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2 hours ago, Sergeant Centurion said:

I made my own i wish this:

Plague Marines on Plague Toads with plague lances. 

Squad of 3, yep, this. 

image.jpeg

I'm reminded of the existence of the Rot Knights by TWH3's thrones of decay recently.

I certainly wouldn't put something like those WHFB style mounts, but 40k'ified past GW.

  • 2 weeks later...

Best outcome I see for DG is some generic character designed for a skew list.

Something like a DG Shambler Lord who leads and buffs Poxwalkers or something.

 

More likely, however, GW will decide it's time for your scheduled AoS tie-in and you'll share the upcoming 5 unit Pestigor wave with the Maggotkin of Nurgle.

  • 4 weeks later...

The Death Guard range was mishandled so badly at launch, it really is a shame. The Plague Marine with Icon of Despair, the three PMs kit, and the "multi-part" Death Shroud termies didn't need to exist. The Death Shroud are so flat and monopose they could have easily been in the ETB kit with Lord Felthius, then there could have been another kit for something different. The two former aforementioned kits could have been one larger kit that people would have actually bought in decent numbers. The neglect for this army wouldn't be so bad if GW didn't fumble it so badly to start with, but they did.

 

That said, nobody seems to be getting anything but a single support character in this edition, so I'm fully expecting the new kit to be exactly one infantry model. 

Posted (edited)
11 hours ago, CastellanDeMolay said:

The Death Guard range was mishandled so badly at launch, it really is a shame.

 

What? Compared to Thousand Sons and World Eaters we made out like bandits! Between the 7 plague marines in dark Imperium, the 7 from the kit, the 3 from the reinforcements, the 3 from the ETB, the 6 from space marine heroes 3 AND the stand alone champion, we have 27 unique models for plague marines (used to be 28 before the icon bearer became a character). We have 2 DIFFERENT kinds of of terminators, and even an extra 3 bodies in another ETB. World Eaters got spat on the face and didn't even get unique terminators. We got new unique daemon engines too (that look amazing). The Death Guard range is doing excellent. Could it be better? Ya, in the same sense that GW could do almost everything better.

 

All DG really needs is for them to redo the port over kits from the main dex, which chaos is general will benefit from. A new predator, rhino, land raider and Helbrute. Defiler maybe, never really cared for them.

Edited by Special Officer Doofy
On 5/24/2024 at 6:22 AM, Special Officer Doofy said:

 

What? Compared to Thousand Sons and World Eaters we made out like bandits! Between the 7 plague marines in dark Imperium, the 7 from the kit, the 3 from the reinforcements, the 3 from the ETB, the 6 from space marine heroes 3 AND the stand alone champion, we have 27 unique models for plague marines (used to be 28 before the icon bearer became a character). We have 2 DIFFERENT kinds of of terminators, and even an extra 3 bodies in another ETB. World Eaters got spat on the face and didn't even get unique terminators. We got new unique daemon engines too (that look amazing). The Death Guard range is doing excellent. Could it be better? Ya, in the same sense that GW could do almost everything better.

 

All DG really needs is for them to redo the port over kits from the main dex, which chaos is general will benefit from. A new predator, rhino, land raider and Helbrute. Defiler maybe, never really cared for them.

 

Considering how Nurgle is Games Workshop's favourite Chaos god (see how many times Nurgle is the Chaos faction of choice in other warhammer media as an example), I fully expect that DG will get at least a good Codex, plus probably more than just one random character too.

Heck, maybe DG will have the first Cult Unique Chaos Dread in well over a decade.

 

Also RE: Disgusting Resilience.

That screams "Detachment Rule" to me.

A DG Detachment built around just tanking as much damage as possible is very thematic and mechanically easy to do.

Posted (edited)
21 hours ago, Indy Techwisp said:

 

Considering how Nurgle is Games Workshop's favourite Chaos god (see how many times Nurgle is the Chaos faction of choice in other warhammer media as an example), I fully expect that DG will get at least a good Codex, plus probably more than just one random character too.

Heck, maybe DG will have the first Cult Unique Chaos Dread in well over a decade.

 

Also RE: Disgusting Resilience.

That screams "Detachment Rule" to me.

A DG Detachment built around just tanking as much damage as possible is very thematic and mechanically easy to do.

 

Nurgle is not so much Games Workshop's favorite chaos god as it is the communities favorite chaos god and sells the most and has for a long time. I would argue Khorne is GW's favorite, it is the one that has had the most rules support in 40k up until the Death Guard's stand alone release: Khorne daemonkin codex, Lord of skulls, most models, most FW models. Over the years I've seen more Khorne in the media than Nurgle. Death Guard was just easy to do with the Primaris release with the plague wars because they are one of the only Chaos Legions that is still "unified" (as unified as a chaos legion can be haha).

