Lord Marshal Posted June 2, 2023 Share Posted June 2, 2023 I'm sure about 99% of people already read the leaks, but GW's officially released the core rules PDF. Direct link (English) Tokugawa, CL_Mission, Emicus and 10 others 13 Back to top Link to comment Share on other sites More sharing options...
Dried Posted June 2, 2023 Share Posted June 2, 2023 The quickstart guide is all the rules resumed on 3 pages. Neat! Karhedron 1 Back to top Link to comment Share on other sites More sharing options...
Chapter Master Valrak Posted June 2, 2023 Share Posted June 2, 2023 The List seems to be correct then, roll on SPACE MARINE RULES! Captain Idaho, Carcosa, Lork and 5 others 4 4 Back to top Link to comment Share on other sites More sharing options...
Hellex_The_Thanatar Posted June 2, 2023 Share Posted June 2, 2023 Not sure why they put start playing now with no index support? Who can play now exactly? Interrogator Stobz, Special Officer Doofy, Doctor Perils and 5 others 3 3 2 Back to top Link to comment Share on other sites More sharing options...
Maschinenpriester Posted June 2, 2023 Share Posted June 2, 2023 It seems like this time there are all the rules in there that one actually needs considering detatchment rules will be in the indexes, correct? Of course people wouldnhave to make up their own missions. ZeroWolf 1 Back to top Link to comment Share on other sites More sharing options...
Commissar Yossarian Posted June 2, 2023 Share Posted June 2, 2023 I know it was shown before, but the Tank Shock strategy seems like it needs a day 1 patch. On Canis Rex or similar its 1 CP for 6 MW to your charge target. I know that typically you wouldn't need it, but that level of dependability seems quite daft on somethings that can move quickly, want to charge anyways, and can bring St16 or higher weapons. I do hope they exclude walkers from using the strategy. VengefulJan and Mallios 1 1 Back to top Link to comment Share on other sites More sharing options...
MithrilForge Posted June 2, 2023 Share Posted June 2, 2023 LOL that’s the problem with living in a country a day ahead of everyone else, I was checking GW yesterday all day waiting for it (the 2nd for me) only to realise it was like 6:00am London time when I left work… no rules to print off at work unfortunately , it’ll have to wait till Monday !. Link to comment Share on other sites More sharing options...
Zoatibix Posted June 2, 2023 Share Posted June 2, 2023 Do Monsters get an equivalent ‘Monster Shock’ strat? Link to comment Share on other sites More sharing options...
chapter master 454 Posted June 2, 2023 Share Posted June 2, 2023 It begins, I wonder what goodies will lie within the various cards and rules that we can find that GW thinks isn't cool, we find them far cooler and also discover all the things that are broken because they didn't playtest it like a tournament player and jsut went beer and pretzel on it again. Not saying casual play isn't viable but when testing a game, you got to make sure you test things properly. Beer and Pretzels is how you nearly got Votann running around with those insane magna rifles. A place for everything and everything in its place. VengefulJan and Karhedron 2 Back to top Link to comment Share on other sites More sharing options...
jaxom Posted June 2, 2023 Share Posted June 2, 2023 1 hour ago, Zoatibix said: Do Monsters get an equivalent ‘Monster Shock’ strat? No, they don't. The other hand is they often have much better melee options than most tanks. The Knight situation is a bit odd. Karhedron 1 Back to top Link to comment Share on other sites More sharing options...
Commissar Yossarian Posted June 2, 2023 Share Posted June 2, 2023 The Knights are the easy extreme example, but most Dreadnaughts will also get a functional double fight out of it for 1CP if they want. Assuming St 10 against most things is netting 12 dice on 5+ for mortals that's another 4 mortal wounds. If the regular heavy swing is 4 attacks at 3 damage with a 3/3 for hit/wound and no save, then the actual punch is doing some 2 wounds for a potential 6 damage. If there's saves involved or anything else the mortal output might be equal or higher vs tough targets. For sweep at double attacks and 1/3 dmg its down to 4 1D wounds which is the same as mortals. It get's even sillier if you get +1St on the charge etc for some factions. The whole thing is open to abuse. Link to comment Share on other sites More sharing options...
Arkhanist Posted June 2, 2023 Share Posted June 2, 2023 (edited) While getting trampled to death by a charging angry dread is pretty thematic, they pretty clearly balanced it based upon the usual tank armoured tracks. I imagine it will get FAQ'd to exclude walkers pretty sharpish. If it is intentional though, I guess I'm gonna need some more Brutalis dreads for my Blood Angels? (for playing That Guy) - S14 weapon (assuming same as 9th), +1S characteristic on the charge, so 17D6 fishing for 5+ (against anything less than T15) - so decent odds of hitting the 6 mortal wounds cap before he even fights. I was gonna get one anyway as a nu-furioso simply for theme, but with tank shock it's pretty damn cheesy indeed. Edited June 2, 2023 by Arkhanist Interrogator Stobz 1 Back to top Link to comment Share on other sites More sharing options...
