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Is there room for new unique primaris characters in game?

 

id love to see some, but I don’t see it happening any time soon, and we’d likely have to lose characters to make room.

 

I’d be fine trading lemartese for a new Tycho-esque LT, and I’d be fine trading astorath for a gravis character.

 

I won’t offer up other chapters’ characters since I’m not really attached to any of them lol.

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I wouldn't.  Lemartes is :cuss:ing dope and a great model, despite being old as :cuss:.

They can make new characters without sacrificing old ones.  They half did that with the LT's that came out, but then gave up on them and made them generic.

They're still playing catch-up with TM-proofing their Space Marines.  Once that's done, we'll see new characters.  We already have one, in the form of Captain Messinius.

Borz, the named Risen character, would make a cool new character to add to the Dark Angels range.

 

The Space Wolves have a lot of room in my opinion, especially if they add one or two for the Wolfspear, which would be great for them to support more. There's a lot of room in the Space Wolves proper if they release some named characters for the other Great Companies as well, especially as some of those Wolf Lords were slain recently.

 

I thought adding the White Consuls character to the Ultramarines range was a step in the right direction, adding something for a successor.

Edited by WrathOfTheLion

There is no need to lose any characters just to have new ones - rules and minis aren’t a zero-sum game.  The game rules can support a gamut of characters for different eras of play, and GW could issue models for them in plastic on a rotational basis.  It would be much preferable for GW to keep supporting their characters they have people invested in, while adding new ones, even ones from successors, as @WrathOfTheLion said.

 

The only reason we’d lose any characters is if GW chooses to drop them for us, and right now, even those could move to Legends instead of simply disappearing.

Edited by Bryan Blaire
1 hour ago, Bryan Blaire said:

There is no need to lose any characters just to have new ones - rules and minis aren’t a zero-sum game.  The game rules can support a gamut of characters for different eras of play, and GW could issue models for them in plastic on a rotational basis.  It would be much preferable for GW to keep supporting their characters they have people invested in, while adding new ones, even ones from successors, as @WrathOfTheLion said.

 

The only reason we’d lose any characters is if GW chooses to drop them for us, and right now, even those could move to Legends instead of simply disappearing.

The marine codex is already bloated as is, just don’t see them adding more special characters without removing old ones.

There are a fair few old characters that should have been killed off already, but GW  doesn't like to do anything that involves actual resolution. Better to have meaningless campaigns that amount to noting Vigilus, Psychic Awakening etc) and are basically glorified sales magazines for the big bad that's making its return. 

 

It would be nice to see more characters for successor chapters, or lesser known chapters. A Soul Drinkers character would be really cool. Also the successor chapter to the Salamanders that for the life of me I cannot remember the name of. Something to do with dragons, or hydra's? 

 

 

Chapters without a second character are definitely something I’d like to see after they get done Legending any of the current ones 

 

Sniper Character for RG

Librarian Biker for WS

Dread Character for IH

 

Im sure there’s more , better ideas than mine 

 

5 hours ago, Inquisitor_Lensoven said:

Is there room for new unique primaris characters in game?

 

id love to see some, but I don’t see it happening any time soon, and we’d likely have to lose characters to make room.

 

I’d be fine trading lemartese for a new Tycho-esque LT, and I’d be fine trading astorath for a gravis character.

 

I won’t offer up other chapters’ characters since I’m not really attached to any of them lol.

 

Yes. I don't see why not?

 

Does Captain Messinius count? With all the profit GW makes they could afford to introduce a few new primaris characters into 40k. Collaborate with your authors like they did for Messinius, and then bring them in? Or just bring them in with the codexes and provide a small back story for each one? Now is the perfect time to do that. 

 

If you tried to get rid of Lemartes, the Lemartese might seriously riot!?!?

 

Trading Astorath? for? .... ummm ..... "Whatchoo talkin' bout' Willis?!?!"

 

 

Edited by Eilio Tiberius

Realistically, I can’t see there being any new named characters for any of the chapters at the moment. I am doubtful any characters that get updated will remain firstborn in style. !75 some will be ambiguous like terminator ones or perhaps telion 

 

I do think we could see a bunch of characters go legends though. Honestly expecting that any character that isn’t plastic and doesn’t get a plastic model with their release may go legends this time.

