Grand_Master_Alpharius Posted May 23, 2022 Share Posted May 23, 2022 The codex creep seems to be over, 3 chaos knights players at my local shop and they each lost to either tau or custodes. 1 of them played 2 games against tau and was tabled in his opponents first turn (first turn of the game) and in the second game he was tabled turn 2. Hmmm, that's mildly concerning. I guess that big gun with the ignore invul strat is the most likely cause of this. Still, I'm still looking forward to fielding my new chaos knights of House Khymere! They're going to be followers of Tzeentch with loads of cheeky pschic shennanigans! Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5830956 Share on other sites More sharing options...
Prophet of the Despoiler Posted May 23, 2022 Share Posted May 23, 2022 The codex creep seems to be over, 3 chaos knights players at my local shop and they each lost to either tau or custodes. 1 of them played 2 games against tau and was tabled in his opponents first turn (first turn of the game) and in the second game he was tabled turn 2. Hmmm, that's mildly concerning. I guess that big gun with the ignore invul strat is the most likely cause of this. Still, I'm still looking forward to fielding my new chaos knights of House Khymere! They're going to be followers of Tzeentch with loads of cheeky pschic shennanigans! Neither was a competitive list build. I’m playing chaos against Chaos knights this Saturday I’m praying for shoot twice lascannons not dying turn 1. Grand_Master_Alpharius 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5830957 Share on other sites More sharing options...
Slave to Darkness Posted May 24, 2022 Share Posted May 24, 2022 The codex creep seems to be over, 3 chaos knights players at my local shop and they each lost to either tau or custodes. 1 of them played 2 games against tau and was tabled in his opponents first turn (first turn of the game) and in the second game he was tabled turn 2. Hmmm, that's mildly concerning. I guess that big gun with the ignore invul strat is the most likely cause of this. Still, I'm still looking forward to fielding my new chaos knights of House Khymere! They're going to be followers of Tzeentch with loads of cheeky pschic shennanigans! Neither was a competitive list build. I’m playing chaos against Chaos knights this Saturday I’m praying for shoot twice lascannons not dying turn 1. Might just be 'teething' issues with a new dex, every time a new chaos dex comes out it still takes me a few games to gel with it properly before I get into the swing of things. Hopefully the Knight players get a few wins under their belts against the Tau, horrid creatures. :lol: Never played against Custards so I cant exactly call them names lol :( Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831384 Share on other sites More sharing options...
Danosborne Posted May 24, 2022 Share Posted May 24, 2022 I think sticking a defensively buffed knight into a csm list will be a good way to go, might help keep some of our more squishy stuff alive if the enemy is chucking everything into a knight! Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831416 Share on other sites More sharing options...
Balthamal Posted May 24, 2022 Share Posted May 24, 2022 Having had a browse through there's 1 combo you can dump onto a tyrant that's absolutely vile - comes out at something like +4W, transhuman on favoured ability and not affected by re-rolls of any sort. Expensive but if you can get first turn with it, pretty durable to allow other bits and pieces to do their thing. Marshal Mittens 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831422 Share on other sites More sharing options...
Clone Posted May 24, 2022 Share Posted May 24, 2022 So I've been holding off on building any new marines these days but I couldn't help it and built a balefire acolyte and heavy chainaxe guy for my choppy and shooty squad, respectively. I guess we'll see if that was a sensible decision soon enough Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831511 Share on other sites More sharing options...
Khornestar Posted May 24, 2022 Share Posted May 24, 2022 So I've been holding off on building any new marines these days but I couldn't help it and built a balefire acolyte and heavy chainaxe guy for my choppy and shooty squad, respectively. I guess we'll see if that was a sensible decision soon enough Those are certainly the two coolest builds IMO, can’t go wrong with just having those minis built. TrexPushups 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831575 Share on other sites More sharing options...
TrexPushups Posted May 24, 2022 Share Posted May 24, 2022 So I've been holding off on building any new marines these days but I couldn't help it and built a balefire acolyte and heavy chainaxe guy for my choppy and shooty squad, respectively. I guess we'll see if that was a sensible decision soon enoughThose are certainly the two coolest builds IMO, can’t go wrong with just having those minis built. I have several older possessed that I "fixed" with parts from other kits. Gonna add some flames floating in the hands as one and use the rest as chainsword/bolter legionaries Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831577 Share on other sites More sharing options...
