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++Community DIY chapter - Gaol Wardens++


Minigiant

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The community-chosen chapter concept is @Osteoclast's 'Gaol Wardens'

 

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Of unclear founding, except that it is known to predate the Age of Apostasy, there is clearly a connection to the Radical side of the Inquisition; particularly to the former followers of Inquisitor Uther Tiberius. Specializing in hunting daemons, they follow a theory that, "If daemons are a shard of their god's power, their isolation or true-death destruction will weaken the god in question." Thus they pursue a Long War against the gods themselves, capturing and creating daemonhosts (preferentially from failed Aspirants) only to lock them behind a series of arcane sigils: Should the daemonhost die, or the daemon otherwise escape, they are nonetheless trapped within the sigils. Whether attritional warfare against the Warp has any chance of success is a fundamentally unknowable question, but they and those few who know and support them mollify themselves with the knowledge that it cannot be any worse than repeatedly banishing the same daemon over and over.

 

As one may expect, the dwarf planet which has been converted into this holding facility, "creatively" named Oubliette, would be massively overrun by daemons should a critical number of seals be broken, and a significant fraction of their strength is permanently dedicated to protecting it against any potential incursion which may damage these seals.

 

As we begin this endeavour, I believe it's crucial to establish a clear foundation and breakdown of our chosen concept - the Gaol Wardens. Before we dive into specific details, let's keep in mind that this is a collaborative process, and we can use as much or as little of the inspiration as we see fit. So, let's begin by examining the significant concepts that define this chapter:

 

  • Inquisitor Uther Tiberius: The connection to the Radical side of the Inquisition and its association with Inquisitor Uther Tiberius certainly adds depth and intrigue to the Gaol Wardens. We should consider the extent of this connection and how it has influenced the chapter's philosophy, organization, and interactions with the broader Imperium.
  • Daemon Hunting: The chapter's specialization in hunting daemons is a defining aspect of the Gaol Wardens. Their unique approach of capturing and creating daemonhosts, with the ultimate goal of weakening the gods themselves, sets them apart from other Space Marine chapters. We should explore the chapter's beliefs, strategies, and the methods they use in their relentless pursuit of these malevolent entities.
  • Oubliette - The Fortress Monastery/Prison: Undoubtedly, the centrepiece of our chapter is the Oubliette, a dwarf planet converted into a holding facility. This enigmatic fortress monastery/prison is critical to the chapter's identity. Before we progress further, let's focus on defining Oubliette in detail. Who built this formidable structure? Was it commissioned by a specific faction or individual? The answers to these questions will shape the chapter's history and provide a strong narrative foundation.

 

In my opinion, defining and "nail down" Oubliette should be our priority. This stronghold serves as the chapter's base of operations and plays a significant role in containment. It would be interesting to explore how the fortress-monastery/prison's unique architecture and arcane sigils are designed to confine these malevolent beings. Additionally, we should consider the challenges the Gaol Wardens face in maintaining and protecting Oubliette against potential incursions from the Warp. As we delve into this project, we can discuss and decide who built the prison and commissioned its construction. This could be an in-game answer or a mystery that adds to the chapter's enigmatic nature.

 

I'm excited to start our collective and creativity process.

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Oubliette Ideas

 

  1. Architectural Design: Oubliette boasts an imposing and intimidating architectural design characterized by towering gothic spires, foreboding battlements, and intricate ironwork.

  2. Impressive Defensive Systems: Oubliette has various sophisticated defensive systems, including energy shields, automated defence turrets, and labyrinthine security measures.

  3. Warden-Tenant Dynamic: The unique dynamic between the Gaol Wardens and the inmates of Oubliette creates an atmosphere of tension and constant vigilance. The prisoners, confined within the depths of the fortress-monastery, are a constant reminder of the Chapter's purpose and the ever-present threat they pose.

  4. Specialized Detention Wings: Oubliette is divided into specialized detention wings, each containing dangerous inmates. This segregation ensures that the most potent threats are isolated and contained, preventing potential collaboration or chaos within the prison's confines.

  5. Purification Rituals: Oubliette hosts regular purification rituals conducted by the Gaol Wardens. These rituals cleanse the prison's halls and chambers of the taint and malefic influences that may seep from the inmates.

  6. Inquisitorial Oversight: Inquisitors periodically visit to oversee the containment of specific high-value targets, interrogations, or the extraction of vital information. The Gaol Wardens' cooperation with the Inquisition further reinforces the Chapter's allegiance to the Imperium and their shared mission of eradicating heresy and protecting humanity.

  7. Automated Custodial Systems: Oubliette utilizes advanced automated custodial systems to ensure the smooth operation of the prison. These systems include robotic maintenance servitors, drone patrols, and cleansing protocols that constantly monitor the facility, detect breaches, and swiftly respond to any signs of unrest or escape attempts.

  8. Training Grounds: Oubliette features extensive training grounds where the Gaol Wardens hone their combat skills and practice tactical formations. These grounds, fortified with simulations of prison environments, provide a realistic training experience and allow the Chapter to develop specialized techniques for subduing and neutralizing dangerous inmates.

