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The post-heresy story with Corax is similar. Corax is in the Eye hunting traitors and comes face to face with Daemon Lorgar. Much to Lorgar's surprise, Corax proceeds to kurb-stomp him while demonstrating several new abilities such as transforming into a flock of ravens. The battle ends with Lorgar, battered and bleeding, fleeing through a warp portal and sealing it up behind him before Corax can follow. During the fight, Corax comments that his time in the Eye has revealed his true nature. This also lends weight to the idea that the Primarchs are basically bottled warp-juice. It also suggests that the Daemon Primarchs sold out too cheaply for their ascension. Corax has managed to power-up to daemon-level abilities without actually pledging his soul to Chaos. This means that it is possible for Primarchs to evolve beyond their baseline power set. Whether there are costs for doing this is not known. Corax has not been seen outside the Eye since the Scouring. Whether this is because he is dead, busy stomping traitors, can no longer leave or just weird temporal distortions is also unknown.

So it is not beyond the bounds of possibility that Guilliman could exhibit new powers. Having said that, psychic/anti-psychic abilities would seem more fitting for Russ (another Primarch who could return fairly easily). During the Battle of Prospero, his howl seemed to inflict damage on psykers as well as deflecting their powers. He tanks a massive blast of psychic fire from Auramagma and reflects it right back onto him. 

Yeah it would be fitting for Russ to have Psychic powers as it makes him exactly what he cautioned against. A little poetic irony if you will.

Thing is, not all abilities that are Warp born or driven have to be the same mechanism as Psychic powers. Consider the supernatural talents of the Primarchs - all Warp born due to the creation process but not all Psychic powers in the mechanical sense of the game.

I suppose what would be good is to list the characteristics that Guilliman exhibits that require a glow up/implementation as essential to his theme:

• Supreme strategist.

• Strong will.

• As architect of the Codex Astartes, which Marines have all embraced bar 2 Chapters, he can utilise Astartes like fine instruments and is the expert in their deployment and use.

• Thematically, the conduit of the Emperor's will at least once.

• Owner of the Emperor's Sword, a weapon that should be unique and powerful.

Edited by Captain Idaho

Essentially I don't like that Abaddon is in a way superior to Guilliman. That's just my opinion though. I think a lot of rework has to be done with the Primarch. Someone like Abaddon is so good though for his points, I honestly have no idea where you go with Guilliman that doesn't take him to a ridiculous godly competitive level without making him unplayable points wise.

I definitely need to see him have an army wide effect he doesn't have. I think of how the Black Legion have this ability to use any Legion's Trait for a turn. I'd like to see Guilliman with something similar built into him....IE: the ability to, once per game, use any chapter's strategem. Something like that. Right now I think the Deathwatch have more inherent martial flexibility than the UM's do (for their own valid reasons mind you). I'd like to see that change somehow through Guilliman's inherent rules.

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