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At least bow there is a reason to take chosen and terminators since they are very likely to be 3a base.

Yeah this is true, and I guess there are decent arguments for/against having 3a base on legionaries but with a chainsword that’s still decent.

 

Did I see somewhere in here that DTTFE is going away and hateful assault is being rolled into the data sheets?

Dttfe is being replaced by csm doctrines and yes hateful assault is no more. Almost all infantry models get 3a base

 

 

So...clearly that's not true. The teaser showed only 2a for CSM. So does this mean hateful assault it still a thing or does CSM once again get the shaft?

 

 

Did I see somewhere in here that DTTFE is going away and hateful assault is being rolled into the data sheets?

Dttfe is being replaced by csm doctrines and yes hateful assault is no more. Almost all infantry models get 3a base

 

 

So...clearly that's not true. The teaser showed only 2a for CSM. So does this mean hateful assault it still a thing or does CSM once again get the shaft?

 

Well, according to the rumors the reason for the +1 attack to most unit profiles was because Hateful assault had been rolled into the stat line now. So, Legionnaires should have 2 attacks not 3. 

 

 

 

Did I see somewhere in here that DTTFE is going away and hateful assault is being rolled into the data sheets?

Dttfe is being replaced by csm doctrines and yes hateful assault is no more. Almost all infantry models get 3a base

 

 

So...clearly that's not true. The teaser showed only 2a for CSM. So does this mean hateful assault it still a thing or does CSM once again get the shaft?

 

Well, according to the rumors the reason for the +1 attack to most unit profiles was because Hateful assault had been rolled into the stat line now. So, Legionnaires should have 2 attacks not 3. 

 

I think the assumption for many was, if the rumors were true, that CSM would get a baseline bump to 2 attacks (to make them equivalent to Primaris), and then roll Hateful Assault baseline for 3 attacks. I don't think it's an unreasonable expectation that a Chaos Firstborn with centuries/millenia of combat experience and exposure/gifts of Chaos would be equivalent stat-wise to a stock Primaris. That being said, neither Plague Marines or Rubrics got the 3 attack treatment, so it's likely GW doesn't view Chaos Firstborn as equivalent to Primaris.

Edited by Volgon

 

 

I will say, venomcrawlers lookin real dope. I am excited.

I am really digging the vemomcrawler for my Night lords army. Everything about it complement our rules.

 

 

We are all free to make our armies as we see fit.

 

There I fixed that comment for you. 

It reminds me of Argel Tal. As much as I'd like a Daemon prince, I think it's too small for that.

 

Maybe an HQ type of possessed, or that's just how they all look now?

Edited by WrathOfTheLion

I mean I am not a leaker, i am just a middle man, and even at that I dont see how my opinion should influence any of yours. I play night lords competively so you can bet your ass I will min/max.

 

You tell me that i get a superdoctrine that buffs melee/pistols/assault with +1 to wound and then I look at the venomcrawler and possessed, that have melee and assault weapons, are fast as :cuss (for the Ld bubble and +1 to advance/charge), and hit like a wall of bricks. You can bet your ass I will fit that synergy into my list.

 

But as I said the is clockworkchris in a tourney setting who enjoys that playstylewith those models.

 

As ive said before, this book seems to give us a :cuss ton of options, multiple setups to customise our units and thats what most of.us wanted... options.

My guess is

-Shoulderpad with eye is bikers

-The hand holding a ultra helmet is a possessed

-the chaos star icon with bones arpund it is a possessed

- the cultist that looks normal is the cultist hq

- the chaos spawn looking model with a leather strap crossing his back and teeth with like and arm coming out is an accurses cultist

Hey Bulwyf,

 

I didnt take anything the wrong way, but just wanted to add that all the info that I know barring point costs (which i know very little but promised bot to share) I share here. So essentially what I know you know. So my excitement on those models is purely based on the datasheet and my love of those models. As we know the will be stratagems for jump pack units and warp talons deny fall back so those still fit wonderfully well in fluffy and non fluffy NL lists, i am shre there is even more strats/relics/WT that will give us more options.

 

One thing the leaker has said is that all legions are extremely fluffy IW will want to go daemonengines or vehixles and cult of destruction. And WB will want their possesses.

 

So lets just wait and see :)

I hope they do something about the Autocannon. It's used to be a fan-favorite option and one of the few that the loyalist SM had no access to. Now with the Reaper Chaincannon and its sheer volume of fire around, and the Heavy Bolter having D2 as well, it feels like the worst of option of the bunch: the Chaincannon shreds light infantry, the HB is more efficient against Marines (and practically anything else as well), the Lascannon easily beats it against armor (even if it's not that great edition-wise) and the Missile Launcher is much more versatile. If they don't give it a buff, it's practically a dead option.

 

If it was up to me, I'd probably give it an additional point of AP and damage characteristic of 3. This way, it would find its niche in killing Terminators and dealing nice damage to vehicles as well. But I don't think GW will do anything to change the current situation, it's pretty irrelevant when compared to stuff like Chosen and Possessed.

 

 

Regarding the teaser: most of it seems to be the Possessed and the new Cultists units. The wing looks just like Argel Tal's, so it's probably a cosmetic option for Possessed. As for the hand with the SM helmet - for me that's 100% Bikers, it looks as if the rider tore it off in the middle of a charge.

Yeah that’s a worthwhile question, as it does feel like an obsolete weapon. Though, as we’ve touched on, seems unlikely they will choose codex CSM to update weapon profiles for shared imperial tech. More likely to come in the next edition, I would guess.

My ideas for the following:

 

rocket launchers shoot keep the dual profile but the anti tank variant should get +1 to hit vs FLY.

 

Autocannons 6s to wound cause +1 damage (like explosive rounds) 

Edited by Clockworkchris

There has been rather a spirited discussion regarding whether night lords should use daemonic units like possessed and the daemon engines.  As interesting as that topic may be, this thread is not the place for it.  I have split off those posts and started a new topic in the Night Lords subforum.  It can be found here:  http://www.bolterandchainsword.com/topic/373655-using-daemonis-units-with-night-lords/?p=5807443

 

Please post any further comments on that debate in the proper thread. 

Edited by Dr_Ruminahui

For me, an extra shot on the autocannon would fix it and bump up by +5pts to compensate (15pts). 

 

I've been having decent results from 2 reaper autocannons in my 10 man blightlord brick. Especially with +1 to hit, exploding 6's and reroll 1's to hit they end up doing around 9-10 hits and with the decent AP have even put a dent in heavier targets. I think 5 shots for the reaper would be nice (so a step beneath the assault cannon, but higher output than the regular AC). The regular autocannon can't have more shots or it makes the heavy bolter obsolete (like at the moment for example).

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