Warsmith sargos Posted February 16, 2022 Share Posted February 16, 2022 man all this wait really hurt the gameIm pretty sure I will remember 9th as the best and the worst Edition ever....everything takes time, the rules team have the extra time to invest in the game... but they rarely do, we hailed them so much when they gave IMP/CHAOS Knights models to count as 5-10 models on objective..... something that almost took them 2 years.CSM will always be my main army, I just want a good codex that give a fight, i dont want a broken one anyway back to topic! when are we gonna see the 2nd half of the kill team nachmund!!?? Iron Father Ferrum and Agrest_IW 2 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5796974 Share on other sites More sharing options...
Khornestar Posted February 16, 2022 Share Posted February 16, 2022 (edited) I was revisiting the discussion of the Forgefiend, but I thought it might be better to continue the discussion here due to the speculative comments at the end: Something interesting I didn't realize until I looked at the Thousand Sons version of the Forgefiend: 1.) The jaws are actually a decent melee option. WS3+ S7 AP-1 D2 5 attacks. Better than a double-gun contemptor for sure, as far as close combat. Not that it's a perfect comparison, or that taking the plasma spit might not be a better choice, but I like this. 2.) The wargear has been updated to say HEAVY hades autocannon. What happened to the regular hades autocannon? Do any units in the TS codex use a hades autocannon? Hmm, makes me wonder a bit why this change was made. I wonder if we'll be seeing the hades autocannon appear as a new piece of wargear. *edit* Aww... I just saw the regular hades autocannon on the heldrake datasheet. Heavy just extends the range by 12”. A nice buff for a chunky walker I guess. Edited February 16, 2022 by Khornestar techsoldaten 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797143 Share on other sites More sharing options...
Iron Inspirit Posted February 16, 2022 Share Posted February 16, 2022 (edited) Im with Khornestar, lets speculate positively instead of doomsaying. You can't open your eyes these days without seeing a complaint or negativity. Iron Warriors Chosen, based on the rumours.M-6'WS-3+BS-3+W3LD-9SV-3+ Now lets get into the supposed buffs here. I'll be adding -1 ap mark, and -1 to wound daemonic gift, now already that makes chosen pretty amazing, but lets get into it, and analyze as iron warriors do:They ignore cover as iron warriors, this may even be reworded to ignore cover that gives -1 to hit, who knows?-1/-2 ap is reduced by 1. Now this is just amazing and applies to almost every match up in the game. Extra spicy if it stacks with Dour Duty to reduce -3 ap to -1. Alone, this means most of the marine killing weapons that people usually take, will be significantly less effective at killing, especially if you are in cover. A heavy bolter will be wounding on 4's and you'll still be making a 2+ save in cover against it, Iron Without!exploding 6's in turns 2'3. Lets give our squad 4 combibolters, and 2 reaper chaincannons, giving a 10 man 20 -1ap bolter shots in rapid fire range (24 average with 6's double hitting) and 16 reaper chaincannons at -2 ap. Thats a lot of pretty decent damage there, on a squad thats -1 to wound, and reduces most ap fired at them. They are also great in melee since they get accursed weapons and chainswords, which also double hit on 6's. Looking a hell of a lot better than the current, overcosted 1W chosen. Edited February 16, 2022 by Iron Inspirit Llagos_Tyrant and Khornestar 2 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797159 Share on other sites More sharing options...
Clockworkchris Posted February 16, 2022 Share Posted February 16, 2022 Alright some big updates. So my source corrected me on some things that i wrote here. Marks and daemonic gifts are one and the same. So this means marks need to be purchased and on top of providing a keyword it also provides you automatically with the daemonic gift. So you want to make your chosen khorne. You pay some points and the chosen gain the keyword khorne & the +1s on the charge. This also means that the perks apply to all core and characters, including helbrutes. Now for icons, here is a list of markable units who can have icons: Legionaires Chosen Possessed Bikers Terminator Here is a list of markable units that cannot get icons: Raptors Warptalons Helbrute Havocs SanguinaryGuardsman, TrawlingCleaner, Khornestar and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797171 Share on other sites More sharing options...
