TrawlingCleaner Posted June 13, 2023 Share Posted June 13, 2023 (edited) Krill! Maim! Burn! Edited June 15, 2023 by TrawlingCleaner MithrilForge, Kastor Krieg, Overkill and 3 others 1 1 1 3 Back to top Link to comment Share on other sites More sharing options...
The Spitehorde Posted June 13, 2023 Share Posted June 13, 2023 After a quick scan read all I can say is "D- Games Workshop. See me after class". I particularly dislike what they've done to spawn. Mutated Beyond Reason has gone, and a unit now contains just 2 of them whereas before you could load a unit up to a maximum of 5. Why the hell they felt the need for two data sheets for Demon Prince is a strange one as well, when one datasheet with wings listed as an option would have sufficed. Link to comment Share on other sites More sharing options...
ZeroWolf Posted June 13, 2023 Share Posted June 13, 2023 9 minutes ago, The Spitehorde said: After a quick scan read all I can say is "D- Games Workshop. See me after class". I particularly dislike what they've done to spawn. Mutated Beyond Reason has gone, and a unit now contains just 2 of them whereas before you could load a unit up to a maximum of 5. Why the hell they felt the need for two data sheets for Demon Prince is a strange one as well, when one datasheet with wings listed as an option would have sufficed. It's so they could give two different abilities to both versions. They did the same with the other demon prince's as well. Basically adding wings now does more than make them faster DemonGSides, Khornestar and Aarik 3 Back to top Link to comment Share on other sites More sharing options...
Kastor Krieg Posted June 13, 2023 Share Posted June 13, 2023 1 hour ago, TrawlingCleaner said: Krill! Maim! Burn! Krill for the Krill God! Shrimp for the shrimp throoone! :v Arkhanist, Rhavien, Doctor Perils and 7 others 9 1 Back to top Link to comment Share on other sites More sharing options...
The Spitehorde Posted June 13, 2023 Share Posted June 13, 2023 Given how much spare space there is on the datasheets for both they could have condensed two to one with no problems whatsoever. Or was it just a desperate plot to pad out the index? Link to comment Share on other sites More sharing options...
Guiltysparc Posted June 13, 2023 Share Posted June 13, 2023 Khârn's betrayer rule is pretty rough, best get them into combat lickity split lol Link to comment Share on other sites More sharing options...
Wolf Guard Dan Posted June 13, 2023 Share Posted June 13, 2023 37 minutes ago, The Spitehorde said: Given how much spare space there is on the datasheets for both they could have condensed two to one with no problems whatsoever. Or was it just a desperate plot to pad out the index? Captains, assault squads, anything else that has an alternate flying profile got a different data sheet. 20 minutes ago, Guiltysparc said: Khârn's betrayer rule is pretty rough, best get them into combat lickity split lol Or in a land raider. It stinks he can’t join jackals. Khârn also got a three damage weapon. Most other named characters are stuck at 2 damage. The Spitehorde 1 Back to top Link to comment Share on other sites More sharing options...
The Spitehorde Posted June 13, 2023 Share Posted June 13, 2023 1 minute ago, Wolf Guard Dan said: Captains, assault squads, anything else that has an alternate flying profile got a different data sheet. So much for GW trying to reduce bloat. They've moved it from the rules to the data sheets. Nuriel-666, Toxichobbit, Borbarad and 1 other 2 2 Back to top Link to comment Share on other sites More sharing options...
Guiltysparc Posted June 13, 2023 Share Posted June 13, 2023 (edited) 4 minutes ago, Wolf Guard Dan said: Or in a land raider. It stinks he can’t join jackals. Khârn also got a three damage weapon. Most other named characters are stuck at 2 damage. Oh ya, i'd put Khârn in with Jackals just for the lulz. That would be great thematically. Edited June 13, 2023 by Guiltysparc Link to comment Share on other sites More sharing options...
Rain Posted June 13, 2023 Share Posted June 13, 2023 (edited) Quick thoughts: KILL MAIM BURN! Slightly slower thoughts: MoE can be attached to Berzerkers, and gives the entire unit fights first. Very nice. WE Lord on Jugger’s weapon is only AP-1 D2. Oof. It only lost 1 AP, but still. I feel like it should have higher AP than a basic Berzerker Chainblade. He lets you reroll advance and charge rolls for himself and any attached unit, but attaching him wastes some of his movement and precludes the unit from using a transport as there is no other cavalry unit to attach him to. Feels like his rules are at cross purposes with one another. My first thought was to give him the halve all damage received enhancement and attach to Exalted Eightbound as a damage sponge, but is that really better than just shoving the E8B in a Land Raider? Berzerker glaive seems nice to increase the D of one of your character’s weapons, but the AP is still bad so, eh. Overall, I am definitely very whelmed. Edit: Oh, and Jakhals have sticky objectives. Wish there was a way to get it other than taking crappy chaff units that are laborious to make and paint, but it’s better than nothing. Edited June 13, 2023 by Rain Link to comment Share on other sites More sharing options...
Dark Legionnare Posted June 13, 2023 Share Posted June 13, 2023 (edited) I'm a big fan of the invuln aura from the DP without wings. I like the trade off of wings-mobility for more foot-slogging-hardiness. Will help a good deal in getting my 40 zerkers across the field. Still really sad/mad about the "no generic lords" BS. Why is there no generic lord on foot or in termi armor. Zhufor is a PRIME model for that role. I figured that was just some 9th ed silliness they'd rectify going into 10th out the gate. Not to mention, without the Lord, there's nobody to join termi squads. Welp, I guess there's another bit of house ruling taking a generic lord in termi armor from Chaos and putting him into the WE force with translated keyword rules. Edited June 13, 2023 by Dark Legionnare Nuriel-666, The Spitehorde, Daemonic Brother and 2 others 4 1 Back to top Link to comment Share on other sites More sharing options...