  9. Vault of Forbidden Lore: Deep within the fortress-monastery, accessible only to the highest-ranking Gaol Wardens, is the Vault of Forbidden Lore. This chamber houses ancient tomes, forbidden texts, and dark artefacts recovered from the inmates or confiscated during operations. The Gaol Wardens diligently study these sources of forbidden knowledge to understand better the threats they face and develop strategies to counter them.

  10. Inmate Labor: To maintain the self-sufficiency of Oubliette, select inmates are put to work under strict supervision, reducing reliance on Chapter serfs and a potential source of corruption. This practice contributes to the fortress-monastery's functioning. It provides a measure of discipline and purpose to the incarcerated, potentially offering them a chance at redemption through contributing to the greater good.

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Potential Gaol Wardens Chapter Symbols

 

The Gaol Wardens' chapter symbol is a fascinating combination of imagery, rich with symbolism that reflects their unique identity and history.
 

  1. Cross Keys: The cross keys are a traditional symbol associated with prisons, representing authority, access, and control. They epitomize the Gaol Wardens' role as guardians and wardens of the most dangerous inmates within the 40k universe. The keys signify their power to lock and unlock, ensuring the security of their fortress-world and the containment of threats.

  2. Stylized Skull Cutout: The 40k stylized skull cutout on the bow of the keys adds a distinct touch. Skulls often symbolize death, mortality, and the grim nature of the Warhammer 40,000 universe. It signifies the Gaol Wardens' willingness to confront death head-on and their readiness to face the darkness that surrounds them.

  3. Inquisition Symbol Cuts and Biting: The cuts and biting in the shape of one side of the Inquisition symbol embedded highlight the chapter's close association with the Inquisition. It represents their inmates and cooperation with this powerful faction in the fight against heresy and corruption.

  4. Reminiscent of Pirate Skull and Crossbones: This element emphasizes the Gaol Wardens' and Inquisitions radical nature, showcasing their willingness to employ unconventional methods to combat the enemies of the Imperium.

  5. Skull with Inquisition Symbol: Above the cross keys lies another skull with the Inquisition symbol on its forehead. This symbolizes the Gaol Wardens' direct connection to the Inquisition, highlighting their integration within the Inquisition's operations and their shared goals. It reinforces their role as enforcers of the Inquisition's justice and their commitment to rooting out heresy and protecting the Imperium.

  6. Triangle of Skulls: The arrangement of the three skulls in a triangular formation adds an intriguing layer of symbolism. The triangle is often associated with stability, power, and the trinity of divine forces. In this context, it could be interpreted as a nod to the Gaol Wardens' resilience and strength in the face of their dark adversaries. Additionally, the triangle's connection to Nurgle's symbol creates a subtle allusion to the Chapter's involvement with the dark gods, possibly hinting at Inquisitor Lord Uther Tiberius' complex dealings and the challenges they face in their duty.

     

GaolWardens-Alpha.thumb.png.54e8e0e933efe321365e3750830790f0.png

 

large.GaolWardensArmorial.png.f80a9e9d19

 

 

 

 

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On 7/30/2023 at 8:07 AM, Minigiant said:

As we begin this endeavour, I believe it's crucial to establish a clear foundation and breakdown of our chosen concept - the Gaol Wardens. Before we dive into specific details, let's keep in mind that this is a collaborative process, and we can use as much or as little of the inspiration as we see fit. So, let's begin by examining the significant concepts that define this chapter:

 

  • Inquisitor Uther Tiberius: The connection to the Radical side of the Inquisition and its association with Inquisitor Uther Tiberius certainly adds depth and intrigue to the Gaol Wardens. We should consider the extent of this connection and how it has influenced the chapter's philosophy, organization, and interactions with the broader Imperium.
  • Daemon Hunting: The chapter's specialization in hunting daemons is a defining aspect of the Gaol Wardens. Their unique approach of capturing and creating daemonhosts, with the ultimate goal of weakening the gods themselves, sets them apart from other Space Marine chapters. We should explore the chapter's beliefs, strategies, and the methods they use in their relentless pursuit of these malevolent entities.
  • Oubliette - The Fortress Monastery/Prison: Undoubtedly, the centrepiece of our chapter is the Oubliette, a dwarf planet converted into a holding facility. This enigmatic fortress monastery/prison is critical to the chapter's identity. Before we progress further, let's focus on defining Oubliette in detail. Who built this formidable structure? Was it commissioned by a specific faction or individual? The answers to these questions will shape the chapter's history and provide a strong narrative foundation.

 

In my opinion, defining and "nail down" Oubliette should be our priority. This stronghold serves as the chapter's base of operations and plays a significant role in containment. It would be interesting to explore how the fortress-monastery/prison's unique architecture and arcane sigils are designed to confine these malevolent beings. Additionally, we should consider the challenges the Gaol Wardens face in maintaining and protecting Oubliette against potential incursions from the Warp. As we delve into this project, we can discuss and decide who built the prison and commissioned its construction. This could be an in-game answer or a mystery that adds to the chapter's enigmatic nature.

