Galron Posted February 6, 2023 Share Posted February 6, 2023 Just a list to run while I work on my DA. Got a couple units I would like to finish up and this gives me a reason. I loved Iron Fire last edition and am well aware it kind of sucks this edition due to the severe nerfing of artillery. I had hope for a short time that Vindicators and my Typhon would work but they lack Barrage :( So I am stuck with Quad Launchers and Scorpius for effective fire. So in this I decided to not go whole hog into the artillery thing and have it as a complimentary function and see how that works. This is a very slow list as most of it is pounding sand. 3k Iron Fire Golg Consol -Siege Breaker- sits with the Iron Havocs Apothecary- grav mace(goes with breachers) Apothecary-(Goes with Iron Havocs) Dominator Cohort base except one with Melti-melta+chainfist --Landraider with lascannons and multi-melta Contemptor- lascannons + claw +Havoc launcher Quad Launchers x3 with phosphex Breachers x15 grav mace, 3 melta guns, legion vexilla Tacticals x 13 nuncio vox, grav mace, augury scanner, shrapnel bolters tacticals x 13 nuncio vox, grav mace, augury scanner, shrapnel bolters Recon squad Nemesis bolters, nuncio vox Iron Havocs x10 autocannons, augury scanner Scorpius x2 Leviathon 2x melta lances, phosphex discharger, volkite caliver- runs behind the land raider. The goal with this force is to advance to the midfield objectives and shoot what I can and use the phsophex to make the middle as uncomfortable as possible for my opponent. Link to comment Share on other sites More sharing options...
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