 

And I hope they do DR as a detachment but I'm not sure they will. They nerfed DR going into 9th and removed it altogether and buffed the toughness of a lot of the other faction's in 10th (Orks and LoV now have the same toughness as plague marines and Gravis has more). I'm not sure how the rules would be. 5+++ is too strong as a detachment bonus. Black Templars have 6+++ and 5+ leadership and that's not broken. Maybe something like that, they would just have to rework the daemon prince rules then as he gives a 6+++ already.

Edited by Special Officer Doofy
On 5/29/2024 at 11:44 PM, Special Officer Doofy said:

 

Nurgle is not so much Games Workshop's favorite chaos god as it is the communities favorite chaos god and sells the most and has for a long time. I would argue Khorne is GW's favorite, it is the one that has had the most rules support in 40k up until the Death Guard's stand alone release: Khorne daemonkin codex, Lord of skulls, most models, most FW models. Over the years I've seen more Khorne in the media than Nurgle. Death Guard was just easy to do with the Primaris release with the plague wars because they are one of the only Chaos Legions that is still "unified" (as unified as a chaos legion can be haha).

 

And I hope they do DR as a detachment but I'm not sure they will. They nerfed DR going into 9th and removed it altogether and buffed the toughness of a lot of the other faction's in 10th (Orks and LoV now have the same toughness as plague marines and Gravis has more). I'm not sure how the rules would be. 5+++ is too strong as a detachment bonus. Black Templars have 6+++ and 5+ leadership and that's not broken. Maybe something like that, they would just have to rework the daemon prince rules then as he gives a 6+++ already.

 

If GW did just make the Disgusting Resilience Detachment a 6+++ army wide, they could have the Daemon Prince ability change to increase the unit's FNP by 1 or give it a 6+++ if it doesn't have one.

On 5/24/2024 at 6:22 AM, Special Officer Doofy said:

 

What? Compared to Thousand Sons and World Eaters we made out like bandits! Between the 7 plague marines in dark Imperium, the 7 from the kit, the 3 from the reinforcements, the 3 from the ETB, the 6 from space marine heroes 3 AND the stand alone champion, we have 27 unique models for plague marines (used to be 28 before the icon bearer became a character). We have 2 DIFFERENT kinds of of terminators, and even an extra 3 bodies in another ETB. World Eaters got spat on the face and didn't even get unique terminators. We got new unique daemon engines too (that look amazing). The Death Guard range is doing excellent. Could it be better? Ya, in the same sense that GW could do almost everything better.

 

All DG really needs is for them to redo the port over kits from the main dex, which chaos is general will benefit from. A new predator, rhino, land raider and Helbrute. Defiler maybe, never really cared for them.

I shall have to disagree. Yes, we have many different Plaguemarine models, most of which are now out of production, because the reinforcements were an overpriced collector's item that would never have remained a mainstay of the range, the Heroes models were a blind-packed FOMO cash-grab, and GW didn't have the foresight to layout the Dark Imperium sprues in such a way that they could be used again, not to mention the ETB kit seems to have been dropped somewhere along the line for some reason, so really all we can buy right now is the multipart kit and the guy with the Icon of Despair. It's all very well and good for those of us (myself included) who bought everything we wanted while they were available, but anyone getting into DG today isn't going to have any real choice in kits, and we all have fewer units to choose from because of the sheer amount of duplication across multiple kits (like the Blightlords) which I don't believe were ever intended to stick around. 

 

I do agree with you, that it was nice to have all of that choice in the immediate aftermath of the DG range refresh, but the cost of that is a very narrow selection of models today, to the extent that you can't even buy a [generic] LoC, and little to no prospect of the range being expanded in meaningful ways, or of that gap being filled. That's why I say it was mishandled, not because we didn't have it good, but because having it good in the way we did makes getting neglected now a lot worse than it could have been if the army was fleshed-out better to begin with. 

16 hours ago, CastellanDeMolay said:

I shall have to disagree. Yes, we have many different Plaguemarine models, most of which are now out of production, because the reinforcements were an overpriced collector's item that would never have remained a mainstay of the range, the Heroes models were a blind-packed FOMO cash-grab, and GW didn't have the foresight to layout the Dark Imperium sprues in such a way that they could be used again, not to mention the ETB kit seems to have been dropped somewhere along the line for some reason, so really all we can buy right now is the multipart kit and the guy with the Icon of Despair. It's all very well and good for those of us (myself included) who bought everything we wanted while they were available, but anyone getting into DG today isn't going to have any real choice in kits, and we all have fewer units to choose from because of the sheer amount of duplication across multiple kits (like the Blightlords) which I don't believe were ever intended to stick around. 

