Orange Knight Posted April 18 Share Posted April 18 Over the past few weeks various conversations that I enjoyed crept up into certain topics, but were ultimately curtailed or deleted as they were in the wrong place. We often discuss units we would like to see GW release, and changes we want to see to the codex in future iterations. Here is my personal take and wish-list on the various changes I want to see, and also how the codex can be cleaned up and streamlined. Feel free to add to and discuss what you agree or disagree with. Units I want to see removed, and why: -Ancient in Terminator Armour: Too Niche, no Dedicated model available that is easily accessible. -Bladeguard Ancient: Too Niche, surplus to requirement. Rules should be rolled into the regular Ancient via different banner rule selection. -Tactical Squad: Surplus to requirement, ugly models, wrong scale. Can completely replace with new Intercessor kit or upgrade sprue allowing more options for the Primaris unit. -Devastator Squad: Surplus to requirement, ugly models, wrong scale. -Terminator Assault Squad: Ultimately this unit is very cool but offers a minimal variation in terms of function. They are slightly less offensive and slightly more defensive. Would prefer a Hammer and Shield upgrade sprue for the new kit so they can be a wargear options, or for more Chapter specific variants with this loadout to be released. -Vanguard Veteran Squad: Surplus unit, very similar to Assault Intercessors, ugly models, wrong scale. -Dreadnought: Wrong scale, inferior to newer Dreadnought kits in terms of model and rules. -All Rhino Chassis Vehicles: Wrong scale, almost like clown cars on the tabletop. Units I want to see consolidated, with special rules that can still be reflected, linked to wargear options: -All Phobos Lieutenant variants -All Gladiator variants -All Landraider variants -All Storm Speeder variants If everything I have listed above is removed/consolidated, it would clear out 22 datasheets from the existing codex. This is sorely needed to streamline the book and make the rules easier and more accessible. The scale disparity between some models is very obvious on the tabletop and can be addressed by removing the older units listed above. The various Gladiator tanks, as an example, have unique rules associated to each type - those rules can still exist, and can be conferred depending on what weapons are selected. The same can apply to the Stormspeeders, Landraiders, etc. I also want to see some of the options for divergent chapters to be streamlined or removed. The Ultramarines lost some units, and the Dark Angels experienced some cut backs as well. The same can/should happen to the Space Wolves and Blood Angels. The more iconic units should still be represented. This includes key characters and the most distinctive infantry/vehicles associated with those chapters. Units I want to see updated/added: -Primaris Cato Sicarius -New Lysander -Primaris Pedro Kantor -Primaris Vulkan He'Stan -Primaris Captain on Bike -Tacticus unit with Grav/Volkite weapons -Full Suppressor release -Outrider upgrade sprue OR new kit with more wargear options At the moment armies like the White Scars struggle to create an effective army that represents their rules and this is due to the lack of models and options for mounted units. A new Captain and an enhanced Outrider kit will solve this. I think the Outrider captain might just be the most glaring omission from the codex at this point. I would like to see the iconic characters mentioned above to receive new models. I think it's a real shame that the Crimson Fists have been ignored for so long, and how over time the unique aspect of the chapter has almost disappeared. Lysander really needs a new model - the new Terminators tower over him. Cato Sicarius is an iconic meme hero and the star of various novels so should not be ignored either. Ultimately, I actually want GW to create at least one unique infantry/vehicle unit for each of the chapters that isn't simply a hero, but I know this will probably not happen. On a less contentious note - hopefully we see some Primaris updates to the Blood Angels and Space Wolves in the near future to bring them in line with the new range and scale. Ulfast 1 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/ Share on other sites More sharing options...
Marshal Reinhard Posted April 18 Share Posted April 18 I'd prefer we get a dedicated terminator ancient model. And I need new assault termies. Bag assault centurions instead. CL_Mission, Halandaar, kooper and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035380 Share on other sites More sharing options...
