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Looking for optimal tactics to counter space wolves and grey knights


hd3
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Im just starting the game bow and still assembling my army but ny mates are playing wolves and grey knights respectively. Im debatibg alpha legion or a custom homebrew astartes chapter.  But ideally id like to apecialize my army list and build to facilitate tactics that will help me kill those armies specifically. Any advice on how to do this or where to ask to start planning? Some remarks were made about the alpha legion being 'fourth tier' and i would dearly love to wipe that smile off his face

Edited by hd3
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Grey Knights and Space Wolves both like to be in melee so a good starting place would be weapons and units that can hurt them at range. Grav, plasma and the like are good for putting dents in power armour at range. You won't kill them all before they reach you but you can thin the numbers slightly. Grey Knights in particular are very strong with lots of psychic shenanigans so look for anti-psycher capabilities.

Beyond that it is a bit vague. Can you narrow down what you are considering? What sort of units appeal to you? What style of army do you want to play?

Dark Angels have some strong tricks and plasma for days but I don't know if they appeal. They also have plenty of reasons to tussle with both factions. 

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The counter to melee is chaff. You meed time to score before the wave of vanguard vets or terminators crashes your party. Investing in big guns seems ok on paper but if they get caught its bad. Feed em ciltists while your raptors steal their data. Space wolves especially can be very agressive and give you little to no time to figure things out let alone find your range. A solid scoring plan with contingencies and a stiff counter punch should be high priority. 

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3 hours ago, Karhedron said:

Grey Knights and Space Wolves both like to be in melee so a good starting place would be weapons and units that can hurt them at range. Grav, plasma and the like are good for putting dents in power armour at range. You won't kill them all before they reach you but you can thin the numbers slightly. Grey Knights in particular are very strong with lots of psychic shenanigans so look for anti-psycher capabilities.

Beyond that it is a bit vague. Can you narrow down what you are considering? What sort of units appeal to you? What style of army do you want to play?

Dark Angels have some strong tricks and plasma for days but I don't know if they appeal. They also have plenty of reasons to tussle with both factions. 

Im trying to decide which army to play, ive narrowed it down to alpha legion, probably following this guide, https://warp-hammer.com/2022/08/16/for-the-emperor-the-complete-guide-to-playing-alpha-legion/

 

which seems to work well for AL in 9th edition. Or making a homebrew chapter, in which case I could specialize further in dealing with those two factions

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