Rhavien Posted April 25 Share Posted April 25 (edited) https://www.warhammer-community.com/wp-content/uploads/2023/06/ZPIdnv258NWwFQ8p.pdf Hey guys, so apparently the new MFM dropped and we as BA got quit some point adjustments. Firstborn DC and lemartes went up. Sanguinary guard went down to 155 per 5. Have to go through my lists to see the impact, but wanted to start a BA related discussion anyway. Seeing the impact and popularity of firstborn DC in latest tournament lists it doesn't surprise me. Is SG at 155 finally worth take a second look? Edited April 25 by Jolemai Title Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/ Share on other sites More sharing options...
Tokugawa Posted April 25 Share Posted April 25 On optimistic side, price hike on DC would make the day codex arriving less painful, when you inevitably depart with 10 fists 10 inferno pistols on DC. Karhedron and Rhavien 2 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036702 Share on other sites More sharing options...
Karhedron Posted April 25 Share Posted April 25 I was hoping they would take the points cost of SG down to 150. At 30ppm, that would put SG on par with BGVs but I think 155 is close enough to make them interesting. SG have roughly the same hitting power as BGVs but are more fragile. They are significantly more mobile though. Brother Raul and Rhavien 2 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036715 Share on other sites More sharing options...
DemonGSides Posted April 25 Share Posted April 25 They're still a little too pricey, unfortunately, especially since you basically HAVE to take them alongside Dante and a SP. Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036720 Share on other sites More sharing options...
Jolemai Posted April 25 Share Posted April 25 Well someone has been paying attention to the BA meta list Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036727 Share on other sites More sharing options...
Rhavien Posted April 25 Author Share Posted April 25 Which in turn got more expensive (SP)... GW gives it, GW takes it. Overall my current list got 10 points cheaper which leaves my now with 20 spare points. This will make it more easy to swap in my latest painted addition the brutalis dread (dropped to 160 yay) Mephy is now only 100 points. Guess I need to give im a first go in 10th. Also noticed that DC intercessors went down to 75 points. Still don't know what to do with them, but they are now cheaper than regular intercessors which is a statement for they usefullness on its own. Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036730 Share on other sites More sharing options...
Karhedron Posted April 25 Share Posted April 25 26 minutes ago, DemonGSides said: They're still a little too pricey, unfortunately, especially since you basically HAVE to take them alongside Dante and a SP. I am thinking they get more mileage out of a Captain than Dante. S8 on the charge in a SoS Detachment is pretty sweet and you have a free Red Rampage each turn from Rites of Battle. I think that is probably stronger than +1" Charge and +1 to Hit. Sadly Priests cannot join the Sanguinary Guard as the 5+++ is probably exactly the shot in the arm they need. My SP will continue to buff my Van Vets instead. Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036734 Share on other sites More sharing options...
Karhedron Posted April 25 Share Posted April 25 21 minutes ago, Rhavien said: Also noticed that DC intercessors went down to 75 points. Still don't know what to do with them, but they are now cheaper than regular intercessors which is a statement for they usefullness on its own. The thing is, no one takes Intercessors for their damage output or even their durability. You take them for their ability to sticky Objectives and then hop on to the next one as long as they remain alive. DC Intercessors can't do that and a 6+++ and situational free stratagems is not enough to give them a clear role. Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036739 Share on other sites More sharing options...
DemonGSides Posted April 25 Share Posted April 25 19 minutes ago, Karhedron said: I am thinking they get more mileage out of a Captain than Dante. S8 on the charge in a SoS Detachment is pretty sweet and you have a free Red Rampage each turn from Rites of Battle. I think that is probably stronger than +1" Charge and +1 to Hit. Sadly Priests cannot join the Sanguinary Guard as the 5+++ is probably exactly the shot in the arm they need. My SP will continue to buff my Van Vets instead. I forgot that's a house ruling lol Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036742 Share on other sites More sharing options...