jaxom Posted April 18 Share Posted April 18 (edited) 3 hours ago, Orange Knight said: -Ancient in Terminator Armour: Too Niche, no Dedicated model available that is easily accessible. Understandable, I'm hoping there's a "Company of Heroes in Terminator Armour" upgrade sprue which can build an Ancient, a Champion, a ranged-Veteran Terminator, a tactical-Terminator, and an Apothecary in Terminator Armour (who could be his own data slate). 3 hours ago, Orange Knight said: -Bladeguard Ancient: Too Niche, surplus to requirement. Rules should be rolled into the regular Ancient via different banner rule selection. Could just be axed, and no real lose. 3 hours ago, Orange Knight said: -Tactical Squad: Surplus to requirement, ugly models, wrong scale. Can completely replace with new Intercessor kit or upgrade sprue allowing more options for the Primaris unit. I would either like them dropped entirely for simplicity's sake, or change their special rule back to the Index version and Razorbacks get a rule similar to Saggitarius where splitting squads is part of their rules. 3 hours ago, Orange Knight said: -Devastator Squad: Surplus to requirement, ugly models, wrong scale. Sure, if Suppressors get some love (see later). 3 hours ago, Orange Knight said: -Terminator Assault Squad: Ultimately this unit is very cool but offers a minimal variation in terms of function. They are slightly less offensive and slightly more defensive. Would prefer a Hammer and Shield upgrade sprue for the new kit so they can be a wargear options, or for more Chapter specific variants with this loadout to be released. An updated Terminator Assault Squad would be amazing just in terms of models. I'm not sure what you mean by "minimal variation in terms of function", is this compared to the plain Terminator Assault Squad? 3 hours ago, Orange Knight said: -Vanguard Veteran Squad: Surplus unit, very similar to Assault Intercessors, ugly models, wrong scale. I've been against the existence of Vanguard Veteran Squads for a while, so I have definite bias, but I'd be okay with them either being removed or getting a blow-up like the Sternguard. 3 hours ago, Orange Knight said: -Dreadnought: Wrong scale, inferior to newer Dreadnought kits in terms of model and rules. Yeah, I figure once they have absolutely none of the kit left and the mold dies this will be dropped. I'd rather there be a generic "Veteran Dreadnought" Epic Hero data slate. 3 hours ago, Orange Knight said: -All Rhino Chassis Vehicles: Wrong scale, almost like clown cars on the tabletop. I really like the aesthetic, but I also understand that there's now a funky double model line in the Space Marines. If all the Rhino chassis got dropped I'd additionally wish that everyone everyone universally accepts Rhino and Razorback to Impulsor counts-as, and Predator to Gladiator counts-as. 3 hours ago, Orange Knight said: Units I want to see consolidated, with special rules that can still be reflected, linked to wargear options: -All Phobos Lieutenant variants -All Gladiator variants -All Landraider variants -All Storm Speeder variants If everything I have listed above is removed/consolidated, it would clear out 22 datasheets from the existing codex. This is sorely needed to streamline the book and make the rules easier and more accessible. The Phobos Lieutenants are a particularly glaring case of could be consolidated. For vehicles, redesigned graphic layout to put all the weapon/gear options (and then clearly link them to a specific special rule) may take up a similar amount of space, but I applaud the idea. 3 hours ago, Orange Knight said: I also want to see some of the options for divergent chapters to be streamlined or removed. The Ultramarines lost some units, and the Dark Angels experienced some cut backs as well. The same can/should happen to the Space Wolves and Blood Angels. The more iconic units should still be represented. This includes key characters and the most distinctive infantry/vehicles associated with those chapters. Blood Angels, in my opinion, only need two special units beyond what is in C:SM. They need Sanguinary Guard and they need Death Company. I really want a new Sanguinary Guard kit. Death Company could be an upgrade sprue; I don't really care so long as the unit exists. The Librarian-Dreadnought was an interesting idea, but isn't iconic in the same way. Space Wolves just need a good upgrade sprue. They never really had unique units, just "look at us being different" variations on Codex squads... until Thunderwolf Cavalry. I hate the idea of Thunderwolf Cavalry so don't care if they stay or go. Logan Grimnar needs to go, just make Ragnar the Chapter Master already; he's been resculpted and everything. 3 hours ago, Orange Knight said: Units I want to see updated/added: -Primaris Cato Sicarius He'd be a prime target for removing an Ultramarines infantry character now that Uriel Ventris has a model. 3 hours ago, Orange Knight said: -New Lysander Sure, now that Terminators a definitely still a thing. 3 hours ago, Orange Knight said: -Primaris Pedro Kantor Makes sense. 3 hours ago, Orange Knight said: -Primaris Vulkan He'Stan Hard disagree. Let him go out in blaze of glory and have a new Vulkan take his place. 3 hours ago, Orange Knight said: -Primaris Captain on Bike One hund-o P (100%). 3 hours ago, Orange Knight said: -Tacticus unit with Grav/Volkite weapons Meh. 3 hours ago, Orange Knight said: -Full Suppressor release Yes, but hear me out. Weapon option 1: onslaught gatling cannons with the current special rule. Weapon option 2: accelerator autocannon with haywire rounds; giving a new special rule which actually makes them good against vehicles. 3 hours ago, Orange Knight said: -Outrider upgrade sprue OR new kit with more wargear options It would have be a new kit because the current kit is cut very awkwardly so an upgrade sprue is not really feasibly. Regardless, agree 100% 3 hours ago, Orange Knight said: At the moment armies like the White Scars struggle to create an effective army that represents their rules and this is due to the lack of models and options for mounted units. A new Captain and an enhanced Outrider kit will solve this. I think the Outrider captain might just be the most glaring omission from the codex at this point. I think there should be Captain, Chaplain, Librarian, Apothecary for at least Power Armour, Terminator Armour, and on Bike. Maybe jump pack? 3 hours ago, Orange Knight said: Ultimately, I actually want GW to create at least one unique infantry/vehicle unit for each of the chapters that isn't simply a hero, but I know this will probably not happen. Shameless self-promotion; check out the link in my signature. Other than that, what I want is GW to step up their print-on-demand decal game. A good decal sheet can go a lot farther than an upgrade kit. 4 minutes ago, Marshal Reinhard said: I'd prefer we get a dedicated terminator ancient model. And I need new assault termies. Bag assault centurions instead. I'm not necessarily against Centurions, but if data slates need culling, I'd drop them in an instant and make clear they can be used as counts-as Aggressors. Edited April 18 by jaxom Orange Knight and StrangerOrders 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035381 Share on other sites More sharing options...
