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Posted (edited)

Running through some assembly and basing, painting ongoing.

 

I obtained a large number of primaris marines, i think its enough to build a reasonably powered force, with enough characters for angelic inheritors.

Be interested to see what forces people would build from the following list?

 

Bladeguard ancient

Bladeguard captain

bladeguard lt (i think)

Judiciar

Terminator captain

Terminator librarian

Apothecary biologis

Lt in phobos armour

 

6 x bladeguard

3 x eradicator

5 x sternguard

5 x terminators

5 x terminators

10 x infernus

10 x scouts

10 x reivers

10 x assault marines

3 x eliminators with las fusil

 

Invictus warsuit

ATV

Redemptor dread

Ballistus dread

Repulsor executioner

Firestorm turret

Hammerfall bunker

imperial bastion

 

I was thinking you could get a decent 1st co list from this?

 

 

 

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I realise the ATV doesnt come with base, but i wanted it to match, does this matter?

Edited by greatcrusade08

Played my first game against a very beautifully painted nurgle army

Didnt take any pictures, but was a closer game than i expected.

Going first wasnt great as his GUO had the no shooting outside 18" aura and 4+ inv is very swingy, my opponent rolled really well on his saves all game and just wasnt able to shift him from objectives.

i ran angelic inheritors which was great with bladeguard as i could permanantly switch on the shields as getting rerolls to 1s with judiciar attached anyway. Thye were tanky and used them to hold centre objective, but i was out OC'd by the daemons. 

jump intercessors are surprisingly good and 5 man units are cheap enough to exchange, hold up the enemy for a turn, then he infernus marines burn them.

Heavy support options were very good, but GUO were tanking thier inv saves, managed to kill one and reduce the others to single digit wounds though.

Had a string of poor rolls T3 which lost me the game, but could have gone either way til then.

 

definately feeling angelic inheritors though, great strats and rerolls are always welcome. Ill be trying them out a bit more. Captains getting free CP per turn works well as using "strike now or glory" on sternguard to get sustained hits and dev wounds with reroll 1s to hit and 1s to wound (all wounds if oath of moment target)

 

My list:

captain with 5 sternguard

termy captain with 5 terminators

termy librarian with 5 terminators

6 BGV with judiciar

2 x 5 assault intercessor with JP

2 x 5 infernus marines

2 x 5 scouts

5 reivers

ATV

2 x ballistus

gladiator lancer

 

Q: can i attach a bladeguard ancient and a judiciar to the same BGV unit? would help with OC

 

 

nurgle.jpg

2 hours ago, Jolemai said:

No it can't. You can only double up if there's a Captain/Chapter Master/Lieutenant there.

Shame, never mind, the strikes first is too good not to take just for the ancient, maybe if they changed that more people would use it?

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