MoshJason Posted October 29, 2023 Share Posted October 29, 2023 (edited) Played against a guard player last night, and forfeited round 4, because I only had St. Celestine left alive. I usually play against Guard, Nidzilla (which... I usually can't hurt at all) and Space Marines or Necrons. So... I need some help! I'm trying to put together a comprehensive 1000 pt list that I can work towards painting and that will play really well. I want to run a squad of 10 Zephyrim and St. Celestine, since I've converted up some Horses for them to ride, and love the way they look, and they tend to do really well as a unit. I also would like at least 5 Seraphim because they are super fun and tend to help grab objectives. I've got a blob of 10 Celestian Sacresants that I really like - I'm not sure what the consensus is on how to get them to 'feel' great, but I think they are a cool unit. Besides that, I'm not really set on anything - I like having some BSS in the list, but that's not a hard and fast requirement. I have most sisters units (except the Castigator), and also have a Knight Valiant (though bringing that to a 1,000 pt game seems intense), a Knight Preceptor (who I can swap the weapons on to make other knights), and three Knight Armigers, if that helps. What are y'all having success with? Edited October 30, 2023 by MoshJason Link to comment https://bolterandchainsword.com/topic/380971-1000-pt-list-help/ Share on other sites More sharing options...
Maschinenpriester Posted October 30, 2023 Share Posted October 30, 2023 I just had a game yesterday. Only 750 points. I figured arco flaggelants are annoying for the opponent to deal with. In addition Morvenn Vahl plus 3 Paragon warsuits works wonders with the full rerolls, and tank shock. I also think one or two squads of BSS won't hur for MD Farming and sitting on an home objective. But of course at 1000 points you'll have to see what you can squeeze in. Link to comment https://bolterandchainsword.com/topic/380971-1000-pt-list-help/#findComment-5998409 Share on other sites More sharing options...
MoshJason Posted October 30, 2023 Author Share Posted October 30, 2023 14 hours ago, Maschinenpriester said: I just had a game yesterday. Only 750 points. I figured arco flaggelants are annoying for the opponent to deal with. In addition Morvenn Vahl plus 3 Paragon warsuits works wonders with the full rerolls, and tank shock. I also think one or two squads of BSS won't hur for MD Farming and sitting on an home objective. But of course at 1000 points you'll have to see what you can squeeze in. I've been finding that Morven + Paragons get wiped off the board quick - I have been struggling to get into range with them, and their Str 9 Shooting seems to still struggle with THe Big Tyranid Beasties or Imperial Guard Tanks, while their high strength (14 in the case of Leman Russ Demolishers) quickly puts a lot of wounds into their invulnerable save, and they fold. I'm not 100% against them, but I might try something like St. Katherine + BSS to spread out the wounds a bit. Maschinenpriester 1 Back to top Link to comment https://bolterandchainsword.com/topic/380971-1000-pt-list-help/#findComment-5998615 Share on other sites More sharing options...
Chainsword Cookie Posted November 1, 2023 Share Posted November 1, 2023 (edited) Hello I have played today my first game with the Adepta Sororitas. My list was the following: Sisters of Battle - 1000 pts. (1000 points) Adepta Sororitas Incursion (1000 points) Hallowed Martyrs CHARACTERS Canoness (50 points) • Warlord • 1x Plasma pistol 1x Power weapon 1x Rod of Office BATTLELINE Battle Sisters Squad (100 points) • 1x Sister Superior • 1x Bolt pistol 1x Close combat weapon 1x Plasma pistol 1x Power weapon • 9x Battle Sister • 9x Bolt pistol 7x Boltgun 9x Close combat weapon 1x Ministorum flamer 1x Multi-melta 1x Simulacrum Imperialis Battle Sisters Squad (100 points) • 1x Sister Superior • 1x Bolt pistol 1x Close combat weapon 1x Plasma pistol 1x Power weapon • 9x Battle Sister • 9x Bolt pistol 7x Boltgun 9x Close combat weapon 1x Ministorum flamer 1x Multi-melta 1x Simulacrum Imperialis DEDICATED TRANSPORTS Immolator (115 points) • 1x Armoured tracks 1x Heavy bolter 1x Hunter-killer missile 1x Twin heavy bolter Sororitas Rhino (75 points) • 1x Armoured tracks 1x Hunter-killer missile 1x Storm bolter OTHER