DemonGSides Posted April 18 Share Posted April 18 Ancients shouldn't exist, every squad should just have an option to take a banner (every squad within reason), that costs a lil extra and increases their OC. Simple to do and meaningful without making me need 11 or 7 of a model. It also wouldn't leave me with 9 Assault Terminators like I currently have. In addition to that, the idea that Assault Terminators don't make any sense is just laughable. If anything, shooty terminators should be the optional load out. I do believe that there's room for both styles, but I think shooty terminators are generally meh where at least assault terminators do what their namesake suggests. They may not be the most efficient of our melee options but they're still doing something. Shooty terminators in an edition where Bolt weapons blow are basically useless. ThaneOfTas and CL_Mission 2 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035382 Share on other sites More sharing options...
Orange Knight Posted April 18 Author Share Posted April 18 Assault Terminators used to be better than the Tactical variant. Those Thunder-hammers hit on a 4+. I'd rather have the power fists. The extra wound from the shield is definitely nice, however. I think Aggressors have stolen a bit of their thunder due to those twin-linked power fists. They just hit harder and more reliably. I would just have preferred it if GW had made the Assault variant a wargear option. A 3rd sprue in the box with Hammers and shields. I'm not going to be upset if GW release an updated kit - they'll look amazing. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035385 Share on other sites More sharing options...
CL_Mission Posted April 18 Share Posted April 18 7 minutes ago, DemonGSides said: Ancients shouldn't exist, every squad should just have an option to take a banner (every squad within reason), that costs a lil extra and increases their OC. Simple to do and meaningful without making me need 11 or 7 of a model. It also wouldn't leave me with 9 Assault Terminators like I currently have. Although I'm a big fan of Ancients and would much rather see a model for one in each type of armour I think this is a pretty good idea. I'd love to see back banners return more widely and giving them an in game use would be great. A redone intercessor set with options for the sergeant that includes a couple of different banners would be tops. In terms of Space Marine wish listing I'm generally happy with whats available now, besides updating certain classic units (some, like centurions, needn't apply) to the new scale/look I'd like to see the next release focus on releasing characters in various armour types. Lieutenants in Terminator/Gravis armour/with a Jumpack, Captain on bike, Chaplain with Jumpack and so on and so forth. The big wish from me would be a Repulsor type tank with an assault ramp and perhaps some extra space inside though I can wait on this while the Landraider is still around. Additionally some kind of Mk.X armour squad with Lascannons, I know we have Eliminators with a Las weapon but it's just not the same and a bog ol' Lascannon. As much derided as the design of the Desolators is some like that is what I'm after. I'd definitely like to see Assault Terminators stay and get updated and I honestly think it's a certainty they will. Really torn on the current Rhino though, I love the mars pattern design too much to see it go, perhaps it can be ported to HH, I'd be happy to have a bunch of them in an army there. To be a little mean I'd like to see all the current space marine flyers go. I'm not a huge fan of flyers in general and I feel like all the Space Marine flyers bar the Blackstar seriously miss the mark in terms of design. The Nephilim is a slight improvement on the Storm Talon but still inherits some of it's problems, mostly the dimensions. If we must have a flyer I think scraping the current ones and creating something closer to the Storm Eagle would be the way to go. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035387 Share on other sites More sharing options...
DemonGSides Posted April 18 Share Posted April 18 No thanks. If I want to play a full terminator list, in your version I'm tapped out at 3 squads, and all of them are worse than the original two squads since they're now all jumbled up with each other. There's lots of discussion about aggressor v terminator already and I don't feel like rehashing it, but terminators are more anvils than hammers. An assault terminator squad is a glorious anvil. Cenobite Terminator and Malphas 2 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035388 Share on other sites More sharing options...
