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Welcome to the Veritas Vitae Series!

Following the release of the 10th edition Indices, there is no better time to discuss all the tools that we have access to. This ongoing series of articles focuses on what a Blood Angels Force Commander has at their disposal, with advice, information, and tactics plucked from the readily available to the more obscure parts of GWs rulesets.

Like all Veritas Vitae articles, these remain active and are in flux, so we can add and update them as the information contained within changes. So please chip in with any and all suggestions to help your fellow Frater to victory against the daemon, the heretic, the xenos, and the traitor.

 

 

sml_gallery_62972_10568_1098.jpg Leaders


A Blood Angels force has a plethora of leaders for units that are found in the various support books available to us. This guide explores what they are, what they do, an how best to maximise their use for our army.

Article Setup
The following are notes on the setup of article below:

  • Header in Blood Red, Leader is found in Index: Blood Angels or Legends: Blood Angels
  • Header in Enchanted Blue, Leader is found in Index: Space Marines or Legends: Space Marines
  • Header in Administratum Grey, Leader is found in the Index: Agents of the Imperium or Legends: Agents of the Imperium
  • Keywords will appear in Bold format
  • Important points will appear in underlined format

 

Locations
The following are direct links to each sourcebook:

 

Core rules
The following are core rules which apply to each Leader (BRB, pg 39):

  • Before the battle during the Declare Battlefield Formations step, Character units with the Leader ability can be attached to one of their Bodyguard units to form an Attached unit.
  • Attached units can only contain one Leader.
  • Attacks cannot be allocated to Character models in Attached units.
  • Can be targeted with the Epic Challenge stratagem

 

Links
The Leaders a Blood Angels force can use are split into six different categories, the links to which can be found below:

Furthermore, a list of which unit can be lead by what is found here.

 

Acknowledgment

The idea and groundwork for this article was done by DavidBarret82 over on Reddit. The original article can be found here.

Edited by Jolemai
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sml_gallery_62972_10568_1098.jpg Ancients

 

The following Datasheets have the keyword Ancient

 

Common Rules

 

The following common rules apply to all or almost all the Ancient Datasheets:

 

Astartes Banner

  • While this model is leading a unit, add 1 to the Objective Control characteristic of models in that unit.

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Datasheets

 

Ancient

  • Buffs attached unit with: Astartes Banner
  • Buffs itself with: Unbreakable Duty - While this model is within range of an objective marker and/or within 6" of the centre of the battlefield, this model has the Feel No Pain 4+ ability
  • Able to lead: Assault Intercessor Squad, Assault SquadDesolation Squad, Devastator SquadHellblaster SquadInfernus SquadIntercessor SquadSternguard Veteran SquadTactical Squad, Vanguard Veteran Squad
  • Combos of note: tbc

 

Ancient in Terminator Armour

  • Buffs attached unit with: Astartes Banner 
  • Buffs attached unit with: Keep the Banner High - While this model is leading a unit, each time a model in that unit makes an attack, add 1 to the Hit roll if that unit is below its Starting Strength, and add 1 to the Wound roll as well if that unit is Below Half-strength.
  • Able to lead: Relic Terminator SquadTerminator Assault SquadTerminator Squad
  • Combos of note: tbc

 

Ancient on Bike

  • Datasheet found in Legends: Space Marines
  • Buffs attached unit with: Astartes Banner 
  • Buffs itself with: Unbreakable Duty - While this model is within range of an objective marker and/or within 6" of the centre of the battlefield, this model has the Feel No Pain 4+ ability
  • Able to lead: Bike Squad, Company Veterans on BikesOutrider Squad
  • Combos of note: tbc

 

Bladeguard Ancient

  • Buffs attached unit with: Astartes Banner 
  • Buffs attached unit with: Deeds of Heroism - Once per battle, when this model is selected to fight, it can use this ability. If it does, until the end of the phase, add 1 to the Attacks characteristic of melee weapons equipped by models in this model’s unit
  • Able to lead: Bladeguard Veterans Squad
  • Combos of note: tbc

 

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sml_gallery_62972_10568_1098.jpg Apothecaries

 

The following Datasheets have the keyword Apothecary or Sanguinary Priest.

 

Common Rules

 

The following common rules apply to all or almost all the Apothecary or Sanguinary Priest Datasheets:

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Narthecium

  • While this model is leading a unit, in your Command phase, you can return 1 destroyed model (excluding Character models) to that unit

 

Sanguinary Priest

  • While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability

 

 

Leader Datasheets

 

Apothecary

  • Buffs attached unit with: Narthecium 
  • Buffs itself with: Geneseed Recovery - When this model’s Bodyguard unit is destroyed, roll one D6: on a 2+, you gain 1CP
  • Able to lead: Assault Intercessor Squad, Assault SquadDesolation Squad, Devastator SquadHellblaster SquadInfernus SquadIntercessor SquadSternguard Veteran SquadTactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Apothecary Biologis

  • Buffs attached unit with: Surgical Precision - While this model is leading a unit, weapons equipped by models in that unit have the Lethal Hits ability
  • Buffs itself with: Vivispectrum - If this model’s unit destroys an enemy unit as the result of a melee attack, until the end of the battle, this model has an Objective Control characteristic of 9
  • Able to lead: Aggressor SquadEradicator SquadHeavy Intercessor Squad
  • Combos of note: tbc

