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18 minutes ago, mecanojavi99 said:

I'm all in favour but IMO if that's how things are going to be going forward I think it would be nice if in 11th the codexes had more appropriate names, because Death Guard + Nurgle Daemons isn't just Death Guard anymore, it's Children of Nurgle or whatever GW decides to call it.

 

codex Nurgle, codex Slaanesh, codex Tzeentch and codex Khorne.. it works for Aeldari ( though ironically thats various "relgious" factions that share their race.. with the aforementioned it would be the opposite, different "racial" factions that share their "religion" )

While at it, return CSM to Traitor Legions, its more ambigious and feels more collected Chaos mirror of Imperium rather than chaos mirror of spacemarines.

But there is probably a reason why that name didnt stick, I can see "Traitor" having a negative marketing effect. pity.

 

but if we have to think about "fancy" names :

Wardens of Nurgle, or even Wards of Nurgle (sounds more gross.)  though I always feel the word Vectors has a nice scifi feel.. Nurgle plague vectorium
Devourers of Khorne
Scions of Slaanesh, or Heirs of Slaanesh

Progeny of Tzeentch, or Scions of Tzeentch.. or leave the children/son ones to slaanesh and make it Chiliad or Chiliarchy of Tzeentch

The Daemons codex has always been bizarre - it's not really a codex, it's four mini-codices that each lack variety and don't really work well with eachother. Collapsing them into their relevant legion book has always made the most sense from a mono-god perspective.

 

If done properly, this could allow them to fully pivot the Daemons codex to being about Multigod armies. Get rid of all god-specific auras and keywords and focus on synergy. 

31 minutes ago, TheMawr said:
1 hour ago, mecanojavi99 said:

I'm all in favour but IMO if that's how things are going to be going forward I think it would be nice if in 11th the codexes had more appropriate names, because Death Guard + Nurgle Daemons isn't just Death Guard anymore, it's Children of Nurgle or whatever GW decides to call it.

codex Nurgle, codex Slaanesh, codex Tzeentch and codex Khorne.. it works for Aeldari ( though ironically thats various "relgious" factions that share their race.. with the aforementioned it would be the opposite, different "racial" factions that share their "religion" )

While at it, return CSM to Traitor Legions, its more ambigious and feels more collected Chaos mirror of Imperium rather than chaos mirror of spacemarines.

But there is probably a reason why that name didnt stick, I can see "Traitor" having a negative marketing effect. pity.

 

but if we have to think about "fancy" names :

Wardens of Nurgle, or even Wards of Nurgle (sounds more gross.)  though I always feel the word Vectors has a nice scifi feel.. Nurgle plague vectorium
Devourers of Khorne
Scions of Slaanesh, or Heirs of Slaanesh

Progeny of Tzeentch, or Scions of Tzeentch.. or leave the children/son ones to slaanesh and make it Chiliad or Chiliarchy of Tzeentch

 

I mean,

Maggotkin of Nurgle...

Headonites of Slaanesh...

Blades of Khorne...

Disciples of Tzeentch...

 

IMO leaving it as Thousand Sons, Death Guard, Emperor's Children and World Eaters wouldn't be too problematic.

Calling them Codex Tzeentch, Nurgle, Khorne or Slaanesh would probably not help differentiate between the AoS and 40k versions of the factions.

 

It's better to consider it the Mortal/Transhuman side's codex that just has Daemons with it rather than a fully "shared" Codex between the 2 sides of it.

I suppose we will know with the release of EC codex, but what i want to know:

 

- Will we still be able to soup daemons with other chaos armies? (the rule is in index chaos daemons, so if that goes, soup goes away too).

- What happens to belakor? maybe they will put him in all the cult legion codexes?

- The new grotmas daemon detachments have 2 keywords, legiones daemonica and the specific god, will they implement them like that in each cult marine codex? will they simply update the detachments as needed if the keywords change?

 

I think we are gonna lose playing mixed daemons armies, a shame. On the positive side, maybe with this change there is no limit to how many nurgle daemons can go in a death guard army for example.

Edited by Mana
39 minutes ago, WrathOfTheLion said:

I think they did mention that it wouldn't include everything in the Drukhari list, at least when they were speaking of it, only the datasheets that were available to Ynnari armies. I believe they went into more detail on it in the video on the matter.

 

No, it was actually way more ambigious than that.. you should know that while I say mad and often wrong things with annoyingly many words, I rarely let my facts get muddled by subjectivism and have either transcripted relevant text or made a graphic presentation :laugh:

the specific quote :


"And really, the one that I wanted to point out there is the Devoted of Ynnead, the Ynnari units, because the Harlequins and the Drukhari units you can use in the Aeldari forces are in the codex itself."  with the other guy reacting with "Ahh, so you've got all the Harlequins, all the Drukhari in there, so you dont need to worry about bringing, you know, other battlebooks, its all solidly in there." ( full conversation about the book in spoilers)

 

Spoiler

After presenting the new miniatures ( most of them.) this is the conversation about the codex :

"Coming alongside these new releases is the new Aeldari codex as well, and it's a bit of an overhaul for the Aeldari here. Now, we expect new rules and detachments and things, as we were before, and new lore, and everything as you expect to see in the book there, but there is a couple of things that's worth pointing out here.