TrexPushups Posted May 24, 2022 Share Posted May 24, 2022 Can someone tell me which warband/legion WLT refers to? Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831591 Share on other sites More sharing options...
WrathOfTheLion Posted May 24, 2022 Share Posted May 24, 2022 Means warlord trait I think, if you mean in the original thread post? TrexPushups 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831605 Share on other sites More sharing options...
Prophet of the Despoiler Posted May 24, 2022 Share Posted May 24, 2022 Chris any news when we can next expect some information? Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831645 Share on other sites More sharing options...
DO_IT_TO_IT Posted May 24, 2022 Share Posted May 24, 2022 He said there won't be anything else from this source unless other people start leaking stuff too. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831704 Share on other sites More sharing options...
Grand_Master_Alpharius Posted May 24, 2022 Share Posted May 24, 2022 Can't be long now. I've just ordered a couple of Decimators with soulburner petards, I hope they don't get nerfed for the new dex. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831724 Share on other sites More sharing options...
Special Officer Doofy Posted May 24, 2022 Share Posted May 24, 2022 Can't be long now. I've just ordered a couple of Decimators with soulburner petards, I hope they don't get nerfed for the new dex. How would they get nerfed in the new Codex that they are not in? MegaVolt87 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831734 Share on other sites More sharing options...
Cheex Posted May 24, 2022 Share Posted May 24, 2022 Can't be long now. I've just ordered a couple of Decimators with soulburner petards, I hope they don't get nerfed for the new dex. I sell telescopes for a living. There's an recurring joke in the community that any time you buy gear for astronomy, there will be clouds for weeks after you receive it... I find myself checking these threads multiple times a day in the vain hope that there'll be some update. I'm most curious now about what kind of whackadoo stuff we can expect for Crusade, since we haven't heard anything about it in the leaks. Iron Father Ferrum and Grand_Master_Alpharius 2 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831739 Share on other sites More sharing options...
Grand_Master_Alpharius Posted May 24, 2022 Share Posted May 24, 2022 Can't be long now. I've just ordered a couple of Decimators with soulburner petards, I hope they don't get nerfed for the new dex. How would they get nerfed in the new Codex that they are not in? Hey man, GW works in mysterious ways. How am I to know ahead of time what they will do? Hahahaha Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831743 Share on other sites More sharing options...
Slave to Darkness Posted May 25, 2022 Share Posted May 25, 2022 Can't be long now. I've just ordered a couple of Decimators with soulburner petards, I hope they don't get nerfed for the new dex. How would they get nerfed in the new Codex that they are not in? Hey man, GW works in mysterious ways. How am I to know ahead of time what they will do? Hahahaha Or DO you know??? ;) Grand_Master_Alpharius 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831760 Share on other sites More sharing options...
Cheex Posted May 25, 2022 Share Posted May 25, 2022 Alright, since we're a little light on the leaks, I've started looking at what we do have and how that could work for me. I'm planning to build a Renegade warband to act as an in-lore ally to my World Eaters, since I'm expecting a lot of my WE units to become unusable when they get a Codex, so this way I can just keep using what I've got as a separate army. With that in mind, I'm looking at the Legion traits that benefit melee and seeing what works best for a Khorne-themed list. I'm happy to run "counts as" for any Legion traits if they fit what I'm going for. Here are my choices right now: Night Lords: +1" to advance and charge makes sense for a bunch of blood-mad psychos. They're so covered in gore that they are frightening to fight. The WLT that gives +D3 attacks and permanent Slaughter doctrine just seems perfect. Creations of Bile: they hit hard and move fast. I just hope they don't require Bile to be in the army. Custom traits:I wonder if it's possible to combine the "+1 movement & strength" and "+1 to advance and charge rolls" traits? If so, that could make for some pretty speedy renegades, especially on bikes (of which I have plenty!). Alternatively, the Khorne-specific one (6s to hit autowound) and the "after killing a unit, you're in all doctrines" one both seem thematic. Probably wouldn't use them both together, but instead combine one with one of the movement bonuses. So far, I'm leaning towards either counts-as NL, or Khorne Renegades with +1 to advance and charge. Thoughts? Tallarn Commander 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831765 Share on other sites More sharing options...