 

Apothecary on Bike

  • Datasheet found in Legends: Space Marines
  • Buffs attached unit with: Narthecium 
  • Buffs your army with: Geneseed Recovery - When this model’s Bodyguard unit is destroyed, roll one D6: on a 2+, you gain 1CP
  • Able to lead: Bike Squad, Company Veterans on BikesOutrider Squad
  • Combos of note: tbc


Brother Corbulo

  • Buffs attached unit with: Sanguinary Priest
  • Buffs attached unit with: The Red Grail - While this model is leading a unit, add 1 to the Attacks characteristic of melee weapons equipped by models in that unit
  • Able to lead: Assault Intercessor SquadAssault SquadDevastator Squad, Sternguard Veterans SquadTactical Squad, Vanguard Veteran Squad
  • Combos of note: tbc

 

Sanguinary Priest

  • Leader: Can be attached to a unit as well as a Captain, Chapter Master, or Lieutenant
  • Buffs attached unit with: Sanguinary Priest
  • Buffs attached with: Blood Chalice - While this model is leading a unit, improve the Armour Penetration characteristic of melee weapons equipped by models in that unit by 1
  • Able to lead: Assault Intercessor SquadAssault SquadDevastator Squad, Sternguard Veterans SquadTactical Squad, Vanguard Veteran Squad
  • Combos of note: VVs with storm shields

 

Sanguinary Priest on Bike

  • Datasheet found in Legends: Blood Angels
  • Buffs attached unit with: Sanguinary Priest
  • Buffs attached with: Blood Chalice - While this model is leading a unit, improve the Armour Penetration characteristic of melee weapons equipped by models in that unit by 1
  • Able to lead: Bike Squad, Company Veterans on Bikes, Outrider Squad
  • Combos of note: tbc

 

Sanguinary Priest with Jump Pack

  • Additional Core Rules: Deep Strike
  • Leader: Can be attached to a unit as well as a Captain, Chapter Master, or Lieutenant
  • Buffs attached unit with: Sanguinary Priest
  • Buffs attached with: Blood Chalice - While this model is leading a unit, improve the Armour Penetration characteristic of melee weapons equipped by models in that unit by 1
  • Able to lead: Assault Intercessors with Jump Packs, Assault Squad with Jump Packs, Vanguard Veteran Squad with Jump Packs
  • Combos of note: Jump VVs with storm shields
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sml_gallery_62972_10568_1098.jpg Captains

 

The following Datasheets have the keyword Captain

 

Common Rules

 

The following common rules apply to all or almost all the Captain Datasheets:

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Rites of Battle

  • Once per battle round, one unit from your army with this ability can be targeted by a Stratagem for 0CP, even if another unit from your army has already been targeted by that Stratagem this phase
  • Nb:- The doesn't work in the opposite direction, so use the stratagem of choice elsewhere first!
  • Nb:- As of 7th September 2023, these only apply to Battle Tactic Stratagems

 

 

Datasheets

 

Captain

  • Buffs attached unit with: Rites of Battle 
  • Buffs itself with: Finest Hour - Once per battle, at the start of the Fight phase, this model can use this ability. If it does, until the end of the phase, add 3 to the Attacks characteristic of melee weapons equipped by this model and those weapons have the Devastating Wounds ability
  • Able to lead: Assault Intercessor Squad, Assault SquadBladeguard Veteran Squad (if equipped with a relic shield), Company HeroesHellblaster Squad (if equipped with a plasma pistol), Infernus SquadIntercessor SquadSternguard Veteran Squad, Tactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Captain in Gravis Armour

  • Buffs attached unit with: Rites of Battle 
  • Buffs itself with: Refuse to Yield - Each time an attack is allocated to this model, halve the Damage characteristic of that attack
  • Able to lead: Aggressor Squad, Eradicator Squad, Heavy Intercessor Squad
  • Combos of note: tbc

 

Captain in Phobos Armour

  • Nb:- Additional Core Rules: Infiltrators, Stealth
  • Buffs attached unit with: Rites of Battle 
  • Buffs eligible units with: Master of Deceit - After both players have deployed their armies and determined who has the first turn, if your army includes one or more models with this ability, you can select up to three friendly Adeptus Astartes Phobos, Adeptus Astartes Scout Squad or Adeptus Astartes Scout Sniper Squad units and redeploy all of those units. When doing so, any of those units can be placed into Strategic Reserves, regardless of how many units are already in Strategic Reserves.
  • Able to lead: Eliminator SquadIncursor SquadInfiltrator SquadReiver SquadScout Squad
  • Combos of note: tbc

 

Captain in Terminator Armour

  • Nb:- Additional Core Rules: Deep Strike
  • Buffs attached unit with: Rites of Battle 
  • Buffs attached unit with: The Imperium's Sword - You can re-roll Charge rolls made for this model’s unit.
  • Able to lead: Relic Terminator SquadTerminator Assault Squad, Terminator Squad
  • Combos of note: tbc

 

Captain on Bike

  • Datasheet found in Legends: Space Marines
  • Buffs attached unit with: Rites of Battle 
  • Buffs attached unit with: Swift Assault - While this model is leading a unit, ranged weapons equipped by models in that unit have the Assault ability
  • Able to lead: Bike Squad, Company Veterans on BikesOutrider Squad
  • Combos of note: tbc