 

Just a few quick thoughts on the above:

Not sure about tying the Chapter too closely to Uther Tiberius as he was is supposed to be so radical that he allegedly made a pact with Nurgle to achieve his aims.  Not the sort of association you would want imho.  His work to develop blanks could provide the connection, the Chapter either using “Tiberius blanks” as their daemonhost prisons or acquiring them from one of his followers.  

This link could also provide us with a possible link to the location of Oubliette.  Tiberius and his followers are said to be centred in Segmentum Tempestus, notably the Caligari sector.  Plenty of real estate there to set up in.  It is also possibly a converted relic of the Xenos known as the Fabricatus, who once ruled the sector.

Since they specialise in daemon hunting and have connections to the Inquisition, it seems logical that they may have some sort of link to the Exorcists Chapter.  Not sure if this would be helpful or a distraction from our guys.  Would they have a larger than normal Librarium due to their very nature?

 

I see their (possible) ties to the Inquisition as central to their overall story.  Which came first, their founding/methodology/location or their Inquisitorial links?

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1 hour ago, Felix Antipodes said:

Just a few quick thoughts on the above:

Not sure about tying the Chapter too closely to Uther Tiberius as he was is supposed to be so radical that he allegedly made a pact with Nurgle to achieve his aims.  Not the sort of association you would want imho.  His work to develop blanks could provide the connection, the Chapter either using “Tiberius blanks” as their daemonhost prisons or acquiring them from one of his followers.  

This link could also provide us with a possible link to the location of Oubliette.  Tiberius and his followers are said to be centred in Segmentum Tempestus, notably the Caligari sector.  Plenty of real estate there to set up in.  It is also possibly a converted relic of the Xenos known as the Fabricatus, who once ruled the sector.

Since they specialise in daemon hunting and have connections to the Inquisition, it seems logical that they may have some sort of link to the Exorcists Chapter.  Not sure if this would be helpful or a distraction from our guys.  Would they have a larger than normal Librarium due to their very nature?

 

I see their (possible) ties to the Inquisition as central to their overall story.  Which came first, their founding/methodology/location or their Inquisitorial links?

 

I wholeheartedly agree that tying the chapter too closely to Inquisitor Uther Tiberius, with his radical associations, might not be the best approach. Instead, I like the idea of making it a subtle name-drop or an Easter Egg that adds depth to the chapter's lore without entangling them in potentially undesirable ties.

 

The suggestion to set the location of Oubliette in the Segmentum Tempestus, particularly the Caligari sector, is indeed a clever one. It provides a rich and well-established backdrop to develop the chapter's story. Additionally, I'm intrigued by the notion of Oubliette being a converted relic, akin to a Blackstone Fortress, which the Inquisition salvaged in the past. This adds an element of mystery and opens up opportunities for intriguing plotlines without explicitly revealing the true origins.

 

Regarding the daemon-hunting aspect, I believe the prison aspect is our concept's most captivating and defining part. While daemon hunting is a natural extension of their purpose, we should emphasize the unique and innovative approach of the Gaol Wardens in imprisoning daemons within their arcane sigils. This sets them apart from other chapters and offers plenty of creative possibilities.

 

As for the connection to the Inquisition, I like the idea of the Gaol Wardens' Inquisitorial ties being central to their overall story. The question of what came first, their founding/methodology/location or their Inquisitorial links, can be a fascinating aspect to explore and could be woven into their narrative as we delve deeper into the chapter's history.

 

Regarding Inquisitor Uther Tiberius, I find the concept of his mention arising when Inquisitor Lord Terran requests a prisoner transfer for interrogation intriguing. This introduces a connection between the Gaol Wardens and the broader Inquisition and serves as a moment when the Administratum becomes aware of their existence. This adds depth to their story and creates potential plot hooks for future developments.

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4 hours ago, Felix Antipodes said:

Since they specialise in daemon hunting and have connections to the Inquisition, it seems logical that they may have some sort of link to the Exorcists Chapter.  Not sure if this would be helpful or a distraction from our guys.

 

 

I was thinking the same thing. Maybe they are an extension of the exorcist project or even direct successors of the Exorcists Chapter. But I also think there might be enough juice here for them to work on their own. Maybe a small hint at how the success of the Exorcists inspired the creation/modification of a new Chapter to fulfil a similar purpose?

 

 

A note on the symbol: I like the Inquisition Cuts and Biting. It's a neat, fun and not-so-subtle nod at the Inquisition. However, the explicit use of the Inquisition symbol on the skull is too much. Not even the Exorcists have this and I feel that in-universe there should be some effort to hide their affiliation, even if it's obvious to us.

Edited by Codex Grey
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3 hours ago, Codex Grey said:

 

 

I was thinking the same thing. Maybe they are an extension of the exorcist project or even direct successors of the Exorcists Chapter. But I also think there might be enough juice here for them to work on their own. Maybe a small hint at how the success of the Exorcists inspired the creation/modification of a new Chapter to fulfil a similar purpose?

