Xanthous Posted August 25 Share Posted August 25 I think if they wanted to make bespoke Marine kill teams we would have seen one by now? Have we not? The Phobos Strike Team and the Scouts are still Astartes, even if they're cowards. The absence of a true bespoke Tacticus kill team is still extremely strange, that seems like the single most obvious thing they could've made, and they've never done it. danodan123 1 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059731 Share on other sites More sharing options...
jimbo1701 Posted August 25 Share Posted August 25 Have we not? The Phobos Strike Team and the Scouts are still Astartes, even if they're cowards. The absence of a true bespoke Tacticus kill team is still extremely strange, that seems like the single most obvious thing they could've made, and they've never done it. my personal theory without going too OT is that 11th ed will see the death of firstborn and the starter set will have new updated ‘tactical’ intercessors with more weapon options, leading to a new multipart kit. Of course that shouldn’t preclude them from bringing out a kill team set with upgrade sprue just like they did with the Cadians a year before making it obsolete. ThaneOfTas, Subtleknife, Flaherty and 3 others 4 2 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059733 Share on other sites More sharing options...
Noserenda Posted August 25 Share Posted August 25 Have we not? The Phobos Strike Team and the Scouts are still Astartes, even if they're cowards. The absence of a true bespoke Tacticus kill team is still extremely strange, that seems like the single most obvious thing they could've made, and they've never done it. They arent bespoke teams, the phobos is an upgrade kit and the scouts (and scorpions) are just a 40k squad update, with less options than the old version! (But nicer models obviously) not the resource commitment of a whole new team. Xanthous and Emperor Ming 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059737 Share on other sites More sharing options...
Lord Marshal Posted August 26 Author Share Posted August 26 (edited) They arent bespoke teams, the phobos is an upgrade kit and the scouts (and scorpions) are just a 40k squad update, with less options than the old version! (But nicer models obviously) not the resource commitment of a whole new team. I think 'bespoke team' in the context of the Kill Team community generally refers to any team that received rules within KT21's lifetime with the notable exception Compendium, including the White Dwarf lists - not necessarily wholly new kits. It's also worth noting the new Scouts can only be bought in a Kill Team-branded box, so they now appear to be a Kill Team product first, 40k second, which is probably why you only get the one sniper rifle. Makes me wonder if a separate 'Scouts with Sniper Rifles' box will make a Primaris-style return as well at some point, albeit exclusive to 40k. Edited August 26 by Lord Marshal Xanthous, irlLordy and INKS 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059823 Share on other sites More sharing options...
INKS Posted August 26 Share Posted August 26 A "Bespoke" team is any team that got rules that wasn't part of the compendium. Be they white dwarf or a team box. Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059825 Share on other sites More sharing options...
Noserenda Posted August 26 Share Posted August 26 Bespoke to refer to essentially any kill team since release feels ridiculously imprecise language, like ive never flet the need to single out compendium teams without using uh... "compendium teams" but ive certainly had to differentiate between the teams designed specifically, (Bespoke you might say) for kill team from the 40k with an upgrade sprue variety. And branding or not, if you think the Scouts and Scorpions were in any way actually designed for kill team, ive got a bridge for sale :D Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059828 Share on other sites More sharing options...
INKS Posted August 26 Share Posted August 26 I am just sharing how it's used as a term when it comes to kill team. Regardless of how or why they were added, those are considered full fledged teams. Xanthous, Mandragola, ZeroWolf and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059830 Share on other sites More sharing options...
Xanthous Posted August 26 Share Posted August 26 ive certainly had to differentiate between the teams designed specifically, (Bespoke you might say) for kill team from the 40k with an upgrade sprue variety. It's one thing to distinguish between these two varieties of Kill Team, but I don't think it makes sense to act like upgrade sprue Teams don't count when discussing faction representation. It's also an odd choice to then use this supposed invalidity to argue that GW don't want to make Marine teams. Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059831 Share on other sites More sharing options...