 

Captain Tycho

  • Nb:- Cannot be fielded alongside Tycho the Lost
  • Buffs attached unit with: Gifted Commander - While this model is leading a unit, each time that unit is selected to shoot, select one of the following abilities to apply to ranged weapons equipped by models in that unit until the end of the phase: Assault / Heavy / Rapid Fire 1
  • Buffs itself with: Embittered - The first time an attack is allocated to this model, after the attacking unit has finished making its attacks, until the end of the battle, change the Attacks characteristic of this model’s Dead Man’s Hand to 12
  • Able to lead: Assault Intercessor SquadAssault Squad, Command Squad, Company Heroes, Sternguard VeteransTactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Captain with Jump Pack

  • Nb:- Additional Core Rules: Deep Strike
  • Buffs attached unit with: Rites of Battle 
  • Buffs attached unit with: Angel's Wrath - While this model is leading a unit, each time that unit ends a Charge move, until the end of the turn, add 1 to the Strength characteristic of melee weapons equipped by models in that unit
  • Able to lead: Assault Intercessors with Jump Packs, Assault Squad with Jump Packs, Sanguinary Guard, Veteran Assault Squad with Jump Packs
  • Combos of note: tbc

 

Tycho the Lost

  • Nb:- Cannot be fielded alongside Captain Tycho. Additional Core Rules: Feel No Pain 6+
  • Buffs attached unit with: Forlorn Hero - While this model is leading a unit, that unit is eligible to declare a charge in a turn in which it Advanced
  • Buffs itself with: Death Vision of Sanguinius - If this model is destroyed by a melee attack, after the attacking unit has finished making its attacks, you can roll one D6, adding 2 to the result if the attacking unit contains the enemy Warlord: on a 2-3, that enemy unit suffers 3 mortal wounds; on a 4-5, that enemy unit suffers D3+3 mortal wounds; on a 6+, that enemy unit suffers D6+3 mortal wounds
  • Buffs itself with: Black Rage - Each time this model makes an attack, you can re-roll the Hit roll. While this model is not within 12" of one or more friendly Chaplain models, it cannot be selected to Fall Back and its Objective Control characteristic is 0
  • Able to lead: Death Company Marines
  • Combos of note: tbc

 

Edited by Jolemai
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sml_gallery_62972_10568_1098.jpg Champions

 

The following Datasheets have the keyword Character

 

Common Rules

 

The following common rules apply to all these Character Datasheets:

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Leader Datasheets

 

Judiciar

  • Buffs attached unit with: Tempormortis - While this model is leading a unit, that unit has the Fights First ability
  • Buffs itself with: Silent Fury - Each time this model destroys an enemy Character model, until the end of the battle, add 1 to the Attacks characteristic of its executioner relic blade
  • Able to lead: Assault Intercessor Squad, Assault SquadBladeguard Veterans SquadInfernus SquadIntercessor SquadSternguard Veteran Squad, Tactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Primaris Company Champion

  • Datasheet found in Legends: Space Marines
  • Buffs attached unit with: Honour or Death - While this model is leading a unit, add 1 to Advance and Charge rolls made for that unit and you can target that unit with the Heroic Intervention Stratagem for 0CP, even if you have already used that Stratagem on a different unit this phase
  • Buffs itself with: Martial Superiority - Each time this model makes a melee attack that targets a Character unit, you can re-roll the Hit roll and you can re-roll the Wound roll
  • Able to lead: Assault Intercessor Squad, Assault SquadBladeguard Veterans SquadInfernus SquadIntercessor SquadSternguard Veteran Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Company Champion on Bike

  • Datasheet found in Legends: Space Marines
  • Buffs attached unit with: Honour or Death - While this model is leading a unit, add 1 to Advance and Charge rolls made for that unit and you can target that unit with the Heroic Intervention Stratagem for 0CP, even if you have already used that Stratagem on a different unit this phase
  • Buffs itself with: Martial Superiority - Each time this model makes a melee attack that targets a Character unit, you can re-roll the Hit roll and you can re-roll the Wound roll
  • Able to lead: Bike Squad, Company Veterans on BikeOutrider Squad
  • Combos of note: tbc

 

Imperial Space Marine

  • Datasheet found in Legends: Space Marines
  • Buffs attached unit with: Swift Assault - While this model is leading a unit, ranged weapons equipped by models in that unit have the Assault ability
  • Buffs itself with: Unbreakable Duty - While this model is within range of an objective marker and/or within 6" of the centre of the battlefield, this model has the Feel No Pain 4+ ability
  • Able to lead: Assault Squad, Command Squad, Devastator Squad, Tactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc
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sml_gallery_62972_10568_1098.jpg Chaplains

 

The following Datasheets have the keyword Chaplain

 

Common Rules

 

The following common rules apply to all or almost all the Chaplain Datasheets:

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Litany of Hate

  • While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Wound roll

 

 

Datasheets

 

Astorath

  • Buffs attached unit with: Redeemer of the Lost - While this model is leading a unit, each time a model in that unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 4+, do not remove it from play; that destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play
  • Buffs attached unit with: Mass of Doom - Once per battle, when this model’s unit makes a Charge move, this model can use this ability. When it does, until the end of the turn, melee weapons equipped by models in that unit have the Devastating Wounds ability
  • Able to lead: Death Company Marines with Jump Packs
  • Combos of note: tbc

