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  1. http://bolterandchainsword.com/uploads/gallery/album_12339/gallery_45765_12339_104897.jpg Ladies and Gentleman, Scummers of all ages, I would like to present the first B&C Sumpheap Scrap event. The task is simple, build and paint one (or more, if your up for it) piece of Necromunda scenery between March 1st and April 1st using any old bits of junk you have around the house. When the events ended all entries will be put up for public humiliation in a poll so one of us can take home the title of 'Best Shed Builder' and the rest of us can cry. That leaves you just under 2 weeks to source as much kitty litter and pringles tubes before we officially start. Rules are simple, no GW scenery, this is a challenge, a Sumpheap Scrap challenge!! Anything else from plastic I girders to fully working PC fans is fair game though. If anyone rises to the challenge, prepare your washing up liquid bottles and double sided sticky tape and get ready, oh and banners will be available nearer to the time. Signature banners: 300x100px http://bolterandchainsword.com/uploads/gallery/album_12339/gallery_45765_12339_19743.jpg 33x100px http://bolterandchainsword.com/uploads/gallery/album_12339/gallery_45765_12339_108.jpg
  2. WarCom Article. First of the Ash Wastes character models - nice to know they'll be doing vehicles with them.
  3. Hello Guys! I have been a hobbyist for (records expugned from the Administratum by inquisitorial decree) and have been on this forum for almost the same amount of time.In all of these years i've had different threads in different parts of the forum, but trying to keep them attractive to new viewers and getting feedback has been quite difficult, all the more credit to each brother that has given me their thoughts whenever i posted something new of course. So i was thinking last night that it might be easier to merge my separate armies into one thread, tat way i can update it constantly when i paint something new, because i always work on different things at the time. So, i'd like to start this album with some of the minis i've already painted from different armies. http://bolterandchainsword.com/uploads/gallery/album_16178/med_gallery_49745_16178_19429.jpg http://bolterandchainsword.com/uploads/gallery/album_16178/med_gallery_49745_16178_689128.jpg http://bolterandchainsword.com/uploads/gallery/album_16178/med_gallery_49745_16178_937859.jpg http://bolterandchainsword.com/uploads/gallery/album_16178/med_gallery_49745_16178_1468906.jpghttp://bolterandchainsword.com/uploads/gallery/album_16178/med_gallery_49745_16178_198334.jpg http://bolterandchainsword.com/uploads/gallery/album_16178/med_gallery_49745_16178_1358168.jpg http://bolterandchainsword.com/uploads/gallery/album_16491/med_gallery_49745_16491_38226.jpg http://bolterandchainsword.com/uploads/gallery/album_16491/med_gallery_49745_16491_43812.jpg I hope you like them I'll be uploading some of my Orlocks soon, though i still have to paint their bases
  4. http://bolterandchainsword.com/uploads/gallery/album_12339/gallery_45765_12339_104897.jpg Ladies and Gentleman, Scummers of all ages, I would like to present the first B&C Sumpheap Scrap event. The task is simple, build and paint one (or more, if your up for it) piece of Necromunda scenery between March 1st and April 1st using any old bits of junk you have around the house. Think you got what it takes then come and join us here
  5. Hi all, First proper post So I was wondering what people thought about using these models to represent sisters and scions at a tournament. Would you play against them? I’ve tried to keep it WYSIWYG and be as simple as possible, and didn’t start the army thinking I’d want to try competitive or even really play the game, All feedback welcome and appreciated http://www.bolterandchainsword.com/gallery/album/17303-inquisition-army/ Haven’t quite worked out the adding pictures yet but have linked the gallery and each image has a description of what I would count it as using either the sister or scions datasheets
