dirk36 Posted Tuesday at 12:53 AM Share Posted Tuesday at 12:53 AM As the title says I am working on a World Eaters list. I started playing 40k around 9th edition so coming to heresy is a little daunting to say the least, but I like the more thematic and flavorful nature of the game compared to super competitive setting that seems more prevalent in 40k now. I was planning on doing a Blood Angels army and painted up a tactical squad and the dreadnaught from the age of darkness box set. Since then I have changed my mind. Here is the list I have planned so far. Elites: Apothecarion Detatchement 110pts -Apothecary: artificer armor ,bolt pistol, chain sword 55pts -Apothecary: artificer armor, bolt pistol, chain sword 55pts [considering buying power swords on both to give them some more bite] Troops: Despoiler Squad 180pts -Sergeant: artificer armor, bolt pistol, power fist - 6 Despoilers: bolt pistol, chain axe - 1 Despoiler: bolt pistol, chain axe, legion vexilla - 2 Despoilers: bolt pistol, power axe Rhino transport 35pts Despoiler Squad 180pts -Sergeant: artificer armor, bolt pistol, power fist - 6 Despoilers: bolt pistol, chain axe - 1 Despoiler: bolt pistol, chain axe, legion vexilla - 2 Despoilers: bolt pistol, power axe Rhino transport 35pts Recon Squad 135pts - 5 recon marines: nemesis bolter, bolt pistol Recon Squad 135pts - 5 recon marines: nemesis bolter, bolt pistol In total that is a 740 pt start and I'm aiming for around 2000pts. So far the idea behind the army is an assault company to try and get up close and personal as soon as possible. Recon squads will set up near objectives or be used as harassing units sniping out sergeants or other characters or pinning units. The despoilers along with apothecaries in rhinos will attempt to take the mid board and go after other similar toughness squads. If need be they can serve as a tarpit unit with the power fist and power axes. I'm not aiming for a rite of war right now so I am deciding between a delegatus and a chaplain which will most likely be given a jump pack to join a unit of rampagers. For armor support I love levithan dreadnaughts so I would like to take one tooled up with melta lance, seige claw and possible phosphex to allow for flexibility. I have a 5 man heavy support squad with las cannons built so it would be easy to increase their number and take a master of signals with them. Other units that I like that fit the theme are predators and terminators. As mentioned Im not going for a rite of war right now but my plan feels like it could benefit from bezerker assault in the future. Sorry for the long post and thanks in advance for your input. Link to comment Share on other sites More sharing options...
librisrouge Posted Tuesday at 03:51 PM Share Posted Tuesday at 03:51 PM Its a low-point list, so that makes it a bit hard to assess. There are two major concerns I have though. You've got no warlord. You need an HQ choice. 40k only requires a character but 30k requires and HQ. Add a centurion for now. Consider making him a chaplain to take advantage of your legion's preference for melee combat. You have zero in the way of anti-tank. You've stated that you want a leviathan and that is what I'd advise. The autocannons on that thing are monstrous and will give you plenty of AT until you get to higher points. Lesser issue: You're relying a lot on those rhinos getting your dudes to where they need to be. Consider dozer blades to help make that happen. Link to comment Share on other sites More sharing options...
dirk36 Posted 21 hours ago Author Share Posted 21 hours ago Thanks for the input. Here is my revised list. World Eaters 1990pts Rite of war: Bezerker assault HQ: Delegatus: artificer armor, bolt pistol, thunder hammer, warhawk jump pack 135pts Chaplain: artificer armor, bolt pistol, master crafted power maul, warhawk jump pack 130pts Warlord: cloaked in blood Elites: Apothecarion detachment Apothecary: artificer armor, bolt pistol, chain sword, narthecium 55pts Apothecary: artificer armor, bolt pistol, chain sword, narthecium 55pts Troops: Despoiler squad 185pts Sergent: artificer armor, bolt pistol, power fist 6 despoilers: bolt pistol, chain axe 1 despoiler: bolt pistol, chain axe, legion vexilla 2 despoilers: bolt pistol, power axe Rhino transport: dozer blade Despoiler squad 185pts Sergent: artificer armor, bolt pistol, power fist 6 despoilers: bolt pistol, chain axe 1 despoiler: bolt pistol, chain axe, legion vexilla 2 despoilers: bolt pistol, power axe Rhino transport: dozer blade Recon squad 135pts 5 recon marines: nemesis bolter, bolt pistol Recon squad 135pts 5 recon marines: nemesis bolter, bolt pistol Rampager squad 355pts Rampager champion: artificer armor, bolt pistol, two falax blades, warhawk jump pack 9 rampagers: bolt pistol, two falax blades, warhawk jump pack Fast attack: Predator squadron: 2 volkite culverins, predator cannon 105pts Heavy support 210pts Heavy support squad: 7 marines with las cannons, augry scanner Leviathan dreadnaught 280pts - two heavy flamers, leviathan siege claw, leviathan siege cannon The intended plan is very similar. The rhinos loaded with despoilers and apothecaries move up to take either objectives or to bully other troop units. The recon squads can start infiltrated on the board or in reserves. I may do some rearranging to make room to give them melta bombs to take out stuff out of line of sight from my other shooting. It seems to me that 3000pts is more inline with a balanced heresy list so I tried to make my units as flexible as possible. For example the predator and leviathan can either target other light skinned vehicles or troops. The rampager blob can hopefully take down other elite units in melee. Is a 7 man las cannon squad to much for a smaller point game like this? Again looking forward to your input. librisrouge 1 Back to top Link to comment Share on other sites More sharing options...
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