 

Chaplain

  • Buffs attached unit with: Litany of Hate 
  • Buffs eligible units with: Spiritual Leader - Once per battle, at the start of any phase, you can select one friendly Adeptus Astartes unit that is Battle-shocked and within 12" of this model. That unit is no longer Battle-shocked
  • Able to lead: Assault Intercessor Squad, Assault SquadBladeguard Veteran Squad, Death Company Intercessors, Death Company MarinesHellblaster SquadInfernus SquadIntercessor SquadSternguard Veteran Squad, Tactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Chaplain in Terminator Armour

  • Buffs attached unit with: Litany of Hate 
  • Buffs itself with: Recitation of Faith - While this model is leading a unit, models in that unit have the Feel No Pain 4+ ability against mortal wounds
  • Able to lead: Relic Terminator Squad, Terminator Assault Squad, Terminator Squad
  • Combos of note: tbc

 

Chaplain on Bike

  • Buffs attached unit with: Litany of Hate 
  • Buffs itself with: Catechism of Fire - Each time this model’s unit is selected to shoot, you can select one enemy unit within 12" of and visible to this model. Until the end of the phase, ranged weapons equipped by models in this model’s unit have the [Devastating Wounds ability when targeting that enemy unit
  • Able to lead: Bike Squad, Company Veterans on BikeOutrider Squad
  • Combos of note: tbc

 

Chaplain with Jump Pack

  • Buffs attached unit with: Litany of Hate 
  • Buffs itself with: Exhortation of Rage - Each time this model’s unit is selected to fight, you can select one enemy unit within Engagement Range of this model’s unit and roll one D6: on a 4-5, that enemy unit suffers D3 mortal wounds; on a 6, that enemy unit suffers 3 mortal wounds
  • Able to lead: Assault Intercessors with Jump PacksAssault Squad with Jump PacksDeath Company Marines with Jump PacksVanguard Veterans Squad with Jump Packs
  • Combos of note: tbc

 

Lemartes

  • Buffs attached unit with: Guardian of the Lost - While this model is leading a unit, each time an attack is allocated to a model in that unit, subtract 1 from the Damage characteristic of that attack
  • Buffs attached unit with: Fury Unbound - While this model is leading a unit, melee weapons equipped by models in that unit have the Lethal Hits ability
  • Able to lead: Death Company Marines with Jump Packs
  • Combos of note: tbc

 

 

Lone Operatives

 

Whilst not being able to join a unit, the following Datasheets can still buff nearby units:

 

Chaplain Venerable Dreadnought

  • Found in Legends: Adeptus Astartes
  • Buffs eligible units with: Spiritual Leader - Once per battle, at the start of any phase, you can select one friendly Adeptus Astartes unit that is Battle-shocked and within 12" of this model. That unit is no longer Battle-shocked

 

 

Edited by Jolemai
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sml_gallery_62972_10568_1098.jpg Chapter Masters

 

The following Datasheets have the keyword Chapter Master

 

Common Rules

 

The following common rules apply to all or almost all the Chapter Master Datasheets:

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Datasheets

 

Commander Dante

  • Additional Core Rules: Deep Strike
  • Buffs attached unit with: Lord Regent of the Imperium Nihilus - While this model is leading a unit, add 1 to Charge rolls made for that unit and each time a model in that unit makes an attack, add 1 to the Hit roll
  • Debuffs enemy unit(s) with: Death Mask of Sanguinius - At the start of the Fight phase, each enemy unit within 6" of this model must take a Battle-shock test, subtracting 1 from that test when they do
  • Able to lead: Assault Intercessors with Jump PacksAssault Squad with Jump Packs, Sanguinary GuardVanguard Veterans Squad with Jump Packs
  • Combos of note: tbc

 

Gabriel Seth

  • Buffs attached unit with: Lord of Slaughter - While this model is leading a unit, that unit is eligible to declare a charge in a turn in which it Advanced 
  • Buffs itself with: Whirlwind of Gore - Each time this model fights, until that fight is resolved, add 1 to the Attacks characteristic of this model’s Blood Reaver for every 5 enemy models within 6" of this model
  • Able to lead: Assault Intercessor SquadAssault Squad, Command Squad, Company Heroes, Sternguard VeteransTactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Lone Operative

 

Whilst not being able to join a unit, the following Datasheets can still buff nearby units:

 

The Sanguinor

  • Aura of Fervour (Aura) - While a friendly Adeptus Astartes unit is within 6" of this model, you can re-roll Battle-shock and Leadership tests taken for that unit
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sml_gallery_62972_10568_1098.jpg Librarians

 

The following Datasheets have the keyword Librarian

 

Common Rules

 

The following common rules apply to all or almost all the Librarian Datasheets:

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Psychic Hood

  • While this model is leading a unit, models in that unit have the Feel No Pain 4+ ability against Psychic Attacks.