Grand_Master_Alpharius Posted May 25, 2022 Share Posted May 25, 2022 Can't be long now. I've just ordered a couple of Decimators with soulburner petards, I hope they don't get nerfed for the new dex. I sell telescopes for a living. There's an recurring joke in the community that any time you buy gear for astronomy, there will be clouds for weeks after you receive it... I find myself checking these threads multiple times a day in the vain hope that there'll be some update. I'm most curious now about what kind of whackadoo stuff we can expect for Crusade, since we haven't heard anything about it in the leaks. Kinda where I was going with the original statement, so yeah, I feel you fam. Can't be long now. I've just ordered a couple of Decimators with soulburner petards, I hope they don't get nerfed for the new dex. How would they get nerfed in the new Codex that they are not in? Hey man, GW works in mysterious ways. How am I to know ahead of time what they will do? Hahahaha Or DO you know??? I wish my dude, I wish, I would be so much happier! Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831788 Share on other sites More sharing options...
Voodoom Posted May 25, 2022 Share Posted May 25, 2022 (edited) Alright, since we're a little light on the leaks, I've started looking at what we do have and how that could work for me. I'm planning to build a Renegade warband to act as an in-lore ally to my World Eaters, since I'm expecting a lot of my WE units to become unusable when they get a Codex, so this way I can just keep using what I've got as a separate army. With that in mind, I'm looking at the Legion traits that benefit melee and seeing what works best for a Khorne-themed list. I'm happy to run "counts as" for any Legion traits if they fit what I'm going for. Here are my choices right now: Night Lords: +1" to advance and charge makes sense for a bunch of blood-mad psychos. They're so covered in gore that they are frightening to fight. The WLT that gives +D3 attacks and permanent Slaughter doctrine just seems perfect. Creations of Bile: they hit hard and move fast. I just hope they don't require Bile to be in the army. Custom traits:I wonder if it's possible to combine the "+1 movement & strength" and "+1 to advance and charge rolls" traits? If so, that could make for some pretty speedy renegades, especially on bikes (of which I have plenty!). Alternatively, the Khorne-specific one (6s to hit autowound) and the "after killing a unit, you're in all doctrines" one both seem thematic. Probably wouldn't use them both together, but instead combine one with one of the movement bonuses. So far, I'm leaning towards either counts-as NL, or Khorne Renegades with +1 to advance and charge. Thoughts? Don't sleep on Word Bearers. They are surprisingly good now. Rerolling hits is huge and will allow you to fish for 6. Master of Executions (that now do 2 MW on hits of 6, with 6 attacks base) will be especially brutal. MW on 6 to wound are great, as our best melee units (Possessed, Chaos Spawns, even Legionaries) have a large volume of attacks, you should be able to reach the 3 MW cap easily. With luck the two Daemonkin Word Bearers stratagems will be good and buff even further the already amazing Possessed. As Word Bearers we can expect some support for Dark Apostle that are already extremely good (trans-hit, +1 to wound, advance and charge... not just for the Apostle, for a core / culist / character within 6" according to Chris). Edited May 25, 2022 by Voodoom Cheex and Khornestar 2 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831866 Share on other sites More sharing options...
Banks Posted May 25, 2022 Share Posted May 25, 2022 Alright, since we're a little light on the leaks, I've started looking at what we do have and how that could work for me. I'm planning to build a Renegade warband to act as an in-lore ally to my World Eaters, since I'm expecting a lot of my WE units to become unusable when they get a Codex, so this way I can just keep using what I've got as a separate army. With that in mind, I'm looking at the Legion traits that benefit melee and seeing what works best for a Khorne-themed list. I'm happy to run "counts as" for any Legion traits if they fit what I'm going for. Here are my choices right now: Night Lords: +1" to advance and charge makes sense for a bunch of blood-mad psychos. They're so covered in gore that they are frightening to fight. The WLT that gives +D3 attacks and permanent Slaughter doctrine just seems perfect. Creations of Bile: they hit hard and move fast. I just hope they don't require Bile to be in the army. Custom traits:I wonder if it's possible to combine the "+1 movement & strength" and "+1 to advance and charge rolls" traits? If so, that could make for some pretty speedy renegades, especially on bikes (of which I have plenty!). Alternatively, the Khorne-specific one (6s to hit autowound) and the "after killing a unit, you're in all doctrines" one both seem thematic. Probably wouldn't use them both together, but instead combine one with one of the movement bonuses. So far, I'm leaning towards either counts-as NL, or Khorne Renegades with +1 to advance and charge. Thoughts? Creations of Bile will almost certainly require you to have Fabius Bile as your WL. That is just the nature of the army. Cheex 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831912 Share on other sites More sharing options...