  6. Well, it has been a long time since I've been here. I can't remember exactly the last time when I was regularly participating here - probably not since at least 2017 at the height of all the Heresy stuff. I've remained fairly active in wargaming over the last couple years although entirely outside of the Games Workshop stable. I created a grimdark, low-fantasy medieval warband for use in other wargames and have had a great amount of fun filling out their own lore and theme, and ever since doing that I found creating my own universe so much fun I stayed there for a while. I've been tempted back into sci-fi by various things - Dune 2021 was a big encouragement, as was rediscovering old favourites like the S.T.A.L.K.E.R. games, the Culture series by Iain M. Banks, the Altered Carbon series by Richard Morgan, and last but not least, the art drawn by Craig Mullins (shown below) whose concept art and sketches have been an influence since I was a kid. A few days ago I had the idea to pull some of the sci-fi themes floating around in my head into a cohesive project which could fit into a multitude of universes - intentionally light on the fluff side of things, but unique enough that it's still fun to make. So, last night, after discussing Necromunda with some friends, inspiration struck and I made a mercenary/outlaw type who looks like he's been spending too much time in the Ash Wastes of some far distant backwater planet. Perfectly suitable for Necromunda, Kill Team, or even 40k (if I ever pick it up again - 9th edition seems a bit of a shopping trolley ruleswise). And from what I hear, the Ash Waste Nomads are hotly rumoured to be the next release for Necromunda, so it seems the perfect time to go and visit the hive world to end all hive worlds! Here are some examples of Craig's artwork, which specifically motivated me to get kitbashing for this project. http://i.imgur.com/z32jlG6.jpg http://i.imgur.com/tZCULNk.jpg And here's the man himself - the first of many rangers of the Ash Wastes: http://i.imgur.com/fliqETZ.jpg http://i.imgur.com/DZ7qq4I.jpg http://i.imgur.com/0PQ71qJ.jpg That rifle took about an hour to assemble - here's a pic taken before I straightened out some of the parts: http://i.imgur.com/UgShBy6.jpg Thanks for reading! Nice to be active on the B&C again and hopefully I'll remain keen enough on this project to see it through to something approaching completion.
  7. Hi all, I recently, well it’s taken a year, returned to the hobby and built an army using the new (to me) Necromunda range. I’ve linked gallery and will put up a proper post with army description at some point, I just wanted to share my allbeit limited and amateur work http://www.bolterandchainsword.com/gallery/album/17303-inquisition-army/
  8. From the album: Inquisition Army

    Scions with plasma and plasma pistol
  9. From the album: Inquisition Army

    Tempestor prime and command squad with meltas
  10. From the album: Inquisition Army

    Retributors with Multi Meltas and combi flamer
  11. From the album: Inquisition Army

    Retributors with Heavy Bolters and combi plasma
  12. From the album: Inquisition Army

    Dominions with meltas and combi melta
  13. From the album: Inquisition Army

    Battle Sister squad with Boltguns
  14. G'day fellow hobbyists, 2PlusEasy here. I'm a long time viewer of the Bolter & Chainsword and was a former contributor back in antiquity. Bolter & Chainsword has always been a great and inspiring hobby community. After a break from GW systems, I figured I'd start start fresh with a new hobby blog to get me back in touch with what got me into the hobby in the first place. A bit of an introduction about me and my history in the hobby: Now, I'll elaborate why I got out of 40k so that its out of the way: Why I'm getting back into Necromunda and other "niche" aspects of the 40k hobby, and what I like about it: What I don't like about Necromunda: So, now that's all out of the way, we can get to the meat of this topic: The Hobby! My local gaming group in Australia's tropical north use the the Terror-Australis Hive as its current setting. I intend to work within that setting. This is my (intended) hobby schedule for 2022 - 2023: Finish my Delaque Gang to a tabletop ready standard (completed) Continue work on my Slaaneshi Chaos Helot Cults Gang to a higher then tabletop standard (in progress.) Commence my Squats Gang who counts-as Orlocks (in progress) Commence my rival Ork Gang (counts-as Goliaths) to my Squats Commence my Outcast / Chaos Helot Cult gang based off the Corvus Cabal (not an original idea but it works really well) Commence my Cawdor Gang themed around Witchhunters, repentants and Crusaders (again, not an original idea but different enough from Cawdor's established identity as a house of poor, faithful souls) Anyways, thanks for stopping by. You're an inspiring community and I hope to contribute to it. Here's a picture of my semi-completed Delaque Gang for your perusal:
  15. The Rise of Acid Reign of House Escher Trazior Hive Necromunda re: Acid Reign and The Gorgons of Trazior Hive - Miduza, Ryalee, Sithena ++My Lord Inquisitor, here’s the summation of the “legendary work” from the Great History of Trazior Underhive series that you requested. Of all the translations I have done for you in my years of service, you have my word that navigating the coarse, convoluted, and ever-changing argot-ridden Necromundan language to bring you this reduction from hundreds of pages of propaganda and mythology building is absolutely the most difficult of my career. I’ll leave the original introduction from the “scribe” that penned this monstrosity as I feel you’ll appreciate it. Like he’s introducing the bloody Lord Macharius himself and not some ganger girl living in a rat-infested hole in the darkness!++ This was given me to know and to record, as I am the Chronicler of Sirna, called Hezyon, servant of the new Queen of Vipers, Miduza. What follows is the second tome of the Great History of Trazior Underhive, wherein the first Viper Queen passes her rule unto her eldest daughter Miduza, first of the Gorgons, and we see the fall of the Sirna Vipers and the rise of Acid Reign. For those wishing to read specifics of the Great War and the rise of Aketna, first Queen of Vipers, that preceded these events, please reference the first tome of this series. ++Summation begins++ The Gorgons were triplets born from the union of Aketna, leader of the Sirna Vipers of House Escher, and Tyfen, leader of the Coritian Hydras of House Goliath, after a successful collaboration between the two gangs to cripple the Cythan Reavers of House Orlock. Aketna and Tyfen had long since been engaging in a tryst that was a well-known open secret but made an official announcement whilst basking in the glory of their victory. The core territory of the Reavers that was defended by the near-impenetrable fortress of Kezios – named for the Orlock engineer who built it centuries ago – remained untouched, but the exterior collection of their expansive holdings would fall in one of the most brutal gang wars that Hive Trazior had seen in generations. The cost in lives on all three sides of the conflict, as well as mercenaries, bounty hunters, various hangers-on, and innocents, would be staggering. At one point, the conflict even spilled over into the upper hab zones when a truce initiated by the upper echelons of the Reavers was revealed as an ambush in an attempt to remove the heads of the rival gangs in one surgical strike. It failed miserably; one of the low-level Reavers that was present at the planning of the ambush had been targeted by a spy of Aketna’s and had a bad habit of divulging secrets while raging about his lack of respect in the gang. The violence that spilled forth from the failed ambush into areas of the hive that rarely saw such blatant displays of gang warfare was enough to draw the attention of Lord Helmawr’s gaze and his ire. Enforcers descended in droves, cutting down anyone with even the slightest hint of involvement in the chaotic fighting with massed boltgun fire. The following day a provost marshal was dispatched to meet with the leaders of not only the gangs involved, but their direct superiors from the parent houses of Escher, Goliath, and Orlock and force an end to the war. It was made clear in no uncertain terms that the blame for the event and the subsequent disruption to manufactory labor shifts and output quotas fell squarely on the shoulders of the Cythan Reavers. No one outside of House Orlock knows the true amount of the reparations for the damage, but there are whispers that it was so high that the bodies of any of the Reavers directly involved as well as their immediate families were delivered to the Corpse Guild soon after. Under the terms of the forced truce, the lost Reaver territory and the spoils of war it contained was divided up between the Vipers and Hydras; the two gangs would maintain a stable relationship for over a decade in the wake of this windfall. It was during this time of relative peace that the personalities of the young Gorgons emerged, showing Sithena to be the largest and strongest of the three, prone to sudden outbursts of violence at the slightest provocation. Despite her temper, Sithena was extremely protective of her smaller sisters and routinely took beatings in their stead or dished them out to anyone who disrespected or threatened them. Ryalee seemed to have a natural gift for navigating the underhive and would routinely disappear into the darkest depths for days at a time, only to return unscathed with news of what she had discovered, and new contacts made. She always seemed to know the shortest route to a destination, a place to lay low in emergencies, or stashes of kit and food when needed. In time, she became known for her vast knowledge of the Trazior underhive; a knowledge that rivaled that of some of the most highly priced dome runners. Miduza, the smallest and most beautiful of