 

 

Datasheets

 

Chief Librarian Mephiston

  • Core Rules: Feel No Pain 4+
  • Buffs attached unit with: Psychic Hood 
  • Buffs attached unit with: The Quickening (Psychic) - While this model is leading a unit, models in that unit have the Fights First ability
  • Debuffs enemy unit with: Transfixing Glaze (Psychic) - At the start of the Fight phase, you can select one enemy unit within Engagement Range of this Psyker’s unit and roll one D6: on a 1, this Psyker model suffers D3 mortal wounds; on a 2-5, until the end of the phase, worsen the Weapon Skill characteristic of melee weapons equipped by models in that enemy unit by 1; on a 6, until the end of the phase, worsen the Weapon Skill and Attacks characteristics of those weapons by 1.
  • Able to lead: Assault Intercessor Squad, Assault SquadIntercessor Squad, Sternguard Veteran Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Librarian

  • Buffs attached unit with: Psychic Hood 
  • Buffs attached unit with: Mental Fortress (Psychic) - While this model is leading a unit, models in that unit have a 4+ invulnerable save
  • Able to lead: Assault Intercessor Squad, Assault SquadDesolation Squad, Devastator SquadHellblaster SquadInfernus SquadIntercessor SquadSternguard Veteran Squad, Tactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Librarian in Phobos Armour

  • Buffs attached unit with: Psychic Hood 
  • Buffs attached unit with: Shrouding (Psychic) - While this model is leading a unit, models in that unit have the Stealth ability and that unit cannot be targeted by ranged attacks unless the attacking model is within 12"
  • Able to lead: Eliminator SquadIncursor Squad, Infiltrator SquadReiver Squad
  • Combos of note: tbc

 

Librarian in Terminator Armour

  • Buffs attached unit with: Psychic Hood 
  • Buffs attached unit with: Veil of Time (Psychic) - While this model is leading a unit, weapons equipped by models in that unit have the Sustained Hits 1 ability
  • Able to lead: Relic Terminator Squad, Terminator Assault Squad, Terminator Squad
  • Combos of note: tbc

 

Librarian on Bike

  • Datasheet found in Legends: Space Marines
  • Buffs attached unit with: Psychic Hood 
  • Buffs attached unit with: Mental Fortress (Psychic) - While this model is leading a unit, models in that unit have a 4+ invulnerable save
  • Able to lead: Bike Squad, Company Veterans on BikeOutrider Squad
  • Combos of note: tbc

 

Librarian with Jump Pack

  • Buffs attached unit with: Psychic Hood 
  • Buffs attached unit with: Might of Heroes (Psychic) - While this model is leading a unit, improve the Armour Penetration characteristic of melee weapons equipped by models in that unit by 1
  • Able to lead: Assault Squad with Jump Packs, Vanguard Veterans Squad with Jump Packs
  • Combos of note: tbc

 

 

Lone Operative

 

Whilst not being able to join a unit, the following Datasheets can still buff nearby units:

 

Librarian Dreadnought

  • Shield of Sanguinius (Aura, Psychic) - While a friendly Adeptus Astartes unit is within 6" of this model, models in that unit have the Feel No Pain 5+ ability against mortal wounds and Psychic Attacks.
  • Wings of Sanguinius (Psychic) - Once per turn, at the end of your Movement phase, one Psyker from your army with this ability can use it. If it does, roll one D6: on a 1, that Psyker suffers D3 mortal wounds; on a 2+, select one friendly Adeptus Astartes Infantry unit within 12" of that Psyker and remove the selected unit from the battlefield, then set it up again anywhere on the battlefield that is more than 9" horizontally away from all enemy models.
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sml_gallery_62972_10568_1098.jpg Lieutenants

 

The following Datasheets have the keyword Lieutenant

 

Common Rules

 

The following common rules apply to all or almost all the Lieutenant Datasheets:

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Tactical Precision

  • While this model is leading a unit, weapons equipped by models in that unit have the Lethal Hits ability.

 

Leader

  • You can attach this model to the above unit even if one Captain or Chapter Master model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

 

Datasheets

 

Lieutenant

  • Buffs attached unit with: Tactical Precision 
  • Buffs attached unit with: Target Priority - This model’s unit is eligible to shoot and declare a charge in a turn in which it Fell Back
  • Able to lead: Assault Intercessor Squad, Assault SquadBladeguard Veteran Squad, Company HeroesHellblaster SquadInfernus SquadIntercessor SquadSternguard Veteran Squad, Tactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Lieutenant in Reiver Armour

  • Buffs attached unit with: Tactical Precision 
  • Buffs eligible units with: Deadly Terror - While this model is leading a unit, increase the range of that unit’s Terror Troops ability by 3"
  • Able to lead: Reiver Squad
  • Combos of note: tbc

 

Lieutenant in Phobos Armour

  • Buffs attached unit with: Tactical Precision 
  • Buffs eligible units with: Shoot and Fade -  In your Shooting phase, after this model’s unit has shot, if it is not within Engagement Range of any enemy models, it can make a Normal move of up to D6"
  • Able to lead: Incursor Squad, Infiltrator Squad, Reiver Squad
  • Combos of note: tbc

 

 

Lone Operative

 

Whilst not being able to join units, the following Datasheets can still buff units:

 

Lieutenant with Combi-Weapon

  • Priority Objective Identified (Aura) - At the start of the first battle round, if your army contains one or more models with this ability, you can select one objective marker on the battlefield to be the Priority Objective. Until the end of the battle, while a friendly Adeptus Astartes unit is within 6" of this model, each time a model in that unit makes an attack that targets an enemy unit that is within range of the Priority Target, re-roll a Wound roll of 1.
Edited by Jolemai
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  • 2 weeks later...
sml_gallery_62972_10568_1098.jpg Techmarines

