Valkyrion Posted March 3, 2023 Share Posted March 3, 2023 My Alpha Legion army has a distinct lack of hard hitting close combat - 10 lernaeans and the primarch - so I was looking to use RoT to add some punch. The rest of the army is basically 10 headhunters, 10 recons, 10 melta guns and 10 lascannons as staples, then a smattering of vehicles and dreadnoughts (only shooty ones at the moment) to taste, including either a Spartan or Proteus depending on the number of Lernaeans. I don't really have anything that could go toe to toe with the super elites. I haven't leaned into a Rite of War yet, but have no qualms about going full Coils if it's cool enough, though I'm probably looking at a simple 5 man terminator or 10 man non terminator squad to begin with (Coils requires 3 of the same type of unit, not just 3 units from the same legion - is that right?) Cheers! Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/ Share on other sites More sharing options...
SkimaskMohawk Posted March 3, 2023 Share Posted March 3, 2023 The best close combat unit you can take is IMO either suzerains or cenobium. Suzerains basically don't rely on any synergy with their parent Legion, and are supremely good for 225 with hammers. And that's before being line and characters. Cenobium are a bit more expensive, and really do like the deathwing +1 to hit with swords, but can go to hammers to kinda make it a moot point. They still get to choose an order and are still all characters though, so they still retain a lot of their selling points. Brother Sutek, Valkyrion and tinpact 3 Back to top Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5916082 Share on other sites More sharing options...
Valkyrion Posted March 3, 2023 Author Share Posted March 3, 2023 Thanks. Hammers vs axes on the Suzerains, and I know you've suggested hammers, but you get an extra attack from the axe and pistol and you're AP2 at initiative. A quick look around the weapons section tells me AP2 at initiative is pretty rare, but I don't know what every Legion has to offer. Are either of those units worth Coilsing for? 30 Suzerain is almost 1000 points, or 1300 points with hammers, 15 Cenobium would be 825, so I'm a third of the way towards playing Ultramarines or Dark Angels by this point! Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5916117 Share on other sites More sharing options...
SkimaskMohawk Posted March 3, 2023 Share Posted March 3, 2023 25 minutes ago, Valkyrion said: Thanks. Hammers vs axes on the Suzerains, and I know you've suggested hammers, but you get an extra attack from the axe and pistol and you're AP2 at initiative. A quick look around the weapons section tells me AP2 at initiative is pretty rare, but I don't know what every Legion has to offer. Are either of those units worth Coilsing for? 30 Suzerain is almost 1000 points, or 1300 points with hammers, 15 Cenobium would be 825, so I'm a third of the way towards playing Ultramarines or Dark Angels by this point! The thing is ap2 at initiative is only as good as the strength of the model. 235 points of axe suzerains average 11.55 wounds against ws/t 4 models; 225 of hammer suzerains average 10.96. Those have brutal and instant death t4, ignoring FNP. IMO the hammer is better unless you're swarming the field with suzerains (like 30 of them). Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5916127 Share on other sites More sharing options...
Ripper.McGuirl Posted March 3, 2023 Share Posted March 3, 2023 I plan to use a squad of Dark Furies. They are scary on the charge, they don’t lose anything by not having LA:RG, and they are pretty cheap for the amount of murder they can dish out. SkimaskMohawk 1 Back to top Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5916180 Share on other sites More sharing options...
Bodtfarm Posted March 3, 2023 Share Posted March 3, 2023 15 Falax Blade wielding Rampagers are a sneaky option. smokingMirror 1 Back to top Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5916206 Share on other sites More sharing options...
Ripper.McGuirl Posted March 4, 2023 Share Posted March 4, 2023 27 minutes ago, Bodtfarm said: 15 Falax Blade wielding Rampagers are a sneaky option. A:Excellent forum handle hahah B: I agree, but personally would rather have them as Moebius configuration allies, so they’d get to keep their WE trait. Bodtfarm 1 Back to top Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5916210 Share on other sites More sharing options...
Xenith Posted March 6, 2023 Share Posted March 6, 2023 (edited) I took some falax and meteor hammer wielding red hand destroyers recently, they were fun, and the hammer (reach, s6, breaching 5+ as I recall) is a nasty surprise on top of the -1T from rad grenades... Otherwise, suzerians and cenobites, as above, though I'm finding my AL really want to avoid combat unless I'm line to flip an objective, so I'd prefer suzerains. Edited March 6, 2023 by Xenith Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5916955 Share on other sites More sharing options...
smokingMirror Posted March 6, 2023 Share Posted March 6, 2023 Gal Vorbak? That is what I am looking at if not Suzerains. Since I am not sure about not choosing Coils, 3x10 Gal Vorbak might be cool to start with. If only aesthetically Link to comment https://bolterandchainsword.com/topic/377778-rewards-of-treachery-close-combat-unit/#findComment-5917087 Share on other sites More sharing options...
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