First of all, the Strands of Fate rule they had before has been replaced with a rule called Battle Focus. Strands of Fate let you use the dice to predict the future, as a farseer might do, but Battle Focus instead teaches your force to move more agile, with more agility around the table, so really playing on that Aeldari aspect of being super flexible and super fast, wich is nice.
Dont worry, Strands of Fate is still around but only in one of the Detachments, the Seer Council detachment, and it has changed a little bit.
Now, talking of detachments, there are 7 in this book which is really cool, going from the Warhost the Wind Rider host, if you want an army of Wraiths its there for you.

If you want an army of Harlequins they're in the book as well, which is nice to see. And really, the one that I wanted to point out there is the Devoted of Ynnead, the Ynnari units, because the Harlequins and the Drukhari units you can use in the Aeldari forces are in the codex itself."
 

"Ahh, so you've got all the Harlequins, all the Drukhari in there, so you dont need to worry about bringing, you know, other battlebooks, its all solidly in there."

 

"It is indeed, its does mean that the Aeldari codex is a hefty tome. It's a big, old, chunky tome, but its all in there, in one place, which is really good to use, and yeah, be excited about that. Thats really cool, but thats not all coming for the Aeldari ... "

and the the conversation cues towards the warpspiders reveal.


Like I said its rather ambigious, Though I do personally think its more likely to be just the Ynnari available units rather than all drukhari.

 

But besides that, right now there is only 6 Drukhari units ( 3 available plastic and 2 unavailable resin kits) that cannot be taken in Ynnari armies, all of them Haemonculi covens.

Spoiler

Wich coincidentally are the ones alluded to in psychic awakening to be working with Emperors children. https://www.warhammer-community.com/en-gb/articles/wbxvogPZ/psychic-awakening-into-the-void/ However, like everything psychic awakening, if there even was a plan with it, its probably long abandoned. I half hated and half loved the potential there, I love the hellraiser side of dark eldar.. but I dont like it with wyches, corsair, exodites and ynnari. There was very little to work with for a secondary force so far, and quite honestly imho Haemonculi would look good next to recent slaanesh elements.

 

Previously you also couldnt take Lelith, Drazhar and Mandrakes.. 3 of the 4 Drukhari kits released in the past decade, but in the index they randomly changed it so you can take these 3. However that page of the index was so rushed, it can easily be brushed away through that.

 

In short, currently what Ynnari can take is already the majority of the Drukhari range, With all of that said, I dont expect a merger of drukhari into the codex and actually expect it to be a very small list. (wich is beyond the topic.)

 

But that doesnt change we cant say for certain at this point, and as such cannot use it as a evidence for daemons excisting both in the cult codexes and combined in a daemons codex. While the eventual details that will be learned soon might add some light on the matter or fodder for speculation, I dont even think the emperors children codex release will resolve the issue.. its one of those things wich would be better if GW just straight out said it, instead of dancing around the topic.

 

Though in the end, if there is enough outrage, even if sales wouldnt warrant daemons as a seperate codex ( wich I think was the case for Harlequins and Deathwatch, though I dont think its the main factor here ) digital rules for it would always pop in and out of existence, for free even.

GW do seem more willing to have codexes 'share' units this edition, notably most of the Grey Knights roster being in Imperial Agents despite them getting a codex next year. Of course that could just be Imperial Exceptionism, but.

 

I've said it before on this forum, but leaving Be'lakor orphaned would also be strange considering he's a relatively new and presumably still decently selling centrepiece. They could just banish him to "download his PDF to use in Codex: Chaos Space Marines on Warhammer Community!" however with that codex only being a few months old it does feel like something they would have prepped for given the God Legion 'dexes aren't that far out (particularly EC).

 

Edited by Lord Marshal
7 hours ago, mecanojavi99 said:

I'm all in favour but IMO if that's how things are going to be going forward I think it would be nice if in 11th the codexes had more appropriate names, because Death Guard + Nurgle Daemons isn't just Death Guard anymore, it's Children of Nurgle or whatever GW decides to call it.

It's not about which name is more accurate.

 

It's about which name is a better name, especially for commercial brand.

 

"Sisters of battle" "Grey knights" are more popular names than "Witchhunters" "Daemonhunters", although the latter may be more accurate to codex contents. Even GW themselves began to use "warhammer" more often than "games workshop".

 

So, why replace "Thousand Sons" with "Disciples of Tzeentch"?

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