Lord Krungharr Posted October 1, 2022 Share Posted October 1, 2022 This will be my next week list vs my friend's Thousand Sons. Not sure what he's bringing this time, but he's got some tanks (Sicaran, Spartan) and he didn't use them last time, so I imagine he'll bring that this time, plus some terminators. Got some speed this time, and some more potent shooting. (don't have my Scorpius tanks ready yet, oh well). IH doesn't have great ROW so I just went without one to fit in the Moritat and give him a try. Hopefully the IH -1 to enemy shooty Str vs non-vehicles will help my survival rate a bit more than my last game using Raven Guard. Iron Hands Primary Detachment: 95 HQ1: Chaplain (Warlord: Stoic Defender) 60 Legion Centurion 20 Warhawk Jumppack 15 Power weapon (maul) 135 HQ2: Forgelord 60 Legion Centurion 40 Forgelord Consul 15 Cyber Familiar 20 Spatha Combat Bike 165 HQ3: Moritat 60 Legion Centurion 45 Moritat Consul 20 Warhawk Jumppack 40 2 Disintegrator Pistols 135 Troops 1: Tactical Squad 35 Rhino (dedicated transport) 253 Troops 2: Legion Assault Squad 145 10 Assault Marines 108 +9 Assault Marines 60 Elites 1: Apothecarion Detachment 45 1 Apothecary 15 1 Warhawk jumppack 125 Fast Attack 1: Sabre Strike Squadron 80 1 Sabre Strike Tank 20 Neutron blaster 25 Multimelta 105 Fast Attack 2: Javelin Squadron 90 Legion Javelin 5 2 Lascannons 10 Multimelta 130 Fast Attack 3: Outriders 85 3 Outriders 45 3 twin-linked meltaguns 295 Heavy 1: Leviathan Dreadnought 270 Leviathan Dreadnought 5 1 Leviathan siege-drill and in-built meltagun 20 Phosphex discharger 1498 Total Link to comment https://bolterandchainsword.com/topic/376086-1500-iron-hands-highlander/ Share on other sites More sharing options...
RoadRunna Posted October 3, 2022 Share Posted October 3, 2022 Hi Why are you taking Disintegrator Pistols on your Moritat? You will kill yourself instead of giving the love with Grav pistol upgrade to the duel plasma option.. You seem to be taking the Iron Father on a bikee to go with your Outriders? big points to sit in Reserve waiting for them to come on... and then your opponent will know to put a hard counter near the reserve token when he does arrive. Not sure you need 3 HQ at 1500pts. Perhaps ditch the Iron Father at this points level as he is 270pts and perhaps take a Dready instead and another tac squad. Does your existing tac squad have CCWs or Sgt in Arty Armour and a fist? What about upgrades for the Sgt in your Assault Squad? Link to comment https://bolterandchainsword.com/topic/376086-1500-iron-hands-highlander/#findComment-5871634 Share on other sites More sharing options...
Lord Krungharr Posted October 4, 2022 Author Share Posted October 4, 2022 Oh yeah, I forgot about the Grav Pistols! Those would be better (as much as disintegrating his Terminators or Dreadnoughts would please me :) I was actually taking the biker-Forgelord to sort of stay with the Leviathan until a good juicy target emerges to burst forward with the Outriders, since they're fast. I would probably Outflank the Javelin if anything since it could anti-grav over terrain if needed. But now that you mention the Iron Father I think chopping off his torso/top and magnetizing is a good idea, as I don't think Iron Fathers have to be on foot don't they? Perhaps I'll borrow something from my Iron Warriors instead of taking the Forgelord. Just thought he was cool but I agree it's a big point-sink for a 2 wound unit. Hmmm, I could take a Box-Dreadnought for that....... My tac squad is barebones w bolters. I should definitely take some power weapons in my assault squad. Time to revamp a bit! Link to comment https://bolterandchainsword.com/topic/376086-1500-iron-hands-highlander/#findComment-5871861 Share on other sites More sharing options...
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