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Might i just add the i never have issue getting to turn 5, and you shouldnt either.

That's rather condescending - there are plenty of reasons why a person's games might not get to turn 5, and even if they did, by that time the ability might have minimal or no effect. Myself, I would say in at least 75% of my games its clear as of turn 3 who is going to win such that there is no point to continue play. It is a valid criticism of a central rule to an army if the central rule does not trigger at all for the majority of games and occurs so late that it has no effect at all on the game for those games where it does trigger.

Yeah your right sorry about the condescending remark, some time you just get dealt a bad hand.

 

My true intention behind the remark is that everyone should try to hustle thsir way to being the best player they can. A lot of players when losing or not makong it to the end of the game tend to put blame on oh that army is OP or my army hasnt been updated.

 

While that is true for certain things like harlequins tau and custodes lately, you should always ask yourself what i should have done differently.

 

Best wisdom that was past on to me by a volleyball coach regarding any type of competitive play was this: always reflect on what you could have done better, at the end of the day the only thing that separates you from the winner is the amount of mistakes you committed.

 

Point taken thats not always the only reason but still you can learn something even from and unfair or crushing defeat.

All valid points, but can easily become or come across as "criticism of rules = poster is a bad player".  This is a thread to discuss rumours regarding the new codex, and people are allowed and encouraged to do that, regardless of what their actual or perceived skill level might be.  I will not tolerate elitist posts or language that seeks to discourage valid criticism of the rumoured rules changes by implying that only persons who are bad players would make that criticism.

Edited by Dr_Ruminahui

All valid points, but can easily become or come across as "criticism of rules = poster is a bad player". This is a thread to discuss rumours regarding the new codex, and people are allowed and encouraged to do that, regardless of what their actual or perceived skill level might be. I will not tolerate elitist posts or language that seeks to discourage valid criticism of the rumoured rules changes by implying that only persons who are bad players would make that criticism.

Thats very fair, sorry again and didnt want to disrespect anyone.

Little tidbit to help those who would like to playtest these rumours. I submitted a list to my source and sent me back the points value under 9th codex. Its pretty much a 15% increase in points. So if you playtest with a 300 point handicap at 2000 you should be real close.

Little tidbit to help those who would like to playtest these rumours. I submitted a list to my source and sent me back the points value under 9th codex. Its pretty much a 15% increase in points. So if you playtest with a 300 point handicap at 2000 you should be real close.

Sweet mathematical validation.

 

 

Might i just add the i never have issue getting to turn 5, and you shouldnt either.

That's rather condescending - there are plenty of reasons why a person's games might not get to turn 5, and even if they did, by that time the ability might have minimal or no effect.  Myself, I would say in at least 75% of my games its clear as of turn 3 who is going to win such that there is no point to continue play.  It is a valid criticism of a central rule to an army if the central rule does not trigger at all for the majority of games and occurs so late that it has no effect at all on the game for those games where it does trigger.

 

 

Thank you. I have had only two games in all of 9th edition actually make it to turn 5. Almost every game I've played is over by turn 3 because it is crystal clear which side is going to win. Considering how lethal 9th edition damage is that is the case for almost every player. Having to wait until turn 4 or 5 to go into the melee doctrine is a terrible rule. Unless you can choose to enter it at turn 3 like loyal marines can which would remove my concerns.

Just reread my notes and misread and for chaos doctrines its as following:

 

Des1

Mas 2-3

Sla 3+

 

So it would work as space marines, turn 3 you choose either to stay massacre or switch to slaughter.

 

So correct me if I am wrong, if a unit isnt listed in that post then it is unchanged?

Terminator lords are not +1 wound? They do not keep the combi weapons they currently have?

Vindicators are unchanged? The cannon remains d6 damage?

 

No change to Havok launchers?

If it isnt listed, it can be for the following reasons:

 

-unit exists in another codex and doesnt need mentionning (ex: maulerfiend, chaos spawn, etc)

-i have not gotten around to asking about it

This gives me hope for Daemon Princes!

Just reread my notes and misread and for chaos doctrines its as following:

 

Des1

Mas 2-3

Sla 3+

 

So it would work as space marines, turn 3 you choose either to stay massacre or switch to slaughter.

I figured as much, I mean, It didn't make any sense that it would be any different from how the loyalist version works.

Edited by Grand_Master_Alpharius

Well all the acursed weapons got alot better now, i wonder if IW will gain the no reroll to wound against, if they do, damn it will be hard to fight them on objectives

The khorne ones are -4ap with an icon so yeah a whole ton better, same goes for terminators with what ever you arm them with. 

 

Khorne is honestly looking way better now, it was good to start with but now it's much more valuable. 

Edited by Toldavf

Well all the acursed weapons got alot better now, i wonder if IW will gain the no reroll to wound against, if they do, damn it will be hard to fight them on objectives

I'm guessing that this will be the case since Order of the Valorous Heart formerly had reduce ap 1/2 by 1 and now has no wound rerolls. 

 

Well all the acursed weapons got alot better now, i wonder if IW will gain the no reroll to wound against, if they do, damn it will be hard to fight them on objectives

The khorne ones are -4ap with an icon so yeah a whole ton better, same goes for terminators with what ever you arm them with. 

 

Khorne is honestly looking way better now, it was good to start with but now it's much more valuable. 

 

"Whatever you arm them with" is something that is playing heavily on my mind! I have 5 squads of 5 Termies and they are all specialised, this proposed arming plan is a nail biter and seems so rediculous to me, but I am on the edge of my seat with it. I really hope I don't have to rearm a bunch of decently painted mini's. :sad.:

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