 

Apologies for not acknowledging your original mention of the Exorcists @Felix Antipodes. It was an oversight on my part, and I absolutely agree that their influence could be a significant source of inspiration for the Gaol Wardens' story. Drawing from the success and accomplishments of the Exorcists, it's entirely plausible that a new chapter was created or modified to fulfill a similar purpose, eventually becoming the Gaol Wardens. This connection to the Exorcists could be a fascinating angle to explore in the chapter's history.

 

Considering we have two sources to draw daemon inspiration from - the Exorcists and the Grey Knights - I think it's essential to keep in mind that while the daemon-hunting aspect is an inherent part of the Gaol Wardens' mission, our primary focus should be on the prison aspect. This unique approach of imprisoning daemons within arcane sigils is what truly sets them apart and allows us to craft a distinct and compelling narrative for the chapter.

 

As you mentioned Exorcists, my original thought leaned towards the Red Hunters, which maybe influenced by my slight opposition to pushing the anti-daemon aspect of the chapter. It is the Red Hunters where I draw inspiration from by explicitly using the Inquisition symbol on the skull:

 

3 hours ago, Codex Grey said:

A note on the symbol: I like the Inquisition Cuts and Biting. It's a neat, fun and not-so-subtle nod at the Inquisition. However, the explicit use of the Inquisition symbol on the skull is too much. Not even the Exorcists have this and I feel that in-universe there should be some effort to hide their affiliation, even if it's obvious to us.

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I think the Gaol Wardens should be granted a specific unique weapon that has not been common in the Astartes for a long time. And that would be the webber.

It is a perfect thematic fit weapons wise, since it is supposed to trap and immobilize enemies, perhaps they could field a combi-webber adding a to the formula.

 

All in all, I think it would fit the jail-warden theme very well.

 

image.png.927f15184c967b4f3b9d1c0a151ee94b.png

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2 hours ago, 40k_fan said:

I think the Gaol Wardens should be granted a specific unique weapon that has not been common in the Astartes for a long time. And that would be the webber.

It is a perfect thematic fit weapons wise, since it is supposed to trap and immobilize enemies, perhaps they could field a combi-webber adding a to the formula.

 

All in all, I think it would fit the jail-warden theme very well.

 

image.png.927f15184c967b4f3b9d1c0a151ee94b.png

Absolutely, I love the idea of the Gaol Wardens having unique and specialized weapons like the webber. It fits the thematic aspect of trapping and immobilizing enemies perfectly, and adding a combi-webber to the formula sounds intriguing. I think this addition would enhance their role as jail-wardens and make them stand out even more in the vast array of Astartes weaponry.

 

Unique equipment is something I'm truly excited to explore, so let's definitely "put a pin in" your idea for further development down the line. It's an opportunity to bring even more depth and distinction to the Gaol Wardens.

 

Tying it back to our ongoing conversation, you've raised a fantastic point. Alongside the Exorcists and Red Hunters, the Arbites serve as another excellent in-game source of inspiration. Though not Space Marines, turning their concept up to 1000% with the addition of that Space Marine mindset, we truly get Space Marine Prison Guards - an awe-inspiring and formidable force dedicated to containing the most malevolent threats in the galaxy.
 

The Arbites' emphasis on law and order, combined with the Gaol Wardens' focus on containing the most dangerous individuals in the galaxy, could yield a captivating fusion of concepts.

 

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Good to see how this already getting some interesting ideas going :thumbsup:

Some thoughts: 

 

I like the more subtle approach in the way the cuts and bindings tie into the Inquisition theme without the obvious use of the full Insignia. 
 

The Exorcists angle is neat also, and  I think it might be used to work out  the differences and the unique features of the Wardens. 
For my part, I’d avoid making them ( especially direct ) successors. 

Instead I’d argue that it adds to the in-universe loss of knowledge and the iften obscure and independent nature of the Ordos in particular that while the idea of using chaos / daemons to counter chaos and similar ideas are probably quite common in radical cycles, different people might come to different, yet familiar ways to work them into the application of a space marine chapter. 


Even if the Wardens ( and their Ordo benefactors ) are based in Tempestus, neither might be aware of the existence of the Exorcists at all. 

 

As a tie in with the Arbites - maybe  the Wardens and the Oubliette started out as an offshoot of a radical group of the Ordios Hereticus seeking a way to contain / study some deviants and their dangerous ideas.

 

wirh the traditional Arbites thing being sent to  serve away from their native worlds, the Wardens might find reliably potential recruits among the Arbites aligned Scholams ?

 

The Wardens might be created after / around the whole Vandire coup d’etat thing  by people not to keen to trust  the same Sisterhood as a Chamber Militant / before the SoB became the de facto Chamber Militant ?

 

and then someone comes up with the idea of raking that further by imprisoning daemons into daemon Hosts? 
Maybe they even pick up the idea from an actual inmate ? 