Clockworkchris Posted February 16, 2022 Share Posted February 16, 2022 Also Raptors (unit of 5-10) Chainsword and pistol Up to 2 special weapons Up to 2 plasma pistols Champ Can take plasma pistol Power sword or fist Bikers (unit of 3-9) Replace pistol for chainsword Up to 2 special weapons Up to 2 replace combi weapons with combi plas/melt/flam Icon Champ Plasma pistol 1 weapon from Melee weapon Warptalons (unit of 5-10) Lucius gains 3 additional attacks and +1 damage if fighting a unit with a 3+ WS Cypher can only be hit on a 4+ Harkon can make a raptor unit reroll hit and wound Abbadon is incredibly killy Bulwyf, TrawlingCleaner, Khornestar and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797184 Share on other sites More sharing options...
Iron Inspirit Posted February 16, 2022 Share Posted February 16, 2022 Well, that does somewhat change things. Havocs getting -1 ap on chaincannons though, makes me happy I have 17 chaincannon units. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797185 Share on other sites More sharing options...
SanguinaryGuardsman Posted February 16, 2022 Share Posted February 16, 2022 Alright some big updates. So my source corrected me on some things that i wrote here. Marks and daemonic gifts are one and the same. So this means marks need to be purchased and on top of providing a keyword it also provides you automatically with the daemonic gift. So you want to make your chosen khorne. You pay some points and the chosen gain the keyword khorne & the +1s on the charge. This also means that the perks apply to all core and characters, including helbrutes. Now for icons, here is a list of markable units who can have icons: Legionaires Chosen Possessed Bikers Terminator Here is a list of markable units that cannot get icons: Raptors Warptalons Helbrute Havocs Does this mean that oblits are not core? Nice to see that helbrutes can benefit from the nurgle gift of -1 to wound. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797197 Share on other sites More sharing options...
Iron Inspirit Posted February 16, 2022 Share Posted February 16, 2022 Alright some big updates. So my source corrected me on some things that i wrote here. Marks and daemonic gifts are one and the same. So this means marks need to be purchased and on top of providing a keyword it also provides you automatically with the daemonic gift. So you want to make your chosen khorne. You pay some points and the chosen gain the keyword khorne & the +1s on the charge. This also means that the perks apply to all core and characters, including helbrutes. Now for icons, here is a list of markable units who can have icons: Legionaires Chosen Possessed Bikers Terminator Here is a list of markable units that cannot get icons: Raptors Warptalons Helbrute Havocs Does this mean that oblits are not core? Nice to see that helbrutes can benefit from the nurgle gift of -1 to wound. Where did he say that? Oblits just arnt able to be marked or have an icon. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797211 Share on other sites More sharing options...
MasterDeath Posted February 16, 2022 Share Posted February 16, 2022 (edited) He states "this applies to all characters and core" and then lists markable and iconable Units. Obliterators are not in that list. Not sure why one assumes they would be core though. They are cult. Edited February 16, 2022 by MasterDeath techsoldaten 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797218 Share on other sites More sharing options...
Khornestar Posted February 16, 2022 Share Posted February 16, 2022 (edited) Oooh I am loving the sound of bikers. It is a little odd, the way 2 can take special weapons and 2 can take different combi weapons but potentially that's 4 meltas/whatever in a unit of 5. Things I’d still like to know: Which data sheets have access to thunder hammers? Right now all we can say for sure is warpsmith and chaos lord on foot. Will chaos lords and sorcerers keep their ability to take jump packs? Edited February 16, 2022 by Khornestar Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797221 Share on other sites More sharing options...
Clockworkchris Posted February 16, 2022 Share Posted February 16, 2022 Oooh I am loving the sound of bikers. It is a little odd, the way 2 can take special weapons and 2 can take different combi weapons but potentially that's 4 meltas/whatever in a unit of 5. Things I’d still like to know: Which data sheets have access to thunder hammers? Right now all we can say for sure is warpsmith and chaos lord on foot. Will chaos lords and sorcerers keep their ability to take jump packs? Chaos lords and warpsmith for hammers. Khornestar and RolandTHTG 2 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797224 Share on other sites More sharing options...
Iron Inspirit Posted February 16, 2022 Share Posted February 16, 2022 Can we get a full list updated Clockworkchris? This thread has gotten long and its hard to find all the info Bulwyf 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797231 Share on other sites More sharing options...
