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As mentioned in a previous thread, I hope this book gives rules for the AWN to actually field the "vehicle sized macrofauna" they have in-lore so they're on par with the other Gangs in their own campaign setting.

I’m really excited for these. I love the AWN, the Helamites are excellent, all the Forge World models are superb, but I’ve always found the base gang kit to be a bit static. These new guys look like a great balm for that, particularly kitbashing between the two kits.

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  • 1 month later...

I kinda like some of the upgrades for the traitor militia/auxilia Heresy force I've got on the perpetual backburner to support my Bearers of the Word, but that's a project for another day.

 

More interestingly, we've got a Dataslate for 40k coming this week. Wonder what it'll have, as the game feels fairly balanced at the moment.

Like everything in the Nomad range, I want these to make into swamp-dwelling Nurgle cultists. I feel like my thunder has been stolen a bit on that front though, because they're almost too perfect for that already, especially with the green colour scheme the studio painted them in.

I had missed this preview, or forgotten about it. Anyway, always nice getting more necromunda stuff even if I am not convinced in general by the ash Nomad design features (insect breeding is just meewh for me). I would have prefered ratskins, but, hey, we do with what we get... 

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