Marshal Reinhard Posted April 18 Share Posted April 18 1 hour ago, jaxom said: Yes, but hear me out. Weapon option 1: onslaught gatling cannons with the current special rule. Weapon option 2: accelerator autocannon with haywire rounds; giving a new special rule which actually makes them good against vehicles. Yes Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035400 Share on other sites More sharing options...
jaxom Posted April 18 Share Posted April 18 2 hours ago, DemonGSides said: Ancients shouldn't exist, every squad should just have an option to take a banner (every squad within reason), that costs a lil extra and increases their OC. Simple to do and meaningful without making me need 11 or 7 of a model. It also wouldn't leave me with 9 Assault Terminators like I currently have. Aesthetically sure, but there's always been a difference where the Company banner (or Chapter banner) is more important to all the Marines in the force. 2 hours ago, DemonGSides said: They may not be the most efficient of our melee options but they're still doing something. Shooty terminators in an edition where Bolt weapons blow are basically useless. 2 hours ago, Orange Knight said: I would just have preferred it if GW had made the Assault variant a wargear option. A 3rd sprue in the box with Hammers and shields. I'm not going to be upset if GW release an updated kit - they'll look amazing. The efficacy of stormbolters can change over time and I don't think putting all the weapon options in one kit is a good idea. First. it would lead to a lot of wasted plastic (not everyone is going to want to magnetize). Second, it robs us of a chance to have more dynamically posed Terminators (see Intercessors vs Assault Intercessors). 2 hours ago, CL_Mission said: The big wish from me would be a Repulsor type tank with an assault ramp and perhaps some extra space inside though I can wait on this while the Landraider is still around. Additionally some kind of Mk.X armour squad with Lascannons, I know we have Eliminators with a Las weapon but it's just not the same and a bog ol' Lascannon. As much derided as the design of the Desolators is some like that is what I'm after. I don't know how I feel about Land Raiders going away, but it would be nice to have a more straight-forward assault ramp tank without any additional gewgaws. I would love to something lascannon, but I'm not sure what they could do where it's not just Super-superkrak. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035414 Share on other sites More sharing options...
Orange Knight Posted April 18 Author Share Posted April 18 Another thing I forgot to talk about - The Spartan. GW made an immaculate plastic kit for what is arguably the best looking Landraider style tank. It also offers unique functionality in terms of just how much it can transport. You can deploy 10 Terminators AND a character inside the tank. And then they removed it from the game. I would accept all the Landraiders being dropped and replaced by the Spartan. Heck, make it a Lord of War if required. Cenobite Terminator 1 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035416 Share on other sites More sharing options...
MoriyaSchism Posted April 18 Share Posted April 18 (edited) I hate the Cawlification of the Space Marine arsenal in terms of aesthetic. I would like to see weapon options expanded with a Horus Heresy style weapon upgrade frames done in the classic Mars Pattern style. I would prefer to see a generic upgrade kit featuring legacy equipment or armour instead of Space Marines getting more units. Let me turn an Intercessor box into a Devastator unit with an upgrade frame. Generic upgrade kits to add some armour variety to already existing kits. The current upgrade set for Dark Angels comes with a cuirass for one of the Terminators, surely they could do a frame with 10 different chestplates for any of the currently available Primaris kits. Edited April 18 by MoriyaSchism Kallas, StrangerOrders, UnkyHamHam and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035432 Share on other sites More sharing options...
Inquisitor_Lensoven Posted April 18 Share Posted April 18 If they ever un:cuss: VGVs they’ll be back to be significantly better than Assault Intercessors. not sure why you think all the elite pure melee units should be dropped? what chapter do you play? Paladin777, Cenobite Terminator and StrangerOrders 3 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035433 Share on other sites More sharing options...
Nephaston Posted April 19 Share Posted April 19 51 minutes ago, MoriyaSchism said: Dark Angels comes with a cuirass for one of the Terminators, surely they could do a frame with 10 different chestplates for any of the currently available Primaris kits. The terminator chestpieces seem to all follow the same rules, in that it's only the chest and the round cowl, so any chest will fit any of the new basic terminators (sans characters except the chaplain, who has it separated similarly). With the currently available primaris kits all the chests always include a bit of the abdominal plating, so a chest upgrade would need to account for that, require cutting, or require a complete rejigging of all the sprues. A heresy style setup of a basic kit (per MkX skew :) ) supplemented by upgrades would indeed be the way to go. ThaneOfTas 1 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035439 Share on other sites More sharing options...
jaxom Posted April 19 Share Posted April 19 1 hour ago, Inquisitor_Lensoven said: If they ever un:cuss: VGVs they’ll be back to be significantly better than Assault Intercessors. If that came with an appropriate re-sculpt, it would be nice. 1 hour ago, Inquisitor_Lensoven said: not sure why you think all the elite pure melee units should be dropped? Personally, I don't think all the elite pure melee units should be dropped. I'd rather Vanguard Veterans get dropped if they don't get a re-sculpt and I'm ambivalent if they do get a re-sculpt. As to why "I've been against the existence of Vanguard Veteran Squads for a while," it's because I cut my teeth on Marines when they were designed as a combined arms force where, "Their average is better than everyone else's average, but their elites aren't as elite as everyone else's. It's rock-paper-scissors." That philosophy got tossed out the window with the 5th edition codex and I've had a chip on my shoulder about the 'guard squads ever since. I'm very aware of it, hence letting other people know that it influences my desires, because it's not really rational. I wish Assault Terminators and Sanguinary Guard do get re-sculpts, and I wish Death Company get a nice upgrade sprue compatible with Assault Intercessors and Assault Intercessors with Jump Packs. 1 hour ago, Inquisitor_Lensoven said: what chapter do you play? DIY since Primaris launched, using Blood Angels and Space Wolves rules depending on which ones I felt like using. I was going to pivot to Black Templars when their supplement came out, but it turns out I just couldn't stand painting black; but I worked Templar rules into the rotation. Nowadays, I don't use any Chapter-specific units, so if one then looks to detachments: I favor mobility and close quarters engagement. Unfortunately I haven't had a ton of time to play since C:SM dropped. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035442 Share on other sites More sharing options...
