TrawlingCleaner Posted May 17, 2023 Share Posted May 17, 2023 (edited) That was quick! Some of the Core rules have leaked by the looks of things: https://imgur.com/a/yuLGn5n Edit: and an additional set for some of the stuff missed https://imgur.com/a/fC0revP Plenty to go through! Edited May 17, 2023 by TrawlingCleaner tinpact, Odd-ad, Burni and 9 others 12 Back to top Link to comment Share on other sites More sharing options...
spessmarine Posted May 17, 2023 Share Posted May 17, 2023 Just like for 9th! Precision shots, targets characters not what model you want specifically :eyes: so no bullying the special weapon guy. XeonDragon, Valerian, ranulf the revenant and 1 other 4 Back to top Link to comment Share on other sites More sharing options...
Blight1 Posted May 17, 2023 Share Posted May 17, 2023 Moving over friendly models unless vehicles or monsters and getting to shoot at engaged vehicles and monsters are some notable changes. Some neat strats ranulf the revenant and XeonDragon 2 Back to top Link to comment Share on other sites More sharing options...
Daimyo-Phaeron Lenoch Posted May 17, 2023 Share Posted May 17, 2023 Tank Shock and Grenades are both interesting strats… wondering if Grenades replaces the unit’s shooting given its wording, or if it’s just a ‘throw your grenades to soften the enemy up before shooting them’ restriction. Heroic intervention not granting Fight First is especially intriguing. You can shoot VEHICLES and MONSTERS that are in combat. They can shoot back. Both at -1 to hit. Being able to still shoot a tank after you’ve charged it in a previous turn, or shoot the thing that charged your infantry as a way to try and shove them off an objective will be a fun exercise in order of operations to optimize getting use from the unit that you don’t want in combat anymore, either by freeing it up to shoot, or by freeing it up to charge something else in your charge phase. Hazardous happens after you roll your hit roll, and is separate. So no more rerolling your 1’s on your Gets Hot tests, just a separate ‘do you die’ roll. If I’m reading the Tactical Squad example sheet right, combi-weapons will have the same old options— STEALTH is -1 to hit, dunno if we’ve seen that yet. Khornestar, XeonDragon, Karhedron and 2 others 5 Back to top Link to comment Share on other sites More sharing options...
OttoVonAwesome Posted May 17, 2023 Share Posted May 17, 2023 (edited) Monsters and Vehicles can be targeted in engagement range... Interesting. I really hate that grenades are an abstract strategem but tank shock is cool brings back memories of older times. Edited May 17, 2023 by OttoVonAwesome Interrogator Stobz and Emperor Ming 2 Back to top Link to comment Share on other sites More sharing options...
Slips Posted May 17, 2023 Share Posted May 17, 2023 Hazardous insta-nukes anything that isnt a Character, Vehicle or Monster (which takes 3MW instead), so be careful with overcharging your plasma. Link to comment Share on other sites More sharing options...
OttoVonAwesome Posted May 17, 2023 Share Posted May 17, 2023 (edited) 8 minutes ago, Slips said: Hazardous insta-nukes anything that isnt a Character, Vehicle or Monster (which takes 3MW instead), so be careful with overcharging your plasma. Heresy def handled this rule better. I'm still thinking why would I take this like the last two editions. Reward not really worth risk. God I wish less models had Plasma pistols on them. Funny how most of them all have bionic arms when they should really just you know be dead considering the ingame consequences. Edited May 17, 2023 by OttoVonAwesome Brother Navaer Solaq, XeonDragon, templargdt and 2 others 1 3 1 Back to top Link to comment Share on other sites More sharing options...