 

for blood angels, it’s I’m pretty sure tycho will finally get retired, a shame as he as always my favourite blood angels character (alongside Dante). Otherwise, there’s astorath, sanguinor, lemartes and gabriel Seth. I honestly doubt all 4 will get an update when the blood angels codex drops and I’m not convinced all of them will stay in the codex as a result. Seth is probably safest due to his role as flesh tearer character. Followed by the sanguinor IMO due to the potential centrepiece nature of a new model.

I do think any characters that get retired will go to legends rather than being totally scrapped.

 

I don’t pay as much attention to other chapters so won’t speculate on those.

Named characters to any chapter with less than three I say.

 

I'm not sure IH, IF, RG, Sallies, WS (or second founding like Crimson fists, Flesh tearers, Raptors) etc are all too sympathetic when adherents to the big 4 with half a dozen characters to their rosters saying there's no room (aimed at noone in particular).

 

Fist's got Tor Garadon sort of out of the blue, everyone should get a Tor Garadon. Maybe a named bike captain for the scars if/when they revisit bikes? etc

For the "Codex Compliant" chapters, I think there's a primed wave of Primarised OG characters for about half, the other half would probably be getting new characters. I do think these are years out at least as we've seen everything for the Marine Codex. As they've been doing with other ranges, GW seem to be pushing hard to get rid of Finecast models (for good reason) in all ranges in the last couple of years. If they're finecast currently, they're likely to be updated or cut:

 

Ultras: Scouts are coming, Telion might be a safe bet. Cassius already has a Plastic sculpt in the deathwatch kit, will they make a second version? Cato could be very cool too, perhaps steps on the Ventris toes too much

 

Fists: Lysander. New Termie sculpts makes this a very safe bet IMO. Pedro is likely a safe bet too, he's iconic (maybe not for everyone, mind)

 

Sallies: He'Stan. Perhaps in Gravis? I don't think he would absolutely need to go be in MKX, it could also set him apart from Adrax

 

Iron Hands: The hands have never had a character model before Ferrios so there's nothing to "Redo". A Character Dread would be awesome, another Techmarine type would be cool but not much different to Ferrios but maybe Stronos?

 

White Scars: A Librarian Biker would be rad, Kor'sarro on Moonraker would be amazing too however, I'm not a huge fan of releasing the same character repeatedly so you can have multiple versions of them but can only run one of. A Librarian on bike is more fitting to their character IMO and give us more Librarian characters (that aren't Tibs or one of the 1st foundings). Jubal Khan is currently incapacitated and has appointed Kor'sarro to be the Chapter's leader (though not Chapter Master). There aren't many other prominent WS characters

 

Raven Guard. A Sniper Character would be cool, as would a Reiver specific character. With the Chapter Master dead, there's not really any other prominent RG characters left?

I think there is room for more, absolutely. Now is not the time to release them however.

 

I think we can look at the Horus Heresy for inspiration. For example, a Master of the Fleet, Siege Breaker, Imperial Herald, Moritat.

 

If you are referring to more name heroes crossing the Rubicon, then there are plenty of those that GW need to release: Lysander, Vulkan, Cantor, Sicarius, Astorath, Belial, Njal, etc etc

It'd be interesting for GW to create a hero/character creation tool either in the app or in each codex and allow players to create there own characters, especially with their custom chapters. Then there'd be no need to officially manage lore and rules for the various characters GW create, it'd be effectively outsourced to the players but still sell plastic and rules.

Just a thought on the subject of new characters.

16 hours ago, TrawlingCleaner said:

 

White Scars: A Librarian Biker would be rad,  and give us more Librarian characters (that aren't Tibs or one of the 1st foundings).

 


ah you mean more librarians that aren’t one of the first tier 1st foundings.  
 

this is why covering all the first foundings bugs me.  They’re never going to cover all nine of them well (iron hands eg), but then they also mean that these nine are the ones that matter most, and other schemes are niche.

 

it’d be really nice if no chapter was the parent of another, and Horus had led 630 chapters into Heresy  after the fourth founding or so. 

1 hour ago, Beta galactosidase said:

ah you mean more librarians that aren’t one of the first tier 1st foundings.  

Or just have more successor chapter heroes. I personally think that would be way more interesting.

Between HH and 40k we have so many legion heroes. It's almost as if 2nd founding stuff doesn't exist. (which is fine to some degree, as it leaves it up to the hobbyist, also yes I know BTs exist)

 

I love Lysander as much as the next person, but I think having a remake of him instead of some new niche character is kinda boring. 

