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What are your, the community, concepts for new armor, weapons, vehiclesand other tools of the space marine arsenals? This concept was originally in the Liber Astartes thread, but, it got moved and I realized that that thread is more for new chapters themselves, wheras this topic, despite being of a fanmade nature, it was wholly chapter/legion agnostic.

 

Anyway, my point is that space is a really big place, so there are bound to be lots of interesting pieces of tech and equipment, or unique units that are developed because the need arises.

 

Here are somne sample concepts:

 

'Terminator Aggressor Squads'

While the Primaris Aggressor squad is equipped in their Gravis armor, not all space marine chapters will necessarily have Primaris in them.

In which case, they could still conceivably create a hardy CQC unit by equipping a squad with indomitus terminator armor and boltstorm gauntlets or flame gauntlets.

(The end result would be fairly similar statswise, except that terminators are slightly less tough, but have more leadership and save, plus teleport and crux indomitus.)

 

Vectaferrum-pattern Tactical Warsuits

Long before the Invictor Tactical Warsuit was conceived, there was another, less glamorous warsuit. This suit is effectively a Castaferrum-pattern Dreadnought, but stripped down and hollowed out and turned into a combat walker. Not a particularly good one, mind you. Nor a responsible use of such ancient tech. But hey, if you don't have any wounded to put into a dreadnought coffin, but you need dreadnought firepower or something (which, you really don't need... a terminator squad would be fine...) But hey! It'd look really funny, like a centurion on crack, because it's legs are proportionally even shorter compared to its body.

 

Speaking of repurposing existing things and converting them...

 

'Capellanus Dreadknight'

Want real strength? Convert a Knight Castellan into a Dreadnought. The Entire Head/Upper body has been replaced with a sort of mausoleum for the warrior-coffin within. Hut the weapons are still the same scale of coolness. Maybe add some big boltguns onto it too.

How would such a thing come about? There are actually a few ways. Maybe a planet with knights on it falls to chaos, so the marines need to go in and purge it, but at least one intact armor is left behind. It could happen. Not like there's anyone left on that planet to pilot it. And finders keepers. But there are only like, a few of these (1-5) in the entire galaxy. But at least they are like... 20x better than Nemesis Dreadknights. Suck it, grey knights. You bring shame to the dreadknight name.

 

Phobetor-pattern Terminators

A relic terminator pattern that is very unique, for these reasons:

Despite being incredibly bulky, it is surprisingly maneuverable and quiet. It is very broad and hevay looking, with a head that juts forward very much. It's helmet is similar to the indomitus, but it looks elongated by comparison, and the eyes are more circular. Equipped with camouflage, it is one of the most terrifying experiences to be walking through a swamp or forest and see this hulking figure emerge from the earth or water around you, that you did not see before. Only perhaps a hundred of these stealth terminators exist, and for what conflict they were originally built is not known. It bears some interesting similarities to the Phobos-pattern SM armor in its quiet servos.

 

Melta Torch (Or, a lesson in ingenuity and idiocy alike.)

In days of yore, one ingenious tech marine weapons designer concieved of the concept of mixing melta fuel into flamer fuel and shooting it out from a flamer so as to produce hotter-burning flames that would be sprayed at a wide angle at close range. Of course, melta fuel isn't meant to burn outside in open air like that, and it's really unstable and volatile anyway. Well, the end result is that you get a machine that tends to melt itself and whoever tries to shoot it. Only one successful prototype was produced out of dozens, but the marine in question died before getting to make more designs because life is just like that sometimes. Right now, it is placed in a vault of artifacts, and it cannot be replicated, due to how insanely risky it is. Most replications get the barrel wrong, or the fuel mixture wrong, or some other random little modification is missed, and it's just worse than useless to try.

 

"Antigrav guns"

These guns were originally regular grav guns or grav cannons that malfunctioned in the field and ended up producing unstable antigravitons. While they are much more prone to malfunction, similar to any plasma weapon, they do have the added benefit of exploding targets when they are destroyed, which can cause some extra damage to nearby enemies. Technically, a marine with a malfunctioned grav gun would be expected to turn it in to a techpriest for inspection and repair. But come on, are you really going to pass up on a free exploder gun? Damn the fact it'll possibly explode you as well, that's irrelevant.

 

Lemovicum-pattern Land Raider

You thought this was a new land raider. And it sort of is. But it's really more two Phobos-pattern land raiders bolted together into one giant tank limousine. What's not to love? Well... a lot. It can't turn easily. But at least extra big guns can be mounted on it, and it's got a lot of wounds to go around. So even if it looks silly, it looks cool at the same time.

 

----------

 

So what ideas have you had but never gotten a chance to include anywhere else? Well, feel free to list them here! Who knows, maybe someone will want to model them or write stats for them. I might. I like datasheets. Come up with some neat stuff.