the sisters, with hair the color of shimmering gold, was also possessed of the most cunning intellect of the three and learned readily from her mother the lessons of how to forge the assets of a pretty face and a desirable form into weapons against men. She also learned how to easily persuade her sisters into doing her bidding while making them believe the ideas for her ventures originated from them. In their formative years, the three young women received the best training and equipment possible while Aketna began to build an urban legend around her triplets as the “Blessed Trinity”, being the miraculous Three Sisters of the Three Sisters Hive when even twins were all but unheard of. In truth, she honestly cared little for her children except for the attention it would bring to her since the wounds she suffered in the gang war had taken their toll on her beauty and fighting ability. ++Translator’s note: There is some mention here that after the birth of the triplets, Tyfen’s eye drifted to younger, less damaged women than Aketna and also wanted little to do with his daughters. The wording is filled with a number of slang terms I was unable to verify an exact definition of, but the gist is that it paints a very poor image of the giant in the eyes of the Escher gang and Aketna in particular.++ Little did Aketna know what consequences that such attention would bring to her daughters and herself, for in the years that had passed since the gang war, the Scythan Reavers had not sat idly by. A shadowy new leader had been slowly reaching out tendrils to sow discord and doubt within her own gang and that of the Coritian Hydras for a number of years. Reaver spies that had long since been planted in the midst of both gangs, or original members that been turned by greed, weakness, or blackmail, were activated with instructions to quietly start spreading false information about the failing strength of the leadership of both Tyfen and Aketna (something already being whispered about Aketna by her own people), how the mutual friendship and cooperation between the gangs was crumbling (which in truth, it was), and that each gang was weak and ripe for the other to conquer. In addition, the Reavers had been amassing a stockpile of weapons for both trade and their own use since the close of the gang war. They had steadfastly refused to sell arms to either the Hydras or Vipers for the past fifteen years, but now feigned an economic crisis and agreed to open trade seemingly out of desperation. Fueled by the whispers that were slowly turning the Vipers and Hydras against each other, Aketna and Tyfen both asked for, and offered to pay for, exclusive rights to the best guns and ammunition the Reavers had in the hopes of getting the firepower edge over the other in what was sure to be a new gang war between the long-time friends. The Reavers agreed to exclusivity deals with both gangs, charging exorbitant fees to deplete their coffers and add even more tension between them. Aketna continued to tout her daughters as the miracle that would see the Vipers through even if she were to fall in the coming gang war (which was all a ploy as she had no intention of getting that close to the fighting), but had lost all of her keen acumen that had served her so well in the first gang war in her desperation to hang on to power. Miduza, on the other hand, was beginning to see too many events coinciding to be mere chance and realized it could only be the Reavers spinning a web to turn the Vipers and Hydras against each other. When she tried to convince her mother to go to Tyfen and speak to him personally about this being a play for revenge by the Reavers, Aketna struck her across the face and reminded her daughter that she had no real power or say in how the gang was run and she and her sisters were merely pawns for her to use as she saw fit. Miduza left, angry, but was unsurprised by her mother’s rash and illogical actions. Unknown to her or Aketna, one of the Eschers that the Reavers had turned to their side overheard this conversation as well as Miduza telling her sisters that they would go to Tyfen themselves and talk to him in an attempt to end this war before it started. This information was relayed to the Reavers moments later by the spy and set in motion a chain of events that would shape the fate of all three gangs. Not quite done, but I'm posting this up now because I had a bit of a scare with MS Word last night when I thought I had lost the entire thing because I was getting errors when trying to open the document about it not uploading to the cloud properly or some such nonsense when I didn't even know that sort of backup was happening.
