CL_Mission Posted October 5 Share Posted October 5 (edited) Just saw this. Is this the first we've heard of a re-work since the Imperial Agents codex? Edited October 5 by CL_Mission Petitioner's City, Felix Antipodes, darkhorse0607 and 13 others 5 5 6 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/ Share on other sites More sharing options...
SvenIronhand Posted October 5 Share Posted October 5 Interesting. Shows a responsiveness to criticism and transparency uncharacteristic to GW. ThaneOfTas, templargdt, painting.for.my.sanity and 8 others 11 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068896 Share on other sites More sharing options...
darkhorse0607 Posted October 5 Share Posted October 5 (edited) Right into my veins GW.  Just put the Deathwatch right in there  Edit.  I mistook that for meaning new models. Disregard. My disappointment is endless and my day is ruined Edited October 5 by darkhorse0607 Astartes Consul, Father Mapple, VengefulJan and 7 others 10 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068897 Share on other sites More sharing options...
Lemondish Posted October 5 Share Posted October 5 I AM SO HAPPY RIGHT NOW Boyadventurer 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068935 Share on other sites More sharing options...
ZeroWolf Posted October 5 Share Posted October 5 Yeah I'd be cautious as to what this will entail. Sounds more like errata to Imperial agents rather than a new codex deathwatch. VengefulJan 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068939 Share on other sites More sharing options...
Indy Techwisp Posted October 5 Share Posted October 5  Yeah I'd be cautious as to what this will entail. Sounds more like errata to Imperial agents rather than a new codex deathwatch.  Yeah, it probably will be. That said, there are ways they could make Ordo Xenos (a.k.a Black Spear 2: Electric Boogaloo) into a good detachment, or make taking just a bunch of DW as allies not bad for Marine armies. Also with what seems to be an increased focus on DW there's the chance DW end up getting a new kit in some way shape or form (a Killteam '24 Release, maybe?) ZeroWolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068944 Share on other sites More sharing options...
DemonGSides Posted October 6 Share Posted October 6 The post-release refresh of Ad mech, despite taking way too long, has been VERY welcome across other areas of the internet, so it has a chance of making at least some sort of a splash with the deathwatch update. Dr. Clock 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068962 Share on other sites More sharing options...
phandaal Posted October 6 Share Posted October 6 Â Yeah I'd be cautious as to what this will entail. Sounds more like errata to Imperial agents rather than a new codex deathwatch. Â This is a good thing either way. Lord knows I have my gripes, but to me this looks like acknowledgement and effort being made to move things back in the right direction. lansalt and Dr. Clock 2 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068966 Share on other sites More sharing options...
Dr. Clock Posted October 6 Share Posted October 6  Yeah I'd be cautious as to what this will entail. Sounds more like errata to Imperial agents rather than a new codex deathwatch. Cautious, sure, but at least they are committing to doing something to 'reunify' the Killteam sheets with Space Marines codex in some way, shape or form, and I don't think DWatch players are really asking for too too much to get that. Why are they the one Chamber militant that doesn't get a choice on which Codex to build a detachment from?  I was all primed to buy the codex, but I didn't based purely on the nonsense restriction that I can't take a Corvus and 2 Kill Teams as 'allies' for my... Deathwatch SM list. Moving Corvus to Requisition is the minimum necessary change to my mind, but I bet that's not what they're thinking.  I won't be surprised if they just say 'oh yeah... you can still take Ordo Xenos as a Space Marines detachment', in which case there are xyz limitations (no scouts or whatever) but all Marines do get Deathwatch keyword. Then you can just... build the list pretty much like index and still take 2 melta chimeras and 2 Subductors or whatever as allies for the vibes.  The Primari killteams are probably still gone, but I don't care about those tbh - I just want to be able to take some normal spacemarine units that interact with my army rules!  Equally acceptable but less likely I'd say is something like 'Imperial Agents Alien Hunters Detachments may include up to 1/4 points of units taken from Codex: Space Marines (excluding scouts)'.  So yeah - hopeful sign, but still cautious.  Cheers,  The Good Doctor.   ZeroWolf and VengefulJan 2 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068975 Share on other sites More sharing options...