This I can get behind! I had a couple of ideas, albeit nothing especially outlandish...

 

Intruder Cruiser Tankette:

 

Intended as a means of improving the protection and firepower on a mobile chassis compared to the attack bike, the Intruder is fully enclosed and runs on tracks, with a turret for its main armament. Commonly armed with a multi-melta, assault cannon or heavy bolter in the turret, and with a pair of front-mounted bolters, it offers greater protection and offroad capabilities compared to attack bikes, and is also smaller and easier to maintain than land speeders. Whilst the introduction of the Invader ATV left it somewhat redundant, some Chapters still prefer the Intruder for its greater protection and ease of repair, especially those cut off from supply lines in the Imperium Nihilus.

 

(I'm actually working on this as a 3D printable model which should be able to proxy as an attack bike or Invader ATV, as neither are exactly the most beautiful models in the range, and also tankettes are cool.)

 

Furibundus Dreadnought:

 

The long-forgotten Furibundus Dreadnought is astonishingly rare in modern Astartes fleets; it was the first of the three initial classes of Dreadnought to be designed, and far fewer exist today than Contemptor or Deredeo hulls. This is in part due to the inferior reaction times of its neural interface, being adapted from a long-forgotten piloted loader vehicle, and also issues with its reactor plant. As such, surviving Furibundus examples tend to have retrofitted parts to mitigate these issues. Aside from its historical value, the Furibundus does boast extreme resilience for its size, owing in part to fairly simplistic engineering, but most are kept for ceremonial use due to their sheer rarity.

 

(I've drawn a concept of one of these on my blog; it is of course based on the third of the three RT Dreadnought names, and the sketch is based on an obscure piece of concept art. Maybe I should model it too!)

Lucania-pattern Tank

This was a prized and rare pattern of tank, similar in size to a Vindicator, originating from the late Age of Strife. It served regularly till the end of the Horus Heresy, it was very popular with the Thousand Sons, but they fell to chaos so they can't have nice things anymore. Anyway, onto the tank Instead of using traditional tank treads or even repulsors, this tank moved around on four large legs, similar in design to that of a modern dreadnought. In fact, some dreadnoughts have had to salvage legs from these tanks, meaning many of them around today are in a tragic state of immobility. When they were active, they were a force to be reckoned with in melee, with two 'chain-tusks'. As well, they had advanced tracking systems in them, an archaeotech design.

Those that are still intact are solidly potent, because elephant tank funny. Stomp stomp stomp. Stab stab tab. It also has some other handy stuff like an alchem flamer or some heavy bolters. Other than that, it's just a tank.

 

Edit: Even better, give it a big cannon to be like a nose. That'd be hilarious.

Edited by 40k_fan2

Baal pattern artificer armor

 

a pattern of artificer armor with fine musculature sculpted into it, along with digital lasers on each gauntlet.

 

SV2+
digital lasers assault4 S3 Ap-1 D1 can be fired in combat as if they had the pistol weapon type.

Edited by Inquisitor_Lensoven

The Storm Owl, the almost undetectable gunship, armed with a twin long barrel assault cannon, and the Maximus Augur for presice recognition of the terrain. 
It was no so famous and not so used during the Great Crusade, but the Loyalist needs all the machines they can have during the Horus Heresy, and was puting in the hands of the most excentric marines, taking the adventage of the near invisible signals and low noise engines of the Storm Owl for presice attacks of hit and run tactics to important elements of the enemy forces. 
Bigger than a Speeder but smaller than his sister the Storm Talon, it have a powerfull speed and vertical takeoff but not so much armour or the firepower the Legions Astartes wanted in their time, but still a good tool of war, even when was understimated.
Little numbers exist in the 41 millenium but some Chapter still have some numbers and still be used by the 10º company, scorting and helping Scouts forces.
In addition it can be armed with two swarm missiles, on the wings, filled with mines to obstruct enemy movility. The twin long barrels assault cannons can be replaced with twin las talons.

20230118_161925.jpg

20230118_161946.jpg

Edited by Sargeant Centurion
1 hour ago, Sargeant Centurion said:

The Storm Owl, the almost undetectable gunship, armed with a twin long barrel assault cannon, and the Maximus Augur for presice recognition of the terrain. 
It was no so famous and not so used during the Great Crusade, but the Loyalist needs all the machines they can have during the Horus Heresy, and was puting in the hands of the most excentric marines, taking the adventage of the near invisible signals and low noise engines of the Storm Owl for presice attacks of hit and run tactics to important elements of the enemy forces. 
Bigger than a Speeder but smaller than his sister the Storm Talon, it have a powerfull speed and vertical takeoff but not so much armour or the firepower the Legions Astartes wanted in their time, but still a good tool of war, even when was understimated.
Little numbers exist in the 41 millenium but some Chapter still have some numbers and still be used by the 10º company, scorting and helping Scouts forces.
In addition it can be armed with two swarm missiles, on the wings, filled with mines to obstruct enemy movility. The twin long barrels assault cannons can be replaced with twin las talons.

