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Vulkan He'stan + Infernus: What's the right amount?


arnesh88

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One of the ideas I want to try out for 2k lists was to have Vulkan He'stan in a full Infernus Squad travel in a Land Raider Redeemer as one of my methods to take out infantry. I've debated whether or not it's a good idea to have another full Infernus Squad in a Drop Pod to drop in so that I have 3 flame units benefiting from his Forgefather ability. While I think this can do a lot of damage to infantry, I'm worried that it will be clunky with that many marines in a relatively small area, and that it might end up being overkill. I also considered including other flame units like Invictor Tactical Warsuits, or to even have additional Land Raider Redeemers to focus fire both infantry and tougher units (the single land raider redeemer i had did a lot of work when I went up against Carnifexes and Old One Eye). I can also use his ability for Melta weapons, but I thought it would be more efficient to use Oath of Moment for Melta and big guns on one big target, and use his Forgefather on another target.

 

What are your thoughts? Any other units you would recommend to run alongside him?

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On 6/28/2023 at 11:26 AM, arnesh88 said:

One of the ideas I want to try out for 2k lists was to have Vulkan He'stan in a full Infernus Squad travel in a Land Raider Redeemer as one of my methods to take out infantry. I've debated whether or not it's a good idea to have another full Infernus Squad in a Drop Pod to drop in so that I have 3 flame units benefiting from his Forgefather ability. While I think this can do a lot of damage to infantry, I'm worried that it will be clunky with that many marines in a relatively small area, and that it might end up being overkill. I also considered including other flame units like Invictor Tactical Warsuits, or to even have additional Land Raider Redeemers to focus fire both infantry and tougher units (the single land raider redeemer i had did a lot of work when I went up against Carnifexes and Old One Eye). I can also use his ability for Melta weapons, but I thought it would be more efficient to use Oath of Moment for Melta and big guns on one big target, and use his Forgefather on another target.

 

What are your thoughts? Any other units you would recommend to run alongside him?

I was thinking of doing the drop pod + full Infernus too just for any chapter. 10d6 auto-hitting attacks is great use for everyone. 

 

For me im making a fun list on the app and leaning fully into the Torrent side of things. Probably 2 Redeemers but not sure if I want to go GravisCaptain + Aggressors or Adrax + AInts for a melee unit

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Not trying to take over your post, but I thought I might try to playa round a bit:

 

Melta Burn (1990 Points)

Space Marines
Salamanders
Gladius Task Force
Strike Force (2000 Points)

CHARACTERS

Primaris Lieutenant (75 Points)
    • 1x Master-crafted power weapon
      1x Neo-volkite pistol
      1x Storm Shield

Primaris Lieutenant (75 Points)
    • 1x Master-crafted power weapon
      1x Neo-volkite pistol
      1x Storm Shield

Vulkan He’stan (95 Points)
    • Warlord
    • 1x Bolt Pistol
      1x Gauntlet of the Forge
      1x Spear of Vulkan

OTHER DATASHEETS

Bladeguard Veteran Squad (200 Points)
    • 1x Bladeguard Veteran Sergeant
        • 1x Master-crafted power weapon
          1x Plasma pistol
    • 5x Bladeguard Veteran
        • 5x Heavy bolt pistol
          5x Master-crafted power weapon

Bladeguard Veteran Squad (200 Points)
    • 1x Bladeguard Veteran Sergeant
        • 1x Master-crafted power weapon
          1x Plasma pistol
    • 5x Bladeguard Veteran
        • 5x Heavy bolt pistol
          5x Master-crafted power weapon

Devastator Squad (120 Points)
    • 1x Devastator Sergeant
        • 1x Close combat weapon
          1x Plasma pistol
          1x Power fist
    • 4x Devastator
        • 4x Bolt pistol
          4x Close combat weapon
          4x Multi-melta

Devastator Squad (120 Points)
    • 1x Devastator Sergeant
        • 1x Close combat weapon
          1x Plasma pistol
          1x Power fist
    • 4x Devastator
        • 4x Bolt pistol
          4x Close combat weapon
          4x Multi-melta

Devastator Squad (120 Points)
    • 1x Devastator Sergeant
        • 1x Close combat weapon
          1x Plasma pistol
          1x Power fist
    • 4x Devastator
        • 4x Bolt pistol
          4x Close combat weapon
          4x Multi-melta

Infernus Squad (180 Points)
    • 1x Infernus Sergeant
        • 1x Bolt pistol
          1x Close combat weapon
          1x Pyreblaster
    • 9x Infernus Marine
        • 9x Bolt pistol
          9x Close combat weapon
          9x Pyreblaster

Land Raider (275 Points)
    • 1x Armoured tracks
      2x Godhammer lascannon
      1x Hunter-killer missile
      1x Multi-melta
      1x Storm bolter
      1x Twin heavy bolter

Land Raider (275 Points)
    • 1x Armoured tracks
      2x Godhammer lascannon
      1x Hunter-killer missile
      1x Multi-melta
      1x Storm bolter
      1x Twin heavy bolter

Land Raider Crusader (255 Points)
    • 1x Armoured tracks
      1x Hunter-killer missile
      2x Hurricane bolter
      1x Multi-melta
      1x Storm bolter
      1x Twin assault cannon

 

That’s three full Land Raiders, and I think some significant Firepower to throw around.  The 10-man Infernus Squad is for Overwatch, maybe split into 2x 5-man units to cover more ground.

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