Azaiel Posted October 6 Share Posted October 6 I´m cautiously optimistic. I still remember the Psychic Awakening "update" DW got in a WD...  As been mentioned earlier here its probably a digital update to the Imperial Agents book which removes/reworks some of the restrictions. But hey its better than nothing! Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068989 Share on other sites More sharing options...
Wormwoods Posted October 6 Share Posted October 6 Good for them. Looking forward to them getting some new units when, inevitably, the veterans kit is updated to primaris/modern scale in... I dunno, 2026? Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068994 Share on other sites More sharing options...
Matrindur Posted October 6 Share Posted October 6 Articles are up now and this is from the animation article:   PS: On the subject of the Deathwatch. Lots of you have gotten in touch over the last few weeks with your thoughts on the way that Deathwatch Kill Teams now work in games of Warhammer 40,000. Ok, we hear you - a couple of squads is not enough, you want to mobilise the might of a full Watch Fortress! While such deployments are rare in the 41st Millennium, they are not unknown, and the Ordo Xenos (and the Warhammer Studio, for that matter) is not deaf to the many calls for aid. So we can confirm today that, in December, we’ll be releasing a digital update with more options to take your Deathwatch army to the field and lay low the alien menace. Watch this space....  skylerboodie, ZeroWolf and CL_Mission 3 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6068996 Share on other sites More sharing options...
lansalt Posted October 6 Share Posted October 6 What Deathwatch really needs is a new primarized kit. It's silly that they don't have a team in KT, the game named after their own forces. But it makes me optimistic that they've been featured not only in SM2 but also the unexpected animation episode released yesterday. Joe, darkhorse0607, Lemondish and 3 others 1 5 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069003 Share on other sites More sharing options...
Jings Posted October 6 Share Posted October 6 Hilarious. They release the Deathwatch as a full army, let players build that army for the better part of a decade, and then suddenly bugger up the entire army.  Then, when fixing it after immensely screwing up the release, act as if it's just players unhappy because they tried to make the force more lore-friendly in the new detachment rather than limit and remove as much conversion work as possible.  What an absolute joke. Glad I skipped 10th. VengefulJan, HeadlessCross, Lemondish and 2 others 2 3 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069004 Share on other sites More sharing options...
Boyadventurer Posted October 6 Share Posted October 6 Â What Deathwatch really needs is a new primarized kit. It's silly that they don't have a team in KT, the game named after their own forces. But it makes me optimistic that they've been featured not only in SM2 but also the unexpected animation episode released yesterday. Â There's now been two cases of Primaris marines using the DW Veterans storm shield (the 9th ed Codex cover and this animation). Since GW is so adamant "if it's not a model, it doesn't exist" in every other case, this has been giving me hope for a few years now lol. Even a new upgrade sprue could do wonders after seeing how much they fit in to the newer ones (BT, DA, BA). roryokane and lansalt 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069045 Share on other sites More sharing options...
Robbienw Posted October 6 Share Posted October 6 (edited) If they do do a Primaris kill team, they should do them in Mk 11 Armour. Â Similar relationship to the largely mk7 classic kits to mk8 deathwatch kit. Fix all the problems with Mk10 armour. Edited October 6 by Robbienw VengefulJan 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069047 Share on other sites More sharing options...
Redcomet Posted October 6 Share Posted October 6 Â If they do do a Primaris kill team, they should do them in Mk 11 Armour. Â Similar relationship to tje largely mk7 classic kits to mk8 deathwatch kit. Fix all the problems with Mk10 armour. There are no problems with the mk10Â ArielRSA, mel_danes, Robbienw and 6 others 3 6 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069049 Share on other sites More sharing options...
Robbienw Posted October 6 Share Posted October 6 (edited)  There are no problems with the mk10 It’s ugly, has loads of unnecessary plating, helmet is a poor imitation of Mk4.  Armour arrangement around the greaves and ankles looks bad, like they are wearing a ski boot.  Knee rims are unnecessary and look silly.  Needs more midriff armour.  Plenty of problems. Edited October 6 by Robbienw lansalt, Mazer Rackham, Metzombie and 19 others 1 18 3 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069051 Share on other sites More sharing options...
