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Taking my in-progress Alpha Legion into a friendly game this afternoon using the new Unit profiles; I'm going to pit my 1,850 points against his 2,000. (No marks or Sigils though, and no psycher). I'll be using only the old stratagems, relics and WLTs excepting those which are rumored to no longer be available.

 

Not sure what he will be bringing,  but he usually plays Custodes / Tau / Space Wolves.

First off my ability to predict which army my friend Scott will be playing is as accurate as ever- he brought Black Templars! :rolleyes: :teehee: 

 

What I gathered from the game:

 

-The -1 To Hit beyond 12" for Alpha Legion is extremely useful especially on Turn 1.

-Although I lost the game, in general the new Legionnaires are pretty good. I expect using the various marks etc they will be quite good.

-I like that Venom Crawlers are fast Attack now. I was able to bring an additional squad of Havocs with the VC out of the HVY SPT slot. The VC dished out OK damage and survived to Turn 3. I took a squad of Havocs with lascannon and another with missile launchers. Both did well enough, but I am hoping that the Havocs in the new Codex will be able to take Plasma Cannon and Multi Meltas: with the AP reduction from Armor of Contempt and more prevalent -1 damage characteristics on more and more units those two weapon systems may be more preferable with their grater rates of fire.

-In a similar vein the new AL trait giving an AP boost with Rapid Fire, Assault and pistol weapons was handy countering Armor of Contempt

-My warlord took down Helbrecht! (Chaos Lord in Terminator Armor with a Chainfist). The dice were with me.

-This was indeed my last time fielding Mutalators: they just ain't got it, and I won't miss them not being in the new Codex.

-The daemon blade carried by Aspiring Champions is very handy

 

 

I am holding off actually changing weapon loadouts on my models until the Codex comes out: from the leaks it looks like I'll be needing to change a few.

 

I am curious to see what options we will get to get some invulnerable saves on out units.

Legionaries look really fun, not game breaking in the slightest but so much better then just a squad of dudes that had rubbish shots or slightly better close combat.

 

Curious to find out of the new heavy chainaxe will take up a slot for a heavy weapon. Same thought towards the acolyte.

 

Otherwise you could have the AC, special weapon, heavy weapon, heavy chainaxe, acolyte, icon guy, and then just four normal legionaires, seems abit stacked.

Legionaries look really fun, not game breaking in the slightest but so much better then just a squad of dudes that had rubbish shots or slightly better close combat.

 

Curious to find out of the new heavy chainaxe will take up a slot for a heavy weapon. Same thought towards the acolyte.

 

Otherwise you could have the AC, special weapon, heavy weapon, heavy chainaxe, acolyte, icon guy, and then just four normal legionaires, seems abit stacked.

dont forget all them cost points

you dont want your basic troops to cost 300+ for 1 squad of 10 legionares not including transport 

 

 

Legionaries look really fun, not game breaking in the slightest but so much better then just a squad of dudes that had rubbish shots or slightly better close combat.

 

Curious to find out of the new heavy chainaxe will take up a slot for a heavy weapon. Same thought towards the acolyte.

 

Otherwise you could have the AC, special weapon, heavy weapon, heavy chainaxe, acolyte, icon guy, and then just four normal legionaires, seems abit stacked.

dont forget all them cost points

you dont want your basic troops to cost 300+ for 1 squad of 10 legionares not including transport

Very true, as usual things depend on points!

 

And it will cost points just for a mark! Really hope theres something for undivided, can save points that way (mark and icon) but alas, does not seem so

Edited by danodan123

I imagine they'll do the same thing with the CSM combat patrol that they did with the space marine one and just take the existing start collecting sprues and add an extra kit to it. Maybe a forge/maulerfiend.

Suppressors have never gotten their own kit, they're still locked into the original shadowspear sprues.

I very much doubt venomcrawlers would be released in a kit with the obliterators - I wasn't suggesting that at all - but rather that it was uncertain but possible that either or both might get their own kits that are "redone" rather than direct prunings out of the shadowspear sprues (like the current chaos space marines kit is more than just a repackaging of the shadowspear marines).

 

One can only hope. But looking at the sheer amount of kits gw is rotating out each week, I don't see them releasing a separate venomcrawler and obliterators kit. Making those kits would mean r&d, design and more that they already have done. Both units are on the same sprue, and they already have the molding dies done. For me it makes more sense to release the sprue of the two units in a solo box, but honestly I don't know :/

 

 

 

I imagine they'll do the same thing with the CSM combat patrol that they did with the space marine one and just take the existing start collecting sprues and add an extra kit to it. Maybe a forge/maulerfiend.

Suppressors have never gotten their own kit, they're still locked into the original shadowspear sprues.

 

Chris already leaked the possible csm combat patrol: csm+havocs+hellbrute+apostle. If true, I'm curious what will happen to the shadowspear csm (I liked the minis, so I already got the csm combat patrol, and already started painting them as emperor's children).

CSM were mentioned as "drip feed for the upcoming months" straight from Warcom so I wouldn't expect them remotely soon. Just weekly previews till July release or whatever.

CK should be soon probably.

 

April 30th Underworlds

May 7th Necro

May 14th CKs maybe

May 21st AoS battletomes

May 28th nothing

June 4th HH box set release after 2 weeks preorder

 

Maybe something like that

Went through the pain (and pleasure?) of checking all pages of this tread.

 

I was, however, unable to find anything about everyone's favoured Chaos Lord: the Terminator flavoured one.

 

Is he in the codex at all, that we know of?

 

Any stat change? I guess he would get one extra attack (I hope).

 

How about the standard chaos lord? Is he still the old 5w T4 loser he used to be, minus the jump pack that made him still viable?

 

Apologies in advance if that has already been addressed, but I do not think it has.

