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Ultramarines - Company str - fun 2k list


CCE1981

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Mostly playing around to see if it was possible:

[117 PL, 1,995pts, ] 

**Chapter Selector**: Ultramarines

[117 PL, 1,995pts]

 

+ HQ +

Captain [6 PL, 110pts, -3CP]: Adept of the Codex, Jump Pack, Master-crafted boltgun, Master-Crafted Weapon, Relic blade, Stratagem: Exemplar of the Chapter, Stratagem: Relic, Stratagem: Warlord Trait, The Imperium's Sword, Warlord
 

Primaris Lieutenant [5 PL, 65pts, -1CP]: Stratagem: Relic of the Chapter, The Vox Espiritum
. Neo-volkite pistol, Master-crafted power sword and Storm Shield

 

Primaris Lieutenant [4 PL, 65pts, -2CP]: Bolt pistol, Master-crafted stalker bolt rifle, Seal of Oath, Stratagem: Hero of the Chapter, Stratagem: Relic of the Chapter

 

+ Troops +

6x - Tactical Squad [5 PL, 90pts]
. 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Space Marine Sergeant: Combi-melta

. Space Marine w/Heavy Weapon: Multi-melta

 

6x Tactical Squad [5 PL, 90pts]
. 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Space Marine Sergeant: Bolt pistol, Combi-plasma, Power sword
. Space Marine w/Special Weapon: Plasma gun

 

+ Fast Attack +

3x - Assault Squad [6 PL, 90pts]: Jump Pack
. 2x Space Marine: 2x Astartes Chainsword, 2x Bolt pistol, 2x Frag & Krak grenades
. Space Marine Sergeant: Bolt pistol, Combat shield, Thunder hammer
. Space Marine w/Special Weapon
. . Plasma Pistol & Chainsword
. Space Marine w/Special Weapon
. . Plasma Pistol & Chainsword

 

+ Heavy Support +

3x - Devastator Squad [8 PL, 135pts]: Armorium Cherub
. Devastator Marine Sergeant: Combi-plasma, Power fist
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta

 

++ Total: [117 PL, 1,995pts] ++

Created with BattleScribe (https://battlescribe.net)

 

This was a fun experiment to see how close I could get to making a full Company.  The Tactical Squads are set up as 6x 10-man squads with an extra combi-weapon on what I like to call a Demi-Sergeant.  Suggestions on the loadouts of the tactical squads to stop them from being so ‘cookie cutter’ and more importantly to stop traffic jams.

 

Thanks all!

Edited by CCE1981
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Mix in some CCW Sergeants instead of the Combi Sergeants. 

 

The Full Company is one of the test lists I work on whenever major changes (New Edition/Codex/Free Det Download) comes out 

 

Right now, my first pass comes out at 2195.  So we're still not back to an actual full Company at 2K.  Even swapping Primaris for Firstborn won't really drop your totals into possible ranges. 

 

Spoiler


++ Arks of Omen Detachment (Imperium - Adeptus Astartes - Ultramarines) [131 PL, 6CP, 2,195pts] ++

+ Configuration +

**Chapter Selector**: Ultramarines

Arks of Omen Compulsory Type: Troops

Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) 

Detachment Command Cost

Game Type: 5. Chapter Approved: Arks of Omen

+ HQ +

Chaplain [6 PL, 95pts]: Bolt pistol, Jump Pack, Litany of Hate

Lieutenant [5 PL, 95pts]: Bolt pistol, Jump Pack, Power fist

Primaris Captain [5 PL, 80pts]
. Heavy bolt pistol, Master-crafted power sword and Relic shield

Primaris Lieutenant [5 PL, 65pts]
. Neo-volkite pistol, Master-crafted power sword and Storm Shield

+ Troops +

Assault Intercessor Squad [10 PL, 170pts]
. 9x Assault Intercessor: 9x Astartes Chainsword, 9x Frag & Krak grenades, 9x Heavy Bolt Pistol
. Assault Intercessor Sgt: Heavy Bolt Pistol, Power fist

Infiltrator Squad [12 PL, 200pts]
. 9x Infiltrator: 9x Bolt pistol, 9x Frag & Krak grenades, 9x Marksman bolt carbine
. Infiltrator Sergeant

Intercessor Squad [10 PL, 180pts]: 2x Astartes Grenade Launcher, Bolt rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant: Power sword

Intercessor Squad [10 PL, 180pts]: 2x Astartes Grenade Launcher, Bolt rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant: Power sword

Tactical Squad [10 PL, 180pts]
. 7x Space Marine: 7x Bolt pistol, 7x Boltgun, 7x Frag & Krak grenades
. Space Marine Sergeant: Boltgun, Power sword
. Space Marine w/Heavy Weapon: Multi-melta
. Space Marine w/Special Weapon: Plasma gun

Tactical Squad [10 PL, 180pts]
. 7x Space Marine: 7x Bolt pistol, 7x Boltgun, 7x Frag & Krak grenades
. Space Marine Sergeant: Boltgun, Power fist
. Space Marine w/Heavy Weapon: Multi-melta
. Space Marine w/Special Weapon: Plasma gun

Tactical Squad [10 PL, 180pts]
. 7x Space Marine: 7x Bolt pistol, 7x Boltgun, 7x Frag & Krak grenades
. Space Marine Sergeant: Boltgun, Power sword
. Space Marine w/Heavy Weapon: Multi-melta
. Space Marine w/Special Weapon: Plasma gun

Tactical Squad [5 PL, 90pts]
. 4x Space Marine: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Space Marine Sergeant: Boltgun, Power fist

Tactical Squad [5 PL, 90pts]
. 4x Space Marine: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades
. Space Marine Sergeant: Boltgun, Power fist

+ Fast Attack +

Assault Squad [12 PL, 180pts]: Jump Pack
. 5x Space Marine: 5x Astartes Chainsword, 5x Bolt pistol, 5x Frag & Krak grenades
. Space Marine Sergeant: Combat shield, Plasma pistol, Thunder hammer
. Space Marine w/Eviscerator
. Space Marine w/Eviscerator
. Space Marine w/Special Weapon
. . Plasma Pistol & Chainsword
. Space Marine w/Special Weapon
. . Plasma Pistol & Chainsword

+ Heavy Support +

Devastator Squad [8 PL, 115pts]: Armorium Cherub
. Devastator Marine Sergeant: Bolt pistol, Boltgun
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Grav-cannon

Devastator Squad [8 PL, 115pts]: Armorium Cherub
. Devastator Marine Sergeant: Bolt pistol, Boltgun
. Devastator Marine w/Heavy Weapon: Lascannon
. Devastator Marine w/Heavy Weapon: Lascannon
. Devastator Marine w/Heavy Weapon: Lascannon
. Devastator Marine w/Heavy Weapon: Lascannon

++ Total: [131 PL, 6CP, 2,195pts] ++

Created with BattleScribe

 

BGV Cap/LT with the Assault intercessors (1 Assault Squad)

Jump Chap/LT with the other and actual Assault Squad. 

3 Tac Squads, 2 Intercessors and 1 Infiltrator Squad for the 6 Battle Line/Tactical Shoulder Pad squads.

2 more 5 Man Tac Squads to represent the other half of the two Dev Squads with ObSec and no PPM Markup. 

2 Dev Squads. 

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My fault, I didn't have enough Tactical Marines.  There were 6 of each of the two tactical squads, and I swapped the melee weapon from the heavy weapon combat squad to the special combat squad.  In total this leaves 93 Marines on the table.

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