Jump to content

Recommended Posts

Samus is here.

 

WarCom article.

 

Direct PDF link.

 

Quote

Bound Daemons work as an Allied Detachment deployed alongside a Primary Detachment, and allow you to take the likes of Samus and Ruinstorm Daemon Brutes in your Traitor army.

 

 

And some Militia/full Ruinstorm news.

 

Quote

 

But this is just the beginning. The Horus Heresy team has been extremely busy writing, playtesting, illustrating, and laying out the next wave of supplements. Alongside these projects, they’ve been working away on a few other army lists, which are very nearly ready to release as PDFs. The first of these is the much-anticipated Imperialis Militia  army list. This army is a kit-basher’s dream, and we saved it until the release of the new Cadian Shock Troopers, the Veteran Guardsmen, and the Blooded to make it more achievable.

 

After that, we’ll be returning to all things Daemonic with a full army list for the Daemons of the Ruinstorm, representing a full warp breach of Neverborn spilling out of the churning Sea of Souls. There’s more work to do yet – it’s a tricky faction to balance, but we hope to have it ready at some point over the summer.

 

To cap all this infernal content off, we’ll be looking at various types of Cultists, as well as Daemon Engines, so Traitor players in particular will be spoiled for choice when it comes to allies and standalone armies. If I were a Loyalist I’d be preparing to sell my life dearly this summer…

 

 

 

Edited by Lord Marshal

Haven’t had a proper look, but I guess a stop gap is better than nothing? Though why it’s taken so long just to do rules for Bound Demons that are, from what I can see, only the models Forge World produces, is beyond me. 

 

The line about why the Militia PDF has taken so low is laughable as well. 

'The first of these is the much-anticipated Imperialis Militia  army list. This army is a kit-basher’s dream, and we saved it until the release of the new Cadian Shock Troopers, the Veteran Guardsmen, and the Blooded to make it more achievable.'

 

1) I am very glad it is finally coming.

2) Literally saying nothing would be better then what they said on the delay reason. Its the kit bashers dream so we waited untill we made cadians 100% harder to kit bash? Thats what they went with? 

15 minutes ago, Nagashsnee said:

 

2) Literally saying nothing would be better then what they said on the delay reason. Its the kit bashers dream so we waited untill we made cadians 100% harder to kit bash? Thats what they went with? 

 

Well, if you had started an Imperialis army with old Cadians, and then couldnt get them anymore, im sure you wouldnt have been annoyed in the slightest :thumbsup:

8 minutes ago, Nagashsnee said:

'The first of these is the much-anticipated Imperialis Militia  army list. This army is a kit-basher’s dream, and we saved it until the release of the new Cadian Shock Troopers, the Veteran Guardsmen, and the Blooded to make it more achievable.'

 

1) I am very glad it is finally coming.

2) Literally saying nothing would be better then what they said on the delay reason. Its the kit bashers dream so we waited untill we made cadians 100% harder to kit bash? Thats what they went with? 

 

I feel like this indicates both some very poor resource allocation to the heresy team and some top-down direction.

 

You don't get 3 years of basically uninterrupted rules writing and playtesting at full steam only to not write rules for 2 factions (when the others all got wrapped up in Libers, even Titans). So, the two factions with no 30k identifiable model ranges got pushed back until "whenever", with the militia iced for an optimal new kit timing. Or maybe they even hoped the new cohorts in solar aux would cover that base and they could just skim by.

 

Idk, we finally have the rules to fully use the Legion list, 9 months after release, and they're stop-gap. I don't think anyone could have imagined the delay on the faction roll out.

 

 

31 minutes ago, dickyelsdon said:

 

Well, if you had started an Imperialis army with old Cadians, and then couldnt get them anymore, im sure you wouldnt have been annoyed in the slightest :thumbsup:

 

I literally have a Imperialis army, which uses old cadian legs and bodies with skitarii arms/guns and helmets.  I AM sure that Imperialis has been a playable factions for many years and that their 6-7 month delay of me ( and many others) like me of  being able to USE said models DID annoy me very very much. 