Blight1 Posted May 17, 2023 Share Posted May 17, 2023 19 minutes ago, Daimyo-Phaeron Lenoch said: You can shoot VEHICLES and MONSTERS that are in combat. They can shoot back. Both at -1 to hit. Being able to still shoot a tank after you’ve charged it in a previous turn, or shoot the thing that charged your infantry as a way to try and shove them off an objective will be a fun exercise in order of operations to optimize getting use from the unit that you don’t want in combat anymore, either by freeing it up to shoot, or by freeing it up to charge something else in your Designer's note a bit further down does state that the unit engaged with the vehicle or monster cannot shoot except with pistols. Still viable to shoot them out of the combat. Link to comment Share on other sites More sharing options...
Tokugawa Posted May 17, 2023 Share Posted May 17, 2023 The sample datasheet is not 10th, maybe for confidentiality reason. Interrogator Stobz 1 Back to top Link to comment Share on other sites More sharing options...
OttoVonAwesome Posted May 17, 2023 Share Posted May 17, 2023 Combi-Weapon list... Well now there's hope the index lists are dumbed down and we aren't losing all choice in unit selection. painting.for.my.sanity, XeonDragon, Interrogator Stobz and 1 other 2 2 Back to top Link to comment Share on other sites More sharing options...
MithrilForge Posted May 17, 2023 Share Posted May 17, 2023 HaHa ...it looks like the guy pulled up in his car and someone handed him the book through the drivers window and said "quick!! , flick through and take some pics on your lap with your phone, then hand it back quick smart man"... ... Khornestar, Aarik, derLumpi and 1 other 4 Back to top Link to comment Share on other sites More sharing options...
OttoVonAwesome Posted May 17, 2023 Share Posted May 17, 2023 Counter offensive strategem caught my attention... So if you get charged by multiple units you can use it to interrupt the order of combat but only after one of the enemy units has already fought. Would be nice if it could interrupt the original combat but still cool. Link to comment Share on other sites More sharing options...
Frogian Posted May 17, 2023 Share Posted May 17, 2023 Doesn't look like leaders can attach to other units if theirs is wiped out going off that, which is a good thing i guess in terms of being able to actually take out a charcter. Link to comment Share on other sites More sharing options...
Kaiju Soze Posted May 17, 2023 Share Posted May 17, 2023 According to that, Charging is still declare>roll rather than roll>declare as reported from Warhammer fest. Khornestar 1 Back to top Link to comment Share on other sites More sharing options...
OttoVonAwesome Posted May 17, 2023 Share Posted May 17, 2023 1 minute ago, Frogian said: Doesn't look like leaders can attach to other units if theirs is wiped out going off that, which is a good thing i guess in terms of being able to actually take out a charcter. That and it seems like snipers don't have any choice but to try and merk characters now too. Link to comment Share on other sites More sharing options...
OttoVonAwesome Posted May 17, 2023 Share Posted May 17, 2023 1 minute ago, Kaiju Soze said: According to that, Charging is still declare>roll rather than roll>declare as reported from Warhammer fest. Yeah I dunno why were still doing random charges when difficult terrain is gone and measuring before shooting is still a thing. tzeentch9, Interrogator Stobz and Oxydo 1 2 Back to top Link to comment Share on other sites More sharing options...
Kaiju Soze Posted May 17, 2023 Share Posted May 17, 2023 (edited) [Precision] applies to melee as well, so to target a character in close combat you have to a) kill their bodyguards, b) have [Precision] or c) bring a character to use the Epic Challenge stratagem and give them [Precision] for a round. Edited May 17, 2023 by Kaiju Soze Tokugawa 1 Back to top Link to comment Share on other sites More sharing options...
Burni Posted May 17, 2023 Share Posted May 17, 2023 59 minutes ago, Slips said: Hazardous insta-nukes anything that isnt a Character, Vehicle or Monster (which takes 3MW instead), so be careful with overcharging your plasma. Yeah but only 1 roll per weapon. So multi shot gets safer Oxydo, Karhedron, XeonDragon and 1 other 2 2 Back to top Link to comment Share on other sites More sharing options...