Rhavien Posted April 25 Author Share Posted April 25 1 minute ago, Karhedron said: The thing is, no one takes Intercessors for their damage output or even their durability. You take them for their ability to sticky Objectives and then hop on to the next one as long as they remain alive. DC Intercessors can't do that and a 6+++ and situational free stratagems is not enough to give them a clear role. I meant it's a statement in a negative way Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036744 Share on other sites More sharing options...
Inquisitor_Lensoven Posted April 25 Share Posted April 25 Anyone know how long until the app is updated? Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036749 Share on other sites More sharing options...
Orange Knight Posted April 25 Share Posted April 25 16 minutes ago, Inquisitor_Lensoven said: Anyone know how long until the app is updated? It's already updated. You might have to manually select "Update" via the play/apple store DemonGSides, Inquisitor_Lensoven and Karhedron 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036753 Share on other sites More sharing options...
Karhedron Posted April 25 Share Posted April 25 2 hours ago, Rhavien said: I meant it's a statement in a negative way Oh don't worry, I completely agree. I was just thinking out loud really. Firstborn DC have a clear role as a hammer unit but Primaris are hamstrung by their lack of wargear options. Whether DC Jump Assault Intercessors become worth taking is something we will have to wait and see in the Codex. Jump Intercessors are already priced to move and do pretty well in an SOS Detachment but there doesn't seem to be much of a niche between them and Van Vets. Rhavien 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036783 Share on other sites More sharing options...
Blindhamster Posted April 25 Share Posted April 25 3 hours ago, Karhedron said: The thing is, no one takes Intercessors for their damage output or even their durability. You take them for their ability to sticky Objectives and then hop on to the next one as long as they remain alive. DC Intercessors can't do that and a 6+++ and situational free stratagems is not enough to give them a clear role. think it depends on the size of game, in smaller games their free intervention helped them protect other units, I have quite enjoyed them honestly BUT they dont do a huge huge amount. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036792 Share on other sites More sharing options...
The Unseen Posted April 25 Share Posted April 25 Well, I was thinking of getting some 10th games in, and was going to run 2 vindicators *anyway*, so that basically pays for the other increases +some. So... this might be fun. DemonGSides and Rhavien 2 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036859 Share on other sites More sharing options...
Ash Posted April 26 Share Posted April 26 (edited) The Death Company Dread is very playable now, my 2000 point list went up 5 points. DC JP didn't need a points increase. It's not as if we have been dominating the meta, our good units got a points increase while cheaper SG are still very fragile T4 marines who cost more than DC and die as quickly. DC JP are still way better than SG. I'm indifferent this points change is swings and roundabouts. Grateful for the DC dread points drop. Edited April 26 by Ash Grammer Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036935 Share on other sites More sharing options...
DemonGSides Posted April 26 Share Posted April 26 1 hour ago, Ash said: The Death Company Dread is very playable now, my 2000 point list went up 5 points. DC JP didn't need a points increase. It's not as if we have been dominating the meta, our good units got a points increase while cheaper SG are still very fragile T4 marines who cost more than DC and die as quickly. DC JP are still way better than SG. I'm indifferent this points change is swings and roundabouts. Grateful for the DC dread points drop. JJ DC are paying for the sins of "Here's 10 power fists and 10 Inferno pistols, good luck surviving." Yes, 95% of DC squads arent those load outs, but they have to balance for the strongest possible loadouts. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036942 Share on other sites More sharing options...
Jolemai Posted April 26 Share Posted April 26 If only there was a way to balance it. You know, like a base unit cost and then an equipment cost. I wonder why this hasn't been tried before. /sigh It's a moot point anyway. We're in the era of single Datasheet loadouts with no/minimal options and they want to do away with the Firstborn stuff anyway The Unseen, Ash, Marshal Loss and 4 others 7 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6036943 Share on other sites More sharing options...