 

The following Datasheets have the keyword Techmarine

 

Common Rules

 

The following common rules apply to all or almost all the Techmarine Datasheets:

 

Blessings of the Omnissiah

  • In your Command phase, you can select one friendly Adeptus Astartes Vehicle model within 3" of this model. That model regains up to D3 lost wounds and, until the start of your next Command phase, each time that Vehicle model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn

 

Faction and Detachment

  • Datasheet benefits from Oath of Moment
  • Datasheet benefits from either Armoured Wrath, Close-Range Eradication, Combat Doctrines, Extremis-Level Threat, Lightning Assault, Shadow Masters, Shield of the Imperium,  or The Red Thirst

 

Techmarine

  • While this model is within 3" of one or more friendly Adeptus Astartes Vehicle units, this model has the Lone Operative ability

 

Vengeance of the Omnissiah

  • If a friendly Adeptus Astartes Vehicle model is destroyed within 12" of this model, until the end of the battle, this model’s Omnissian power axe has an Attacks characteristic of 7

 

 

Datasheets

 

Techmarine

  • Buffs nearby unit with: Blessings of the Omnissiah 
  • Buffs itself with: Techmarine
  • Buffs itself with: Vengeance of the Omnissiah
  • Able to lead: Assault Intercessor Squad, Assault Squad, (Astartes Servitors), Desolation Squad, Devastator SquadIntercessor Squad, Tactical Squad, Vanguard Veterans Squad
  • Combos of note: tbc

 

Techmarine on Bike

  • Datasheet found in Legends: Space Marines
  • Buffs nearby unit with: Blessings of the Omnissiah 
  • Buffs itself with: Techmarine
  • Buffs itself with: Vengeance of the Omnissiah
  • Able to lead: Bike Squad, Company Veterans on BikeOutriders Squad
  • Combos of note: tbc
Edited by Jolemai
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sml_gallery_62972_10568_1098.jpg Allies

 

The following Datasheets have the keyword Inquisitor

 

Common Rules

 

The following common rules apply to all or almost all the Inquisitor Datasheets:

 

Authority of the Inquisition

  • While this model is leading a unit, it can embark within any Transport that its Bodyguard unit can embark within

 

Faction and Detachement

  • Datasheets benefit from Assigned Agents
  • Datasheet may be you Warlord

 

Imperium Battleline Infantry

  • This refers to the following units: Assault Intercessor Squad, Heavy Intercessor Squad, Intercessor Squad, Tactical Squad
  • Nb:- Although Characters that are eligible for the Assault Intercessor Squad are normally fine to be fielded in the Assault Squad and Vanguard Veteran Squad, this doesn't work for the following Datasheets as the receiving squads lack the Battleline keyword

 

Leader Datasheets

 

Inquisitor

  • Buffs itself with with: Authority of the Inquisition 
  • Buffs army with: Power of the Rosette - Each time you target this model’s unit with a Stratagem, roll one D6: on a 3+, you gain 1CP
  • Buffs attached unit with (if equipped): Blessed Wardings - While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability against mortal wounds.
  • Able to lead: Imperium Battleline Infantry
  • Combos of note: tbc

 

Inquisitor Corteaz

  • Buffs itself with with: Authority of the Inquisition 
  • Buffs attached unit with: Malefic Wardings (Psychic) - While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability against Psychic Attacks and attacks made by Daemon models.
  • Buffs army with: Spy Network - Each time your opponent gains a CP as the result of an ability, roll one D6: on a 2+, you also gain 1CP
  • Able to lead: Imperium Battleline Infantry
  • Combos of note: tbc

 

Inquisitor Eisenhorn

  • Buffs itself with with: Authority of the Inquisition  
  • Buffs attached unit with: Malus Codicium - While this model is leading a unit, double the Attacks characteristic of weapons equipped by Daemonhost models in that unit.
  • Debuffs enemy unit with: Dominate Will (Psychic) - At the start of your opponent’s Shooting phase, select one enemy Infantry unit that is within 12" of and visible to this model and roll one D6: on a 1, this model suffers D3 mortal wounds; on a 2-5, until the end of the phase, each time a model in that unit makes an attack, subtract 1 from the Hit roll; on a 6, until the end of the phase, that unit is not eligible to shoot
  • Able to lead: Imperium Battleline Infantry
  • Combos of note: tbc

 

Inquisitor Greyfax

  • Buffs itself with with: Authority of the Inquisition  
  • Buffs attached unit with: Psyoculum - While this model is leading a unit, ranged weapons equipped by models in that unit have the Anti-Psyker 4+ ability
  • Debuffs enemy unit with: No Retreat - Each time an enemy unit (excluding Monster and Vehicle units) that is within Engagement Range of one or more units with this ability is selected to Fall Back, models in that enemy unit must take Desperate Escape tests as if their unit was Battle-shocked. When doing so, if that enemy unit is also Battle-shocked by other means, subtract 1 from each of those Desperate Escape tests
  • Able to lead: Imperium Battleline Infantry
  • Combos of note: tbc

 

Inquisitor in Terminator Armour

 

