Commander Nicky Posted February 18 Share Posted February 18 (edited) Hey Guys So I have created this "new" arrmy based on The Stormlance Task Force. The idear is to get as many +1 BS to improve the hitting change on the enemy. I have 3 unist in reserve: The Outrider squad, and the Two Terminator squads - The Captain goes with the small for more mobility and the Librarian goes with the large Terminator squad. In addition I will having one the eradicator squads emparked the Replusor Executinor in the first turn, and keep the Techmarine within 3 inches of the Redemptor dreadnought for repair and +1 on the BS. What do you think? ++ Army Roster (Imperium - Space Marines) [2,000pts] ++ + Configuration + Battle Size: 2. Strike Force (2000 Point limit) Detachment: Stormlance Task Force Show/Hide Options + Character + Captain in Terminator Armour [110pts]: Combi-weapon, Portents of Wisdom, Relic Fist, Warlord Chaplain on Bike [85pts]: Absolver Bolt Pistol, Crozius Arcanum, Hunter's Instincts, Twin Bolt Rifle Librarian in Terminator Armour [95pts]: Feinting Withdrawal, Force Weapon, Smite Techmarine [55pts]: Forge Bolter, Grav-pistol, Omnissian Power Axe, Servo-arm + Infantry + Eradicator Squad [95pts] . Eradicator: Bolt Pistol, Close Combat Weapon, Melta Rifle . Eradicator Sergeant: Bolt Pistol, Close Combat Weapon, Melta Rifle . Eradicator with Multi-melta: Bolt Pistol, Close Combat Weapon, Multi-melta Eradicator Squad [95pts] . Eradicator: Bolt Pistol, Close Combat Weapon, Melta Rifle . Eradicator Sergeant: Bolt Pistol, Close Combat Weapon, Melta Rifle . Eradicator with Multi-melta: Bolt Pistol, Close Combat Weapon, Multi-melta Incursor Squad [85pts]: Haywire Mine . Incursor Sergeant: Bolt Pistol, Occulus Bolt Carbine, Paired Combat Blades . 4x Incursors: 4x Bolt Pistol, 4x Occulus Bolt Carbine, 4x Paired Combat Blades Incursor Squad [85pts]: Haywire Mine . Incursor Sergeant: Bolt Pistol, Occulus Bolt Carbine, Paired Combat Blades . 4x Incursors: 4x Bolt Pistol, 4x Occulus Bolt Carbine, 4x Paired Combat Blades Terminator Squad [370pts] . Terminator Sergeant: Power Fist, Storm Bolter . Terminator w/ Heavy Weapon: Power Fist . . Cyclone Missile Launcher & Storm Bolter: Cyclone Missile Launcher, Storm Bolter . Terminator w/ Heavy Weapon: Power Fist . . Cyclone Missile Launcher & Storm Bolter: Cyclone Missile Launcher, Storm Bolter . 7x Terminator w/ Power Fist: 7x Power Fist, 7x Storm Bolter Terminator Squad [185pts] . Terminator Sergeant: Power Fist, Storm Bolter . 2x Terminator w/ Chain Fist: 2x Chainfist, 2x Storm Bolter . Terminator w/ Heavy Weapon: Assault Cannon, Power Fist . Terminator w/ Power Fist: Power Fist, Storm Bolter + Mounted + Outrider Squad [160pts] . 5x Outrider: 5x Astartes Chainsword, 5x Heavy Bolt Pistol, 5x Twin Bolt Rifle . Outrider Sergeant: Astartes Chainsword, Heavy Bolt Pistol, Twin Bolt Rifle + Vehicle + Gladiator Valiant [150pts]: Armoured Hull, Icarus Rocket Pod, Ironhail Heavy Stubber, 2x Multi-melta, Twin Las-talon Redemptor Dreadnought [210pts]: Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon, Redemptor Fist, Twin Storm Bolter Repulsor Executioner [220pts]: Armoured Hull, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Ironhail Heavy Stubber, Repulsor Executioner Defensive Array, Twin Heavy Bolter, Twin Icarus Ironhail Heavy Stubber ++ Total: [2,000pts] ++ Created with BattleScribe (https://battlescribe.net) Edited February 18 by Commander Nicky Link to comment Share on other sites More sharing options...
Tacitus Posted February 19 Share Posted February 19 You can only end with a finaly +1 or -1 to Hit - anything over or under that is lost so I'm not sure how much overkill on the hit roll you're going to have. Helias_Tancred 1 Back to top Link to comment Share on other sites More sharing options...
Commander Nicky Posted February 19 Author Share Posted February 19 I am in agreement that the final modification can only +/- 1 to BS, but is it true that if you +1 from one source on the BS and another +1 from a second source, and finally a third a -1 BS from a third source, you will end up with +1BS? The Army is around getting into CC and then disengage from it for other units to support with range attack. a trait I have have a lot in mind is the Wind-swift Evasion which in on the board is better than it looks on the "papir". Link to comment Share on other sites More sharing options...
Tacitus Posted February 20 Share Posted February 20 10 hours ago, Commander Nicky said: I am in agreement that the final modification can only +/- 1 to BS, but is it true that if you +1 from one source on the BS and another +1 from a second source, and finally a third a -1 BS from a third source, you will end up with +1BS? The Army is around getting into CC and then disengage from it for other units to support with range attack. a trait I have have a lot in mind is the Wind-swift Evasion which in on the board is better than it looks on the "papir". Yes, its the end total that matters, but how often are you going to need +3 to hit so two -1's will still end with a +1? I mean its your list, but of all the redundancies possible to spec into, +1 to hit might not be it. Link to comment Share on other sites More sharing options...
Commander Nicky Posted February 23 Author Share Posted February 23 I was not consider shooting everything at the same target. I was considering giving the best chances to hit at different targets... Link to comment Share on other sites More sharing options...
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