 

I do agree with you, that it was nice to have all of that choice in the immediate aftermath of the DG range refresh, but the cost of that is a very narrow selection of models today, to the extent that you can't even buy a [generic] LoC, and little to no prospect of the range being expanded in meaningful ways, or of that gap being filled. That's why I say it was mishandled, not because we didn't have it good, but because having it good in the way we did makes getting neglected now a lot worse than it could have been if the army was fleshed-out better to begin with. 

 

I agree with you dark Imperium's sprue utilization/layout was terrible and done with little to no foresight. It was 2017, GW should have been a lot smarter than that. And the EXTRA various plague marines are/were released in strange ways. But disagree all you want, DG got more models/kits and a more fleshed out range/release than WE and TS. We didn't get lame AoS ports like TS and we got two different kinds of terminators unlike WE who didn't even get one. WE and TS only ever got one troop kit to our multiple, regardless if they were in a starter set box, launch box, ETB, reinforcement kit or blind pack. They don't have the option where DG do/did. They got no new vehicles either, DG did. They instead got more old main codex port overs.

 

Could DG have been have handled better? Yeah, of course. But they are still better off model/kit wise than the other cults. GW has never given chaos the love like it has loyalist. It's sad.

Posted (edited)

Chances are DG will get a new plague marine kit down the line, just so the rules writers won't have to keep remembering how odd the current kit is. Another benefit of that will be that plague marines will then have 36 unique sculpts, much to the chagrin of the other cults.

 

On 2/11/2024 at 5:28 PM, Special Officer Doofy said:

My guess would be whatever that third mantle was, Lord of Poxes? Like a DG Terminator sorcerer lord. Sad thing is DG doesn't need any more characters, which is all we will get. 

The list of "mantles" is Contagion, Virulence, Poxes, Flux, Parasitism, and a super duper secret one that has yet to be granted by Morty, which allegedly turns the recipipient into a being of "pure entropy". Chances are the last one is just called entropy, and arguably there will be one more mantle to bring it up to seven.

The question is will they do one kit for each or will come up with a truly mad multipart Lord kit? Edit: apparently I missed one, called "Withering". that would make seven with the "super secret" one.

 

Regarding actual units I think I'm fine with just about anything; Possessed, Cavalry, base infantry with another gear type, jump infantry (like a plague marine with a winged parasite burrowed in their back), another kind of daemon engine, even Pestigors, provided they are an actual 40k kit and not just a sloppily adapted AoS or fantasy kit.

Edited by Nephaston
moar
55 minutes ago, Nephaston said:

Regarding actual units I think I'm fine with just about anything; Possessed, Cavalry, base infantry with another gear type, jump infantry (like a plague marine with a winged parasite burrowed in their back), another kind of daemon engine, even Pestigors, provided they are an actual 40k kit and not just a sloppily adapted AoS or fantasy kit.

 

I don't think DG will get a jump infantry unit, not exactly their schtick. Not that I wouldn't welcome them with open arms, Emperor knows DG needs all the mobile units they can get. And oh boy do I not want Pestigors, 40k dedicated or not. Cavalry would be cool. Like the old pox riders on the plague toads from fantasy.

 

Has anyone got a vehicle or infantry kit and not a character this edition with the codex that wasn't part of a larger release? I haven't been following 10th as close as the last two editions.

25 minutes ago, Special Officer Doofy said:

Has anyone got a vehicle or infantry kit and not a character this edition with the codex that wasn't part of a larger release? I haven't been following 10th as close as the last two editions.

Good point. None of them have. Unless we count kill teams, which in some cases don't even do anything in 40k beyond cosmetic differences.

 

Checking Lexicanums miniature lists, as far as I can see, the last time a faction got a vehicle all on it' own was when GW released 2013s Apocalypse, though there it was arguably a big release wave of 1 vehicle per multiple factions. And 2014 the multipart Helbrute came out on its own, But that is all old GW.

10 hours ago, Nephaston said:

Regarding actual units I think I'm fine with just about anything; Possessed, Cavalry, base infantry with another gear type, jump infantry (like a plague marine with a winged parasite burrowed in their back), another kind of daemon engine, even Pestigors, provided they are an actual 40k kit and not just a sloppily adapted AoS or fantasy kit.

9 hours ago, Special Officer Doofy said:

I don't think DG will get a jump infantry unit, not exactly their schtick. Not that I wouldn't welcome them with open arms, Emperor knows DG needs all the mobile units they can get. And oh boy do I not want Pestigors, 40k dedicated or not. Cavalry would be cool. Like the old pox riders on the plague toads from fantasy.

 

Honestly, a unit of Plague Marines being carried by those big Nurgle Flies would be a pretty funny unit, tho I expect if DG did get flying Infantry they'd still be slow as hell.

Depending on how late in the edition the Cult factions get their codexes, it's entirely possible that all 3 (4 if EC actually get their release this edition) get stuff ported over from AoS 4th, so while it's not something anyone really wants we can't rule out Pestigors.