Why not -

  • Some huge Armistos themed Captain for the Storm Giants? Big heavy grenade launcher strapped to his arm.
  • A Sons of Medusa tank commander with some cool techy cupola?
  • Nova Marines Librarian? Bring back the huge huge books.
  • Red Scorpions Master of the Apothecarion? With a big fat double headed chest eagle. Purity seals everywhere
  • Silver Skulls Reiver/Scout captain? Unique skull helmet, Shotgun, trophy heads hanging off his belt.
  • Scythes of the Emperor Bladeguard Captain? Big scythe, bionic leg and arm partially hidden by layers of armour.
  • Patriarchs of Ulixis Deathwatch Veteran, alien weaponry (dual army character?)

Ok, I'm just having fun now. Ya'll can probably think up more interesting ones.

Encourage people to collect other chapters. Make the universe seem big.

I just came up with the framework for an idea I wish GW would pick up.  Part of the problem is no-model-no-rules combined with shelf space.  Make a Character upgrade pack with assored weapon etc arms, and other bling for each chapter.  Create a Datasheet for the Chapter master, Chief Libby, a Captain or two, as well as generic characters from each "armor" base.  Terminator, Gravis, Bike, and so on.  You mix and match the Armor Base kit with the Chapter Upgrade kit to create the character - that way it has an "official model" and rules. 

8 hours ago, Tacitus said:

I just came up with the framework for an idea I wish GW would pick up.  Part of the problem is no-model-no-rules combined with shelf space.  Make a Character upgrade pack with assored weapon etc arms, and other bling for each chapter.  Create a Datasheet for the Chapter master, Chief Libby, a Captain or two, as well as generic characters from each "armor" base.  Terminator, Gravis, Bike, and so on.  You mix and match the Armor Base kit with the Chapter Upgrade kit to create the character - that way it has an "official model" and rules. 

They already have the sprue! I picked up the Agastus LT weapon sprue to kitbash a couple LTs. A wealth of options!

To be honest, I'm becoming increasingly frustrated with No-Model-No-Rules. 
 

I didn't mind it when it pertained to the base model, I actually really liked it when it was that way, but every single possible loadout having to be present in the specific kit just seems a little ridiculous. 
 

That said, I started in 3rd edition where there were options galore, and kits were a lot more limited. I acknowledge being frustrated when I didn't have the specific bits when I was getting started, and some of this might be nostalgia talking, but some of the rewarding hobby endeavors I've had were when I had to come up with something creative from what I had on hand.

 

That required creativity going away kinda makes a lot of armies end up seeming kinda samey.

 

Edit: Before anyone posts a rebutta, I'm well aware that the aforementioned 'required creativity' represents a barrier to entry that GW wants to get rid of. I understand that as a company they need to focus on profits, but that doesn't mean that I don't miss some aspects of 'the old days.'

Edited by Paladin777
7 hours ago, Paladin777 said:

To be honest, I'm becoming increasingly frustrated with No-Model-No-Rules. 
 

I didn't mind it when it pertained to the base model, I actually really liked it when it was that way, but every single possible loadout having to be present in the specific kit just seems a little ridiculous. 
 

That said, I started in 3rd edition where there were options galore, and kits were a lot more limited. I acknowledge being frustrated when I didn't have the specific bits when I was getting started, and some of this might be nostalgia talking, but some of the rewarding hobby endeavors I've had were when I had to come up with something creative from what I had on hand.

 

That required creativity going away kinda makes a lot of armies end up seeming kinda samey.

 

Edit: Before anyone posts a rebutta, I'm well aware that the aforementioned 'required creativity' represents a barrier to entry that GW wants to get rid of. I understand that as a company they need to focus on profits, but that doesn't mean that I don't miss some aspects of 'the old days.'

No, you're absolutely right. Expecting some minimal level of creativity to participate in a creative hobby shouldn't be controversial, but here we are. It's particularly maddening with incredibly simple weapon swaps being illegal; even Primaris Marines are incredibly simple to weapon swap for Pete's sake! And that's before we get to stuff like the Hive Tyrant losing deathspitters and devourers because the kit doesn't have them, despite A: the kits having been designed to accept the Carnifex arms, B: the option having existed in prior codices based on the simple expectation that you'd use the Carnifex arms (see point A) and C: Forge World having made separately purchasable devourer arms for the Tyrant, only to discontinue them and then remove the option altogether!

 

Of course, this all ties into GW's hobby trumpet tactics, hence I'm sure they'd accuse people of "gatekeeping" for saying that, as modern corporate tactics seem to involve trying to smear anyone who dislikes/criticizes their products of somehow being bad people.

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