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Mission/Scenario for possible event, end game scoring, no break point tracking


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Okay so latest version of the scenario for event hopefully soonish. The reason it has so many special rules is its simpler than asking people to read like a home brew FAQ and its also seen as less of a threat to core rules people may like, it's easy to show this and say "try it with some or none of the special rules at you and your opponent's discretion". The reserves rule is a bit of a slog to read, but only because it has so many loose ends to tie up. The goal of all of this is to make the game playable in a reasonable amount of time and have it be possible for newer and more experienced players to be able to finish their games in a timely manner. The board size might change from 5x4 back to 4x4 in terms of doing an event, space wise we may only have 6x4 tables and you really need some sideboard. If doing 5x4 is possible for an event that's still the preference. 

 

So basically the hope would be trying to do a 2 or 3 round event at some point in spring/summer using this scenario/mission. In the context of an event, it'd be like 5 objectives round one, 4 objectives round two, 3 round 3. Each round would be a different deployment type. 

 

If we could get 8-10 players, we could split between loyalist and traitor and pool victory points for an overall traitor or loyalist victory in addition to awards for best overall generals for both sides and best sportsman/coolest army etc as usual. Location and time would be tbd, possibly not a store.

eternal war crusade legions imperialis scenario v5pg1.jpg

eternal war crusade legions imperialis scenario v5pg2.jpg

eternal war crusade legions imperialis scenario v5pg3.jpg

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