Agramar_The_Luna_Wolf Posted March 8, 2023 Share Posted March 8, 2023 (edited) I always love Space Marine Scouts and a friend of mine gifted me a bunch of them. I have with shotguns, bolter, close combat weapon and bolt pistol, and my favorites of all, snipers. What is the best way to use them? I prefer use them as snipers with Nemesis bolters but they lack the option of auspex (recon can have one). Edited March 9, 2023 by AGRAMAR Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/ Share on other sites More sharing options...
Galron Posted March 9, 2023 Share Posted March 9, 2023 I have heard, not tried, that scouts with shotguns and meltabombs is a pretty decent unit for getting in the opponent's face early for fairly cheap. They obviously cant be the only ones up there or you wont have any scouts left. Lord Krungharr and Agramar_The_Luna_Wolf 2 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5918062 Share on other sites More sharing options...
Mandragola Posted March 9, 2023 Share Posted March 9, 2023 Unfortunately scouts will have a tough time nowadays. Recon marines can do everything they can, but with 3+ saves and Line. Snipers are the best option. At range they’ll be a lot safer. They get better cover saves thanks to skirmish, so as long as they’re in a ruin or something they should last a while. Dont-Be-Haten, Agramar_The_Luna_Wolf and Astartes Consul 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5918216 Share on other sites More sharing options...
Astartes Consul Posted March 9, 2023 Share Posted March 9, 2023 2 hours ago, Mandragola said: Unfortunately scouts will have a tough time nowadays. Recon marines can do everything they can, but with 3+ saves and Line. Snipers are the best option. At range they’ll be a lot safer. They get better cover saves thanks to skirmish, so as long as they’re in a ruin or something they should last a while. Yeah, agree with this here. The Shotgun / Melta Bombs option is better with Recon Marines. Nemesis Bolters in the backfield and cover - you opponent isn't going to initially worry about targeting them because, well they're Scouts, but if they're positioned well and in cover, they should get a few good turns of shooting off and force some sort of response, which even if they're wiped out Turn 3 or 4, they should have made their points back and more. Agramar_The_Luna_Wolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5918252 Share on other sites More sharing options...
SkimaskMohawk Posted March 10, 2023 Share Posted March 10, 2023 Scouts are undermined by recons scoring, otherwise it'd be the consideration of durability vs cheapness and maneuverability. They'd be better if outflank was less restrictive, as dumping a bunch of disruptive units across the backline/flanks ready to cause problems would work really well for them. But they all come in from the same point, so the threat is singular. And they're really squishy so reactions gobble them. Agramar_The_Luna_Wolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5918413 Share on other sites More sharing options...
Gorgoff Posted March 11, 2023 Share Posted March 11, 2023 (edited) At first glance, it seems like the purest laughing stock. 4+ pants, doesn't score, can't even become a scoring unit via the Rite of War Recon Company. So what's the point? Well, I think there is a purpose there. Ten man unit, all melterbombs and shotguns and then play as an outflank unit. That way they can swallow the intercepting fire they draw coming in and still be a fire hazard to all vehicles. On top of that they are skirmish and get +1 to cover, movement 8 and are not slowed down by difficult terrain. Meaning: show up somewhere near the enemy's dangerous vehicles in their ass, dart eight inches into cover, endure defensive fire and then make a mess of the vehicle. Costs only 155 points per unit. Opinions? Edited March 11, 2023 by Gorgoff Agramar_The_Luna_Wolf, Lord Krungharr and Petitioner's City 3 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5918663 Share on other sites More sharing options...
Agramar_The_Luna_Wolf Posted March 12, 2023 Author Share Posted March 12, 2023 (edited) 12 hours ago, Gorgoff said: At first glance, it seems like the purest laughing stock. 4+ pants, doesn't score, can't even become a scoring unit via the Rite of War Recon Company. So what's the point? Well, I think there is a purpose there. Ten man unit, all melterbombs and shotguns and then play as an outflank unit. That way they can swallow the intercepting fire they draw coming in and still be a fire hazard to all vehicles. On top of that they are skirmish and get +1 to cover, movement 8 and are not slowed down by difficult terrain. Meaning: show up somewhere near the enemy's dangerous vehicles in their ass, dart eight inches into cover, endure defensive fire and then make a mess of the vehicle. Costs only 155 points per unit. Opinions? Not a bad option, indeed. I like them in a role of snipers with a 6 to 8 miniatures in the unit. Cheap, easy to hide and deploy and you can recover the inversion and get benefits killing or pining targets. But that is also a very good option. I like to destroy tanks with meltas! And don't forget shroud bombs. Very useful. Hummm, I'm taking notes... Edited March 12, 2023 by AGRAMAR Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5918765 Share on other sites More sharing options...
Bung Posted March 17, 2023 Share Posted March 17, 2023 Scouts can shine depending in your table. If you play in tables cluttered with Terrain like some Cities of Death Tables the Movement of 8 and Move through Cover rule are really handy. Agramar_The_Luna_Wolf and Petitioner's City 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5920909 Share on other sites More sharing options...
Lord Krungharr Posted March 17, 2023 Share Posted March 17, 2023 I like using the Scout non-cloaked torsos on Astartes armored legs with pauldrons for my Recon Marines, so I find myself lacking in regular Scouts. Maybe I can plop some spare Stormcast torsos on the pants and try out the cheap melta bombers. Agramar_The_Luna_Wolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/377841-about-scout-squad/#findComment-5921005 Share on other sites More sharing options...
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