ThaneOfTas Posted April 19 Share Posted April 19 (edited) =][= Play Nice, everyone =][= MOD Team What I want Gone: Suppressors: just let them die, they look ridiculous, like Inceptors that overslept and forgot to put on all of their armour in their rush to leave the fortress monastery. If they had to exist they should have been a third loadout for the Inceptors, that or pick a lane between Gravis and Tacticus. I did see the idea of giving them another loadout in the form of Onslaught Gatling Cannons, I can see the appeal, but I'd need them to have a complete redesign before even thinking about looking at them. Judiciar: It breaks my heart, but they are just a textbook example of needless character bloat. I'd love for them to continue on as a loadout option for Chaplains, and to still appear in the lore, but there's no need for this model that cant even be bought on its own to still have a datasheet, no matter how much i subjectively love it. Centurions: They've grown on me a little but thematically Gravis fills a similar role, Maybe they should upgrade the Aggressor Kit (hopefully making them not look so damn ugly while they're at it ) and give them some similar options to properly consolidate the two units. Heavy Intercessors: Controversial i know, and no chance of actually happening, but this is a wishlist post. I do not like them conceptually. Visually i dislike them less than i did initially, but they should be a heavy support squad with actual heavy bolters, not a battleline squad. I'll actually come back to what I'd Ideally like to see done here later. Razorback: The Implulsor kinda has this role covered pretty well. I don't Like the floating Ute aesthetically, but there is way too much overlap. Right, now that is out of the way, for the next section I broadly agree with our Knight of Orange. What i want Consolidated: Phobos armoured Lieutenants: Duh Gladiator Datasheets: ridiculous to have three sheets, just so unnecessary, one sheet with clearly written wargear options. Stormspeeder: same deal as above. Landraider Variants: honestly hadn't even considered these until i read the suggestion here, but yeah these could quite easily be wargear options from a single sheet. Ancients: I love these guys, and definitely want to keep the Terminator ones, but there is no reason for there to be a separate sheet for a Bladeguard version, he's in the same boat as the Judiciar, he's not even getting a solo release, definitely not long for this world. Tactical Intercessors: Basically just take the old Tactical Squad, upscale them to Primaris size, Upgrade most (but not all!) of their armour to Mk. X, Improve the customisability (give us swapable chests back!) and some better variation in some of the designs (im so 'ing sick of the Imperialis on their chests). Throw in some special, heavy and sergeant weapon options. Then sit back and rake in all of the money as I come to the conclusion that i probably dont Really need food this money and can afford even more of them. Phobos Infantry: This one will be controversial but considering the tone set by the opening post... Infiltrators, Incursors, Reivers. Should all be a single datasheet. (frankly part of me wants them gone entirely, Scouts and Eliminators fill their basic role conceptually perfectly well, plus i really cant stand how they look, but that would probably be excessive) Honestly if they can't make Phobos work as a loadout option in another unit either, just pull the plug. they've been awkward and out of place from the beginning. Characters: Look in my ideal Codex, Armour Type, Jump Packs and Bikes go back to being a Wargear upgrade that can be purchased during list building, leaving each Character with a single datasheet, but potentially giving us a greater variety of options for them. Unfortunately not the way 40k seems to be going any longer, but I can dream. Okay What i want Upgraded/Added: Vanguard Vets: Seriously just do what was done to Sternguard to them as well. No changing them to Phobos, Just straight upgrades. Assault Terminators: Same story, just a straight up upgrade. Land Raider: its way too iconic to remove, just give it a new kit, maybe bring the scale a bit closer to the Spartan. Rhino Chassis: Im Coping hard with this one, but GW literally have a life size Rhino outside their building, they cant just get rid of them, besides anything else, the kit gets used for several other factions still. SoB, SoS, All Varieties of Chaos Marines, plus Grey Knights, so they still need to make the kit regardless. There also isnt yet a cheap, large capacity Primaris transport, I've already covered how i feel that the Impulsor is a replacement for the Razorback, but i really don't think that there's a replacement for the Rhino yet, and I'd vastly rather that they just gave us a new Rhino, rather than another floating, overdesigned eyesore. I find it a lot more difficult to argue in favour of the Predator tanks, They really are covered pretty well by the Gladiator, but I like them so much better so i hope that they stick around regardless. Gravis Armoured unit With Grav Cannons: Gravis with Grav, honestly do i need to add more than that? Tacticus with Neo-Volkite