Jump to content

Recommended Posts

Awesome! Having more painted than unpainted is a celebration worthy of a new acquisition. :biggrin:

I realized reading your post that I might have a personal dogma for always fitting the "butt" onto the base and overhanging in front. But 100% you should base for stability with such a large model. The basing, even if relatively thin, will also weigh it down enough for it to be a really hefty model in the end.

Posted (edited)

Wow, lots of helpful suggesions.

 

@LSM - weirdly enough, I hadn't considered extensions off the top of the base, perhaps because I"m generally not a fan of basing overhanging the edge of the base.  That said, that would be an improvement here, so I'll give it some thought.  I can't really reposition the legs without disassembling them, so I don't think rocks would work, but some left over floor pieces or struts from my GW terrain would, though maybe only for one leg.

 

I had though about cutting 32mm bases and gluing them on as base extensions below the hind legs, but your solution is better, IMHO.

 

@Tallarn Commander - Thanks, and thanks for the encouragement.

 

@Slaanbull - I had thought fairly carefully about whether to have a butt or front overhang, and ultimately went with butt for three reasons, not all of which have panned out:

   1)  Valid - one of my hind legs is raised, giving me only 3 contact points if I go front overhang, but 4 if I butt.

   2)  Questionable - I though butt overhang would be easier from a gaming perspective, as melees are more likely to happen in the front, and it is a lot easier determining who can fight if you are mostly just worrying about base edges and not model protrusions.

  3)  Wrong - My model has a scourge (aka death whisk) option that sticks off the front, and I thought that, when on, that would help balance the model when used.  Turns out it really didn't, being too short and narrow to have that effect.

 

Stability as it tipping over really isn't an issue with any reasonable mounting, as the model is very wide (as can be seen) and isn't very tall compaired to its other dimensions.  Rather, my concerns are having enough mounting points that it stays glued to the base (as its leg ends are quite pointy), ease of use in gaming, and aesthetics.

 

Anyway, at the risk of making this post too long, here are my completed noise marines, that I talked about above.

EC095.jpg

EC096.jpg

 

Finally, given I was talking about how much I've painted for my army, I thought I would take an army shot of all my EC (and can be used as EC) models:

 

EC093.jpg

 

A)  The white stuff is obviously my unpainted models,

B)  The bright purple models on the front right are my newly painted EC models,

C)  The models behind them are the demons that have EC codex datasheets, and

D)  The large grouping in the upper left behind all the white is all my CSM stuff that I can field as EC.  Note, this category includes more than I would actually put in the army, as it has 4 squads of noise marines (on top of the 2 I've painted specifically for my EC that are in B) plus stuff I'm unlikely to field, such as 2 sorcerors, a helldrake and a land raider.  That said, many of these models are currently staples in my EC lists, such as the rhino, the 2 maulerfiends and soon, I expect, the defiler.

 

And here is another picture that, while blurrier, is more Gracious.

Edited by Dr_Ruminahui

Okay, I've now based my defiler and am much happier with it.  Thank you everyone, particularly @LSM, for your suggestions.

 

CSM034.jpg

CSM035.jpg

CSM036.jpg

 

Basically, I had enough room to put my one extra administratum ruin floor tile under the raised leg, then put some of the broken fronteris roof pieces on the other side to tie the other leg into the base, even if it isn't stepping on the elements.  This (IMHO) still gives it the image of walking, though now with one of the "level" legs rather than the raised one giving that impression.

 

Still need to add a bit more sand to build up on the edge of the stepped on floor tile, to help integrate it into the base, but that's all the work I'll do on that.  Other than that, I want to build it the other weapon options so its fully swappable (except the ectoplasma chest gun - no real way of doing that), so I'll need to make myself a twin excrutiator and magma options to replace the current pintle combi-bolter (which will go to a future vindicator or other tank), and then another set of reaper autocannon and twin lascannon options.  I'll share my work when I get those done.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.