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My first 1000pts list with wolves in 10th edition


lonewolf81

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Gladius Detachment

 

115 Wolf lord on thunderwolf (Thunder hammer /stormshield, The honour vehement)

 

100 3xThunderwolves (heirloom weapons/stormshield)

 

110Primaris lieutenant (mastercrafted bolter/powerfist, bolter discipline) 

 

125 5xhellblasters

 

95 3x eradicators

 

95 3x suppressors

 

95 5xintercessors (thunder hammer, grenade launcher)

 

250 Stormwolf (2x twin multimelta, twin lascannon, twin helfrost)

 

TACTIC

 

Wolf lord leads the thunderwolves, lieutenant leads the helblasters. Hellblasters, lieutenant and eradicators enter the stormwolf which selects hover mode. Suppressors deep strike. Intercessors touch objectives starting from my back field. Stormwolf deploys hidden behind ruins to block LOS (no aircraf keyword) and when is my turn moves in the middle 20" and unloads eradicators and hellbalsters with lieutenant. suppressors deep strike on a ruin top to get extra AP on cannons. Helblasters and suppressors target an oath of moment unit to erase it (one suppressor may split fire to debuff another enemy unit with -1 to hit). Eradicators target a vehicle or monster and stormwolf provides fire support where needed. Thunderwolves with wolf lord run towards middle to lock something in melee.

 

Available combos

 

Damage 3 hammer of the wolf lord with devastating wounds with extra attacks and strength from enhancement. Advance and charge thunderwolves with assault doctrine and +1 to wound and -1 extra AP from honour of the chapter free stratagem from wolf lord.

 

Lethal hits and sustain hits 5+ to hellblasters from lieutenant.

Edited by lonewolf81
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  • 2 weeks later...

I had a 1000 pts game yesterday but i changed the list a bit. i used

 

The spacewolves detachment

 

125 wolf lord on thunderwolf (hammer/shield, black death)

 

95 wolfguard battle leader on wolf (hammer/shield)

 

100 3x thunderwolves (with shields)

 

95 3x eradicators 

 

95 3x eradicators

 

95 3x suppressors

 

125 5x hellblasters

 

105 5x sternguard

 

90 5x infiltrators

 

70 1xdrop pod

 

Sternguard and hellblasters went in the drop pod, both eradicator squads went in strategic reserves, suppressors went in deep strike

 

I played against drukhari. My opponent conceded turn 3. 

 

Oath of moment is a really strong ability

 

eradicators are super good as antitank - antimonster 

 

hellblasters and suppressors are very good units combined with oath of moment

 

the spacewolves detachment is garbage, from now on i'll play only gladious

 

thunderwolves with wolf lord is a very good and very tough unit. They drew a lot of fire power away from my other units. All in all marines look really strong 

 

 

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Suppressors are very strong because you don't need a delivery system. Also they can pop on a ruin to get 1 extra ap on cannons and good line of sight. I chose a target for oath and suppressors along with hellblasters deleted it. Sternguard were not as good as suppressors and hellblasters. Units that I will definetely use again are eradicators for anti monster anti tank, hellblasters, suppressors and thunderwolves with lord.

 

Edit:

My next 1000pts all around list (i am taking the flying brick this time !!!)

 

Gladious

 

100 wolf lord on thunderwolf (hammer / shield) (no enhancement)

 

100 3xthunderwolves

 

95 3x suppressors

 

95 3x eradicators (2xmelta,1xmultimelta)

 

95 3x eradicators (2xmelta,1xmultimelta)

 

125 5xhellblasters 

 

250 1xstromwolf (lascannon,helfrost, 2xmultimelta)

 

140 10xbloodclaws (1xpowerfist, 2xmeltagun,1xplasma pistol)

 

1000 points on the nose

 

TACTIC 

 

One squad of eradicators and the hellblasters enter the stormwolf which deploys in hover mode out of LOS. Bloodclaws and thunderwolves try to block turn 1 deepstrikers from dropping close to the stormwolf. Suppressors go in deepstrike and the second eradicator squad goes in strategic reserves. Turn 1 bloodclaws and thunderwolves advance to the middle. Stormwolf moves 20" and unloads eradicators and hellblasters. The second eradicator squad arrives turn 2 to provide fire support. Lots of bodies , lots of high ap weapons :)

 

 

 

 

 

 

Edited by lonewolf81
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