Bodtfarm Posted July 24, 2022 Share Posted July 24, 2022 Hi all, just picked up the starter box. This army is designed to make the most of the box minis and give me some small conversion projects. I picked Crimson Path because its associated with the old 12th Legion, and I think the wound discarding mechanic is pretty awesome. So how does this list work? The jump packers start applying pressure right away. The Delegatus+Cataphracti+Contemptor walk up the middle with the theme song from Jaws playing. The Spartan provides a lift for the Delegatus+Termies, or hangs out in the rear hunting tanks and elites. Tac squads camp objectives and menace people with their super-expensive-but fluffy chain axes. -HQ Cataphracti Delegatus w/ grenade harness, thunder hammer -Elites 10 Rampagers with Falax Blades, Jump Packs, including Sgt with AA and Falax Blades 2 Apothecaries with AA, chain axes, jump packs 1 Contemptor with a Gravis Lascannon 7 Cataphracti with 3 Pfists, 2 Lclaws, 2 Power Weapons, Reaper Autocannon, Vexilla, Sgt. with Grenade Harness -Troops 10 Assault Marines w/ chain axes, 2x Power Weapons, Sgt. with Falax blades, AA 10 Tacticals w/chain axes, augury scanner, sgt with AA 10 Tacticals as above -Heavy Support LR Spartan with a searchlight Should be 2k exactly. All the units score and deny thanks to Crimson Path, except the Termies. jaxom, Heir of Sigismund, TheNineteenth and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/ Share on other sites More sharing options...
jaxom Posted July 26, 2022 Share Posted July 26, 2022 I'm guessing the apothecaries go with the Rampagers and Assault Marines? Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/#findComment-5850005 Share on other sites More sharing options...
Chronotonic Posted July 26, 2022 Share Posted July 26, 2022 I would like to know where this guy is getting 22 jump packs that match that one Imperial Fist character that was released a few months ago... either way I like the chain axes.... Lord Krungharr 1 Back to top Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/#findComment-5850098 Share on other sites More sharing options...
xxxjtmxxx Posted July 26, 2022 Share Posted July 26, 2022 (edited) Printer goes brrrr... and u mean the blood angels one Edited July 26, 2022 by xxxjtmxxx Lord Krungharr 1 Back to top Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/#findComment-5850102 Share on other sites More sharing options...
Bodtfarm Posted July 26, 2022 Author Share Posted July 26, 2022 5 hours ago, jaxom said: I'm guessing the apothecaries go with the Rampagers and Assault Marines? Yup! Keep those fast moving, hard hitting, scoring units alive as long as you can. Lord Krungharr 1 Back to top Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/#findComment-5850122 Share on other sites More sharing options...
Chronotonic Posted July 27, 2022 Share Posted July 27, 2022 6 hours ago, xxxjtmxxx said: Printer goes brrrr... and u mean the blood angels one *eye shift* Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/#findComment-5850195 Share on other sites More sharing options...
Volth Posted July 29, 2022 Share Posted July 29, 2022 (edited) Why do you even consider walking the Terminators (like dogs ) and set the Spartan to tank-hunting duty? Transporters are not quite the death traps they are in 40k, so Spartan without stuffing would be a total waste in my book. Aside from that it seems like a thematic and decent list. Apparently you'll play them as Warhounds, and the list suits the early legio XII well - hitting like a brick in melee while still playing the tactical game. Kudos to this. Edited July 29, 2022 by Volth Bodtfarm 1 Back to top Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/#findComment-5851074 Share on other sites More sharing options...
Bodtfarm Posted July 29, 2022 Author Share Posted July 29, 2022 (edited) 6 hours ago, Volth said: Why do you even consider walking the Terminators (like dogs ) and set the Spartan to tank-hunting duty? Transporters are not quite the death traps they are in 40k, so Spartan without stuffing would be a total waste in my book. Aside from that it seems like a thematic and decent list. Apparently you'll play them as Warhounds, and the list suits the early legio XII well - hitting like a brick in melee while still playing the tactical game. Kudos to this. Thanks! You're picking up what I'm putting down when it comes to tactics and narrative themes. As for the Spartan, it can float back and forth between being a dedicated transport or a HS choice. Using it on its own and letting the Cataphracti walk is a ploy to make an opponent split their low AP shots. It's a better ploy if they're Tartaros, but that's a problem for the future. As my collection grows, I'll look to add Barrage weapons, Destroyers and Tanks/Dreads. Pinning is awesome, indirect fire limits Return Fire reactions, and I want to field all those nasty, dark age weapons from the Unification Wars/Old Night. Edited July 29, 2022 by Bodtfarm Link to comment https://bolterandchainsword.com/topic/375154-2k-war-houndswe-crimson-path/#findComment-5851205 Share on other sites More sharing options...
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