Nephaston Posted June 2, 2023 Share Posted June 2, 2023 The Cover of the quick start guide is another fine addition to the "piles of lads in an apocalyptic battlefield"-pile. firestorm40k, DemonGSides, QuarterPounder and 7 others 7 2 1 Back to top Link to comment Share on other sites More sharing options...
Blindhamster Posted June 3, 2023 Share Posted June 3, 2023 intercessor with a mk7/8 helm up front too. DemonGSides and Kastor Krieg 2 Back to top Link to comment Share on other sites More sharing options...
DemonGSides Posted June 3, 2023 Share Posted June 3, 2023 (edited) 38 minutes ago, Blindhamster said: intercessor with a mk7/8 helm up front too. Most of mine are like that. I have bought so many blood angel tactical squad sprues that I have just oodles of extra heads. All of my intercessors are blinged out, even though GW really gave us the shaft on Primaris upgrade sprues. I think it makes intercessors look really cool when they've got older mark helmets. Kinda the best of all worlds, if I could only get some sculpted abs LOL Edited June 3, 2023 by DemonGSides Detjan, VengefulJan, Noserenda and 1 other 3 1 Back to top Link to comment Share on other sites More sharing options...
Arkhanist Posted June 3, 2023 Share Posted June 3, 2023 7 minutes ago, DemonGSides said: if I could only get some sculpted abs LOL Scalpel and greenstuff my friend! And totally agree about sprinkling in older mark stuff, I like to think firstborn who cross the Rubicon take something of their old armour with them to personalise their new Cawl suit. Dark Shepherd, Sea Creature, DemonGSides and 2 others 2 2 1 Back to top Link to comment Share on other sites More sharing options...
DemonGSides Posted June 3, 2023 Share Posted June 3, 2023 (edited) Right like, at some point the helmet has to be molded to the head, even if just from constant use. Like a couch you've sat in too many times. You don't just give that up! Edited June 3, 2023 by DemonGSides Dark Shepherd and Khornestar 2 Back to top Link to comment Share on other sites More sharing options...
Indy Techwisp Posted June 3, 2023 Share Posted June 3, 2023 When the Primaris got let back into the Drop-pods and Land Raiders they retrieved all their spare kit from the stowage they left in there pre-rubricon. Trokair and Dark Shepherd 1 1 Back to top Link to comment Share on other sites More sharing options...
Warhead01 Posted June 3, 2023 Share Posted June 3, 2023 Rules but no Index full of data sheets? Wonder when those will be posted. Link to comment Share on other sites More sharing options...
Redcomet Posted June 3, 2023 Share Posted June 3, 2023 Imagine getting Enbiggenend and then getting handed your old helm, that is now a couple of sizes too small Link to comment Share on other sites More sharing options...
Redsun Posted June 4, 2023 Share Posted June 4, 2023 (edited) If a weapon has [TORRENT] and [SUSTAINED/LETHAL HITS], even though the attacks auto hit, would you still roll to see if any of them were critical hits? I'm guessing not. I'm thinking about the heldrake, or any chaos unit with a flamer potentially rolling for dark pacts Edited June 4, 2023 by Redsun Link to comment Share on other sites More sharing options...
Karhedron Posted June 4, 2023 Share Posted June 4, 2023 1 hour ago, Redsun said: If a weapon has [TORRENT] and [SUSTAINED/LETHAL HITS], even though the attacks auto hit, would you still roll to see if any of them were critical hits? I'm guessing not. Its a good question and one that is likely to come up pretty often. Flamestorm Aggressors with the new Apothecary Biologis run into the same issue. Link to comment Share on other sites More sharing options...
Marshal Reinhard Posted June 4, 2023 Share Posted June 4, 2023 18 hours ago, Warhead01 said: Rules but no Index full of data sheets? Wonder when those will be posted. Prolly around the time when it actually releases. Link to comment Share on other sites More sharing options...
ZeroWolf Posted June 4, 2023 Share Posted June 4, 2023 4 minutes ago, Marshal Reinhard said: Prolly around the time when it actually releases. According to leaks, the indexes will be released piecemeal over the next two weeks. I think the space marines and nids are dropping this week? Valrak posted a thread here about it. Link to comment Share on other sites More sharing options...
Blindhamster Posted June 4, 2023 Share Posted June 4, 2023 core marines 9th, other marines 12th ZeroWolf, Danosborne and Dark Shepherd 2 1 Back to top Link to comment Share on other sites More sharing options...
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