And as a total curve ball, we might make some in-universe rumor that Uther might have gotten the basic ideas for his whole blank/ daemonhost scheme FROM the Gaol Warden Oubliette :devil:
 

 

 

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I'm against connecting the Wardens with the Exorcists, since it makes the Galaxy smaller and feels a bit to much like the "those guys are greeko-roman-ish they most be connected with the Ultramarines" style of thinking that I dislike.

 

Suggest medieval and Renaissance Italian names (ignoring any/most -el names since that will put people's minds towards the DA and the BA). Since what have been suggested for the Wardens feels to me like things the gothic literature have happening in the Catholic world, and you don't get any more Catholic then Italy (stereotypical speaking).

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Feels like they should put great importance on their Liberians and Chaplains since those are important when fighting daemons. Can see them as believer in the God-Emperor's divinity and using that as a weapon against the daemons.

 

Question: are the Wardens specialists that more or less only focus on daemon incursions, possible such, helping their radical =][= allies/masters, and guarding the Oubliette at the cost of their ability against other kinds of enemies? Or are they a more standard chapter that just have some specialists, one company have as duty stand guard on/around the Oubliette, and some of the are seconded to service alongside one of their =][= allies?

 

Since they have =][= patrons do they likely have lots of special equipment (but this is likely stuff that have no game effect and only useful after tbe capture of the Daemonhost) and possibly get a constant supply of young psykers to put through the aspirant process so the never run out of librarians. 

 

Since many Daemonhosts burn out rather quickly, mabe some of the Wardens sacrifice themselves to be used as hosts that "live" longer? 

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That’s good point regarding the host degradation actually ….

- you probably can’t just stack them in cryonic / suspended animation or something or even just stasis ( which also probably requires a lot of power to begin with ). 
 

If it’s not noble sacrifice of Chapter Brothers, maybe this is were …less promising… iniates end up? 

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What about colours?

 

It's easy to go with black (or similar dark colour) - and @Minigiant have already used black as the background for his suggested chapter symbol - but we don't need to go with that. Or if we do do we not need it to be the single colour, we could split or quarter it, or have someting similar to the Sons of the Phoenix or Red Wings with parts of the armour being in an other colour than the main one - or we could go the other way around, black is the secundary colour that only colour parts of the armour.

 

Red and purple are colours often accossiated with the =][= and ecclesiarchy to my understanding. Maybe have that as base? 

 

We could also go with a lesser used colour like sea-green, burgundy or turquoise.

 

---------------------------

 

What about bling? 

 

We could go as with the Blood Ravens and have them as unblinged up. Or we could go with lots of things hanging from their armour. 

 

If we want to go a bit more gothic do I suggest kitbashing with bits taken from the Grave Guard and Black Knights boxes.

 

4 hours ago, Gamiel said:

one company have as duty stand guard on/around the Oubliette

 

If we go with one company alwasy beeing on watch on/around the Oubliette do I suggest the 2nd one, since they are all veterans and have shown strength of will, duty and training, and the 1th company is then free to be secunded out as veteran advisors and warriors to the other companies. 

 

 

 

3 hours ago, Xin Ceithan said:

- you probably can’t just stack them in cryonic / suspended animation or something or even just stasis ( which also probably requires a lot of power to begin with ). 

If I remember right so did Dark Heresy RPG 2ed had one of the planets in the sector having suffered a daemon incursion in its history and which was stopped by the host being trapped in stasis fields. So it might work.

 

On the other hand did one of trhe Fabious Bile short stories have him in possession of a Nurgel artefact that slowley continued to grow even when behind stasis.

 

There is also that stasis fields are described as very rare and maybe the chapter only have so many, and can't keep all 'hosts in stasis. 

 

On 7/31/2023 at 2:14 AM, Minigiant said:

Potential Gaol Wardens Chapter Symbols

 

The Gaol Wardens' chapter symbol is a fascinating combination of imagery, rich with symbolism that reflects their unique identity and history.
 

  1. Cross Keys: The cross keys are a traditional symbol associated with prisons, representing authority, access, and control. They epitomize the Gaol Wardens' role as guardians and wardens of the most dangerous inmates within the 40k universe. The keys signify their power to lock and unlock, ensuring the security of their fortress-world and the containment of threats.

  2. Stylized Skull Cutout: The 40k stylized skull cutout on the bow of the keys adds a distinct touch. Skulls often symbolize death, mortality, and the grim nature of the Warhammer 40,000 universe. It signifies the Gaol Wardens' willingness to confront death head-on and their readiness to face the darkness that surrounds them.

  3. Inquisition Symbol Cuts and Biting: The cuts and biting in the shape of one side of the Inquisition symbol embedded highlight the chapter's close association with the Inquisition. It represents their inmates and cooperation with this powerful faction in the fight against heresy and corruption.

  4. Reminiscent of Pirate Skull and Crossbones: This element emphasizes the Gaol Wardens' and Inquisitions radical nature, showcasing their willingness to employ unconventional methods to combat the enemies of the Imperium.

