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7 hours ago, firestorm40k said:

I like the look of these Aircraft rules - they are quite similar to how they used to work in Epic: Armageddon :smile:

Hey Brother, 

I'm not understanding the movement stat rules and maybe they havea historical explanation.

 

It looks like they move (x)" on from their table edge, with one 90° turn, then disappear to start again next turn at their table edge and never get to the other side of the table.

Is that correct?

If so a THawk never gets more than 25" on.

Am I stoopid?

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They can march as well as advance, which should increase the move distance. I did think it bizarre that flyers would only be in your half of the table too :D but i guess that just means they cant shoot if they are dropping off on the far side? Its still weird that shooty flyers are that limited though, might be fun if the flyers alternated board edges when they come on every turn.

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7 hours ago, matcap86 said:

 

I hope so, but the wording in the article narrows the available craft down pretty hard.

The fire raptor isn't an interceptor or transport (I believe the article named all of these but maybe not), and it isn't the one type of bomber that was named (it probably isn't a bomber anyway) so it's still in the space of possible units. Have faith. :smile:

 

2 hours ago, Interrogator Stobz said:

Hey Brother, 

I'm not understanding the movement stat rules and maybe they havea historical explanation.

 

It looks like they move (x)" on from their table edge, with one 90° turn, then disappear to start again next turn at their table edge and never get to the other side of the table.

Is that correct?

If so a THawk never gets more than 25" on.

Am I stoopid?

 

The flyer can begin its movement from a point up to 8" up either flank. The weapon ranges should mean ~25" is enough for a gunship. A march order allows double movement (but most likely still only one 90 degree turn). I assume a flyer on march orders can still drop bombs and deploy transported units, and the transported unit will have its own order to advance or charge.

 

I think 25" is probably enough for a thunderhawk to do what you need it to. Also, do we know the recommended table size yet? It might be less than 48" to the far side.

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5 hours ago, Interrogator Stobz said:

Thanks mate, pretty sure they said 4x6'.

So yeah shooting or delivering troops should be possible to all but (occasionally) the centre back for a THawk.

 

Follow up Q... do we think they sit on the table to allow return fire during the opponent turn then fly off?

I can't remember whether they left at the end of the turn or the end of their move in EA.

 

Either way, they had their place and utility. I remember playing a marine player who thunderhawked (now a verb) their marine force on. Worked really well and looked cool.

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9 hours ago, Interrogator Stobz said:

Follow up Q... do we think they sit on the table to allow return fire during the opponent turn then fly off?

The article says they remain until the end of the round. Remember it's an alternating activations system, split into a movement phase and shooting phase like the x-wing miniatures game. Turn sequence article.

 

I don't think we've seen any ground based anti-air weapons yet. In EA these could shoot immediately at flyers that moved too close.

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39 minutes ago, Cactus said:

The article says they remain until the end of the round. Remember it's an alternating activations system, split into a movement phase and shooting phase like the x-wing miniatures game. Turn sequence article.

 

I don't think we've seen any ground based anti-air weapons yet. In EA these could shoot immediately at flyers that moved too close.

Ah yes, it's been so drawn out I forgot that earlier article. 

Thanks Brothers!!

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8 hours ago, DuskRaider said:

An actual Stormbird, not the mini one that FW made. 

Yeah, that model is weird. It doesn’t seem to resemble any of the lore descriptions and just looks like someone kitbashed on top of a Thunderhawk.

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As I understand it, there's a bunch of things they classified as "Stormbirds" during the Great Crusade before they started making more specialised gunships for the legions. The Black Books and the novels mention 7 different types iirc, and some are explicitly bigger than others (the Condor and Sunkiller varieties were particularly huge, I forget what most of the others are).

The Sokar that FW made a model of is described as a "modern" design and a precursor to the Thunderhawk, so it's presumably meant to be a small one. It's probably only classedas a Stormbird at all because that was used as an umbrella term for Astartes dropships.

At LI scale, they could totally make a bigger one.

Edited by Urauloth
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10 minutes ago, ccnick22 said:

Based on this and the rulebook appearing in the wild I would say probably at the start of October

 

Would have been nice to get actual examples what these four levels of structures are supposed to be like

ZQkPfvuHPtSpBFVZ.jpg

Edited by Matrindur
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7 minutes ago, Redcomet said:

If it is the same scale, perfectly well

 

I'm thinking more about the rules, but I guess you just have to decide beforehand what each building will count as. The terrain looks really good though.

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