Rogue Posted August 26, 2023 Share Posted August 26, 2023 Page 60 of the rules tells us that we: - deploy armies - determine first turn - resolve pre-battle rules The Primus' D&M rule says: "... after both players have deployed their armies, select up to three GSC units and redeploy them ..." The wording on the Primus datasheet seems to over-ride the main rules, with his pre-battle effect happening after deployment but before determining the first turn (likely because it would be much more powerful if it happened after we knew who had first turn). Am I reading that right? Link to comment https://bolterandchainsword.com/topic/380061-decoys-and-misdirection-primus-ability-timing-question/ Share on other sites More sharing options...
brother_b Posted August 26, 2023 Share Posted August 26, 2023 I thought unit rules override regular rules but I’m not sure that’s something from this edition. There have been quite a few sloppy and likely unintended rules interactions this edition I feel this may be one of them. It should have likely said “during the resolve pre battle rules phase the GSC player may redeploy 3 units”. Also, running double primus in the army could allow you to shift a rather large portion of your army. Rogue 1 Back to top Link to comment https://bolterandchainsword.com/topic/380061-decoys-and-misdirection-primus-ability-timing-question/#findComment-5983503 Share on other sites More sharing options...
Rogue Posted August 26, 2023 Author Share Posted August 26, 2023 Sadly not - the wording is "If your army includes one or more ... select up to three ..." Having more than one Primus doesn't allow us to move multiples of three for each one. brother_b 1 Back to top Link to comment https://bolterandchainsword.com/topic/380061-decoys-and-misdirection-primus-ability-timing-question/#findComment-5983517 Share on other sites More sharing options...
Captain Durante Posted August 28, 2023 Share Posted August 28, 2023 I think you are right that you need to do this right after deployment. Pre Battle rules tend to state. "do this at the start of the battle" like the Eldar "Strands of Fate" There are a lot of "after", "at the end of" and"at the beginning of" rules. in the game. Since it says after deployment you need to do this before you move on to the next thing. This is a very powerful ability as is and If this could be done after determining first turn could make it too OP. Rogue 1 Back to top Link to comment https://bolterandchainsword.com/topic/380061-decoys-and-misdirection-primus-ability-timing-question/#findComment-5983797 Share on other sites More sharing options...
Rogue Posted August 28, 2023 Author Share Posted August 28, 2023 Yeah. I had a game last night, and we concluded that being able to redeploy infiltrating aberrants (and scouting units) after knowing if I was going first could be incredibly powerful. Nice for me, but not very balanced. Thanks for your thoughts, chaps. Link to comment https://bolterandchainsword.com/topic/380061-decoys-and-misdirection-primus-ability-timing-question/#findComment-5983819 Share on other sites More sharing options...
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