Jump to content

List of the "Problematic" units?


Go to solution Solved by SkimaskMohawk,

Recommended Posts

10 hours ago, Noserenda said:

Ahhh the Joy of mortitats and legion specific pistols rears its ugly head again, like the infinite hits hand flamer moritat it probably needs and FAQ tidying.

 

How does that Work?

Handflamers are templates weapons, so you cant use them to Chainfire.

Its literally the first Point in the Chainfire rule.

 

Link to comment
Share on other sites

4 minutes ago, Bung said:

 

How does that Work?

Handflamers are templates weapons, so you cant use them to Chainfire.

Its literally the first Point in the Chainfire rule.

 

This was a 1.0 problem that required an FAQ because back then there was no limits on maximum number of shots for Chain Fire OR what kind of pistols could be used. It only stopped once you missed. And since Handflammers auto-hit and thus cannot miss, your chainfire can thusly never end generating infinite hits and infinite wounds.

Link to comment
Share on other sites

31 minutes ago, Slips said:

This was a 1.0 problem that required an FAQ because back then there was no limits on maximum number of shots for Chain Fire OR what kind of pistols could be used. It only stopped once you missed. And since Handflammers auto-hit and thus cannot miss, your chainfire can thusly never end generating infinite hits and infinite wounds.

 

Ah, wasnt clear it was about the old rules.

Now i feared someone found another small hidden line that would allow auch stuff.

 

Link to comment
Share on other sites

1 hour ago, Monkeychunks said:

I'm wondering if Graviton Pistols could do with 'Gets Hot', or if that's being too heavy-handed.

Immediately curbs the Gravitat to about half his current output, but that still feels like a good deal for his cost.

"Can't take Graviton Pistols" 

Done.

It is a really stupid idea to allow that. 

Link to comment
Share on other sites

44 minutes ago, MichaelCarmine said:

How can you generate infinite hits with handflamers, when chainfire specifically forbids template weapons from making use of it? Oo

Not in 1.0 when the BA first got released and before that was FAQ'd. Thats when the infinite hits/wounds thing was an issue.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.