domsto Posted March 15 Share Posted March 15 (edited) Might be an unpopular opinion but after playing a few Games, talking with the other Guard Players in my local Community and doing some research into it, i come to the conlusion that almost all of our Regiment Traits are either outright Bad or that Born Soldiers is soo much better. I mean we have stuff like "Bilz Divison" or "expert Bombadiers" which are unuseable in the current Ruleset. "Parade Drill" which is a worse version of an Order every Commander can give(first Rank, secound Rank) "Armoured Superiority" does exactly nothing if not combinded with the right Order "Heirloom Weapons" doesn't do much either. I mean the Leman Russ already has a Threat Range of about 46". Which is enought on the smaller Boards "Trophy Hunter" sounds like a good Traits at the Start, but when was the Last time you ran into a Vehichle heavy Army expect for Knights "Mechanised Infantry" is held back simply by how overcosted Chimeras and Tauroxes are "Cult of Sacrifice" and "Grim Demeanor" is a Infantry only buff, and Infantry is no longer the strongside of Guard. It rarley triggers as most of the time the Squad is wiped anyways. There are some okay Traits which you can build a nice thematic List around like "Recon Operators, Brutal Strength, Veteran Guerrillas, Elite Sharpshooters,..." but compared with "Born Soldiers" they all seem worse. So at the End we have no real Option other than "Born Soldiers". At least not if you try for semi Competetive. would be interesting to hear your Opinions on that. Edited March 15 by domsto Emperor Ming and sairence 1 1 Back to top Link to comment Share on other sites More sharing options...
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