  5. Skull with Inquisition Symbol: Above the cross keys lies another skull with the Inquisition symbol on its forehead. This symbolizes the Gaol Wardens' direct connection to the Inquisition, highlighting their integration within the Inquisition's operations and their shared goals. It reinforces their role as enforcers of the Inquisition's justice and their commitment to rooting out heresy and protecting the Imperium.

  6. Triangle of Skulls: The arrangement of the three skulls in a triangular formation adds an intriguing layer of symbolism. The triangle is often associated with stability, power, and the trinity of divine forces. In this context, it could be interpreted as a nod to the Gaol Wardens' resilience and strength in the face of their dark adversaries. Additionally, the triangle's connection to Nurgle's symbol creates a subtle allusion to the Chapter's involvement with the dark gods, possibly hinting at Inquisitor Lord Uther Tiberius' complex dealings and the challenges they face in their duty.

     

GaolWardens-Alpha.thumb.png.54e8e0e933efe321365e3750830790f0.png

 

large.GaolWardensArmorial.png.f80a9e9d19

 

 

 

 

Think you need to make the skull and the key-teeth bigger,  take away the =][= on its brow and just make the holes in the grip into normal holes, those details will be rahter small and we want them to be visible for people looking at it an a minature's pauldron. 

 

I would also like to suggest a Portcullis as a possible symbol. 

 

Alternative could be go with one key with a broken handel (maybe as the Deathwing's sword or in a ^ formation) indicating that nobody gets out. 

 

There is also that a chapter's symbol don't really have to say anything about the chapter, e.g. the White Consuls have a raptor as their symbol but their is nothing avian- or raptor-ish about them, their culture, warfare or gene-line.

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17 hours ago, Xin Ceithan said:

The Exorcists angle is neat also, and  I think it might be used to work out  the differences and the unique features of the Wardens. 
For my part, I’d avoid making them ( especially direct ) successors. 

Instead I’d argue that it adds to the in-universe loss of knowledge and the iften obscure and independent nature of the Ordos in particular that while the idea of using chaos / daemons to counter chaos and similar ideas are probably quite common in radical cycles, different people might come to different, yet familiar ways to work them into the application of a space marine chapter. 


Even if the Wardens ( and their Ordo benefactors ) are based in Tempestus, neither might be aware of the existence of the Exorcists at all. 

 

16 hours ago, Gamiel said:

I'm against connecting the Wardens with the Exorcists, since it makes the Galaxy smaller and feels a bit to much like the "those guys are greeko-roman-ish they most be connected with the Ultramarines" style of thinking that I dislike.

 

I agree with both of your perspectives regarding the connection between the Gaol Wardens and the Exorcists. It's essential to preserve the vastness and diversity of the universe, and linking the Wardens directly to the Exorcists might indeed make the galaxy feel smaller and diminish the uniqueness of each chapter.

 

As rightly mentioned, the Exorcists and Red Hunters should serve as valuable sources of understanding into how the Inquisition and Space Marine partnership historically works within the setting. Drawing inspiration from their stories and methods can help us shape the Gaol Wardens' narrative while maintaining their distinctiveness and independence.

 

17 hours ago, Xin Ceithan said:

As a tie in with the Arbites - maybe  the Wardens and the Oubliette started out as an offshoot of a radical group of the Ordios Hereticus seeking a way to contain / study some deviants and their dangerous ideas.

 

wirh the traditional Arbites thing being sent to  serve away from their native worlds, the Wardens might find reliably potential recruits among the Arbites aligned Scholams ?

 

The concern I have with this is regarding the age-old debate of how old is too old for an aspirant, especially when recruiting from the Arbites. Instead of directly recruiting from the Arbites, we could explore an alternative approach. My suggestion would be to downscale Oubliette to be in orbit above a penal world. This way, the Gaol Wardens could draw recruits from the enforcer families on the surface. These individuals might have grown up amidst the grim environment of a penal world and possess the necessary qualities to become formidable Space Marines.

 

Another captivating idea is to give the Gaol Wardens a reason to leave their prison, leading them to traverse different parts of the Imperium. Capturing high-value Inquisitorial targets is a compelling reason for them to venture far and wide. This would present opportunities to encounter potential recruits from various backgrounds and cultures across the galaxy.

 

16 hours ago, Gamiel said:

Suggest medieval and Renaissance Italian names (ignoring any/most -el names since that will put people's minds towards the DA and the BA). Since what have been suggested for the Wardens feels to me like things the gothic literature have happening in the Catholic world, and you don't get any more Catholic then Italy (stereotypical speaking).

I would normally agree with this, and my next suggestion is far from what I would usually suggests but what if instead, the Gaol Wardens withhold their Brothers names and the chapter's lineage intentionally. It adds a layer of strategic secrecy to the Gaol Wardens' operations, ensuring that their incarcerated prisoners cannot use this information against them.

 

This level of precaution highlights the chapter's dedication to containing and countering the threats they face. It also reflects their cautious and calculated approach, further emphasizing their role as Space Marine Prison Guards. By employing this deliberate withholding of information, the Gaol Wardens become even more enigmatic and intriguing.