Cavalry would be a fun addition, but apart from Characters (and the Tzaangors Tsons were forced to have), none of the Cult Faction units are "Mounted" units, so it's unlikely (unless Maggotkin of Nurgle get a Mounted Pestigor, in which case you might get that as an import).

In terms of a "Possessed" tho, DG did used to have Possessed in the army, so I can only speculate that they've been removed to make way for a DG specific "Exalted" unit (since the cult Exalted units are their possessed), which would imply DG are getting a big release this edition and not just a character.

11 hours ago, Nephaston said:

The list of "mantles" is Contagion, Virulence, Poxes, Flux, Parasitism, and a super duper secret one that has yet to be granted by Morty, which allegedly turns the recipipient into a being of "pure entropy". Chances are the last one is just called entropy, and arguably there will be one more mantle to bring it up to seven.

The question is will they do one kit for each or will come up with a truly mad multipart Lord kit? Edit: apparently I missed one, called "Withering". that would make seven with the "super secret" one.

 

IIRC: the mantles of Flux, Parasitism, and Withering are said to be taken up very rarely.

 

We already have Lords of Virulence and Contagion (sort of), so a Lord of Poxes is likely the bookies' favourite for a single model release.

RE: Flying infantry, they could do a Suppressor-alike but for DG while exploring that "Half BLoat Drone, Half Plague Marine" space being discussed above.

Could be cool, and also fulfill that "heavy weapon" role the faction is desperate for.  Would love something with some high AP with our lethal hits.

Posted (edited)

My coworker who plays AoS says the Nurgle preview was today, they have a 5+ ward save on all their datasheets. Which is a 5+ FnP. Come on GW, give us our DR 5+++ back for the love of Nurgle! 

Edited by Special Officer Doofy
9 hours ago, Special Officer Doofy said:

My coworker who plays AoS says the Nurgle preview was today, they have a 5+ ward save on all their datasheets. Which is a 5+ FnP. Come on GW, give us our DR 5+++ back for the love of Nurgle! 

 

Having had a look at some of the other Detachments in other Codexes, sometimes they do just straight up invalidate a unit's special rules.

 

So there could be a 5+++ Detachment that invalidates the 6+++ granting ability from the Daemon Prince and it wouldn't even be that outside the box for 10th (think of all the Units with Sticky Objectives getting their ability nullified by the Sticky Objectives Mission Rule, for example).

  • 3 weeks later...

Hello again!

Popping back in to parrot something from an Auspex Tactics video that I agree with, but above all new models what DG really need is the basic Plague Marine kit getting repacked to include the "Plague Marines Reinforcements" kit so there's 10 Nurgly bois in the box as standard.

 

In terms of other predictions, DG also need their Combat Patrol to not have Typhus in it (and probably swap out a bunch of the Walkers for a smallish vehicle).

It's a pain that the Plague Marine kit went with seven bodies, but it is a "full" three sprues like the other Cult Troops. (Though GW doesn't price things based on the amount of plastic you get: PMs are £37, Rubrics £40, and Berzekers £42.50.) IIRC, when it was available, they sold the Plague Marine Reinforcements for £28. The box having to be bigger to fit them probably stops it from happening, let alone the price they'd be willing to sell them together for.

 

(Though the ETB Plague Marines trio were pretty cheap, I think. Like £10? And on 2/3rd of the sprue space as the Reinforcements. Even stuffing them in though, you're probably looking at a £50 SKU.)

 

The real solution is probably a new kit. Or two: a "classic" Plague Marines, ten guys with Bolters and the special weapons, while a new Plague Marine "Trench Sweepers" get the melee builds. (And maybe some new toys as well. Shields looked good in Chaos Gate: Daemonhunters.)

 

//

 

As to the Combat Patrol, I'd been preaching that the original Dark Imperium contents would be great. If GW were ungenerous and dropped the "Chosen of Mortarion" sprue, and one of the Poxwalkers sprues, that'd still be: Lord of Contagion, Foetid Bloat Drone with Plague Spewers, 10 Poxwalkers, and 5 Plague Marines.

 

Top that up with a character model and a Blight-hauler (or if they want to be generous, some Deathshroud or Blightlords) and I think you both get a better 'Patrol, and also get some good looking models back into regular production.

 

60010199017_KnowNoFearENG03.jpg

 

Edited by LSM
  • 3 weeks later...

Heavy weapons. Anti tank.

 

We slaughter infantry without a care in the world, and hit like wet noodles to anything higher than T9. 

 

Our resilience also sucks comparatively but a single model isn't gonna fix that. 

Edited by DemonGSides

I also think there's some concern about packaging and modelling availability - yes, there are a lot of nice plague marine models out there, but it can be challenging for a "late joiner" to reasonably put together a 10 man squad with the 7 man box.

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