 

Cheers!

Went through the pain (and pleasure?) of checking all pages of this tread.

 

I was, however, unable to find anything about everyone's favoured Chaos Lord: the Terminator flavoured one.

 

Is he in the codex at all, that we know of?

 

Any stat change? I guess he would get one extra attack (I hope).

 

How about the standard chaos lord? Is he still the old 5w T4 loser he used to be, minus the jump pack that made him still viable?

 

Apologies in advance if that has already been addressed, but I do not think it has.

 

Cheers!

Terminator lord and chaos lord are still there, they are getting an extra wound and nothing really special else, standard rerolls 1, no way to make them a chapter master or anything like that.

 

Terminator lord and chaos lord are still there, they are getting an extra wound and nothing really special else, standard rerolls 1, no way to make them a chapter master or anything like that.

 

Well an extra wound is rather significant. A 7w terminator lord with a 2+ armour of contempt is rather durable. Very sorry to have the loss of the jump pack confirmed for the regular lord, I have heard of that before. Hardly compensated by the extra wound, which is still something good of course. Just not enough.

I think it will be July for CSM, purely based off other releases we know are coming.

 

Not too far off. Hopefully still some surprises for us, release wise.

 

My guess is July, August or September, given how the numerical representations of the months align with the Sacred Numbers of the Gods:

 
- August (8) - Khorne
- October (10) - Unaligned
- September (9) - Tzeentch
- June (6) - Slaanesh
- July (7) - Nurgle

 

Historically, every CSM Codex has shipped during favored months.

 

- August 2017: 8th ed Codex: Chaos Space Marines
 
- December 2016: 7th ed Codex Supplement: Traitor Legions
 
- September 2016: 7th ed Codex Supplement: Traitor's Hate
 
- October 2012: 6th ed Codex: Chaos Space Marines
 
- September 2007: 4th ed Codex: Chaos Space Marines
 
- June 2002: 3rd ed Codex: Chaos Space Marines v2
 
- July 1999: 3rd ed Codex: Chaos Space Marines v1
 
- August 1996: 2nd ed Codex: Chaos Space Marines

 

If you look closely, the pattern appears to be Khorne > Nurgle > Slaanesh > Tzeentch > Unaligned. This would suggest we are back to Nurgle, so July (7) is the best bet for a release date.
 
All that said, CSM Codexes tend to skip an edition. The fact one is being released for 9th - an odd-numbered edition - is foreboding. The last time GW released a Codex on an odd-numbered edition, it created enough problems it had to be rereleased.

 

Bear this in mind when considering a pre-order. You might be purchasing it a second time down the road.

 

So, no more news from Chris?

Ive got news... jist cant share it :sad.:

 

 

 

Our dear oracle, newly joined the Forum but following it as a reader since the beginning.

 

Regarding the Fallen, we know Cypher will be in the Codex and the unit with name "Fallen" will be not there.But if there is Cypher there must be his Fallen, it's the nature of things.

 

In previous editions "Fallen" were an upgrade of another unit (normally Chosen or Veterans). The opinion I matured is that there could be a similar system in this Codex.

 

Could you spend a single token to your mysterious source and ask SOMETHING about what to expect about the Fallen? Thanks a lot!

Terminator lord and chaos lord are still there, they are getting an extra wound and nothing really special else, standard rerolls 1, no way to make them a chapter master or anything like that.

Are you sure they are gaining a wound? Death guard lords did not gain a wound when plague marines and their terminators did, and I don't think loyalist firstborn characters gained a wound either.

 

Are you sure they are gaining a wound? Death guard lords did not gain a wound when plague marines and their terminators did, and I don't think loyalist firstborn characters gained a wound either.

 

To be honest I kind of heard some characters are getting the extra wound, like the exalted champion for example. IF the chaos lord does not get an extra wound as well, the only difference between the 2 would be the invulnerble save. In terms of game balance, it would make sense if the "regular" chaos lords got an extra wound, they are, to all extent and purposes, the "Primaris Captains" of chaos. I had that hinted at before, when the loss of the JP option was also mentioned, but had not seen it in this thread before (or on B&C at all). I would not look at the DG book as a comparison for contemporary codexes, theirs very much belongs to the "phase one" of 9th editipn, like the soon to be revised SM one. The terminator lord getting an extra wound is new to me, but if true is very good news.

Chris do you expect Chaos to be previewed on the next warhammer fest?

While CWC is very handily passing us on leaks from Playtesters, playtesters generally aren't privy to release schedules. I'd imagine we're all in the same boat!

 

With the Chaos Space marine helmet on one of the banners, we've got a very good chance of some new models being shown off :smile.:

 

alyBoGdvvbTXqE2m.jpg

 

 

Chris do you expect Chaos to be previewed on the next warhammer fest?

While CWC is very handily passing us on leaks from Playtesters, playtesters generally aren't privy to release schedules. I'd imagine we're all in the same boat!

 

With the Chaos Space marine helmet on one of the banners, we've got a very good chance of some new models being shown off :smile.:

 

alyBoGdvvbTXqE2m.jpg

 

 

At this late-ish stage of the game, I'm seriously hoping for a little more than just model previews! A little bit of intel, especially a release schedule would go a long way to assuaging some of the meme pain they've put us through. 

At this late-ish stage of the game, I'm seriously hoping for a little more than just model previews! A little bit of intel, especially a release schedule would go a long way to assuaging some of the meme pain they've put us through. 

 

 

It definitely would be nice, I'll be honest though: these previews have generally been pretty sparse! :sweat:

My expectation is the silhouetted model and a couple of others with the Codex cover with nothing much else and then a set of reveal articles, similar to the Christmas Eldar preview

 

We're Veterans of the Long War, our time will come :thumbsup:

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