Captain Idaho Posted January 9, 2022 Share Posted January 9, 2022 (edited) I wanted to get a constructive topic up and running where we can theorise and put into practice our collected knowledge into our games, feeding that back to the community to fine tune our most effective play on the table. The number one worry I think most of us have is dealing with tougher targets that have a -1 to damage. Dreadnoughts are usually quite low in number of wounds but a Redemptor or Contemptor could be quite the prickly customer, as could most other Dreadnoughts since we wound on a roll of a 4+ with Spears. I consider, for these larger targets, Axes getting us to S8 means getting to the damage step on a 3+, but then the AP is poorer. Slayer of Nightmares will enable us to get more wounds onto targets. Do so with as many attacks as possible since we are losing the benefit of Damage 2 anyway. Salvo Launchers can be nice if you take multiple bikes, focus firing on the targets most difficult for us to take out. Forge World units will do some work for us, since many have damage 3 or greater. Seems like focusing on those targets the most likely to cause us trouble with what tools we have, like Obliteratum, a couple Salvo Launchers then grind out wounds on other stuff. Any other threats and possible solutions, or requests for solutions, from the Custodes fans here? Edited January 9, 2022 by Captain Idaho Link to comment Share on other sites More sharing options...
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