  • Datasheet found in Legends: Agents of the Imperium
  • Additional Core Rules: Deep Strike
  • Buffs itself with with: Authority of the Inquisition 
  • Buffs army with: Power of the Rosette - Each time you target this model’s unit with a Stratagem, roll one D6: on a 3+, you gain 1CP
  • Buffs attached unit with (if equipped): Blessed Wardings - While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability against mortal wounds.
  • Able to lead: Imperium Battleline Infantry
  • Combos of note: tbc

 

Lord Inquisitor Kyria Draxus

  • Buffs itself with with: Authority of the Inquisition 
  • Buffs attached unit with: Xenos Hunter - While this model is leading a unit, each time a model in that unit makes an attack that targets an enemy unit (excluding Imperium and Chaos units), add 1 to the Hit roll.
  • Buffs attached unit with: Psychic Veil (Psychic) - In your Command phase, this Psyker can use this ability. If it does, roll one D6: on a 1, this Psyker’s unit suffers D3 mortal wounds; on a 2+, until the start of your next Command phase, this Psyker’s unit can only be selected as the target of a ranged attack if the attacking model is within 18"
  • Able to lead: Imperium Battleline Infantry
  • Combos of note: tbc

 

Non-Leader Datasheets

 

Inquisitor Karamazov

  • Throne of Judgement (Aura) - While a friendly unit is within 6" of this model, add 1 to Battle-shock and Leadership tests taken for that unit. While an enemy unit is within 6" of this model, subtract 1 from Battle-shock and Leadership tests taken for that enemy unit.
  • Dread Reputation - At the start of your Shooting phase, select one enemy unit within 12" of this model. That unit must take a Battle-shock test

 

Edited by Jolemai
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sml_gallery_62972_10568_1098.jpg Sort By Squad

 

Having gone through the Characters one by one, this next section is the reverse whereby the units are displayed with a list of each Character that can join them.

 

Following the release of Codex: Space Marines, a number of Datasheets were moved around/edited from the Index. The following can be seen in the Legends: Adeptus Astartes downloads:

  • Astartes Servitors can be added to a unit that contains a Techmarine during the Declare Battle Formations step
  • If a Leader can be attached to an Assault Intercessor Squad, it can be attached to an Assault Squad
  • If a Leader can be attached to an Assault Intercessor Squad with Jump Packs, it can be attached to an Assault Squad with Jump Packs
  • If a Leader can be attached to an Assault Intercessor Squad, it can be attached to a Vanguard Veterans Squad
  • If a Leader can be attached to a Bike Squad, it can be attached to Company Veterans on Bikes
  • If a Leader can be attached to Company Heroes, then it can be attached to a Command Squad
  • If a Leader can be attached to an Outrider Squad, it can be attached to a Bike Squad
  • If a Leader can be attached to a Terminator Squad, it can be attached to a Relic Terminator Squad

 

Squad List

 

In alphabetical order. 

 

Aggressor Squad

  • Apothecary Biologis
  • Captain in Gravis Armour

 

Assault Intercessor Squad

  • Ancient
  • Apothecary
  • Brother Corbulo
  • Captain
  • Captain Tycho
  • Chaplain
  • Chief Librarian Mephiston
  • Gabriel Seth
  • Inquisitor
  • Inquisitor Corteaz
  • Inquisitor Eisenhorn
  • Inquisitor Greyfax
  • Inquisitor in Terminator Armour
  • Judiciar
  • Librarian
  • Lieutenant
  • Lord Inquisitor Kyria Draxus
  • Primaris Company Champion
  • Sanguinary Priest
  • Techmarine

 

 

Assault Intercessor Squad with Jump Packs

  • Captain with Jump Pack
  • Chaplain with Jump Pack
  • Commander Dante
  • Sanguinary Priest with Jump Pack

 

Assault Squad

  • Ancient
  • Apothecary
  • Brother Corbulo
  • Captain
  • Captain Tycho
  • Chaplain
  • Chief Librarian Mephiston
  • Gabriel Seth
  • Imperial Space Marine
  • Judiciar
  • Librarian
  • Lieutenant
  • Primaris Company Champion
  • Sanguinary Priest
  • Techmarine

 

Assault Squad with Jump Packs

  • Captain with Jump Pack
  • Chaplain with Jump Pack
  • Commander Dante
  • Librarian with Jump Pack
  • Sanguinary Priest with Jump Pack

 

Astartes Servitors

  • (Techmarine)

 

Bike Squad

  • Ancient on Bike
  • Apothecary on Bike
  • Captain on Bike
  • Chaplain on Bike
  • Company Champion on Bike
  • Librarian on Bike
  • Sanguinary Priest on Bike
  • Techmarine on Bike

 

Bladeguard Veteran Squad

  • Bladeguard Ancient 
  • Captain (if the model has a relic shield)
  • Chaplain
  • Judiciar
  • Lieutenant 
  • Primaris Company Champion

 

Command Squad

  • Captain
  • Captain Tycho
  • Gabriel Seth
  • Imperial Space Marine
  • Lieutenant 

 

Company Heroes

  • Captain
  • Captain Tycho
  • Gabriel Seth
  • Lieutenant

 

Company Veterans on Bike

  • Ancient on Bike
  • Apothecary on Bike
  • Captain on Bike
  • Chaplain on Bike
  • Company Champion on Bike
  • Librarian on Bike
  • Sanguinary Priest on Bike
  • Techmarine on Bike