TrawlingCleaner Posted May 17, 2023 Author Share Posted May 17, 2023 There's another set here too that covers some of the missed stuff: https://imgur.com/a/fC0revP Emperor Ming, Ming the Merciless, Prot and 1 other 2 2 Back to top Link to comment Share on other sites More sharing options...
Doobles57 Posted May 17, 2023 Share Posted May 17, 2023 Still reading through this in detail, but one thing I'm slightly disappointed that they've not pulled across from AoS's rules in the referencing. Each section is numbered specifically (1.1, 1.2......3.5.2 etc) so it's easy to cross reference rules rather than using page numbers. Also means that when you need to point someone to a rule it doesn't matter if they're using the big book, app, mission pack etc. it's the same reference number and place regardless. Minor gripe, but still a shame. On the actual rules front pile-ins having to end in base to base contact is interesting for those armies who use those for extra movement frequently (thinking World Eaters etc). I'm liking the colour and icon coding on the stratagems. The Epic Challenge is a fun addition as well there. Shooting into (although not within) combat to attack vehicles and monsters is interesting. Precision just hitting characters and not sergeants, special weapon guys is a good balance. Like that. Still gives me hope that snipers have a place this edition. Aarik, Boyadventurer and Doctor Perils 1 2 Back to top Link to comment Share on other sites More sharing options...
TrawlingCleaner Posted May 17, 2023 Author Share Posted May 17, 2023 (edited) So models can only fight in base to base contact now, there's no second ranks fighting which is a very interesting change. Various 'nid gribblies had a rule ot allow them to fight from further back so perhaps this becomes a more readily available rule for units like Ork Boyz etc I'm liking a lot of what we can see here, roll on the Indexes! Edited May 17, 2023 by TrawlingCleaner Dark Shepherd and Karhedron 2 Back to top Link to comment Share on other sites More sharing options...
Kaiju Soze Posted May 17, 2023 Share Posted May 17, 2023 (edited) 4 minutes ago, TrawlingCleaner said: So models can only fight in base to base contact now, there's no second ranks fighting which is a very interesting change. Various 'nid gribblies had a rule ot allow them to fight from further back so perhaps this becomes a more readily available rule for units like Ork Boyz etc I'm liking a lot of what we can see here, roll on the Indexes! There's a second rank, they just have to be BtB with the first rank. In the illustrated examples, the blue haunts ate rank 1 (BtB with enemy), the red are rank 2 (BtB with rank 1). Edited May 17, 2023 by Kaiju Soze Link to comment Share on other sites More sharing options...
Doobles57 Posted May 17, 2023 Share Posted May 17, 2023 2 minutes ago, TrawlingCleaner said: So models can only fight in base to base contact now, there's no second ranks fighting which is a very interesting change. Various 'nid gribblies had a rule ot allow them to fight from further back so perhaps this becomes a more readily available rule for units like Ork Boyz etc I'm liking a lot of what we can see here, roll on the Indexes! You fight in 2 ranks. Models are eligible if they're in engagement range OR if they're in base-to-base with a friendly model that's in base-to-base with an enemy model. Link to comment Share on other sites More sharing options...
TrawlingCleaner Posted May 17, 2023 Author Share Posted May 17, 2023 8 minutes ago, Kaiju Soze said: There's a second rank, they just have to be BtB with the first rank. In the illustrated examples, the blue haunts ate rank 1 (BtB with enemy), the red are rank 2 (BtB with rank 1). 6 minutes ago, Doobles88 said: You fight in 2 ranks. Models are eligible if they're in engagement range OR if they're in base-to-base with a friendly model that's in base-to-base with an enemy model. I definitely shouldn't make comments before I've had my morning coffee, all the information is right there! Doobles57, Halandaar, Mechanicus Tech-Support and 3 others 5 1 Back to top Link to comment Share on other sites More sharing options...
tzeentch9 Posted May 17, 2023 Share Posted May 17, 2023 So necrons etc bring back their dead before battleshock phase. Interesting Karhedron and MithrilForge 1 1 Back to top Link to comment Share on other sites More sharing options...
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