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3 hours ago, Minigiant said:

As rightly mentioned, the Exorcists and Red Hunters should serve as valuable sources of understanding into how the Inquisition and Space Marine partnership historically works within the setting. Drawing inspiration from their stories and methods can help us shape the Gaol Wardens' narrative while maintaining their distinctiveness and independence.

Would like to add the Relictors to this short list.

 

3 hours ago, Minigiant said:

I would normally agree with this, and my next suggestion is far from what I would usually suggests but what if instead, the Gaol Wardens withhold their Brothers names and the chapter's lineage intentionally. It adds a layer of strategic secrecy to the Gaol Wardens' operations, ensuring that their incarcerated prisoners cannot use this information against them.

 

This level of precaution highlights the chapter's dedication to containing and countering the threats they face. It also reflects their cautious and calculated approach, further emphasizing their role as Space Marine Prison Guards. By employing this deliberate withholding of information, the Gaol Wardens become even more enigmatic and intriguing

But what would they call each other when interacting brother to brother? Or what do their =][= allies call battle-brothers that they interact with? 

 

Also, battle-brothers chapter name doesn't need to be their birth/similar name. The DA is known for this for example. 

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On 8/1/2023 at 6:26 PM, Gamiel said:

What about colours?

 

Going off @Gamiel's thoughts, here are some suggestions for color scheme and markings. A nice muted Wine/Burgundy, with steel/iron and black details along with chains, padlocks, keys, cell bars and port cullis/gate iconography.

 

image.png.466f8d7e9aefef1cd8e579290796d684.pngimage.png.21ece411a33a7a5862857a6c97c23299.pngimage.png.358ebe4384ea9d1d759ccfa3638ccb70.png

 

As for the symbol, I'm all for boiling it down to the essentials. Here is my suggestion for an alternative. I guess we can still play around with alternatives for the bow of the keys, but I feel the keys with the split Inquisition symbol is strong enough to stand on their own.

 

image.thumb.png.bef87d425bd43e80bc2d8c70bb15f645.pngimage.thumb.png.f27fb2c532198a6f6bc785af7d391c59.pngimage.thumb.png.2bc9fbe4d40bc0549cba9748c7f4a125.png

 

image.png.94b04d48f2d1bc2631b1b957a2fbe15f.pngimage.png.6391b4efc01a544f9d7d94b2c50cb4a8.pngimage.png.78da86d7c1afd48ad92a775f03c69a02.png

Edited by Codex Grey
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2 hours ago, Gamiel said:

But what would they call each other when interacting brother to brother? Or what do their =][= allies call battle-brothers that they interact with?

Warden, Brother, Sergeant, Captain. They may know each others real names but no one else does.... I don't see much value in exploring this aspect of the chapter currently, perhaps it is something that can be determined once more aspects have been established

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11 hours ago, Codex Grey said:

 

 

image.png.6fa12e13d16d26ffaf7b66e020c0ad10.pngimage.png.21ece411a33a7a5862857a6c97c23299.png

Think the markings should be black, or a clear different colour (like the red for WS transfers) since we want those to be visible from a distance.

 

And regarding markings do I want to suggest that we decide the chapters heraldry by rolling a D10 - using the 1th Founding Chapters as base and the use the results heraldic system -  maybe with some kind of extra roll for where to place Company colour for the results using that - with 10 being something more unique or a combination of markings.

 

I'm personally for chapters using markings not of their gene-line (like the Star Phantoms) and of variants of the Codex standard but think we would easily get a to long discussion which chapter's system to use and therefore suggest just using a dice to decide. Maybe have @Minigiantdo the throw since he is the thread starter.

 

what do people think? 

 

11 hours ago, Minigiant said:

Warden, Brother, Sergeant, Captain. They may know each others real names but no one else does.... I don't see much value in exploring this aspect of the chapter currently, perhaps it is something that can be determined once more aspects have been established

I can easily see confusion if that's what they use: "Brother, I have a message from captain, take brother, brother, brother and brother, and report to warden."

 

I say names are important for how a chapter feels, our Wardens will feel very different if we give them all Russian names compared to Pakistani names compared to Korea names, etc.

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When I originally pictured the Gaol Wardens, I definitely pictured a much more Iron Hands adjacent, very sort of black or at least dark grey, but more balanced by the inclusion of black and white vertical stripes on the forehead and with horizontal stripes on other pieces like a classic prison jumpsuit, and with the skull-key logo.

 

I think black and white or black and grey prison stripes could maybe work as a part of a larger design, what do you guys think?

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2 hours ago, 40k_fan said:

I think black and white or black and grey prison stripes could maybe work as a part of a larger design, what do you guys think?

Grey, unless it's a pale-grey (or maybe a very metalic one), can easily blend with black from a distance so I think white would be better here. Maybe they have striped armour parts in a way similar to the Iron Warriors where it's not a part of their "standard" colours but many of them are still seen with striped armour parts?

