Inquisitor_Lensoven Posted May 26, 2022 Share Posted May 26, 2022 Traditionally scouts have been a chapter’s light infantry and recon arm. Primaris already have lighter infantry and recon units that are full blown battle brothers, so what is the role of the brothers who aren’t yet fully through their transformation? I think they could almost fill the role of the tactical squad in primaris chapters. A single unit that can take standard small arms, and a heavy weapon and a special weapon, or even take a more melee based loadout. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/ Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 26, 2022 Share Posted May 26, 2022 I don’t really see them having much of any role other than snipers. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832519 Share on other sites More sharing options...
Blindhamster Posted May 26, 2022 Share Posted May 26, 2022 (edited) Same as before, it’s the marines who don’t have black carapace yet but are advanced enough to be useful battlefield assets. Mechanically if they were 2 wounds 4+ and cheaper than an infiltrator/incursor and had options for bolt sniper rifles, shotguns or combat knives and heavy bolt pistols they’d probably see use. Edited May 26, 2022 by Blindhamster Gamiel 1 Back to top Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832532 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 26, 2022 Author Share Posted May 26, 2022 I don’t really see them having much of any role other than snipers.primaris already have full battle brothers for snipers Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832547 Share on other sites More sharing options...
Marshal Mittens Posted May 26, 2022 Share Posted May 26, 2022 I imagine we will see scouts that are like the Black Templar ones in a future marine release. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832559 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 27, 2022 Share Posted May 27, 2022 I don’t really see them having much of any role other than snipers.primaris already have full battle brothers for snipers Three shots max whoopy doo . phandaal 1 Back to top Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832681 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 27, 2022 Author Share Posted May 27, 2022 I don’t really see them having much of any role other than snipers.primaris already have full battle brothers for snipersThree shots max whoopy doo .it becomes more pointless redundancy.Hopefully GW has taken our complaints about bloat and redundant units to heart and won’t do that. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832696 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 27, 2022 Share Posted May 27, 2022 We should be able to field Eliminators at least up to five per squad. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832703 Share on other sites More sharing options...
Marshal Reinhard Posted May 27, 2022 Share Posted May 27, 2022 I imagine we will see scouts that are like the Black Templar ones in a future marine release. Hopefully soon and not in a million years Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832734 Share on other sites More sharing options...
Captain Idaho Posted May 27, 2022 Share Posted May 27, 2022 I'm not sure we'll see Scouts added to Marine squads like Black Templars. In fact, I'd be confident to bet against it if Paddy Power were taking odds. A new and relevant Scouts squad? I imagine GW are kinda stuck really. They've wrote themselves into a corner with Phobos armour basically fulfilling the role of Scouts as Troops choices. When Scouts were Troops, they were prioritised over other choices due to being cheaper. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5832860 Share on other sites More sharing options...
Jamafore Posted May 28, 2022 Share Posted May 28, 2022 Honestly I never saw the point/logic in having your youngins', i.e. the future of your chapter in the recon role, where they would be expected to operate far from support. To me that's just begging to lose them. I think it would be better to have them in a more auxiliary role. They would be the ones to secure objectives after the rest of the marines have moved on, or supporting the rest of them from slightly behind the front lines. This way they get experience and training, but are also in a somewhat safer position. Leave the recon for the veterans Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833130 Share on other sites More sharing options...
Marshal Reinhard Posted May 28, 2022 Share Posted May 28, 2022 I'm not sure we'll see Scouts added to Marine squads like Black Templars. In fact, I'd be confident to bet against it if Paddy Power were taking odds. I don't think anyone was suggesting they'd be added to squads like BT neophytes. What we're saying we want them to scale with said BT neophytes. That means as tall as them, having the same armor details etc as them. Just presumably missing the tabard Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833144 Share on other sites More sharing options...
Captain Idaho Posted May 28, 2022 Share Posted May 28, 2022 Oh any new models GW produces are going to be bigger. That's a given but the topic was about their implementation so I was looking at it from that context of course. I totally agree with you on that in that case. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833149 Share on other sites More sharing options...
Lord_Ikka Posted May 28, 2022 Share Posted May 28, 2022 As far as the fluff goes, there is no difference in how Primaris-only and Firstborn Chapters utilize their neophyte/initiate Space Marines- they are still used as Scouts, not having the black carapace and using carapace armor rather than full-fledged power armor. The Vanguard Primaris (the Phobos armored marines) are an addition to the 10th Company, they are not a replacement for the trainee Scouts. Gulliman specifically allotted that there would be 10 additional squads in the 10th Company to fulfil specialist reconnaissance and shadow warfare that Phobos-armored marines can accomplish. Vanguard marines aren't trainees or initiates or "Scouts" in the traditional manner; they are fully trained and inducted marines that specialize in sneaky stuff- more akin to Space Wolves Scouts than anything else. New Scout models would be nice though- I can't imagine running my Primaris Chapter with the current Scouts, they are too out of proportion and old. Son of Sacrifice 1 Back to top Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833167 Share on other sites More sharing options...
