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land raider excelsior and rhino primaris datasheets for unofficial 40k play


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use the following datasheet if your grey knights or codex marines or codex chaos space marines or adeptus custodes. the following unit profile is designed to give a universal ruleset for all possible armies and assumes you would field both at once and are costed as a bulk unit, please replace the appropriate keywords with those for your respective faction. 

land raider excelsior and rhino primaris 375 points (for both)

land raider: M: 10" T13 sv: 2+  w:19 ld 6+ OC 6  5+ invul save
 

rhino: M 12" t9 sv 2+ w11 ld7 OC3

 

+++

 

the land raider excelsior comes equipped with a land-pattern grav cannon, 2 godhammer lascannons, and a combi-weapon
it can take one of each of the following:

1 storm bolter

1 hunter killer missile

1 multi-melta

the rhino comes equipped with:

1 twin linked plasma gun
1 storm bolter

it can take one hunter killer missile

 

+++


keywords: land raider, vehicle, character, smoke launchers, imperium
rhino: rhino, imperium, smoke launchers, vehicle

 

core: leader (land raider only), lone operative (rhino only), Deadly Demise D3 (both vehicles)
faction: oath of moment


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land raider special rules:

 

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command data uplink:

at the start of each turn consult the table 1 of the following rules is activate until your next turn:

 

command assault: when a friendly unit disembarks from this vehicle and declares a charge on your turn there is no need to roll, the unit is assumed to have crossed the required distance (up to a maximum of 12")

coordinated fire: when an "adeptus astartes" keyword unit within 6" of the land raider excelsior or the rhino primaris makes an attacked with its ranged weapons, their weapons have the twin linked special rule, if they have the twin linked special rule already, they also have sustained hits 1.

commanding presence: one friendly unit within 6" that is asked to preform a battle shock test may elect to pass it automatically

 

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shared targetting augurs: while within 12" of one another the land raider excelsior and rhino primaris may improve the AP value of their weapons by -1 (up to a maxium of -3)

 

the land raider excelsior may carry 12 adeptus astartes units, terminators or primaris keyword models take up 2 slots, and gravis keyword units take up 3 slots.

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ranged weapons:

 

godhammer lascannons 48" A:2 bs+3 s12 ap-3 d: d6+1
hunter killer missiles (one shot) 48" a:1 s14 ap-3 d: d6
one shot: the bearer can only shoot with this weapon once per battle
multi-melta (melta 2) 18" a:2 3+ s9 ap-4 d d6

Storm bolter [RAPID FIRE 2] 24" 2 3+ 4 0 1

land-pattern Grav-cannon [ANTI-VEHICLE 2+, HEAVY] 24" 3 3+ 7 -1 3

 

melee weapons:
Armored tracks Melee 7 3+ 9 -1 1

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rhino primaris special rules:

 

repair servo skulls:

once per turn the rhino primaris may deploy its servo skulls they may repair d3 lost wounds to the land raider or the rhino primaris (the land raider must be within 12" of the rhino primaris for it to be eligible for repair). doing so requires the rhino to not preform actions this turn. 

 

aquilla pattern comms array: the 1st stratagem you use during the game costs 0cp

the rhino can transport up to 6 adeptus astartes keyword units, primaris, terminator, gravis and phobos keyword units cannot embark in this vehicles
the 
ranged weapons: 

Plasma gun – standard [RAPID FIRE 1, twin-linked] 24" 1 3+ 7 -2 1

Plasma gun – supercharge [HAZARDOUS, RAPID FIRE 1, twin-linked] 24" 1 3+ 8 -3 2

Storm bolter [RAPID FIRE 2] 24" 2 3+ 4 0 1

hunter killer missiles (one shot) 48" a:1 s14 ap-3 d: d6
one shot: the bearer can only shoot with this weapon once per battle

 

melee weapons:

Armored tracks Melee 3 4+ 6 0 1

 

 

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