 

2 hours ago, 40k_fan said:

When I originally pictured the Gaol Wardens, I definitely pictured a much more Iron Hands adjacent, very sort of black or at least dark grey, but more balanced by the inclusion of black and white vertical stripes on the forehead and with horizontal stripes on other pieces like a classic prison jumpsuit, and with the skull-key logo.

If we go with a black as main colour and white as secundary scheme, maybe have: black with a white helmet stripe, pauldrons and knees, and have stuff like company and squad markings in the form of numbers.

 

Or maybe metalic grey instead of black, othervise the same.

 

What do people think?

 

------------------------

 

Chains, shackles and keys feels like fitting bling from a prison guard theme (maybe give the Chaptert-master, or our possible captain the Auric Runefather's key-axe?). Books, scrolls, HH World Bearers helmets, and relics bling feels fitting for the whole "daemon-hunters" theme. 

 

What do people think?

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13 hours ago, Gamiel said:

Chains, shackles and keys feels like fitting bling from a prison guard theme (maybe give the Chaptert-master, or our possible captain the Auric Runefather's key-axe?). Books, scrolls, HH World Bearers helmets, and relics bling feels fitting for the whole "daemon-hunters" theme. 

 

What do people think?

 

The use of wearing chains on their armor has very very interesting implications. There is one notable loyalist chapter that practices wearing chains, chaining weapons to their arms and legs. The Black Templars. But Sigmisund was not the inventor of this practice, because he learned it from somewhere else: World Eater fighting pits.

 

If the Gaol Wardens are wearing chains and shackles, it may indicate an ancestral link to the Black Templars and Imperial Fists. But it may also hint at a less pleasant possibility as to their origin as well...

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On 8/3/2023 at 4:19 AM, Gamiel said:

I can easily see confusion if that's what they use: "Brother, I have a message from captain, take brother, brother, brother and brother, and report to warden."

 

I say names are important for how a chapter feels, our Wardens will feel very different if we give them all Russian names compared to Pakistani names compared to Korea names, etc.


You're absolutely right that names are a crucial aspect of defining the character and identity of a chapter. While I'm not against the idea of the Gaol Wardens having names and fully understand your concerns regarding the potential confusion in communication due to repetitive titles. I do believe that we can craft the Index Astartes article in a way that maintains the focus on their unique concepts and characteristics, without necessarily diving into the specifics of individual names. It's true that skillfully incorporating names can enhance the tone and atmosphere of the chapter, but I also agree that it shouldn't be our top priority at this stage. Let's concentrate on establishing the core elements of the chapter, its history, culture, and defining features, and then we can explore how to seamlessly integrate names or not to further enrich the narrative.

 

 

On 8/3/2023 at 4:19 AM, Gamiel said:

And regarding markings do I want to suggest that we decide the chapters heraldry by rolling a D10 - using the 1th Founding Chapters as base and the use the results heraldic system -  maybe with some kind of extra roll for where to place Company colour for the results using that - with 10 being something more unique or a combination of markings.

 

I'm personally for chapters using markings not of their gene-line (like the Star Phantoms) and of variants of the Codex standard but think we would easily get a to long discussion which chapter's system to use and therefore suggest just using a dice to decide. Maybe have @Minigiantdo the throw since he is the thread starter.

 

21 hours ago, 40k_fan said:

When I originally pictured the Gaol Wardens, I definitely pictured a much more Iron Hands adjacent, very sort of black or at least dark grey, but more balanced by the inclusion of black and white vertical stripes on the forehead and with horizontal stripes on other pieces like a classic prison jumpsuit, and with the skull-key logo.

 

Regarding the color scheme and markings, the discussions are fascinating, and it's clear that each proposed scheme has its merits. However, it is my sentiment that we should be cautious not to rush into these details too quickly. The foundation of the chapter's character and its core concepts should take precedence. These aesthetic elements can certainly be refined later through polls or competitions.

Credit must be given to @Codex Greybefore I move on, who refined my initial chapter symbol expertly.
 

4 hours ago, 40k_fan said:

The use of wearing chains on their armor has very very interesting implications. There is one notable loyalist chapter that practices wearing chains, chaining weapons to their arms and legs. The Black Templars. But Sigmisund was not the inventor of this practice, because he learned it from somewhere else: World Eater fighting pits.

 

If the Gaol Wardens are wearing chains and shackles, it may indicate an ancestral link to the Black Templars and Imperial Fists. But it may also hint at a less pleasant possibility as to their origin as well...

Your insights about the implications of wearing chains on the armor are thought-provoking. As we continue to develop the chapter's background, I'm sure we'll find exciting ways to address these ancestral connections and potential origins.

That being said, I believe it's time to address a crucial aspect of the chapter's focus. The debate over whether the Gaol Wardens primarily imprison daemons or a broader range of threats raised an important point. To move forward cohesively, I propose we conduct another poll to determine the chapter's primary imprisonment focus. This decision will have a significant impact on the nature of Oubliette and the chapter's overarching purpose. Let's ensure we're united in this key aspect before delving deeper into other facets.

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