Shinespider Posted August 28 Share Posted August 28 The tabletop routinely simplifies and flattens units to make them faster and easier to handle, taking away any option that isn't strictly necessary. Video games routinely add additional options and more diversity allow personalization of individuals over squads. Neither one is bad, or more anti-lore than the other. They both suite the medium. Kill Team is actually the most interesting case-study, because it's a tabletop game that has similar incentives to the video games and thus follows similar patterns. Bespoke kill team boxes give almost every model a different loadout because that's what makes sense for that system. Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6060653 Share on other sites More sharing options...
Orange Knight Posted August 28 Share Posted August 28 For those wondering, the expensive Ultramarines edition comes with a unique cosmetic set for the Heavy Class which can't be obtained any other way. Otherwise it's the same as the Gold Edition. mecanojavi99, Cenobite Terminator and ClaySkullyy 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6060665 Share on other sites More sharing options...
mecanojavi99 Posted August 28 Share Posted August 28 For those wondering, the expensive Ultramarines edition comes with a unique cosmetic set for the Heavy Class which can't be obtained any other way. Otherwise it's the same as the Gold Edition. It also comes with a cosmetic for the Heavy Bolter, not only the armour. It's the first Champion Pack and gives us an idea about what to expect for the Dark Angel one for the Bulwark. DemonGSides and Orange Knight 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6060667 Share on other sites More sharing options...
Cenobite Terminator Posted August 28 Share Posted August 28 I like skin for the relic bolt pistol. Marshal Rohr 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6060690 Share on other sites More sharing options...
Nephaston Posted August 29 Share Posted August 29 The big infodunp before release, talking about telease times, console performance, pre-loading, etc. https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/68-august-community-update Just to be sure people here actually see it. Daylight and DemonGSides 2 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6060967 Share on other sites More sharing options...
Marshal Reinhard Posted August 30 Share Posted August 30 Pyreblaster, eh. Guess that's what's slotted for s4 Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6061130 Share on other sites More sharing options...
Nephaston Posted August 31 Share Posted August 31 Pyreblaster, eh. Guess that's what's slotted for s4 Maybe. So far we know that the pyreblaster is in the campaign, but not in operations or PvP. Probably sectioned for ripper swarms. Marshal Reinhard 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6061351 Share on other sites More sharing options...
Marshal Reinhard Posted August 31 Share Posted August 31 Ah had missed that it was in at all. Figured that this was a "reveal" trailer. Shows what i know Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6061366 Share on other sites More sharing options...
Rhavien Posted September 4 Share Posted September 4 I'm oldschool and they won't get any money from me for getting early access or some cosmetic bling. But as soon as they'll finally release the BA cosmetics I'll surrender and throw more money at them ClaySkullyy, ThaneOfTas and Cenobite Terminator 3 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6062271 Share on other sites More sharing options...
Beef Posted September 10 Share Posted September 10 I'm oldschool and they won't get any money from me for getting early access or some cosmetic bling. But as soon as they'll finally release the BA cosmetics I'll surrender and throw more money at them Same here however the second they do real Space wolves skins and heads i will throw money at them. Focslain 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6063676 Share on other sites More sharing options...
ClaySkullyy Posted September 10 Share Posted September 10 completed the campaign on normal was fun, good old titus done all the first rank on co-op started second, good but needs more missions then against mode, its alright to rank up but needs more maps again/ fully worth it just for the campaign tho cosmetics arent my thing, i try them out but at some point i just end up sticking to one solid colour / simple design and enjoy gameplay instead i looking forward to hord mode, i probably rank up more again sometime later on still recommend the game Cenobite Terminator 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6063680 Share on other sites More sharing options...
DemonGSides Posted September 10 Share Posted September 10 PvP is really fun. Feels pretty balanced with some few outliers that need some nerfing but otherwise feels pretty good. Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6063724 Share on other sites More sharing options...
Carach Posted September 10 Share Posted September 10 (edited) Game needed more maps for pvp, and a bit more about them. Not a promise to throw a couple more generic maps into play a year from now, tbh. The wave mode ala SM1 and DOW2 should have been around from the off, too. Not entirely sure it is a 55quid game (base) without the above. Campaign has seemed nice enough so far, though. Edited September 10 by Carach Matcap86 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6063804 Share on other sites More sharing options...
Marshal Reinhard Posted September 10 Share Posted September 10 SM 1's horde mode was not available from the off either. given the fairly detailed roadmap for SM2, it feels to be in a lot healthier position than SM1, which rushed out a few halfbaked dlc before THQ went bellyup. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6063831 Share on other sites More sharing options...
Jolemai Posted September 10 Share Posted September 10 Moved to Other Games following release Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6063854 Share on other sites More sharing options...
Carach Posted September 11 Share Posted September 11 SM 1's horde mode was not available from the off either. given the fairly detailed roadmap for SM2, it feels to be in a lot healthier position than SM1, which rushed out a few halfbaked dlc before THQ went bellyup. Was it not? It's been a long time but I was sure I was playing it at release :/ The DLC that split the playerbase up didn't come out for a while, but didn't seem thought through (as mentioned; it seemed to split the playerbase and hasten the population decline of multiplayer modes as a result) Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6063914 Share on other sites More sharing options...
Marshal Reinhard Posted September 11 Share Posted September 11 Was it not? It's been a long time but I was sure I was playing it at release :/ The DLC that split the playerbase up didn't come out for a while, but didn't seem thought through (as mentioned; it seemed to split the playerbase and hasten the population decline of multiplayer modes as a result) 100% certain. Initially the only multiplayer was pvp for sm 1. Matcap86 1 Back to top Link to comment https://bolterandchainsword.com/topic/383777-space-marine-2-road-map/page/2/#findComment-6064012 Share on other sites More sharing options...
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