Agrest_IW Posted February 16, 2022 Share Posted February 16, 2022 (edited) Alright some big updates. So my source corrected me on some things that i wrote here. Marks and daemonic gifts are one and the same. So this means marks need to be purchased and on top of providing a keyword it also provides you automatically with the daemonic gift. So you want to make your chosen khorne. You pay some points and the chosen gain the keyword khorne & the +1s on the charge. This also means that the perks apply to all core and characters, including helbrutes. Now for icons, here is a list of markable units who can have icons: Legionaires Chosen Possessed Bikers Terminator Here is a list of markable units that cannot get icons: Raptors Warptalons Helbrute Havocs ... but Terminator sprue dont have Icon , so GW outplayed himself or this leaks are just pure fantasy Edited February 16, 2022 by Agrest_IW Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797268 Share on other sites More sharing options...
Marshal Loss Posted February 16, 2022 Author Share Posted February 16, 2022 Well "Abaddon is incredibly killy" isn't exactly an earthshaking revelation given that he's been one of the killiest characters in the game since his inception back in 2nd. Terminators having access to icons when the kit doesn't come with any also sounds a little strange in a book that seems to lean heavily into WYSIWYG; why would they keep icons when their kit comes with none if e.g. Raptors, whose kit also comes with no icons, lose access? Could be for balance reasons, but it's bizarrely inconsistent. Lucius going beastmode when fighting worthy opponents, though, would be super cool. Would be nice if he wasn't a joke. Now he just needs a new model... anyway back to topic! when are we gonna see the 2nd half of the kill team nachmund!!?? I don't think it will be long - it'll come before our book. Can we get a full list updated Clockworkchris? This thread has gotten long and its hard to find all the info The OP is regularly updated. WrathOfTheLion 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797279 Share on other sites More sharing options...
SanguinaryGuardsman Posted February 16, 2022 Share Posted February 16, 2022 Alright some big updates. So my source corrected me on some things that i wrote here. Marks and daemonic gifts are one and the same. So this means marks need to be purchased and on top of providing a keyword it also provides you automatically with the daemonic gift. So you want to make your chosen khorne. You pay some points and the chosen gain the keyword khorne & the +1s on the charge. This also means that the perks apply to all core and characters, including helbrutes. Now for icons, here is a list of markable units who can have icons: Legionaires Chosen Possessed Bikers Terminator Here is a list of markable units that cannot get icons: Raptors Warptalons Helbrute Havocs Does this mean that oblits are not core? Nice to see that helbrutes can benefit from the nurgle gift of -1 to wound. Where did he say that? Oblits just arnt able to be marked or have an icon. He didn't. Ergo, why I asked. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797282 Share on other sites More sharing options...
Iron Inspirit Posted February 16, 2022 Share Posted February 16, 2022 Well "Abaddon is incredibly killy" isn't exactly an earthshaking revelation given that he's been one of the killiest characters in the game since his inception back in 2nd. Terminators having access to icons when the kit doesn't come with any also sounds a little strange in a book that seems to lean heavily into WYSIWYG; why would they keep icons when their kit comes with none if e.g. Raptors, whose kit also comes with no icons, lose access? Could be for balance reasons, but it's bizarrely inconsistent. Lucius going beastmode when fighting worthy opponents, though, would be super cool. Would be nice if he wasn't a joke. Now he just needs a new model... anyway back to topic! when are we gonna see the 2nd half of the kill team nachmund!!?? I don't think it will be long - it'll come before our book. Can we get a full list updated Clockworkchris? This thread has gotten long and its hard to find all the info The OP is regularly updated. Oh I didnt notice the little spoiler tag Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797284 Share on other sites More sharing options...
Kaiju Soze Posted February 16, 2022 Share Posted February 16, 2022 Also Raptors (unit of 5-10) Chainsword and pistol Up to 2 special weapons Up to 2 plasma pistols Champ Can take plasma pistol Power sword or fist So would the 2 plasma include the Champion, or not? Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797295 Share on other sites More sharing options...
Iron Father Ferrum Posted February 16, 2022 Share Posted February 16, 2022 Ordinarily not. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797299 Share on other sites More sharing options...
MegaVolt87 Posted February 16, 2022 Share Posted February 16, 2022 So, bikes and raptors can still special stack as MSU without restrictions? Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797302 Share on other sites More sharing options...
