Jump to content

Recommended Posts

I know there’s a lot of topics about 10th right now but most of them are very specific topics so let’s use this one as a catch all.

 

I’ll start with my general feelings towards 10th are cautiously optimistic.

a lot of what I want in regards to rules reforms materialized. More interesting/dynamic morale mechanic that doesn’t kill your models, fewer strats, some strats integrated into datasheets. Reduced lethality, less AP more granularity in S and T stats

 

however I am concerned by the massive revamping in the overall game play style. I’ve never play AoS, but watched a few ‘how to play’ videos and wasn’t very interested, and this looks like it’s going to be very similar to AoS.

 

i still don’t really understand  the subfaction rules changes they were talking about as well. Was that left intentionally kinda vague or is it just me not getting it?

 

i am also concerned about everything being capable of wounding everything on a 6+ still. If S3 against T7+ Has to be able to wound it should require two separate rolls with a 6+ For both.

Edited by Inquisitor_Lensoven
Link to comment
https://bolterandchainsword.com/topic/378037-10th-general-discussion/
Share on other sites

Similar boat, I have concerns, lots:yes:

 

But unusually for me, Ive not participated in 9th much, it had really put me off:sad:

 

and subfaction rule scale back, isn't exactly clear yet. It could be like 5th, were there was no subfaction rules. 

 

Also the previewed datasheet isn't a complicated one, it would be interesting to see how a complicated one with lots of stuff going on would look like, cult neophytes for example. 

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.