Bear Posted February 28, 2023 Share Posted February 28, 2023 Hey all :-) I was just going through my rule books to really study up on my keywords and noticed Rhinos have a “repair” special rule. Specifically, it lists the special rules as: Legiones Astartes (X) Repair Infantry Transport Does anyone know what that is / does? Or is it just something they forgot to remove in the transition from HH 1 to HH 2 At first I assumed it must interact with the battlesmith rule but I can’t see anything there. I then did a quick google / forum search and saw there was some mention of Rhinos self repairing but they are from well before HH 2.0 :-P Thanks so much in advance and apologies if this is a dumb question! Link to comment https://bolterandchainsword.com/topic/377729-what%E2%80%99s-the-%E2%80%9Crepair%E2%80%9D-special-rule-do/ Share on other sites More sharing options...
Solution OnyxUltraKnight Posted February 28, 2023 Solution Share Posted February 28, 2023 Quote Liber Hereticus/Astartes: Page 124: Repair: In any of the controlling player’s Shooting phases, instead of making any Shooting Attacks with a model with this special rule, the controlling player may instead roll a D6. On the roll of a ‘4’ or more, a damage result of Immobilised that has been inflicted on this model may be removed, but no Hull Points are returned. Bear, Xenith and Gorgoff 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/377729-what%E2%80%99s-the-%E2%80%9Crepair%E2%80%9D-special-rule-do/#findComment-5914731 Share on other sites More sharing options...
Xenith Posted February 28, 2023 Share Posted February 28, 2023 Don't apologise for questions, we're all here to help everyone get the best understanding they can! As above, rhinos can repair immobilised results on themselves, as they used to be able to do in previous editions, pretty neat! Bear and Starlight_Wolf 2 Back to top Link to comment https://bolterandchainsword.com/topic/377729-what%E2%80%99s-the-%E2%80%9Crepair%E2%80%9D-special-rule-do/#findComment-5914737 Share on other sites More sharing options...
Bear Posted February 28, 2023 Author Share Posted February 28, 2023 38 minutes ago, OnyxUltraKnight said: Ah perfect! Thank you so much! I thought that section was like a recap of the rules in the age of darkness book or something :-P In my defence, it is nestled away in a bit of an awkward spot so I don’t feel too bad that I didn’t notice that there were differences :-P I’ll keep that in mind for the future as that is probably going to answer a lot of question as I go through the rest of my units rules :-D Thank you so much again! Link to comment https://bolterandchainsword.com/topic/377729-what%E2%80%99s-the-%E2%80%9Crepair%E2%80%9D-special-rule-do/#findComment-5914749 Share on other sites More sharing options...
Ripper.McGuirl Posted February 28, 2023 Share Posted February 28, 2023 Man, I wish land raiders had this, too! Mine was immobilized turn 1 trying to pull out of a little bit of woods the other day, and my Fire Drakes had to get out and walk. Link to comment https://bolterandchainsword.com/topic/377729-what%E2%80%99s-the-%E2%80%9Crepair%E2%80%9D-special-rule-do/#findComment-5914757 Share on other sites More sharing options...
WolfLogic Posted March 1, 2023 Share Posted March 1, 2023 15 hours ago, Ripper.McGuirl said: Man, I wish land raiders had this, too! Mine was immobilized turn 1 trying to pull out of a little bit of woods the other day, and my Fire Drakes had to get out and walk. This is why so many people in my group run Tech Marines, it's always sad when you don't have one and have to foot slog your super slow elite unit forward. It all but guarantees you've wasted the points you spent on the unit as they probably aren't going to do anything till extreme late game Link to comment https://bolterandchainsword.com/topic/377729-what%E2%80%99s-the-%E2%80%9Crepair%E2%80%9D-special-rule-do/#findComment-5915081 Share on other sites More sharing options...
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