DATASHEETS Arco-flagellants (40 points) • 3x Arco-flagellant • 3x Arco-flails Exorcist (160 points) • 1x Armoured tracks 1x Exorcist missile launcher 1x Heavy bolter 1x Hunter-killer missile Penitent Engines (60 points) • 1x Penitent flamers 1x Twin penitent buzz-blades Repentia Squad (130 points) • 1x Repentia Superior • 1x Bolt pistol 1x Neural whips • 9x Sister Repentia • 9x Penitent eviscerator Retributor Squad (115 points) • 1x Retributor Superior • 1x Bolt pistol 1x Close combat weapon 1x Combi-weapon • 4x Retributor • 4x Bolt pistol 4x Close combat weapon 4x Multi-melta ALLIED UNITS Inquisitor (55 points) • 1x Combi-weapon 1x Force weapon 1x Psychic Gifts 1x Psychic Shock Wave My opponent played Blood Angels in the Stormspear Detachment. He had 1x Captain with Jetpack + reroll advance enhancement, 1x Chaplain with Jetpack, 1x Librarian Dreadnought, 1x Eliminators, 1x Death Company with Jetpacks, 1x Baal Predator, 1x Ballistus Dreadnought and 10x Assault Intercessors with Jetpack. The game was brutal since at second turn I have lost almost half of my army but I have managed to bait his big unit of Assault Intercessors with Jetpack with my "exposed" Battle Sisters Squad with the attached Inquisitor (trying to do the Ritual) and promptly I have killed his unit with a combination of Penitent Engine Tank Shock, a good round of Battle Sisters shooting and some punching up in melee. My adversary conceded at the bottom of turn three since he was left with only the Ballistus, Captain and the lone Eliminator Sergeant. Being my first game with the Adepta Sororitas I have almost chickened out when on turn two his Baal Predator fried my first squad of Sisters, his Death Company smashed my Repentia and I have lost both the Immolator and the Rhino. Still I held and was rewarded with a stellar turn three when I have destroyed his most valuable asset. I have learned that this army is very much a trading army. Our units do not cost much, can punch above their weight and have nice layers of defense between 3+, 6++ and 5+++ saves which kept me in the game. I have to learn to juggle my Miracle Dice better but I think that using a 5 on a Battleshock test was the best call in the game as was using the 4 for a hit when the Penitent Engine hit the Assault Intercessors with Jetpack, the rest I have rolled and all hit. I am on the fence with my Retributors. These gals jumped out of the Immolator, had the reroll wounds from it hitting the Baal Predator and when I have rolled to hit, only a single Sister hit with 4+, the rest were all misses. That tank should have been neutralized but alas dice tell stories I guess. The list itself performed pretty much as expected. The Repentia were in cac on turn two. The Penitent Engine coming from Strategic Reserves was a kicker and the Arco-Flagellants came from SR on turn two should I get some objectives which require moving into the enemy deployment zone. The Immolator is a reliable unit, the Exorcist is just awesome and the humble Sisters of Battle can punch above their weight class if properly supported. I am quite happy with how this army list played out this game. Overall I am really liking this army. I have been on the fence starting yet another project but now I see myself playing my Adepta Sororitas throughout the 10th. They are a fun, varied and engaging army to play. Edited November 1, 2023 by Chainsword Cookie brother_b and Maschinenpriester 2 Back to top Link to comment https://bolterandchainsword.com/topic/380971-1000-pt-list-help/#findComment-5999256 Share on other sites More sharing options...
MoshJason Posted December 16, 2023 Author Share Posted December 16, 2023 Had a game this week where I tried out the Triumph plus Battle Sisters Squads armed with multi-meltas, lead by Dialogus and Palatine. It's brutal. 2 Squads did an insane amount of damage - just being able to go, "Here's two multi-melta wounds" then pop your Bomb-baby and get another miracle dice you can use as damage OR to power up your next multimelta? That's vicious. Plus, with lethal hits, your bolters suddenly get dangerous. brother_b, librisrouge and Wind Whistler 3 Back to top Link to comment https://bolterandchainsword.com/topic/380971-1000-pt-list-help/#findComment-6009860 Share on other sites More sharing options...
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