The Spitehorde Posted June 13, 2023 Share Posted June 13, 2023 7 minutes ago, Dark Legionnare said: Still really sad/mad about the "no generic lords" BS. Why is there no generic lord on foot or in termi armor. Zhufor is a PRIME model for that role. I figured that was just some 9th ed silliness they'd rectify going into 10th out the gate. Not to mention, without the Lord, there's nobody to join termi squads. Welp, I guess there's another bit of house ruling taking a generic lord in termi armor from Chaos and putting him into the WE force with translated keyword rules. Yeah, that really grips me as well. TS - Sorcerer in terminator armour can join scarab cccult terminators. DG - Typhus, death guard chaos lord in terminator armour, lord of contagion, death guard sorcerer in terminator armour and lord of virulence can join blightlord or deathshroud terminators CSM - Chaos lord in terminator armour and sorcerer in terminator armour can join chaos terminators And what do WE get? Erm..... Nuriel-666, Wolf Guard Dan and Daemonic Brother 1 2 Back to top Link to comment Share on other sites More sharing options...
SalamandersBro Posted June 13, 2023 Share Posted June 13, 2023 Blood for the Blood God Skulls for the Skell Throne Milk for the Khorne Flakes. I was excited to see the World Eater rules. Now I'm like meh. Nuriel-666 1 Back to top Link to comment Share on other sites More sharing options...
betrayer41 Posted June 14, 2023 Share Posted June 14, 2023 So any idea when we get points.... Link to comment Share on other sites More sharing options...
DemonGSides Posted June 14, 2023 Share Posted June 14, 2023 Friday for everyone. ZeroWolf 1 Back to top Link to comment Share on other sites More sharing options...
Khornestar Posted June 15, 2023 Share Posted June 15, 2023 These points having been making the rounds, we’ll see about them tomorrow, I guess. If true, there’s a lot of disappointment for what would have otherwise been a ton of excitement. I like the index, it has some fun and strong options inside… but these points would kill a lot of my hype. TrawlingCleaner 1 Back to top Link to comment Share on other sites More sharing options...
TrawlingCleaner Posted June 15, 2023 Author Share Posted June 15, 2023 7 minutes ago, Khornestar said: These points having been making the rounds, we’ll see about them tomorrow, I guess. If true, there’s a lot of disappointment for what would have otherwise been a ton of excitement. I like the index, it has some fun and strong options inside… but these points would kill a lot of my hype. Which would confirm my suspiscion that we use fixed unit size increases now like AoS and not buy each model individually. Heldrakes at 215 points is pretty mad but they can spike a whole lot of MW on something, through moving over it and Devastating wounds on it's claws. Zerkers seem reasonably costed for their output? Link to comment Share on other sites More sharing options...
sitnam Posted June 15, 2023 Share Posted June 15, 2023 14 minutes ago, Khornestar said: These points having been making the rounds, we’ll see about them tomorrow, I guess. If true, there’s a lot of disappointment for what would have otherwise been a ton of excitement. I like the index, it has some fun and strong options inside… but these points would kill a lot of my hype. I mean its hard to judge points in a vacuum. If this is in line with other factions it's fine. Link to comment Share on other sites More sharing options...
ZeroWolf Posted June 15, 2023 Share Posted June 15, 2023 What is the points difference to the 9th list? Also it would seem odd for increases when other factions (including demons) have seemingly gone down from what was seen at that tournament a little while ago. Link to comment Share on other sites More sharing options...
Khornestar Posted June 15, 2023 Share Posted June 15, 2023 It’s not that every entry is “too much,” and for sure the relative cost of other armies matters a lot, but just within the index itself, there are some head-scratchers. Lord of Skulls though, looks like he’s on the menu. ;) I’m not doom and gloom about it, but with reports of points going down relative to 9th, this list would indicate that is largely not the case. Maybe free upgrades will factor in for some units, but for others not so much. ZeroWolf 1 Back to top Link to comment Share on other sites More sharing options...
Rain Posted June 15, 2023 Share Posted June 15, 2023 3 hours ago, TrawlingCleaner said: Which would confirm my suspiscion that we use fixed unit size increases now like AoS and not buy each model individually. Heldrakes at 215 points is pretty mad but they can spike a whole lot of MW on something, through moving over it and Devastating wounds on it's claws. Zerkers seem reasonably costed for their output? But the datacards say things like “4-9 Khorne Berzerkers” (plus champion.) 4-9, not 4 or 9. Implies a gradient, so, all values in between as well. Set sizes would make more sense given GW’s general belief that its playerbase is composed of somewhat dim witted children, but it appears to contradict how the datacards are set up. Guess we’ll know tomorrow. Aarik, Scribe and The Spitehorde 2 1 Back to top Link to comment Share on other sites More sharing options...
Guiltysparc Posted June 15, 2023 Share Posted June 15, 2023 Pretty good breakdown on the good stuff in the index. I'm loving the hellbrute's frenzy rule. MithrilForge 1 Back to top Link to comment Share on other sites More sharing options...
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