  16. You might have seen some of my other threads on B&C, but to create some lore and backstory to draw them all together, here's the details of my Inquisitorial warband that I've started putting together. Right now, everything's been converted and mostly basecoated, and I'll expect to start painting them later this month. --- Inquisitor Lady Helena Darrock is an Amalathian in the service of the Ordo Hereticus. Whilst much of her investigative work is conducted under all manner of assumed identities (and wearing garb befitting them), she goes to battle in a suit of artificer power armour. A keen huntress, the right shoulder pad of Darrock's armour bears a trophy from one such expedition between investigations. The suit also incorporates a power fist and a sanctified brazier to ward away the darkness, both spiritual and literal. Darrock is accompanied by owl and wolf familiars, both psybernetically enhanced, amplifying her already potent psychic abilities. Darrock was dispatched to the Idris system to investigate rumours of an iconoclast cult. Initial contact with forces of the Archenemy were intermittent and minor, belying the vast conspiracy present in the subsector. In actuality, a number of planetary governors, PDF commanders, senior magi and the like had become tainted, consorting with the Ruinous Powers and working to achieve massive daemonic manifestations across the subsector - arguably a case better suited to colleagues in the Ordo Malleus. Realising the risk posed, and that her warband would only be able to delay but not prevent the incursions, Darrock summoned nearby Imperial forces. Her request for aid was first answered by the nearby Cantabrigian Preceptory of the Order of the Iron Veil, a mere week's warp jump away. Whilst fanatical in their devotion to Him On Terra, the Adepta Sororitas forces were overwhelmed by the sheer number of chaos cultists and (as the initial phases of the campaign wore on) minor daemons of Khorne. Pleas for assistance were sent out again and again, many astropaths burning themselves out in the desperate effort to penetrate the roiling currents of the warp, they having been swept into a great tumult by cultist activity. The full might of the Imperium arrived in the form of the Black Templars, and the awesome God-Machines of the Legio Defensor. INQUISITOR Lady Helena Darrock "Ignis Judicum" Power fist Psyber owl Psyber wolf ACOLYTES Explicator Nathaniel Horne Flamer Chainsword Explicator Silas Deacon Flamer Chainsword Explicator Giles Dalton-Platt Heavy flamer Heirophant Barzano Brazier of holy flame Auto pistol Interrogator Anna Ignatius Condemnor crossbow Power sword Auto pistol High Interrogator Godrik van Denst Brazier of holy flame Power sword Auto pistol CRUSADER Ser Hektur von Glisson Power sword Storm shield SQUAT ENGINEERS Petr Thengisson Mining laser Auto pistol Todd Holdenstock Harpoon gun Auto pistol
  17. Greetings! Long time lurker of this part of the forum. I have my lair in the Dark Angel-section, but I've been working on various projects unrelated to them. Since I'm not interested to keep making new threads for every new faction I delve into, I'll concentrate them all in this place. Expect projects on Dark Angels, Consecrators, Goliaths (Necromunda), Guardsmen (KT) and some Imperial Knights (for fun). More projects depend on how bad my self control is. Since it's the start of a new thread, some pictures of the current collection are in order. I'll post them up when I get the chance to make some pictures. I'm a mediocore painter and a terrible photographer, so please don't be too harsh First up, the lads who started it all. I haven't painted Dark Angels for years. My side project of the Consecrators grew out to become my main project, dwarfing my current force of the Green Lads. They're still in my collection as extra's, but they're more or less finished, since I have no intention to paint more Dark Angels. My very first model! http://bolterandchainsword.com/uploads/gallery/album_13417/gallery_92826_13417_98590.jpg All of the Greenwing. http://bolterandchainsword.com/uploads/gallery/album_13417/gallery_92826_13417_477941.jpg And my Deathwing http://bolterandchainsword.com/uploads/gallery/album_13417/gallery_92826_13417_118610.jpg http://bolterandchainsword.com/uploads/gallery/album_13417/gallery_92826_13417_190763.jpg More to come!
  18. WarCom Article. Another fine addition to the Necromunda range - I really dig the eagle on her boots, as well as the general French Revolution-era nobility aesthetic that's going on. She'd make a fantastic Rogue Trader.
  19. I'm a big fan of 2000ad's dark judges. In particular I love Kek-W's incredibly creepy fall of dead world stories. Its full of really cool and creepy art about undead judges corrupting the world on their omnicidal crusade. As a lock down project I've started up a necromunda gang loosely inspired by them. I don't know much about the current iteration of Necromunda but its a gang of enforcers. My loose story is the dome with their sector house collapsed decades ago and was written off by the authorities. Something (archaeotech? pyskers? Xenos technology, the forces of chaos) stopped them from dying, leaving them in a cursed half life. Now they're back and out for revenge on the living! (Any suggestions for gang make up gratefully received.) Here are my pictures of the current enforcers I've started. Brothers Blight, Panic and Revulsion. Next up I have to green stuff Panic's arms to his body. Please forgive the poor quality images. Hopefully I'll be able to rig up a light box for some better quality ones soon.
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