Blindhamster Posted May 28, 2022 Share Posted May 28, 2022 Will be interesting to see if they make new scouts because if they do, they’ll either be the first legit mainline firstborn 40K kit in a long time, or they’ll be primaris. Personally I’d love a primaris scout squad like the BT primaris neophytes, but I’m really not sure what their purpose would be. Honestly I’d like to see: - primaris scouts as troops, 4+ save and 2 wounds with shotguns, combat blades and heavy bolt pistols or bolt sniper rifles. - rework Phobos to be an elite choice called “Phobos strike team” based on kill team, mix and match the various Phobos unit options and make Phobos get +1 movement, ignore difficult terrain and 4+ save. So then you have: - Carapace gives 4+ save - Phobos gives 4+ save, ignore difficult terrain and +1 mov - Tacticus gives 3+ save - Gravis gives 3+ save, +1 wound and toughness but -1 mov Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833174 Share on other sites More sharing options...
Captain Idaho Posted May 28, 2022 Share Posted May 28, 2022 (edited) Do the Black Templar "Scouts" have different stats to the ordinary Scouts? I don't remember? It's a difficult balancing trick. Maybe those new Scouts rules need M7 since they're in lighter armour? Edited May 28, 2022 by Captain Idaho Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833178 Share on other sites More sharing options...
Orange Knight Posted May 28, 2022 Share Posted May 28, 2022 Do the Black Templar "Scouts" have different stats to the ordinary Scouts? I don't remember? I believe they have two wounds and the Primaris keyword. I'm not sure about their wargear, however. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833179 Share on other sites More sharing options...
Lord_Ikka Posted May 28, 2022 Share Posted May 28, 2022 (edited) Do the Black Templar "Scouts" have different stats to the ordinary Scouts? I don't remember? I believe they have two wounds and the Primaris keyword. I'm not sure about their wargear, however. Black Templars have two versions of their Neophytes, a Primaris Neophyte that can be taken in the Primaris Crusader squad (who has two wounds and the Primaris keyword like Orange Knight said) and a regular Neophyte that can be taken in the Crusader squad (only one wound and the whole squad are Firstborn). The Primaris neophyte can take a bolt pistol and chainsword/shotgun/bolt carbine, while the Firstborn neophyte can take a bolt pistol and combat knife/shotgun/boltgun. Only real difference in wargear is the chainsword vs combat knife (-1 AP on the chainsword) and the bolt carbine vs bolter (assault 2 vs rapid fire 1). Edited May 28, 2022 by Lord_Ikka Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833182 Share on other sites More sharing options...
Marshal Reinhard Posted May 28, 2022 Share Posted May 28, 2022 Anyone ever compared the models of the new neophytes vs older scouts? Wheres the main bulk difference come in? Lower body? Was wondering if it'd work to just slap the upper body of a neophyte on to a scouts lower body... Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833212 Share on other sites More sharing options...
Jorin Helm-splitter Posted May 28, 2022 Share Posted May 28, 2022 I'm not sure we'll see Scouts added to Marine squads like Black Templars. In fact, I'd be confident to bet against it if Paddy Power were taking odds. A new and relevant Scouts squad? I imagine GW are kinda stuck really. They've wrote themselves into a corner with Phobos armour basically fulfilling the role of Scouts as Troops choices. When Scouts were Troops, they were prioritised over other choices due to being cheaper. Yeah, I can't imagine scouts being mixed into other marine squads. That design space really should be reserved for BT. I think your second point is great as well. In my mind the 3 worst marine infantry units are scouts, reivers, and assault marines. All 3 of them would be fine as troop choices, and because of that they aren't worth a premium slot. I think moving scouts and reivers to fast attack, and all 3 gaining objective secured would help a little bit. That said in this edition with all the crazy options, it's really hard to take more units that rely on str 4 attacks then you have to. That isn't an issue for just marines either, a lot of armies have units that really should just be troops. It will be interesting to see if they do update scouts how they handle it. With the new kill team just released I doubt we'd see it any time soon because that would be the ideal spot to redo them. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833256 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 28, 2022 Share Posted May 28, 2022 People complain about bloat but want Primaris Scouts too… lol Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833350 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 28, 2022 Author Share Posted May 28, 2022 People complain about bloat but want Primaris Scouts too… lolyep scrap the regular scouts. Lord Nord in Gravis Armour 1 Back to top Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833375 Share on other sites More sharing options...
Marshal Reinhard Posted May 28, 2022 Share Posted May 28, 2022 call em what you want, just make a new kit already. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833394 Share on other sites More sharing options...
Orange Knight Posted May 28, 2022 Share Posted May 28, 2022 I agree that the old kit is particularly grotesque, and their rules are underwhelming. This is a unit that needs a model update. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833440 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 28, 2022 Share Posted May 28, 2022 I’m sure they won’t make the same mistake again - auto take three cheap min squads to fill troop slots. Link to comment https://bolterandchainsword.com/topic/374412-scouts-and-their-role-in-primaris-chapters/#findComment-5833459 Share on other sites More sharing options...
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