KalmDown Posted May 25, 2022 Share Posted May 25, 2022 (edited) Alright, since we're a little light on the leaks, I've started looking at what we do have and how that could work for me. I'm planning to build a Renegade warband to act as an in-lore ally to my World Eaters, since I'm expecting a lot of my WE units to become unusable when they get a Codex, so this way I can just keep using what I've got as a separate army. With that in mind, I'm looking at the Legion traits that benefit melee and seeing what works best for a Khorne-themed list. I'm happy to run "counts as" for any Legion traits if they fit what I'm going for. Here are my choices right now: Night Lords: +1" to advance and charge makes sense for a bunch of blood-mad psychos. They're so covered in gore that they are frightening to fight. The WLT that gives +D3 attacks and permanent Slaughter doctrine just seems perfect. Creations of Bile: they hit hard and move fast. I just hope they don't require Bile to be in the army. Custom traits:I wonder if it's possible to combine the "+1 movement & strength" and "+1 to advance and charge rolls" traits? If so, that could make for some pretty speedy renegades, especially on bikes (of which I have plenty!). Alternatively, the Khorne-specific one (6s to hit autowound) and the "after killing a unit, you're in all doctrines" one both seem thematic. Probably wouldn't use them both together, but instead combine one with one of the movement bonuses. So far, I'm leaning towards either counts-as NL, or Khorne Renegades with +1 to advance and charge. Thoughts? Don't sleep on Word Bearers. They are surprisingly good now. Rerolling hits is huge and will allow you to fish for 6. Master of Executions (that now do 2 MW on hits of 6, with 6 attacks base) will be especially brutal. MW on 6 to wound are great, as our best melee units (Possessed, Chaos Spawns, even Legionaries) have a large volume of attacks, you should be able to reach the 3 MW cap easily. With luck the two Daemonkin Word Bearers stratagems will be good and buff even further the already amazing Possessed. As Word Bearers we can expect some support for Dark Apostle that are already extremely good (trans-hit, +1 to wound, advance and charge... not just for the Apostle, for a core / culist / character within 6" according to Chris). Can't wait for people to be shocked and appalled by how many points possessed are inevitably going to go up. They look like they are going to hit like absolute freight trains - basically a greater possessed per model. Edited May 25, 2022 by KalmDown Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831918 Share on other sites More sharing options...
techsoldaten Posted May 25, 2022 Share Posted May 25, 2022 (edited) Anybody see on twitter Valraks post saying he saw Angron? Ignore that tweet, went out drinking and someone got my phone while I was at the bar and posted that, only realised this morning xD That's happened to me a few times. Only later, upon reflection, I discovered the "someone" who made the post was myself. Smartphones should have a breathalyzer and geolocation feature that stops posts at the pub. Can't wait for people to be shocked and appalled by how many points possessed are inevitably going to go up. They look like they are going to hit like absolute freight trains - basically a greater possessed per model. Obliterators happily welcome Possessed to the 100+ ppm club. Edited May 25, 2022 by techsoldaten Slave to Darkness and Sarvis 2 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831929 Share on other sites More sharing options...
Abaddon303 Posted May 25, 2022 Share Posted May 25, 2022 I was saying the other day if you compare them to sanguinary guard. The SG are quicker and durability is not a straight comparison but probably similar with T5 3W 3+ vs T4 2w 2+.Possessed with Icon of Wrath hit with the same profile as sanguinary guard but with an extra attack. If they are anything around the 32pts of SG or the 35pts of Bladeguard then they'll be looking very very interesting Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831942 Share on other sites More sharing options...
KalmDown Posted May 25, 2022 Share Posted May 25, 2022 I was saying the other day if you compare them to sanguinary guard. The SG are quicker and durability is not a straight comparison but probably similar with T5 3W 3+ vs T4 2w 2+. Possessed with Icon of Wrath hit with the same profile as sanguinary guard but with an extra attack. If they are anything around the 32pts of SG or the 35pts of Bladeguard then they'll be looking very very interesting That is about where I'm expecting them to be, too. I wouldn't be surprised if they are pushed at 30ppm, though. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/114/#findComment-5831953 Share on other sites More sharing options...
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