Caliver: I like Volkite, plus i want to be able to proxy the Tactical Support Squad that i've got in my queue for Heresy. a proper las-cannon unit: Dont really mind if its Gravis or Tacticus, but the Las-Fusils on the Elimiators do not cut it, big, proper shoulder mounted Las-cannons please and thankyou. Breachers: look Shields and Guns are just cool. Characters: just generally filling out the obvious missing ones, Jump, Bike, Terminator and Gravis Lieutenants. Bike Captain. Jump and Gravis Chaplain. Bike, Gravis and Jump Librarian. Terminator, Jump and a proper Gravis Apothecary. Terminator, Gravis, Jump, Bike and (maybe?) Phobos Ancient. At least a Gravis Techmarine (although part of me would like Terminator and Bike versions too). Named Characters: Primaris Cato has been leaked already hasnt he? if no, its only a matter of time. Either a new Vulkan or an upgrade of the current one. Im not tied into the current Salamander lore enough to make a call on which would be better. Lysander seems like a slam dunk. Pedro Cantor too. I would also like to see them expand on the concept shown with the Hounds or Morkai, Basically give each of the codex chapters an alternate datasheet for an existing kit with some interesting and fluffy rules, but no need for a new kit beyond the current one and the chapter upgrade kit. But that brings me to what i'd really like to see happen. I've been slowly and steadily dipping my toes into Heresy over the last year, and the way that the new plastic kits have been handled is a revelation. A basic Infantry squad in whatever armour mark that you want, plus weapon upgrades to make other squad types. So simple, so elegant. so much room for creativity and options. So yeah in an ideal world, a basic Tacticus armour box for Tactical Intercessors, the an upgrade box with Hellblasters, Pyreblaster, Volkite and Missiles. A Gravis armour box with Heavy Bolter Devestatorerors (apply copyright friendly name as applicable) then an upgrade box with Melta Rifles, Grav Cannons, Lascannons and any other options, etc. Edited April 19 by WAR Trolling StrangerOrders and DemonGSides 2 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035443 Share on other sites More sharing options...
Marshal Reinhard Posted April 19 Share Posted April 19 I feel it's time GW just committed to a single path forward. At one point I thought it meant squatting classic marines, but with how they've handled terminators and units such as sternguard, it now more seems combining classic and primaris seems is the way they're going. Now they just need to commit. It's high time that the distinction between C and P is dropped completely. Make all classic marines of all marks are the same as Tacticus primaris marines. Have one sheet for each character with access to all options, new and old. Make boltguns+spec&heavy weapon a loadout for intercessors, etc. The amount of kits available to the marine range is frankly a little absurd, and 10th editions wish to then split every possible option into its own sheet compounds the issue. Sir Clausel, StrangerOrders, LSM and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035494 Share on other sites More sharing options...
Orange Knight Posted April 19 Author Share Posted April 19 I agree. I would argue they aren't far from achieving that. Sternguard,Terminators, Scouts - probably some of the most distinctive infantry from the classic range, all exist now as part of the Primaris refresh. Intercessors could use an upgrade sprue, or perhaps a new kit that has more options. I still believe GW can really dive into chapter specific upgrade sprues to differentiate the chapters. Space Wolves were mentioned above, units like the Long Fangs, Grey Hunters etc were just more wolfy versions of squads that existed. They can be served well by upgrade sprues. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035497 Share on other sites More sharing options...
AutumnEffect Posted April 19 Share Posted April 19 I'd also like to see new aircraft. Something at least moderately aerodynamic would be nice. The thing I'd most like to see gone are Centurions. Aside from the looks, they always seem to get wrapped up in skew lists and warp the Space Marine codex around them, like the Uriel Ventris list that made waves. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035498 Share on other sites More sharing options...
Marshal Reinhard Posted April 19 Share Posted April 19 While I think the marine range is overpopulated, I'm always to loathe to advocate for dropping units I don't like (or other people's special characters for that matter) as there's always someone out there who does like them. It's why I'll always advocate for consolidating units and improving lacking designs instead as much as possible. Give Surpressors better jump packs and perhaps a little more wieldy looking guns. Make centurions sleeker and into something that might look like it could move. The Fire raptor exists, so cool marine flyers are possible. If rules are in the way or make the unit lend themselves to skew lists, fix em. Etc. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035500 Share on other sites More sharing options...