20230118_161925.jpg

20230118_161946.jpg

What makes it so difficult to detect?

I made one years ago for a Konor Pattern Land Raider... replace Hurricane bolters on a Land Raider Crusader with Nova Plasma - that's right 3 twin linked Plasma guns each!

 

It's probably not gonna be edition effective in 10th, but it's damn cool. Might have a purpose killing heavy infantry and maybe even some monsters, which is quite fitting for Ultramarines when I designed it back in like 4th or 5th. Fighting the Tyrannic Wars, needing to kill Tyranid Warriors etc.

29 minutes ago, Captain Idaho said:

I made one years ago for a Konor Pattern Land Raider... replace Hurricane bolters on a Land Raider Crusader with Nova Plasma - that's right 3 twin linked Plasma guns each!

 

It's probably not gonna be edition effective in 10th, but it's damn cool. Might have a purpose killing heavy infantry and maybe even some monsters, which is quite fitting for Ultramarines when I designed it back in like 4th or 5th. Fighting the Tyrannic Wars, needing to kill Tyranid Warriors etc.

That IS damn cool and sounds like an absolute headache for MEQ armies! It's also on the spur of the moment given me an idea for a Land Raider variant of my own...

 

Land Raider Polyphemus:

 

A specialist and rarely-seen variant of Land Raider, the Polyphemus is intended primarily as a mobile workstation for Techmarines. The turret is deleted and replaced with a remotely controlled servo-arm assembly to allow for the Techmarine to enact repairs on other vehicles from the safety of the armoured hull of the Land Raider, and the sponsons are armed with either twin-linked plasma cannons or conversion beamers. Transport capacity is reduced somewhat due to the specialist nature of the vehicle and it generally only transports the Techmarine and his servitor cohort.

 

Engineering vehicles are cool. Land Raiders are also cool. Great tastes that taste great together.

Centurion Suppressor Squad: How to Play and Build

Have you ever run Centurion, and wished they could fly? Well you're wrong. But I don't care, you can have this.

 

Start with a centurion devastator squad. Replace the Grav-cannon with two (2) Accelerator Autocannons. This model loses access to lascannons, grav-cannons, or heavy bolters.

 

Add the  'Death From Above' ability and the FLY, and JUMP PACK keywords. Change movement to 10".

 

Remove the option to equip the missile launcher, and instead replace it with a wargear item that adds the SMOKESCREEN keyword, and allow it to be equipped in exchange for the hurricane bolter (wargear options)

 

Making a model? Just take the centurion, glue two autocannons to the arms where the heavy bolters would go, and glue a jump pack on the back.

 

And that's it. That's the Centurion Suppressor Squad. Probably horrifically unbalanced and weird looking, but it's cool anyway.

Heavy blade guard veterans 2-9 marines 1 sgt

 

gravis armor

 

eviscerators

heavy bolt pistols

 

for every 5 marines 2 may replace their eviscerators with twin gravis cleavers.

sgt may replace his hvy bolt pistol with a  plasma pistol


M5” T5 A4 W4 SV3+ LD3+ OC2
sgt M5" T5 A5 W4 Sv3+ LD3+ OC2

 

Gravis cleavers(twin linked, devastating wounds)

BS3+ S6 AP-1 D2

bearer gets an extra attack

Edited by Inquisitor_Lensoven

I heard a concept in one video I watched, and I wanted to share it here, since it felt topical: It was the idea of a chapter or legion having a couple of Thunder Warriors placed in stasis. Should something dire occur, they can be thawed out and given terminator armor and a thunder hammer and told to go wreak havoc. It sounded pretty funny to me, but also kind of cool.

 

I think it'd have been neat of TWs had their own terminator armor. Maybe it could be called "Bronte Pattern" Terminator armor. That's just a random name idea, since that name comes from a latin word for thunder. There are many latin words for thunder.

On 5/15/2023 at 10:30 AM, Sea Creature said:

I’d like to see some rad weapons.

 

Irrad Cleanser, 9e/10e, my design:

Attacks D6

Skill N/A

Strength 2

AP 0

Damage 1

[Torrent]

[Hazardous]

[Poison 2+]

[Ignores Cover]

Each time an enemy model loses any wounds as a result of an attack made with this weapon, until the end of the battle, each time that model makes a melee attack, subtract 1 from that attack’s wound roll.

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