Lord Marshal Posted August 26 Author Share Posted August 26 (edited) And branding or not, if you think the Scouts and Scorpions were in any way actually designed for kill team, ive got a bridge for sale :D I mean, whether they were or not is largely irrelevant when they're being sold as Kill Team boxes and thus counting as sales for Kill Team. Your original point was they weren't a bespoke team for Kill Team, when all signs point to GW deciding they wanted them to be such. That's before getting into equipment like the grappling hook and auspex which make specific operatives and otherwise has no 40k use, as well as the lone sniper rifle which a lot of people thought was strange from a 40k perspective. Edited August 26 by Lord Marshal Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6059901 Share on other sites More sharing options...
Mmmmm Napalm Posted August 26 Share Posted August 26 as others have said, intercessors are likely to remain despite beign a compendium force just cause its an easy team to get into the game with. Well, what with flying units being added, and the not-assault squad literally being called jump pack intercessors, it'd be cool if they added the ability to take one or two jump pack guys. sorry if a bunch of people have already mentioned this, it just suddenly occurred to me. my personal theory without going too OT is that 11th ed will see the death of firstborn and the starter set will have new updated ‘tactical’ intercessors with more weapon options, leading to a new multipart kit. Of course that shouldn’t preclude them from bringing out a kill team set with upgrade sprue just like they did with the Cadians a year before making it obsolete. This would be a good KT, especially if there were at least a couple melee oriented dudes outside of the sgt (the tac squad KT never interested me much because only the sgt got a melee weapon). ideally the armor bits included would have the greater variation present in the oldmarine kits but lacking in most of the vanilla primaris troop units. off the top of my head the only primaris kits with a good bit of helm variation are the templar kits (chapter specific), the inner circle companions (chapter specific, and just a 3 model unit) and the sternguard, though the mk. x helms in the latter kit are disappointingly run of the mill, with only one head having a targeter monocle, one being the standard forehead skull, and one just being a plain mk. x helm that most people have a hundred of. ThaneOfTas, Xanthous and NiceGuyAdi 3 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6060042 Share on other sites More sharing options...
Shovellovin Posted August 31 Share Posted August 31 GW will be streaming the game on Twitch today and tomorrow. Maybe this goes up for preorder tomorrow? Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6061535 Share on other sites More sharing options...
Lord Marshal Posted August 31 Author Share Posted August 31 They said it would be pre-order in September for release in October (so the 21st or 28th) , but I guess it's not impossible they moved it around. Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6061536 Share on other sites More sharing options...
01RTB01 Posted August 31 Share Posted August 31 GW will be streaming the game on Twitch today and tomorrow. Maybe this goes up for preorder tomorrow? Pre orders are always Saturday. They may announce for the coming Saturday but the smart money is on skaven. However, with the community 'hype' train in full motion I'm surprised if it's not sooner rather than later. Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6061537 Share on other sites More sharing options...
zulu.tango Posted September 5 Share Posted September 5 I'd be surprised if we get the pre-order before the end of the month. Octarius and the start of KT21 pre-ordered the last week of September iirc, I'd imagine this one follows suit. Overall I'm incredibly pleased with everything I've seen regarding the new edition. All of the rules cleanup has been great (so long non-reciprocal shooting, you wont be missed), and the game looks poised for another edition. The launch teams aren't entirely my bag, but they both look fun enough, and getting the terrain and rulebook means Hivestorm is definitely a pre-order buy for me Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062528 Share on other sites More sharing options...
firestorm40k Posted September 5 Share Posted September 5 https://www.warhammer-community.com/2024/09/05/soar-above-the-killzone-and-blow-it-all-up-with-new-universal-equipment/ The way equipment has been modelled reflects how it works in the game perfectly! Also equipment is allocated to the team, not individual operatives, which is quite a change. Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062529 Share on other sites More sharing options...
ThePenitentOne Posted September 5 Share Posted September 5 I can't determine how I feel about this until I see more about the rest of the rules to add context. As an attacker, yes it's great that equipment is assigned to the team, so you will always get a chance to use it. But as a defender, taking out dudes with special gear is a valid defense strategy, and one which forces tactical choices: yes, you might WANT to take out the Grenade guy, but you have to devote resources to the task which means fewer resources for Tac Ops. Finally, just like uncosted equipment in 40k leads to saminess because people only take the best load out, if there are 8 universal pieces of equipment only the best four will ever see the table in competitive games. Narrative missions may be able to create scenarios where a normally unpopular choice has new merrit, but that's it. Again, I'm not asserting these problems are guaranteed to occur- I'm saying that without further information, they might be. I remain anxious... But that's mostly because I hate edition churn on principle. Xenith, Petitioner's City, Mandragola and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062534 Share on other sites More sharing options...