jaxom Posted April 19 Share Posted April 19 (edited) 52 minutes ago, Marshal Reinhard said: It's high time that the distinction between C and P is dropped completely. Make all classic marines of all marks are the same as Tacticus primaris marines. Have one sheet for each character with access to all options, new and old. Make boltguns+spec&heavy weapon a loadout for intercessors, etc. I would love for them to keep the 3A profile of Intercessors, but have the weapon options. At the very least, special weapons. 1 minute ago, Marshal Reinhard said: While I think the marine range is overpopulated, I'm always to loathe to advocate for dropping units I don't like (or other people's special characters for that matter) as there's always someone out there who does like them. It's why I'll always advocate for consolidating units and improving lacking designs instead as much as possible. Give Surpressors better jump packs and perhaps a little more wieldy looking guns. Make centurions sleeker and into something that might look like it could move. The Fire raptor exists, so cool marine flyers are possible. If rules are in the way or make the unit lend themselves to skew lists, fix em. Etc. That's my perspective for a living ruleset, and one that isn't concerned about tournaments. I guess it'd be the opposite of GW, "Rules first, kits second" @ThaneOfTas, would proxying Volkite as Hellblasters be too far? Edited April 19 by jaxom Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035501 Share on other sites More sharing options...
DemonGSides Posted April 19 Share Posted April 19 My buddy's DA Hell blasters are just a bunch of 30k Marines with volkite. Not too much of a stretch imo. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035516 Share on other sites More sharing options...
LSM Posted April 19 Share Posted April 19 Agree with the OP as far as making massive cuts go. (Though for different reasons - for example, I personally find the new tanks and dreadnoughts to be way too big, and annoying to play with. But it's better to just rip that bandaid off). Two new kits I'd like to see: Suppressors multipart. One option being the Accelerator Autocannons they currently have, plus a new Grav-Cannon alternative option. Vanguard Veterans update. Omni armour jump unit, like a generic Kayvan Shrike. Primaris Lightning Claws, and maybe various Pistol options (depending on sprue space). If it's the 11th launch, maybe make it an "Omni release" and have some kind of character model in it as well. Maybe a Techmarine, using the jump pack to actually keep up with the grav tanks? (Especially if there's a new Assault-Ramp-focussed grav tank, that has a higher Movement.) One other thing I'd like (and this might be better as a FW release) is a basic 'Intercessor Bionics Upgrades'. I'm shocked it doesn't already exist - obviously Iron Hands players would love it, but I think a lot of Marine (and CSM) players would sprinkle it throughout their forces. Ork players too, come to think of it. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035518 Share on other sites More sharing options...
ThaneOfTas Posted April 19 Share Posted April 19 2 hours ago, jaxom said: would proxying Volkite as Hellblasters be too far? Not on principal, but I already have 10 of them and feel no urge to run more jaxom 1 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035533 Share on other sites More sharing options...
Inquisitor_Lensoven Posted April 19 Share Posted April 19 14 hours ago, ThaneOfTas said: =][= Play Nice, everyone =][= What I want Gone: Suppressors: just let them die, they look ridiculous, like Inceptors that overslept and forgot to put on all of their armour in their rush to leave the fortress monastery. If they had to exist they should have been a third loadout for the Inceptors, that or pick a lane between Gravis and Tacticus. I did see the idea of giving them another loadout in the form of Onslaught Gatling Cannons, I can see the appeal, but I'd need them to have a complete redesign before even thinking about looking at them. Judiciar: It breaks my heart, but they are just a textbook example of needless character bloat. I'd love for them to continue on as a loadout option for Chaplains, and to still appear in the lore, but there's no need for this model that cant even be bought on its own to still have a datasheet, no matter how much i subjectively love it. Centurions: They've grown on me a little but thematically Gravis fills a similar role, Maybe they should upgrade the Aggressor Kit (hopefully making them not look so damn ugly while they're at it ) and give them some similar options to properly consolidate the two units. Heavy Intercessors: Controversial i know, and no chance of actually happening, but this is a wishlist post. I do not like them conceptually. Visually i dislike them less than i did initially, but they should be a heavy support squad with actual heavy bolters, not a battleline squad. I'll actually come back to what I'd Ideally like to see done here later. Razorback: The Implulsor kinda has this role covered pretty well. I don't Like the floating Ute aesthetically, but there is way too much overlap. Right, now that is out of the way, for the next section I broadly agree with our Knight of Orange. What i want Consolidated: Phobos armoured Lieutenants: Duh Gladiator Datasheets: ridiculous to have three sheets, just so unnecessary, one sheet with clearly written wargear options. Stormspeeder: same deal as above. Landraider Variants: honestly hadn't even considered these until i read the suggestion here, but yeah these could quite easily be wargear options from a single sheet. Ancients: I love these guys, and definitely want to keep the Terminator ones, but there is no reason for there to be a separate sheet for a Bladeguard