 

But saying we delayed a 30k army the chance to play ANY hgames because MAYBE SOME OF YOU MIGHT want to use these models that we knew were due to come out 4-5 months for 30k AFTER the edition change for 40k is insane. 

Edited by Nagashsnee

Alrighty reading in, and the old dominions are completely gone, and khabandas been tweaked to be part of heedless slaughter now. Definitely some stuff happening in the studio.

 

Special K kinda got better by dint of having rage 3 and giving it out to the boys. But having to start on the table without two turns of +1 T also really hurts him, and he still gets rocked by some contemptors. Unless you summon him in with an esoterist i guess.

 

Kinda a complete shame that all the (2) non special character units have no options outside of Dominion, when full customization was the point of the old list. And they're only units you can really buy instead of convert out of whatever.

 

Pretty easy to see which Dominion is the best, with rapturous making your brutes move 9", get +2 to charge , and +1 initiative after all other modifiers (so overriding difficult terrain somewhat). Unless you bring khabanda.

 

EDIT: wait, they're broken lol.

 

If you casually have a psyker then they're whatever; they can risk that person dying or be stuck in useless reserves.

 

But an esoterist can just summon them from turn 1 and toss special K into combat immediately. You basically have a 35" threat range, without any consideration of jump pack/bike/transport on the esoterist or the +1 move and charge Dominion. Or khabandas wings. 

 

The units can be intercepted, but given how this is done in the Shooting phase, and the timing of the power is wide open, it's very easy to bait a reaction from the threatening unit (like return fire) and then summon in the lads.

 

Edited by SkimaskMohawk

What's a "daemon prince of the Pimordial Annihilator"? Pretty sure Samus was a prince of Khorne when he had rules before. Is this a new way to be an undivided daemon prince? Is this what Lorgar is now?

8 minutes ago, Urauloth said:

What's a "daemon prince of the Pimordial Annihilator"? Pretty sure Samus was a prince of Khorne when he had rules before. Is this a new way to be an undivided daemon prince? Is this what Lorgar is now?

 
Its honestly not consistent, they vary between "Belakor is the only undivided daemon prince" to "any old nameless cult unit can take the mark" over the ages, they seem to be swinging back that way now and ruinstorm is the worst for it because of this increasingly strained conceit that even the daemons dont know which god they serve *rollseyes*

Its good we finally got some rules for things to summon even if its super bare bones, hopefully the militia pdf is a bit more filled out off the bat.

At least they are talking about things to come in the future, with Guard, Demons and future Exemplary Battles.

I don't know if they means Marines releases are going to thin out a bit, but that seems fine if it gets more factions on the table

Little bit disappointed but something I guess. Promise of full ruinstorm and milita are encouraging but still not feeling any closer, guess it does make sense to get the rules out in the meantime for the forgeworld models. 

19 minutes ago, Urauloth said:

What's a "daemon prince of the Pimordial Annihilator"? Pretty sure Samus was a prince of Khorne when he had rules before. Is this a new way to be an undivided daemon prince? Is this what Lorgar is now?

Were you referring to his Ruinstorm profile or PDF?

image.thumb.png.903306b7594394c2c6d6f3ff28afc7db.png

EDIT: Forgot there was a PDF version of the guy.

Edited by Spagunk
1 hour ago, Nagashsnee said:

 

I literally have a Imperialis army, which uses old cadian legs and bodies with skitarii arms/guns and helmets.  I AM sure that Imperialis has been a playable factions for many years and that their 6-7 month delay of me ( and many others) like me of  being able to USE said models DID annoy me very very much. 

 

But saying we delayed a 30k army the chance to play ANY hgames because MAYBE SOME OF YOU MIGHT want to use these models that we knew were due to come out 4-5 months for 30k AFTER the edition change for 40k is insane. 

It's almost like GW don't produce new versions of a game just to get you to buy a core book and a new codex/army list supplement, eh?

Whats the betting that they delayed the militia list "for the cadians etc" and include precisely none of the new units?

2 minutes ago, Stitch5000 said:

It's almost like GW don't produce new versions of a game just to get you to buy a core book and a new codex/army list supplement, eh?