SvenIronhand Posted October 6 Share Posted October 6  It’s ugly, has loads of unnecessary plating, helmet is a poor imitation of Mk4.  Armour arrangement around the greaves and ankles looks bad, like they are wearing a ski boot.  Knee rims are unnecessary and look silly.  Needs more midriff armour.  Plenty of problems. That's just, like, your opinion, man. lansalt, roryokane, CrusaderXIII and 18 others 6 13 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069054 Share on other sites More sharing options...
Lemondish Posted October 6 Share Posted October 6 This constant reference to how "rare" it is to see full Watch Fortress mobilization needs to stop. It's nonsense. Â Tell me, how rare is it to mobilize 90 Death Company Marines? How rare is it to mobilize Custodes? How rare is it to see Grey Knights? Rarity in lore should not have an impact on rules support, and usually it doesn't. Somehow DW are treated as an outlier. Â Rule of Cool shouldn't ever be getting in the way of crunch. Somebody at GW seems to be forgetting that. Â But that's enough belly achin'. This is a glorious day, brothers. Deus_Ex_Machina, SvenIronhand, Frogian and 8 others 11 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069057 Share on other sites More sharing options...
Mazer Rackham Posted October 6 Share Posted October 6  It’s ugly, has loads of unnecessary plating, helmet is a poor imitation of Mk4.  Armour arrangement around the greaves and ankles looks bad, like they are wearing a ski boot.  Knee rims are unnecessary and look silly.  Needs more midriff armour.  Plenty of problems.  I don't want to take this too off-topic, and I don't want to fall into any of the obvious pitfalls of broaching the subject of 'which am bestest', but since this is a discussion forum, I thought maybe I'd throw my own opinion/hat in.  I agree. For me Mk X Tacticus is a bit...not quite there. Also, I agree that the knee rims don't look good. I know why they're there, but I would have chosen sloped armour over having a potential blade/object/detritus trap. I can live with the bulky cuisses (thigh plates) and tassets (belt armour panels found on Hellblasters etc - admittedly I'm no expert on nomenclature, so if I'm off, I stand corrected). The greaves could have been better, more akin to the MK VIII they no doubt take inspiration from. I know why they look like a ski-boot, because they essentially are a ski-boot, to go over Phobos (which I love, BTW) but they do look a bit too clunky for me. A smoother rendition of the Mk VIII would have been just dandy.  The abdomen armour is ok. There's enough flexsteel and plating to make it look like it works with body mechanics.  The gorget on the Mk VIII, for me, is better. Yes, the Mk X has it, but it's a weird angle, and the more rounded Mk X helmet does nothing to protect the neck. Sure, you're trading neck mobility off for protection, but the Mk VII baleen does a better job with footprint over the clavicle. The Mk IV is also a gorgeous design with sloped glacis across the lower visor giving a hard-chisel look that means 'da bizzness'.  I wouldn't say there are problems, per se, but definitely changes my attraction to the silhouette/design aesthetic, for me, as a whole. phandaal, Lazarine, Matcap86 and 4 others 3 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069064 Share on other sites More sharing options...
Frogian Posted October 6 Share Posted October 6 Yeah, the rarity argument is always pretty rubbish - and quite easily answered by it being the rare battles that are the ones that are more fun to play!. Nobody complains when the books focus on the main characters, but for some reason we can't with our games?   roryokane 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069065 Share on other sites More sharing options...
Captain Idaho Posted October 6 Share Posted October 6 Â That's just, like, your opinion, man. Â Rather than use a meme reference it is advised to instead elaborate on why you might contest or agree with someone's post. It has the benefit of bringing healthy discussion into a topic, particularly for frater who might not have the confidence to raise the points you might have yet they agree with. Â It also won't be interpreted as disparaging as often. Frogian, Fire Golem, painting.for.my.sanity and 15 others 14 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069077 Share on other sites More sharing options...
Emperor Ming Posted October 6 Share Posted October 6 Imperial agents need a spruce up codex wide, most of the datasheets are meh  They need a proper army rule ThaneOfTas 1 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069082 Share on other sites More sharing options...
The Praetorian of Inwit Posted October 6 Share Posted October 6 It is good to see GW acknowledge there's a problem and provide a timeline for a fix.  Hopefully they do right by DW players come December. roryokane, phandaal and Emperor Ming 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/384170-deathwatch-receiving-a-digital-re-work/#findComment-6069092 Share on other sites More sharing options...
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