version, he's in the same boat as the Judiciar, he's not even getting a solo release, definitely not long for this world. Tactical Intercessors: Basically just take the old Tactical Squad, upscale them to Primaris size, Upgrade most (but not all!) of their armour to Mk. X, Improve the customisability (give us swapable chests back!) and some better variation in some of the designs (im so 'ing sick of the Imperialis on their chests). Throw in some special, heavy and sergeant weapon options. Then sit back and rake in all of the money as I come to the conclusion that i probably dont Really need food this money and can afford even more of them. Phobos Infantry: This one will be controversial but considering the tone set by the opening post... Infiltrators, Incursors, Reivers. Should all be a single datasheet. (frankly part of me wants them gone entirely, Scouts and Eliminators fill their basic role conceptually perfectly well, plus i really cant stand how they look, but that would probably be excessive) Honestly if they can't make Phobos work as a loadout option in another unit either, just pull the plug. they've been awkward and out of place from the beginning. Characters: Look in my ideal Codex, Armour Type, Jump Packs and Bikes go back to being a Wargear upgrade that can be purchased during list building, leaving each Character with a single datasheet, but potentially giving us a greater variety of options for them. Unfortunately not the way 40k seems to be going any longer, but I can dream. Okay What i want Upgraded/Added: Vanguard Vets: Seriously just do what was done to Sternguard to them as well. No changing them to Phobos, Just straight upgrades. Assault Terminators: Same story, just a straight up upgrade. Land Raider: its way too iconic to remove, just give it a new kit, maybe bring the scale a bit closer to the Spartan. Rhino Chassis: Im Coping hard with this one, but GW literally have a life size Rhino outside their building, they cant just get rid of them, besides anything else, the kit gets used for several other factions still. SoB, SoS, All Varieties of Chaos Marines, plus Grey Knights, so they still need to make the kit regardless. There also isnt yet a cheap, large capacity Primaris transport, I've already covered how i feel that the Impulsor is a replacement for the Razorback, but i really don't think that there's a replacement for the Rhino yet, and I'd vastly rather that they just gave us a new Rhino, rather than another floating, overdesigned eyesore. I find it a lot more difficult to argue in favour of the Predator tanks, They really are covered pretty well by the Gladiator, but I like them so much better so i hope that they stick around regardless. Gravis Armoured unit With Grav Cannons: Gravis with Grav, honestly do i need to add more than that? Tacticus with Neo-Volkite Caliver: I like Volkite, plus i want to be able to proxy the Tactical Support Squad that i've got in my queue for Heresy. a proper las-cannon unit: Dont really mind if its Gravis or Tacticus, but the Las-Fusils on the Elimiators do not cut it, big, proper shoulder mounted Las-cannons please and thankyou. Breachers: look Shields and Guns are just cool. Characters: just generally filling out the obvious missing ones, Jump, Bike, Terminator and Gravis Lieutenants. Bike Captain. Jump and Gravis Chaplain. Bike, Gravis and Jump Librarian. Terminator, Jump and a proper Gravis Apothecary. Terminator, Gravis, Jump, Bike and (maybe?) Phobos Ancient. At least a Gravis Techmarine (although part of me would like Terminator and Bike versions too). Named Characters: Primaris Cato has been leaked already hasnt he? if no, its only a matter of time. Either a new Vulkan or an upgrade of the current one. Im not tied into the current Salamander lore enough to make a call on which would be better. Lysander seems like a slam dunk. Pedro Cantor too. I would also like to see them expand on the concept shown with the Hounds or Morkai, Basically give each of the codex chapters an alternate datasheet for an existing kit with some interesting and fluffy rules, but no need for a new kit beyond the current one and the chapter upgrade kit. But that brings me to what i'd really like to see happen. I've been slowly and steadily dipping my toes into Heresy over the last year, and the way that the new plastic kits have been handled is a revelation. A basic Infantry squad in whatever armour mark that you want, plus weapon upgrades to make other squad types. So simple, so elegant. so much room for creativity and options. So yeah in an ideal world, a basic Tacticus armour box for Tactical Intercessors, the an upgrade box with Hellblasters, Pyreblaster, Volkite and Missiles. A Gravis armour box with Heavy Bolter Devestatorerors (apply copyright friendly name as applicable) then an upgrade box with Melta Rifles, Grav Cannons, Lascannons and any other options, etc. the impulsor annoys me so much. it is significantly more heavily armed than a rhino, but I don’t really feel like it can compete with the razorback for fire power in most scenarios. ThaneOfTas 1 Back to top Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035576 Share on other sites More sharing options...
DemonGSides Posted April 19 Share Posted April 19 Yeah it's like a step between Rhino and Razorback, and no one wants or needs that. I don't think it can work as a 10 man transport, it just doesn't physically make sense. Make it an 8 man (So you can slam a 5 man and a leader or two, or a 6 man BGV+leaders) and it might feel a bit better. Link to comment https://bolterandchainsword.com/topic/382739-the-annual-space-marine-wishlist-units-codex-changes-hopes-for-the-future-etc-etc/#findComment-6035578 Share on other sites More sharing options...
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