 

Death Company Intercessors

  • Chaplain

 

Death Company Marines

  • Chaplain
  • Tycho The Lost

 

Death Company with Jump Packs

  • Astorath
  • Chaplain with Jump Pack
  • Lemartes

 

Desolation Squad

  • Ancient
  • Apothecary
  • Librarian
  • Techmarine

 

Devastator Squad

  • Ancient
  • Apothecary
  • Brother Corbulo
  • Librarian
  • Sanguinary Priest
  • Techmarine

 

Eliminator Squad

  • Captain in Phobos Armour
  • Librarian in Phobos Armour

 

Eradicator Squad

  • Apothecary Biologis
  • Captain in Gravis Armour

 

Heavy Intercessor Squad

  • Apothecary Biologis
  • Captain in Gravis Armour
  • Inquisitor
  • Inquisitor Corteaz
  • Inquisitor Eisenhorn
  • Inquisitor Greyfax
  • Inquisitor in Terminator Armour
  • Lord Inquisitor Kyria Draxus

 

Hellblaster Squad

  • Ancient
  • Apothecary
  • Captain (if the model has a plasma pistol)
  • Chaplain
  • Librarian
  • Lieutenant 

 

Incursor Squad

  • Captain in Phobos Armour
  • Librarian in Phobos Armour
  • Lieutenant in Phobos Armour 

 

Infernus Squad

  • Ancient
  • Apothecary
  • Captain
  • Chaplain
  • Judiciar
  • Librarian
  • Lieutenant
  • Primaris Company Champion

 

Infiltrator Squad

  • Captain in Phobos Armour
  • Librarian in Phobos Armour
  • Lieutenant in Phobos Armour 

 

Intercessor Squad

  • Ancient
  • Apothecary
  • Captain
  • Chaplain
  • Chief Librarian Mephiston
  • Inquisitor
  • Inquisitor Corteaz
  • Inquisitor Eisenhorn
  • Inquisitor Greyfax
  • Inquisitor in Terminator Armour
  • Judiciar
  • Librarian
  • Lieutenant
  • Lord Inquisitor Kyria Draxus
  • Primaris Company Champion
  • Techmarine

 

Outrider Squad 

  • Ancient on Bike
  • Apothecary on Bike
  • Captain on Bike
  • Chaplain on Bike
  • Company Champion on Bike
  • Librarian on Bike
  • Sanguinary Priest on Bike
  • Techmarine on Bike

 

Reiver Squad

  • Captain in Phobos Armour
  • Librarian in Phobos Armour
  • Lieutenant in Phobos Armour
  • Lieutenant in Reiver Armour 

 

Relic Terminator Squad

  • Ancient in Terminator Armour 
  • Captain in Terminator Armour
  • Chaplain in Terminator Armour
  • Librarian in Terminator Armour

 

Sanguinary Guard

  • Captain with Jump Pack
  • Commander Dante

 

Scout Squad

  • Captain in Phobos Armour

 

Sternguard Veteran Squad

  • Ancient
  • Apothecary
  • Brother Corbulo
  • Captain
  • Captain Tycho
  • Chaplain
  • Chief Librarian Mephiston
  • Gabriel Seth
  • Judiciar
  • Librarian
  • Lieutenant
  • Primaris Company Champion
  • Sanguinary Priest

 

Tactical Squad

  • Ancient
  • Apothecary
  • Brother Corbulo
  • Captain
  • Captain Tycho
  • Chaplain
  • Gabriel Seth
  • Imperial Space Marine
  • Inquisitor
  • Inquisitor Corteaz
  • Inquisitor Eisenhorn
  • Inquisitor Greyfax
  • Inquisitor in Terminator Armour
  • Judiciar
  • Librarian
  • Lieutenant
  • Lord Inquisitor Kyria Draxus
  • Sanguinary Priest
  • Techmarine 

 

Terminator Assault Squad

  • Ancient in Terminator Armour 
  • Captain in Terminator Armour
  • Chaplain in Terminator Armour
  • Librarian in Terminator Armour

 

Terminator Squad

  • Ancient in Terminator Armour 
  • Captain in Terminator Armour
  • Chaplain in Terminator Armour
  • Librarian in Terminator Armour

 

Vanguard Veteran Squad 

  • Ancient
  • Apothecary
  • Brother Corbulo
  • Captain
  • Captain Tycho
  • Chaplain
  • Chief Librarian Mephiston
  • Gabriel Seth
  • Imperial Space Marine
  • Judiciar
  • Librarian
  • Lieutenant
  • Primaris Company Champion
  • Sanguinary Priest
  • Techmarine

 

Vanguard Veteran Squad with Jump Packs

  • Captain with Jump Pack
  • Chaplain with Jump Pack
  • Commander Dante
  • Librarian with Jump Pack
  • Sanguinary Priest with Jump Pack
Edited by Jolemai
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  • 3 months later...

Agreed. I like putting in a captain with the honor vehement. Six Attacks at strength 10 and AP -3 on the charge (7 at strength 11 while in assault doctrine) is pretty brutal!

 

Pop honor the chapter and you've got a nice little multi purpose blender unit with a bazilllion attacks at S6, AP-3 (in assault doctrine) with +1 to wound!

Edited by Paladin777
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  • 2 weeks later...

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