Toldavf Posted February 16, 2022 Share Posted February 16, 2022 On reflection it seems like we are going to have allot of damage 1 in melee. I'm not sure how I feel about this. On the one hand no wasted damage from -1 damage abilities on the other it means the number of attacks we need to bring something down will be increased. Traits and stratagems are all well and good, but so far it seems that only deamon engines bring anything more than damage 1 and in an edition where such things can die real fast where will that leave chaos? Aeternus, Khornestar and Bulwyf 3 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797314 Share on other sites More sharing options...
Khornestar Posted February 16, 2022 Share Posted February 16, 2022 I know not every list calls for 30 berzerkers, but that's what I run when I play World Eaters. Double lightning claw champions. They typically do a ton of damage via single damage wounds getting through to whatever they're fighting. Veterans of the Long War and World Eaters strats to help those get through the tougher stuff. With Word Bearers, I do feel that lack of damage, and exactly like you say rely on daemon engines, as well as a contemptor and leviathan. Forge World is still a bit of a rarity despite recasts and 3D printing but especially if HH 2.0 gets plastic versions of both, they will become super common. Toldavf 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797326 Share on other sites More sharing options...
Toldavf Posted February 16, 2022 Share Posted February 16, 2022 I know not every list calls for 30 berzerkers, but that's what I run when I play World Eaters. Double lightning claw champions. They typically do a ton of damage via single damage wounds getting through to whatever they're fighting. Veterans of the Long War and World Eaters strats to help those get through the tougher stuff. With Word Bearers, I do feel that lack of damage, and exactly like you say rely on daemon engines, as well as a contemptor and leviathan. Forge World is still a bit of a rarity despite recasts and 3D printing but especially if HH 2.0 gets plastic versions of both, they will become super common. Its starting to look like chosen, terminators and possesed will all be doing around 4 strength 5 attacks with a bit of a save mod. The only thing that changes is the unit resilience. This is honestly pretty poor writing if its the case. Warp talons are in a slightly different boat but not by much. Sarges and Sersi 2 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797336 Share on other sites More sharing options...
Irate Khornate Posted February 16, 2022 Share Posted February 16, 2022 I know not every list calls for 30 berzerkers, but that's what I run when I play World Eaters. Double lightning claw champions. They typically do a ton of damage via single damage wounds getting through to whatever they're fighting. Veterans of the Long War and World Eaters strats to help those get through the tougher stuff. With Word Bearers, I do feel that lack of damage, and exactly like you say rely on daemon engines, as well as a contemptor and leviathan. Forge World is still a bit of a rarity despite recasts and 3D printing but especially if HH 2.0 gets plastic versions of both, they will become super common. Its starting to look like chosen, terminators and possesed will all be doing around 4 strength 5 attacks with a bit of a save mod. The only thing that changes is the unit resilience. This is honestly pretty poor writing if its the case. Warp talons are in a slightly different boat but not by much. At that point I'm pretty sure it's a situation of take your favorite. Which in itself isn't so bad. Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797348 Share on other sites More sharing options...
Lagrath Posted February 17, 2022 Share Posted February 17, 2022 I came in here just to see if we have any Abbadon info yet. Can't wait to learn more. He's supposed to be one of the most dangerous beings in the whole galaxy and wielding the weapon so dangerous the Emperor was afraid of it. All special characters have gotten really big tune-ups in 9th Edition. Can't wait to see the improvements to Abbadon. His sword really should ignore invul saves. But if he gets all the marks, that's a nice start. He had some neat rules before so it will be interesting to see what he gains in return for what he loses. In a world where the Custodes have an insanely good 160 point character I am wanting to see how good Abbadon is and what he costs. Khornestar 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797394 Share on other sites More sharing options...
Harleqvin Posted February 17, 2022 Share Posted February 17, 2022 I came in here just to see if we have any Abbadon info yet. Can't wait to learn more. He's supposed to be one of the most dangerous beings in the whole galaxy and wielding the weapon so dangerous the Emperor was afraid of it. All special characters have gotten really big tune-ups in 9th Edition. Can't wait to see the improvements to Abbadon. His sword really should ignore invul saves. But if he gets all the marks, that's a nice start. He had some neat rules before so it will be interesting to see what he gains in return for what he loses. In a world where the Custodes have an insanely good 160 point character I am wanting to see how good Abbadon is and what he costs. new rumors say he's supposed to be real killy... Khornestar 1 Back to top Link to comment https://bolterandchainsword.com/topic/371366-what-to-expect-from-9e-csm/page/38/#findComment-5797424 Share on other sites More sharing options...
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