Marshall Bretton Posted September 5 Share Posted September 5 (edited) I'll be honest I really like the changes to equipment, I didn't play the old system but it sounds silly. You wouldn't just give one guy in a spec ops team a grenade, everyone would have them. Equipping individual models with specialist kit just doesn't make any sense. Being able to send the whole team in with grenades makes much more sense and is more realistic. Now I admit that in a game set 38000 years in the future with witches and aliens this sounds a bit silly, but realism matters to me Edited September 5 by Marshall Bretton tinpact, Arendious, INKS and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062585 Share on other sites More sharing options...
ThePenitentOne Posted September 6 Share Posted September 6 Grenades are pretty man portable and it does make sense for everyone to have them. But barbed wire? Barricades? So, like every dude is carrying a barricade, barbed wire, a brace of grenades? None of which is modeled on the mini? Like I said, I can't judge how good the rule is until I see it in context. I'm only responding because the realism argument really only works for grenades. I very much might end up liking the rule once I see it in context. But it also might be too simplified, or take away from other elements of the game that were associated with the spec-ops campaign play mode, which they STILL haven't confirmed will continue to exist in the new ed. Marshall Bretton, Subtleknife and Petitioner's City 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062639 Share on other sites More sharing options...
LSM Posted September 6 Share Posted September 6 (edited) Interesting rumour: Over at TGA (an AoS forum) there's a poster named Elarin who has definitely leaked bits of stuff before (though IIRC generally they seemed to get stuff closer to release, and not do far-out leaks). Anyway, today they said: "We might see a KT Starter Set as well. I'm not sure if it's coming this year, but it will contain different teams than the Hivestorm launch box" (The current set has the same teams as Octarius, so this is suggesting that there'll be a new Starter Set that doesn't contain Vespids and Scions.) Edited September 6 by LSM Noserenda, INKS, Dark Shepherd and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062662 Share on other sites More sharing options...
INKS Posted September 6 Share Posted September 6 Interesting if true. I could maybe see them doing another starter set after this one late 2025 or something to try and draw new players in with 2 new teams or something like that. Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062666 Share on other sites More sharing options...
-DonCorleone- Posted September 6 Share Posted September 6 French version of the starter set is at last chance to buy in Canada. INKS 1 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062668 Share on other sites More sharing options...
Mandragola Posted September 6 Share Posted September 6 This looks like a really excellent starter to me. Its the first time we’ve actually had two full teams, neither of which wants ~3 extra guys for the roster. Great to have the approved ops and much expanded equipment options in there, and terrain that looks as good as Octarius, if not better. It really is a whole game in one box. Grenades are certainly way better now and that’s a curious decision. People already often took them and i think they probably become auto-take now. Meanwhile though, things like heavy barricades and ladders are a major improvement. That could make BD much more achievable for melee teams - though barbed wire on a key gantry could be awkward. INKS 1 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062672 Share on other sites More sharing options...
Sarges Posted September 6 Share Posted September 6 (edited) Facebook listing was posted on Reddit with a sneak peek of some sprues. Edited September 6 by Sarges skylerboodie 1 Back to top Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062683 Share on other sites More sharing options...
CL_Mission Posted September 6 Share Posted September 6 And they didn't take close up pictures of the sprues? They're going on the naughty list for sure. Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062688 Share on other sites More sharing options...
irlLordy Posted September 6 Share Posted September 6 (edited) I'd suspect its some porch pirate trying to sell it off without realising its not been released yet. Actual influencers with review copies would know better to try to sell it before NDA date. Looks like the range rotation rumours were somewhat true as well. Year 1 teams will be dropping off tournament play list, but will continue to get balance updates over the lifetime of the edition. https://www.warhammer-community.com/2024/09/06/kill-team-managing-the-range-of-kill-teams-in-the-new-edition/ Edited September 6 by irlLordy Link to comment https://bolterandchainsword.com/topic/383502-kill-team-hivestorm-new-edition/page/6/#findComment-6062717 Share on other sites More sharing options...
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