 GW doesnt generally leave armies in the lurch with new editions, carrot , not stick.

42 minutes ago, Stitch5000 said:

It's almost like GW don't produce new versions of a game just to get you to buy a core book and a new codex/army list supplement, eh?

I honestly cant tell if you are trolling or simple have no idea of militia rules. 

 

Nothing changes with new cadians, we still have ALL the options for minis we did +1.  The ENTIRE point of militia was you can make your army both rules wise and models be just about anything. Napoleonic, hyper advanced power armor, army of fantasy marauders, bloody beastmen.  Bog standard cadians were just 1 possibility in an army of ENDLESS possibility.  Like deamons of the ruinstorm FW went out of their way to help you field some really fun out of the box armies.   New cadians dont change anything UNLESS they write a army lists that resolves around them. In which case there is no new militia list coming as militia is dead. 

 

Having them tell us that we :cuss: over our existing customers and made their existing armies non playable and STOPPED new people starting NEW armies for the better part of half a year in the vain hope that 30k militia player would all get real real thirsty over the new cadian models is not only silly its mindboggling dumb. Like i would be too embarrassed to admit to this idea in public level thick. 

 

To take this a step further they could have simply released the cadians around the same time 30k 2ed dropped.  You know company synergy which helps sales. 

 

What next? Will ad mech not be playable in 10th for 2 years because that's when the new skitarii models will be ready? Bonkers. 

 

 

Edited by Tyriks
swear filter dodge
4 minutes ago, Nagashsnee said:

What next? Will ad mech not be playable in 10th for 2 years because that's when the new skitarii models will be ready? Bonkers. 

 

I mean, let's face it; if GW genuinely thought they could force people to only play an army by buying it anew with each new codex or edition release, they probably would.

It does kinda feel like there's a page missing. Are there any daemon units with ordnance weapons? Howitzer daemon prince, anyone?

 

It looks like the Rapturous dominion only gives the move bonus for reactions, and they don't gain initiative anywhere except after a charge. Still, running 14", having +2 to charge, and striking at I6 on such a beefy unit is pretty rough, although I don't think they have access to run and charge.

 

 

I'm glad they basically admitted the lists were terrible and that's why there was a huge delay. After all the pissing and moaning over the liber units I just knew that had to be it. Feels bad for the people who really wanted to go all in on militia right away but I'd rather wait for a better list or at least a more sensible one than get something rushed and unworkable that won't see an update for much longer than the delay period. Already I won't play full Custodes cuase I feel like it was rushed basic Custodes making alot of units feel redundant. Looking forward to seeing the final product.

4 hours ago, Nagashsnee said:

I honestly cant tell if you are trolling or simple have no idea of militia rules. 

 

Nothing changes with new cadians, we still have ALL the options for minis we did +1.  The ENTIRE point of militia was you can make your army both rules wise and models be just about anything. Napoleonic, hyper advanced power armor, army of fantasy marauders, bloody beastmen.  Bog standard cadians were just 1 possibility in an army of ENDLESS possibility.  Like deamons of the ruinstorm FW went out of their way to help you field some really fun out of the box armies.   New cadians dont change anything UNLESS they write a army lists that resolves around them. In which case there is no new militia list coming as militia is dead. 

 

Having them tell us that we :cuss: over our existing customers and made their existing armies non playable and STOPPED new people starting NEW armies for the better part of half a year in the vain hope that 30k militia player would all get real real thirsty over the new cadian models is not only silly its mindboggling dumb. Like i would be too embarrassed to admit to this idea in public level thick. 

 

To take this a step further they could have simply released the cadians around the same time 30k 2ed dropped.  You know company synergy which helps sales. 

 

What next? Will ad mech not be playable in 10th for 2 years because that's when the new skitarii models will be ready? Bonkers. 

 

 

Let's be real they were absolutely lying about saving it for new models. The new models are nice the blooded especially look like evil Imperial army from the art but we all know it was cuase of the blowback from the Liber units being so mediocre that whatever list they were thinking of releasing was probably even worse.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.