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10e Ravenguard….is this cruel?


CCE1981

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Ravenguard 2k….first turn opponent can’t shoot you!

 

Stealth MkII (1995 Points)

Space Marines
Raven Guard
Gladius Task Force
Strike Force (2000 Points)

CHARACTERS

Captain in Phobos Armour (105 Points)
    • 1x Bolt Pistol
      1x Combat knife
      1x Instigator bolt carbine
    • Enhancements: Bolter Discipline

Kayvaan Shrike (110 Points)
    • Warlord
    • 1x Blackout
      1x The Raven’s Talons

Librarian in Phobos Armour (90 Points)
    • 1x Bolt pistol
      1x Force weapon
      1x Smite
    • Enhancements: The Honour Vehement

Lieutenant in Phobos Armour (60 Points)
    • 1x Bolt Pistol
      1x Master-crafted scoped bolt carbine
      1x Paired combat blades

Lieutenant in Phobos Armour (60 Points)
    • 1x Bolt Pistol
      1x Master-crafted scoped bolt carbine
      1x Paired combat blades

OTHER DATASHEETS

Assault Squad with Jump Packs (230 Points)
    • 1x Assault Sergeant with Jump Pack
        • 1x Astartes shield
          1x Plasma pistol
          1x Thunder hammer
    • 9x Assault Marine with Jump Pack
        • 5x Astartes chainsword
          2x Astartes chainsword
          7x Bolt pistol
          2x Eviscerator
          2x Plasma pistol

Devastator Squad (120 Points)
    • 1x Devastator Sergeant
        • 1x Close combat weapon
          1x Plasma pistol
          1x Power fist
    • 4x Devastator
        • 4x Bolt pistol
          4x Boltgun
          4x Close combat weapon

Drop Pod (70 Points)
    • 1x Storm bolter

Eradicator Squad (190 Points)
    • 1x Eradicator Sergeant
        • 1x Bolt pistol
          1x Close combat weapon
          1x Melta rifle
    • 5x Eradicator
        • 5x Bolt pistol
          5x Close combat weapon
          3x Melta rifle
          2x Multi-melta

Eradicator Squad (190 Points)
    • 1x Eradicator Sergeant
        • 1x Bolt pistol
          1x Close combat weapon
          1x Melta rifle
    • 5x Eradicator
        • 5x Bolt pistol
          5x Close combat weapon
          3x Melta rifle
          2x Multi-melta

Incursor Squad (90 Points)
    • 1x Incursor Sergeant
        • 1x Bolt pistol
          1x Occulus bolt carbine
          1x Paired combat blades
    • 4x Incursor
        • 4x Bolt pistol
          1x Haywire Mine
          4x Occulus bolt carbine
          4x Paired combat blades

Incursor Squad (90 Points)
    • 1x Incursor Sergeant
        • 1x Bolt pistol
          1x Occulus bolt carbine
          1x Paired combat blades
    • 4x Incursor
        • 4x Bolt pistol
          1x Haywire Mine
          4x Occulus bolt carbine
          4x Paired combat blades

Infiltrator Squad (90 Points)
    • 1x Infiltrator Sergeant
        • 1x Bolt pistol
          1x Close combat weapon
          1x Marksman bolt carbine
    • 4x Infiltrator
        • 4x Bolt pistol
          4x Close combat weapon
          1x Helix Gauntlet
          1x Infiltrator Comms Array
          4x Marksman bolt carbine

Reiver Squad (95 Points)
    • 1x Reiver Sergeant
        • 1x Combat knife
          1x Grapnel Launcher
          1x Reiver Grav-chute
          1x Special issue bolt pistol
    • 4x Reiver
        • 4x Combat knife
          4x Grapnel Launcher
          4x Reiver Grav-chute
          4x Special issue bolt pistol

Reiver Squad (95 Points)
    • 1x Reiver Sergeant
        • 1x Combat knife
          1x Grapnel Launcher
          1x Reiver Grav-chute
          1x Special issue bolt pistol
    • 4x Reiver
        • 4x Combat knife
          4x Grapnel Launcher
          4x Reiver Grav-chute
          4x Special issue bolt pistol

Scout Sniper Squad (150 Points)
    • 1x Scout Sniper Sergeant
        • 1x Bolt pistol
          1x Close combat weapon
          1x Scout sniper rifle
    • 9x Scout Sniper
        • 9x Bolt pistol
          9x Close combat weapon
          9x Scout sniper rifle

Storm Speeder Thunderstrike (160 Points)
    • 1x Close combat weapon
      1x Stormfury missiles
      1x Thunderstrike las-talon
      1x Twin Icarus rocket pod

 

Shrike attached to the Assault Squad, starts on board.  Assault Squad allows for 11 chances to get mortal wounds.
 

 Each Phobos Lt is attached to a Reiver squad the 2x units Deep Strike, Lt shoots and squad moves forward d6, effective 3d6” charge.  Deep Strike is not part of the Strategic Reserve tally.
 

Phobos Librarian attached to Infiltrators and Forward deploys with the Incursors.  Phobos Captain is attached to the Sniper Scouts, and redeploys the forward units into reserve for free!  Bolter Discipline makes a 10-man Sniper a smidge better.

Thunderstrike Storm Speeder Deepstrike to add much needed +1 to wound

 

Drop Pod in Devastator Squad where needed.  Open to swapping for something better here.

 

Obviously we don’t know much about 10th right now, but this seems fun.  I think the only real oddity I have is the Drop Podding Devastators.  I could replace those with a second Thunderstrike, but then have 35 pts left over instead of 5.

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