jaxom Posted November 1 Share Posted November 1 (edited) I’m having some trouble deciding how to go from 1500 points to 2k Here’s what I have building in 1.5k so far (ignore weapon choices, I was lazy and it doesn’t impact points) +++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Astartes - Blood Angels + DETACHMENT: Liberator Assault Group + TOTAL ARMY POINTS: 1780pts + + ENHANCEMENT: Speed of the Primarch (on Char1: Chaplain) + NUMBER OF UNITS: 12 + SECONDARY: - Bring It Down: (2x2) - Assassination: 4 Characters +++++++++++++++++++++++++++++++++++++++++++++++ CHARACTER 1x Commander Dante (130 pts) • 1x Perdition • 1x The Axe Mortalis 1x Lemartes (110 pts) • 1x Absolver Bolt Pistol • 1x The Blood Crozius 1x Chaplain (85 pts) • 1x Absolver Bolt Pistol • 1x Crozius Arcanum • Speed of the Primarch (+25 pts) 1x Librarian (65 pts) • 1x Bolt Pistol • 1x Force Weapon • 1x Smite BATTLELINE 10x Assault Intercessor Squad (150 pts) • 1x Assault Intercessor Sergeant • 1x Heavy Bolt Pistol • 1x Astartes Chainsword • 9x Assault Intercessors • 9x Astartes Chainsword • 9x Heavy Bolt Pistol 5x Intercessor Squad (80 pts) • 1x Intercessor Sergeant • 1x Bolt Pistol • 1x Bolt Rifle • 1x Close Combat Weapon • 4x Intercessors • 4x Bolt Pistol • 4x Bolt Rifle • 4x Close Combat Weapon 5x Intercessor Squad (80 pts) • 1x Intercessor Sergeant • 1x Bolt Pistol • 1x Bolt Rifle • 1x Close Combat Weapon • 4x Intercessors • 4x Bolt Pistol • 4x Bolt Rifle • 4x Close Combat Weapon OTHER DATASHEETS 6x Bladeguard Veteran Squad (180 pts) • 1x Bladeguard Veteran Sergeant • 1x Master-crafted Power Weapon • 1x Heavy Bolt Pistol • 5x Bladeguard Veterans • 5x Heavy Bolt Pistol • 5x Master-crafted Power Weapon 10x Death Company Marines with Jump Packs (240 pts) • 10x Death Company Marines • 10x Astartes Chainsword • 10x Heavy Bolt Pistol 6x Sanguinary Guard (270 pts) • 6x Sanguinary Guard • 6x Encarmine Blade • 6x Angelus Boltgun • Sanguinary Banner 1x Death Company Dreadnought (180 pts) • 1x Twin Icarus Ironhail Heavy Stubber • 1x Blood Fist Bolt Rifles • 1x Blood Fists • 1x Twin Heavy Bolter 1x Redemptor Dreadnought (210 pts) • 1x Redemptor Fist • 1x Heavy Onslaught Gatling Cannon • 1x Heavy Flamer • 1x Twin Fragstorm Grenade Launcher I have Aggressors, Assault Interceptors, Interceptors, Apothecary, Storm Speeder, Eradicators, Gravis Captain, Judiciar, and can scrounge Assault Interceptors and a Jump Pack Captain. Wdit: and Infernus Marines Thank you! Edited November 1 by jaxom Link to comment Share on other sites More sharing options...
DemonGSides Posted Saturday at 12:59 PM Share Posted Saturday at 12:59 PM Eradicators probably. There's a distinct lack of dedicated AT shooting in the list, though the SG and the DC can probably deal with tanks in a pinch. A single Redemptor Dread NOT using the plasma cannon isn't going to cut it if anyone brings a land raider against you, or hell, even a Rogal Dorn. I'd either switch the redemptor to a Ballistus (You've got Melee covered very well, but shooting is a bit anemic). I'd also be tempted to get rid of one of the intercessor squads, but I just generally don't care for them. I do love me some aggressors tho, but you'd REALLY want the Biologis. Link to comment Share on other sites More sharing options...
tychobi Posted Saturday at 05:47 PM Share Posted Saturday at 05:47 PM I might recommend leaning into infantry and dropping the dreads. Right now you have just enough armor to keep my anti tank relevant. Your dreads need to be in the danger zone to do anything but with only 2 they are dead before they do much. Filling out the rest of your list with armor could change that math but it looks like you prefer infantry so lean that way? Some stated goals for your list, info on your meta, and any personal preferences could give some context to the advice you seek. Good luck! Link to comment Share on other sites More sharing options...
jaxom Posted Saturday at 10:37 PM Author Share Posted Saturday at 10:37 PM Thank you, @DemonGSides and @tychobi for the advice. It seems like I either need more infantry and no dreadnoughts, or more dreadnoughts. I'm aiming for a list that won't roll over and die, but otherwise no real meta approach to speak of. I don't really like tanks, but I do like dreadnoughts. The 1.5k stuff is kits I've already got and are in the "I definitely want to build or convert and paint" pipeline, and the expansion options are in the "I have the kits" batch. Link to comment Share on other sites More sharing options...
tychobi Posted Sunday at 02:01 AM Share Posted Sunday at 02:01 AM I quite like dreads too! I will second the ballistus dread as a good choice. It's a whole pile of stats for 130 and quick enough to find a shot. A pair can solve your fire support issues. I would also find a spot for the Judiciar in the blade guard if I could. Drop the redemptor for him and a third ballistus!?!?! Link to comment Share on other sites More sharing options...
jaxom Posted Sunday at 04:08 PM Author Share Posted Sunday at 04:08 PM 14 hours ago, tychobi said: I quite like dreads too! I will second the ballistus dread as a good choice. It's a whole pile of stats for 130 and quick enough to find a shot. A pair can solve your fire support issues. I would also find a spot for the Judiciar in the blade guard if I could. Drop the redemptor for him and a third ballistus!?!?! I'll look into Ballistus prices, maybe make a purchase or two around the holidays. I was going to put the Chaplain with the Bladeguard because I thought +1 to wound with Speed of the Primarch; is the Judiciar worth losing the +1 to wound? Link to comment Share on other sites More sharing options...
Karhedron Posted Sunday at 09:31 PM Share Posted Sunday at 09:31 PM 5 hours ago, jaxom said: I'll look into Ballistus prices, maybe make a purchase or two around the holidays. I was going to put the Chaplain with the Bladeguard because I thought +1 to wound with Speed of the Primarch; is the Judiciar worth losing the +1 to wound? +1 to Wound when they are already S7 on the Charge does make BGVs very dangerous indeed. They can realistically kill anything up to a Leman Russ and even seriously maul a Knight on the charge if it is the OOM target. You have 2 options, If you take the Judiciar, he has better attacks (including Precision) and always get Fights First. You can get the +1 to Wound for 1CP from Red Rampage. Alternatively, the Chaplain gives +1 to Wound all the time and for 25 points you can get a one-off Fights First (which is often enough to blunt the first charge they take). I guess it depends whether you can afford the extra 15 points up front for the Chaplain and Enhancement or whether you you go for the greater offensive output of the Judiciar and try to keep a CP handy for Red Rampage if you face a T8+ target. jaxom and DemonGSides 1 1 Back to top Link to comment Share on other sites More sharing options...
jaxom Posted Monday at 01:12 AM Author Share Posted Monday at 01:12 AM Definite food for thought. Link to comment Share on other sites More sharing options...
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