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On 5/9/2026 at 6:43 PM, Tallarn Commander said:

Thank you for the write up. I like how the Imperium does not know where the planet Mari is located.

 

Thanks for saying so!

Yeah, I haven't got as much of a concrete lore for the Mari Landsknechts as I do for the Kur Guards. The KG just kind of appeared fully formed in my head once I'd tested the paint scheme on a model, whereas the MK were initially created as the main opposition for my Rogue trader IG army, the Ebla regiments. Ebla being an ancient Syrian city state, I read up on its history and learned about Mari, a rival city state that was essentially Ebla's mortal enemy for centuries.

That's really as far as I got with the background for them- mortal enemies of Ebla. So they couldn't be a Red Hand native world, because then they wouldn't be close enough to Ebla to be proper rivals. That or, I still haven't committed to anything concrete so I didn't want to pin them down. Mind you with them having a pretty serious contempt for Kur too, their character is at least reasonably well established in terms of them being a contentious bunch of troublemakers, at any rate.

Best to leave my options open, anyway.

Meanwhile, modest progress:

 

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Just highlights on the brown parts, then a wash, then eyes and insignia to go. And bases.

I split the eighteen models in two because it's much more encouraging to have a milestone to reach- finishing this lot will give me two full squads plus spares, and hopefully that should give me a little motivation to finish the next nine.

And then hopefully my next lot of legs should arrive and I can build more, which itself ought to be a nice little motivation.

Cheeps

 

Well, the legs arrived. I should mention beforehand that these legs are for not just the Kur Guards but also for the Mari and my Yantar loyalists too.

I got so many printed because there are essentially more poses available now than before. Previously it was basically five upright and two crouching for the male and female varieties.

 

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Now with them being 3d printable, you can immediately double that by simply mirroring the files so they apprear the other way round and boom, now you have fourteen poses per gender. These are the standing male ones:

 

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So, I ordered more of the mirrored poses and sent the excess to the parts boxes for the Mari and Yantar forces. There will be yet more unique poses, which is of course always my ideal thing to have.

But it doesn't end there. VM also produced .stl files for heavy weapon and ordnance crews, and I got some of those too:

 

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So now there are crouching legs in the mix as well as kneeling ones, sittting ones, and also now effectively an eleventh standing pose for either gender:

 

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Which is nice. Of course, most of them came with the large bushknife/machete bayonet modelled on, and that doens't match the Mari or the Yantar loadout, so a little saw work was in order:

 

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And I ended up with quite a few spare bayonets once I'd edited them off of every leg set I was sending to Mari or Yantar:

 

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There. Now my Kur guards can be fully armed at last. I can just glue them on to the various finished models as appropriate.

But why were they painted? Well, I had the paints out already. Tying up a few loose ends:

 

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You know, I do still prefer grey, but they do grow on you. The next lot are only a little way behind, too, which is nice.

Need to make a bit of money so I can get some more torsos and arms to go along with all these legs, now.

Cheap

 

On 5/11/2026 at 10:57 PM, Dr_Ruminahui said:

Nice knives.

 

I think they look much nicer with the red eyes - gives them a nice focal point and ties in nicely with the red on their bases.

Much as it pains me to admit, I have to agree that red was a damn fine choice, and it really works with the rest of the scheme in general.

Meanwhile, I wasn't able to resist building a few models with the few torsos I had left in the bits box:

 

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I really like the running legs. I only wish there was a male version, honestly. They really add something to the ordinary squads, a real dynamism and sense of eagerness to get into combat. The blank helmet's impassive stare stops it from being too exteme though, whereas for the Punitary Corps, when combined with this especially manic looking head, they step a little past that into the vicinity of a more pure berserker appearance. I do regret not removing the knife sheath from the legs though- plainly there's no need for a bayonet when you already have a nasty looking machete on the go. 

The head is from a set of 3d printed sci-fi raiders I bought from Anvil, but found they didn't fit in with the Oppo. Various guns and hands, heads and such are being slowly bled out of those sets into other collections so they're still coming in handy.

In profile the expression is especially clear:

 

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The head has two rows of studs either side of a central mohawk- I'm just going to paint them as horns and bosh, there we are, that's why she's in the PC. I have a few more heads from that set that could certainly be construed as having horns, so I'll scatter them in amongst the other mutations. More kroot hands, some Tau hands, maybe a tentacle or two, some horrible bone-spur blades, that sort of thing ought to work. I'll have to think about legs. Maybe some Tau legs wouldn't be too out of place- well, you know what I mean.

Meanwhile, the rest of the troopers are just me excitedly building relatively conventional poses, just ones that weren't physically possible before the advent of mirrored 3d printing. Big knives are very much yet to be fitted. I think I'm going to have to buy the .stl for that from VM. I'll save money pretty quickly doing that, the physical ones are like a dollar each from VM. With something like 50 sets of male legs with no big knife moulded on, that would get expensive quickly.

Also, not to brag or anything, but while you could be forgiven for thinking that the arms on the leftmost guy were a standard set from Anvil, they are most definitely not. Anvil don't make a left-handed set of male arms in the hi-tech style, so I had to take a set of standard anvil fatigue arms, a conventional right-handed set of hi-tech arms, and do a bunch of extremely fiddly cutting and gluing.

And I'm willing to bet no-one would have noticed, and not just because my photography is terrible. It's more that probably a max of four people will read this, honestly.

SIDE NOTE: this post took the thread over 500 posts. The total in the Lost and Damned sub-forum is 4.4k. Now, I'm not a mathematician. Not good at maths at all. Bad, if anything. But even I can work out that those numbers mean that this thread alone is responsible for more than ten per cent of the entire L&D content.

That'll do.

 

Chirps

Edited by Bonehead

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