The Unseen Posted April 26 Share Posted April 26 After the pts update, I think something like this will do pretty well Spoiler 10th Test (2000 points) Space Marines Blood Angels Strike Force (2000 points) Sons of Sanguinius CHARACTERS Captain with Jump Pack (105 points) • Warlord • 1x Plasma pistol 1x Power fist • Enhancement: Artisan of War Lemartes (120 points) • 1x Bolt Pistol 1x The Blood Crozius Techmarine (55 points) • 1x Forge bolter 1x Grav-pistol 1x Omnissian power axe 1x Servo-arm The Sanguinor (140 points) • 1x Encarmine broadsword OTHER DATASHEETS Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack • 1x Plasma pistol 1x Power fist • 4x Assault Intercessors with Jump Packs • 4x Astartes chainsword 3x Heavy bolt pistol 1x Plasma pistol Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack • 1x Plasma pistol 1x Power fist • 4x Assault Intercessors with Jump Packs • 4x Astartes chainsword 3x Heavy bolt pistol 1x Plasma pistol Baal Predator (125 points) • 1x Armoured tracks 1x Baal flamestorm cannon 2x Heavy flamer 1x Hunter-killer missile 1x Storm bolter Baal Predator (125 points) • 1x Armoured tracks 1x Baal flamestorm cannon 2x Heavy flamer 1x Hunter-killer missile 1x Storm bolter Death Company Marines with Jump Packs (280 points) • 10x Death Company Marine with Jump Pack • 10x Inferno pistol 10x Power fist Infiltrator Squad (100 points) • 1x Infiltrator Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Marksman bolt carbine • 4x Infiltrator • 4x Bolt pistol 4x Close combat weapon 1x Helix Gauntlet 4x Marksman bolt carbine Sanguinary Guard (310 points) • 10x Sanguinary Guard • 8x Encarmine blade 10x Inferno pistol 2x Power fist 1x Sanguinary Banner Scout Squad (65 points) • 1x Scout Sergeant • 1x Astartes chainsword 1x Bolt pistol 1x Close combat weapon • 4x Scout • 1x Astartes shotgun 4x Bolt pistol 4x Close combat weapon 2x Combat knife 1x Scout sniper rifle Scout Squad (65 points) • 1x Scout Sergeant • 1x Astartes chainsword 1x Bolt pistol 1x Close combat weapon • 4x Scout • 1x Astartes shotgun 4x Bolt pistol 4x Close combat weapon 2x Combat knife 1x Scout sniper rifle Vindicator (175 points) • 1x Armoured tracks 1x Demolisher cannon 1x Hunter-killer missile 1x Storm bolter Vindicator (175 points) • 1x Armoured tracks 1x Demolisher cannon 1x Hunter-killer missile 1x Storm bolter Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6037048 Share on other sites More sharing options...
Paladin777 Posted April 26 Share Posted April 26 (edited) My list went down from 1995 points to 1990. However, since the Brutalis dropped to 160, I'm thinking about replacing my furioso with one. that being said, the fact that the DC dread went down 20 points and the furioso stayed out is rather infuriating! Edited April 26 by Paladin777 Rhavien 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6037055 Share on other sites More sharing options...
Jolemai Posted April 29 Share Posted April 29 Honestly, I haven't checked yet as I haven't played recently Although I do have one scheduled in three weeks or so, so we'll see which of my 2k lists I blow the dust off of. At least my Tactical Squad's went down Rhavien 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6037459 Share on other sites More sharing options...
Brother Raul Posted April 29 Share Posted April 29 Lemartes & SP +10 points. Why? Good to see is GW consistent with over costing all our HQs. Typhus is a 80 points..... Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6037587 Share on other sites More sharing options...
Inquisitor_Lensoven Posted April 29 Share Posted April 29 On 4/26/2024 at 7:58 AM, Jolemai said: If only there was a way to balance it. You know, like a base unit cost and then an equipment cost. I wonder why this hasn't been tried before. /sigh It's a moot point anyway. We're in the era of single Datasheet loadouts with no/minimal options and they want to do away with the Firstborn stuff anyway Most people aren’t magnetizing or have a bunch of extra models to swap things out, so for the majority of people this is just the better option and makes things easier. Khorneeq, Emperor Ming and The Unseen 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/382775-ba-munitorum-field-manual-april-24/#findComment-6037593 Share on other sites More sharing options...
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